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5717 Commits

Author SHA1 Message Date
Rémi Verschelde 79040656e1
Merge pull request #27869 from jean-dao/scenetree_call_group
Fix: use function in SceneTree::call_group
2019-04-30 10:55:05 +02:00
Rémi Verschelde ea30bcdfef
Merge pull request #28287 from YeldhamDev/text_editable_contextmenu
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
2019-04-30 10:15:47 +02:00
Rémi Verschelde d0e628fa55
Merge pull request #28334 from YeldhamDev/popup_buttons_scale
Make buttons that trigger popups have the same scale
2019-04-30 10:15:02 +02:00
miwanczuk 1001c7fdde issue-28446 - disable higlighting all occurences of string in editor if only whitespaces are selected 2019-04-30 09:59:59 +02:00
homer666 80e9e93e27 Add Popup::popup_centered_clamped method
- Also replace redundant duplicate code in editor dialogs with calls to popup_centered_clamped()
2019-04-30 05:35:43 +10:00
Chaosus 4131b2b891 Renames captions of Scalar/VectorInterp in Visual Shaders 2019-04-29 21:04:11 +03:00
Michael Alexsander Silva Dias f7a45eb0de Make 'Line/TextEdit's context menus hide their editing options when in readonly mode
Fixes #28243.
2019-04-29 14:03:31 -03:00
Rémi Verschelde 23147ae2c3
Merge pull request #28101 from MunWolf/debugger_cursor
Added a marker in text_edit that tells which row is executing.
2019-04-29 18:38:38 +02:00
Michael Alexsander Silva Dias b8e09f98c4 Make buttons that trigger popups have the same scale 2019-04-29 13:07:47 -03:00
Rémi Verschelde 7e87a410fa
Merge pull request #28205 from mikolasan/26937-hide-popup-menu
Hide popup menu when OptionButton is hidden
2019-04-29 17:28:49 +02:00
Rémi Verschelde 6822ee37dd
Merge pull request #28281 from zqyoung1/fix-selection-undo
Fix selection undo
2019-04-29 17:25:14 +02:00
Rémi Verschelde 17ad16e396
Merge pull request #28284 from Daw11/doc-link-fix
Fix the unclickable links inside the doc
2019-04-29 17:23:50 +02:00
Rémi Verschelde 1af18ab235
Merge pull request #28399 from YeldhamDev/textedit_expose_tab_fold
Expose 'TextEdit's tab drawing and folding to GDScript
2019-04-29 17:04:46 +02:00
Rémi Verschelde 18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
Mitch Curtis b0956915c9 macOS: make Command + Left go to first non-whitespace character
Instead of going to column 0. This matches the behaviour of other
popular IDEs.

Fixes #28462.
2019-04-28 17:51:47 +02:00
Daw11 ce6ab56e9f Fix the unclickable links inside the doc
Fixes #27384
2019-04-27 21:30:08 +02:00
Juan Linietsky 876c509a9d Removed function to compute time, should not be that useful in practice. 2019-04-27 15:28:20 -03:00
Juan Linietsky c2027c8233 Added functions to further improve music timing 2019-04-27 14:05:16 -03:00
Juan Linietsky 040b59c010 Properly deal with clicking on audio stream change or stop (AudioStreamPlayer only) 2019-04-27 12:58:22 -03:00
Samuele Zolfanelli e2dd0c101e Make TileMap overridable "set_cell" function called on undo/redo 2019-04-27 17:20:32 +02:00
Juan Linietsky 60eec47077
Revert "Fix AudioStreams::stop possibly causing a small noise" 2019-04-27 12:17:54 -03:00
Rodolfo Ribeiro Gomes 9742d0c323 Spatial::look_at() now preserves its scale values
It always normalized basis after look_at() computation.
Now it applies previous scale back, in order to avoid
distortions when global scale was different of (1,1,1).

fix #10003 and #19000
Related to #17924
2019-04-26 20:10:32 -03:00
Bastiaan Olij 1a1b35721a Send notifications to ARVRInterfaces 2019-04-27 08:39:21 +10:00
Bastiaan Olij b652fcd241 Added set_as_bulk_array, fixed transform2D saving and documentation to MultiMesh 2019-04-26 20:30:16 +10:00
Rémi Verschelde 9ef46996cd
Merge pull request #28430 from AnthonyYoManz/issue-28186-fix-crash-on-exit-when-3d-disabled
Fix Crash On Close When 3D Is Disabled
2019-04-26 00:20:39 +02:00
AnthonyYoManz fc65cc64b9 Fix Crash On Close When 3D Is Disabled 2019-04-25 21:59:07 +01:00
Aaron Franke b659e1eb2b
Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
Aaron Franke b2e1c9c276
[Core] Approximate equality 2019-04-25 13:20:29 -04:00
James Buck bc7863775c Cancel tooltip when hiding the node it belongs to 2019-04-25 11:19:31 -05:00
Rémi Verschelde cce2e4b07c
Merge pull request #22301 from YeldhamDev/button_popup_highlight
Enable toggle behaviour for buttons that trigger popups
2019-04-25 17:47:23 +02:00
Rémi Verschelde c26f0c9bbd
Merge pull request #28377 from YeldhamDev/connection_info_script_changes
Make small changes to the new connection info on script feature
2019-04-25 10:41:27 +02:00
Rémi Verschelde 778322161c
Merge pull request #28380 from kiidmale/fix-cpuparticles
Make multimesh invisible initially in CPUParticles
2019-04-25 09:00:46 +02:00
Michael Alexsander Silva Dias 350bcce041 Expose 'TextEdit's tab drawing and folding to GDScript 2019-04-24 12:42:12 -03:00
Daeil Kim 692205da33 Make multimesh invisible initially in CPUParticles
Fixes #28252
2019-04-24 16:52:49 +09:00
Chaosus 21ca9f6c7c Disallow loopback connection in visual scripts and visual shaders 2019-04-24 09:14:45 +03:00
Michael Alexsander Silva Dias 4bca3236d1 Make small changes to the new connection info on script feature 2019-04-24 03:13:25 -03:00
Rikhardur Bjarni Einarsson 9bfa63496a Added a marker in text_edit that tells which row is executing. 2019-04-23 21:51:01 +01:00
ShyRed a9d4cde0f5 Allow adding disabled shapes
Adds the ability to directly add disabled shapes to a collision object. Before this commit a shape has always been assumed to be enabled and had to be disabled in an extra step.
2019-04-23 18:06:48 +02:00
Rémi Verschelde b4d561013f
Revert "RichTextLabel: Adding the ability to change the default cursor" 2019-04-23 16:10:15 +02:00
Daniel Rakos de33ef2d1b Disable GI probe capturing lights with bake mode disabled
The bake mode property of lights previously didn't affect GI probes.
This change makes the GI probe ignore lights that have their bake mode
set to disabled.
2019-04-23 11:36:36 +02:00
Hein-Pieter van Braam 5c28296efe
Merge pull request #24489 from mateusfccp/18264_wrong_animation_error
Make AnimatedSprite.animation complain when invalid animation name
2019-04-23 06:36:32 +03:00
Hein-Pieter van Braam bf7634b625
Merge pull request #25155 from Timofffee/Timofffee-patch-vehicle
Added check engine_traction
2019-04-23 06:28:26 +03:00
Hein-Pieter van Braam 5d33f241f0
Merge pull request #26064 from JFonS/add_frustum_camera_mode
Add FRUSTUM camera mode, allowing tilted frustums
2019-04-23 06:20:13 +03:00
Hein-Pieter van Braam 05ef1f4998
Merge pull request #27903 from Calinou/richtextlabel-brighten-default-color
Brighten the RichTextLabel color in the default theme
2019-04-23 05:59:16 +03:00
qarmin 479649b5fb Fix typo count_count to count 2019-04-23 01:25:29 +02:00
Juan Linietsky 33a0011ab2 Added bindings for methods related to obtaining base an instance from VisualInstance 2019-04-22 19:27:30 -03:00
Nikolay Neupokoev ebe54833a9 Fix popup visibility for OptionButton, MenuButton and ColorPickerButton
Hide popup when its button or another parent object is hidden

Fixes #26937
2019-04-22 15:11:49 -07:00
Juan Linietsky f46899e922 Expose visible instance count to multimesh 2019-04-22 18:38:49 -03:00
Rémi Verschelde 886afa9b76
Merge pull request #26868 from NilsIrl/master
Add Attenuation Model "NO" for AudioStreamPlayer3D
2019-04-22 13:36:07 +02:00
hilfazer 17166f5640 autocomplete for $" and $' 2019-04-22 12:53:24 +02:00
Rémi Verschelde a342131eba
Merge pull request #27673 from qarmin/small_fixes
Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde 201cdd358a
Merge pull request #28140 from Daw11/orphan-nodes
Add a monitor for the orphan nodes
2019-04-22 11:55:15 +02:00
Rémi Verschelde 22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Nils ANDRÉ-CHANG a1fc73e6d3 Add Attenuation Model "DISABLED" for AudioStreamPlayer3D 2019-04-22 10:34:28 +01:00
Rémi Verschelde 86aa22b2ac
Merge pull request #28266 from coldrye-collaboration/gh-28241
Fix LineEdit not expanded to text length on undo/redo
2019-04-22 10:47:58 +02:00
Rémi Verschelde 0fc67767a4
Merge pull request #28276 from YeldhamDev/lineedit_offset_limit
Fix 'LineEdit' offset limit not accounting for the right/clear icon width
2019-04-22 10:45:49 +02:00
Zach Young 516b80cd65 Fix completely #14835 -proper selection reset on undo 2019-04-21 17:20:58 -04:00
Rémi Verschelde 33b69340ad
Merge pull request #27219 from raphael10241024/debug_fix
Fix collider debug shape didn't changes with collider size changes
2019-04-21 20:34:34 +02:00
Rémi Verschelde 6d8b209fc5
Merge pull request #27448 from avencherus/light2d-height
Light2D height range expanded to -2048 to 2048.
2019-04-21 20:06:14 +02:00
Carsten Klein da2a0a3814 Call minimum_size_changed() on redo/undo if expand_to_text_length is true
Fixes #28241
2019-04-21 19:10:01 +02:00
Michael Alexsander Silva Dias ac1c523989 Fix 'LineEdit' offset limit not accounting for the right/clear icon width
Fully fixes #28242.
2019-04-21 13:55:40 -03:00
Hugo Locurcio 35a0162167
Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Rémi Verschelde 2226ce0fa8
Merge pull request #28248 from YeldhamDev/lineedit_clearbutton_limit
Fix 'LineEdit' contents not ending before the clear button if no right icon was set
2019-04-21 13:25:38 +02:00
Rémi Verschelde 36a54ffebb
Merge pull request #27577 from guilhermefelipecgs/continuation_of_27562
Continuation of #27562
2019-04-21 13:16:35 +02:00
Rémi Verschelde 71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde 03dfac8609
Merge pull request #28093 from fire/expose_localize_rest
Expose localize_rests to gdscript.
2019-04-21 09:31:18 +02:00
Michael Alexsander Silva Dias d84acb98d0 Fix 'LineEdit' contents not ending before the clear button if no right icon was set
Fixes #28242.
2019-04-20 18:22:37 -03:00
Paulb23 a6562cd004 Display connection information in the script editor 2019-04-20 13:13:54 +01:00
Rémi Verschelde f25b057846 Fix disable_3d=yes -Wunused-variable errors 2019-04-20 11:07:58 +02:00
Rémi Verschelde b3d2584960
Merge pull request #28210 from hpvb/fix-28134
Object::script may not be a valid Ref<Script>
2019-04-20 10:25:39 +02:00
Hein-Pieter van Braam-Stewart 20b0046945 Object::script may not be a valid Ref<Script>
It appears that Object::script may be a valid ScriptInstance but not be
castable to Ref<Script>. There were only 5 places in the code that made
this assumption. This commit fixes that.
2019-04-20 02:13:28 +02:00
Juan Linietsky 04847ef5f9 Added ability for multiple images to be imported as an atlas
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
griant eb5807984c fix improper uncommenting behavior in TextEditor 2019-04-19 15:39:57 +08:00
Daw11 04d0371648 Add a monitor for the orphan nodes
- Allow the user to keep track of the nodes that might leak
- Possible fix for #27103
2019-04-17 23:13:16 +02:00
Rémi Verschelde 6697fd9a05
Merge pull request #27821 from mawenzy/pr_sliderfix
Fix slider handle being hard to select
2019-04-17 09:03:30 +02:00
K. S. Ernest (iFire) Lee 48a03b514c Expose localize_rests to gdscript. 2019-04-16 11:38:13 -07:00
Max Hilbrunner 7a0c086e45
Merge pull request #27762 from rcorre/anim_docs
AnimationNode* docs
2019-04-16 15:47:47 +02:00
Rémi Verschelde f7b5fa8cf2
Merge pull request #28038 from CatThingy/area-error-fix
Removed unnecessary error from _area_inout
2019-04-16 10:35:29 +02:00
Michael Alexsander Silva Dias 87e42e4f66
Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
Make OccluderPolygon2D draggable in the editor
2019-04-15 16:10:48 -03:00
CatThingy 8166f8d3c8 Removed unnecessary error from _area_inout
The error was previously removed from _body_inout
for the same reason. Fixes #28022.
2019-04-15 09:19:30 -07:00
Rémi Verschelde 39c5f363f7
Merge pull request #24654 from groud/better_dragging_autoscroll
Enhance tree scrolling when dragging
2019-04-15 10:35:08 +02:00
Juan Linietsky ad1368a625 Clean up ASSIMP import code. 2019-04-13 15:19:47 -03:00
Chaosus 87f87839a6 Added conditional nodes to visual shaders 2019-04-13 18:17:20 +03:00
Paulb23 6ea253aa77 Restore script editor state between sessions 2019-04-13 13:07:12 +01:00
groud 14a901e88f Enhance tree scrolling when dragging 2019-04-12 21:58:48 +02:00
Juan Linietsky 9f4b5a91c0 Reorganized connection dialog for much improved ease of use.
-Removed dest path field
-Added a "Source" signal
-Added an "Advanced" button to hide complexity
-Fix bug on Tree to make sure "ensure visible" works on hidden trees
-Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11 23:23:24 -03:00
Juan Linietsky c1dcdf6109 No more metadata and dependency indices kept in resources saved.
-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
2019-04-11 14:36:58 -03:00
yakun.zhang e5f531620e Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
Rémi Verschelde 2feec990e7
Merge pull request #27887 from godotengine/AndreaCatania-patch-1
Added No bone set state in the IK
2019-04-11 09:42:56 +02:00
Rémi Verschelde 2d67eaf2c3
Merge pull request #27917 from volzhs/init_autorestart_random_delay
Set initial value for autorestart_random_delay of AnimationNodeOneShot
2019-04-11 09:35:23 +02:00
Rémi Verschelde 9c514c2606
Merge pull request #27895 from nekomatata/fix-animation-tree-error
Fix caches_cleared signal discrepancies in AnimationTree
2019-04-11 09:33:33 +02:00
Rémi Verschelde 0e7f116b52
Merge pull request #27902 from Calinou/decrease-tooltip-delay
Decrease the default tooltip delay to 0.5 seconds
2019-04-11 08:46:30 +02:00
volzhs eea3bddd1d Set initial value for autorestart_random_delay of AnimationNodeOneShot 2019-04-11 14:56:38 +09:00
Juan Linietsky 5823b5d77d Bundled VHACD library for convex decomposition.
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Hugo Locurcio fa586289c6
Brighten the RichTextLabel color in the default theme
This makes its default color match Label's color, which leads to
a more consistent appearance.

This partially addresses #24570.
2019-04-10 20:00:29 +02:00
Hugo Locurcio 73ad31c0fa
Decrease the default tooltip delay to 0.5 seconds
This matches other applications' and OS' tooltip behaviors
more closely.
2019-04-10 19:45:29 +02:00
Juan Linietsky e33764744c Added generator audio stream, and spectrum analyzer audio effect
Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.
2019-04-10 12:58:06 -03:00
PouleyKetchoupp 66e07a2ec6 Fixes caches_cleared signal discrepancies in AnimationTree (fixes #25460) 2019-04-10 16:25:18 +02:00
Andrea Catania f65fde73da
Added No bone set state in the IK
The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
2019-04-10 07:50:09 +02:00
Adam Sharp c8d32ac29b Added a get_rpm() function to VehicleWheel 2019-04-09 23:49:37 +01:00
Jean Dao 7240701ec9 Fix: use function in SceneTree::call_group
When calling call_group from C++, the function name is not passed on to
call_group_flags, resulting in first argument being mistakenly used
instead of function.
2019-04-09 22:06:33 +02:00
mawenzy e2e8457ca6 Fix #24124, Slider control size 2019-04-09 21:58:19 +02:00
Jeremy Bullock 36bdf78927 Allow Right Click in Empty Space on FileSystemDock 2019-04-09 11:22:14 -06:00
Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Ryan Roden-Corrent 584288a32c
Fill out some of the AnimationNode docs.
The API docs for various animation nodes are pretty empty, yet the
tutorial at
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
contains some details.

These details should be included in the API docs so looking up a
particular class actually provides some information rather than
requiring the user to hunt for a different tutorial.

This also links the AnimationTree tutorial and demo in the docs.
I've found the TPS demo to be the best resource so far for learning
how to use the AnimationTree. This should be easy to find if someone
looks up the AnimationTree API docs.

Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09 10:49:21 -04:00
Rémi Verschelde 8fb54ef19b
Merge pull request #27814 from nekomatata/transition-node-xfade
Fixed uninitialized xfade in AnimationNodeTransition
2019-04-09 16:46:51 +02:00
Juan Linietsky a20235aeb0 Add ability to edit editor feature profiles
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08 19:18:51 -03:00
PouleyKetchoupp dafd7768ab Fixed uninitialized xfade in AnimationNodeTransition 2019-04-08 17:13:30 +02:00
Rémi Verschelde 918de768a5
Merge pull request #27711 from neikeq/ifdef-clang-tidy
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08 12:24:30 +02:00
Kanabenki 714953b3ac Add optional position argument for add_point in Line2D 2019-04-08 11:29:13 +02:00
Max d9f0d9cdac Changed autotile priority picking algorithm 2019-04-08 12:26:28 +03:00
qarmin 856a8226a5 Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
Alexey Kashlakov c7fbc63cc2 Reset button state on exit tree
Steps to reproduce a bug:
1) Hold / hover the button
2) Remove it (or parent node) from the tree
3) When we return the button back to the tree, it's pressed / hover
2019-04-08 15:11:07 +07:00
Rémi Verschelde de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Magnus Specht a3af9d5714 + Added ignore flags to autotile bitmask
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
PouleyKetchoupp cb3842833a Early exit when nothing to draw in style box flat (fixes #27764) 2019-04-07 22:23:44 +02:00
Rémi Verschelde 3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde 5586e473b5
Merge pull request #27734 from Hendrikto/cleanup
Remove unused imports
2019-04-07 12:38:07 +02:00
Rémi Verschelde f4f244ed4e
Merge pull request #27156 from BastiaanOlij/add_height_map_shape
Added height map shape that implement heightmap collision shape
2019-04-07 11:10:21 +02:00
Rémi Verschelde 35f06eb437
Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh
Added a mesh interface to the arvr positional trackers
2019-04-07 11:09:21 +02:00
Chaosus 5fd671b8a7 Major improvements for visual shader system 2019-04-07 08:17:38 +03:00
Rémi Verschelde f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Timo 1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde 3b697ce8d5
Merge pull request #26486 from marxin/fix-Wdeprecated-copy
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-04-06 18:21:18 +02:00
Hendrikto 49a81308c0 Remove unused imports 2019-04-06 18:05:05 +02:00
Ignacio Etcheverry 2f3328a039 Fix wrong method binds and registered class 2019-04-06 16:12:59 +02:00
Rémi Verschelde 2db0613fb0
Merge pull request #25624 from nekomatata/texture-rect-flip
Add ability to flip TextureRect horizontally or vertically
2019-04-06 13:15:01 +02:00
Michael Alexsander Silva Dias c7cfe5330c Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes. 2019-04-05 21:33:03 -03:00
Rémi Verschelde 7ca9863079
Merge pull request #23837 from fire/asset_import
Add Open Asset Importer to Godot.
2019-04-06 00:12:46 +02:00
Ignacio Etcheverry ad2127a3e8 Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
Guilherme Felipe dbda5b6700 Continuation of #27562
[AnimationTree] Fix scale interpolation
2019-04-05 15:41:37 -03:00
Rémi Verschelde 50ef456c78
Merge pull request #26803 from ptrojahn/emptynode
Make get_node return NULL for empty NodePaths
2019-04-05 16:55:42 +02:00
Rémi Verschelde 963165065d
Merge pull request #26914 from xDGameStudios/popup_menu_add_item
Fixed optional idx argument in add_item (PopupMenu)
2019-04-05 16:49:19 +02:00
K. S. Ernest (iFire) Lee e3ef7f214a Add Open Asset Import Library to Godot.
FBX support and MMD (pmx) support.

Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX.

Maya FBX Stingray PBS support.

Importing FBX static meshes work.

Importing FBX animations is a work in progress.

Supports FBX 4 bone influence animations.

Supports FBX blend shapes.

MMDs do not have an associated animation import yet.

Sponsored by IMVU Inc.
2019-04-05 07:17:52 -07:00
Rémi Verschelde a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
Rémi Verschelde 9d4093a21d
Merge pull request #27153 from YeldhamDev/animsprite_backwards
Make AnimatedSprite able to play backwards
2019-04-05 15:47:30 +02:00
Rémi Verschelde 434b73bc57
Merge pull request #27240 from Chaosus/clear_line_points
Added method to clear all points in Line2D
2019-04-05 15:44:14 +02:00
Rémi Verschelde b2fcb40522
Merge pull request #27233 from Chaosus/tween_signal
Added signal for Tween emitted at full completion
2019-04-05 15:42:18 +02:00
Juan Linietsky 19a6a6286a Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
Rémi Verschelde fc370b3feb Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.
2019-04-05 15:14:53 +02:00
Rémi Verschelde 4011429e57
Merge pull request #27683 from Xrayez/fix-bitmap-true-bit-count
Fix BitMap calculating incorrect true bit count
2019-04-05 14:40:49 +02:00
Mariano Javier Suligoy bfc3ba5af0
Merge pull request #27365 from Byteron/tile_map_negative_offset
TileMap, negative Y and X Offset
2019-04-05 09:24:32 -03:00
Aaron Winter 63e0fd7675 added negative X and negative Y offset to TileMap
clang-format

added negative X and negative Y offset to TileMap
2019-04-05 10:37:35 +02:00
Jared 307bc16523 Light2D height range expanded to -2048 to 2048. 2019-04-05 07:44:05 +03:00
Michael Alexsander Silva Dias 24137f423a Make brackets only be inserted when necessary when autocompleting methods 2019-04-04 23:06:44 -03:00
Michael Alexsander Silva Dias 61cbb1f6bb Add option to enable autowrapping for label inside 'AcceptDialog' 2019-04-04 17:51:48 -03:00
qarmin 8460d0678c Small fixes to static analyzer bugs 2019-04-04 22:00:16 +02:00
Andrii Doroshenko (Xrayez) b16946dea6 Fix BitMap calculating incorrect true bit count 2019-04-04 19:11:39 +03:00
Rémi Verschelde d9b9c9f98a
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
Use the editor theme's accent color for 2D/3D selections and rotations
2019-04-04 17:45:01 +02:00
Rémi Verschelde 3a7a1cd4c9
Merge pull request #27596 from mo7sener/master
Fix: RichTextLabel Crash - meta_hover_ended
2019-04-04 17:27:34 +02:00
Juan Linietsky a18989602b Clean up notifications and merge Node and MainLoop ones for clarity, closes #27614 2019-04-04 10:34:41 -03:00
Angeloss 40acc3ecdc Fix: Keep custom tracks option now keeps animation loop property and value track update mode.
(cherry picked from commit 589c5698a0)
2019-04-03 16:59:34 +02:00
PouleyKetchoupp 43bd28bc14 Option for BaseButton to keep button down when moving the pointer outside while pressed 2019-04-03 14:19:33 +02:00
PouleyKetchoupp 8b84638322 Add ability to flip TextureRect horizontally or vertically 2019-04-03 13:05:29 +02:00
Chaosus a19e99aacb Added signal for Tween emitted at completion 2019-04-03 10:35:26 +03:00
marxin f9f2413e69 Fix -Wnon-virtual-dtor warnings.
Example of the warning:
./core/script_language.h:198:7: warning: 'class ScriptCodeCompletionCache' has virtual functions and accessible non-virtual destructor [-Wnon-virtual-dtor]
2019-04-02 14:07:29 +02:00
Robear Selwans 84dfb3ff2d Fixed an issue where changing the default_cursor on the RichTextLabel's meta_hover_ended caused the entire project to crash 2019-04-02 13:59:38 +02:00
Tomasz Chabora fc8ad59af3 Make angular_damp of new Area nodes match the global default 2019-04-01 21:42:06 +02:00
Rémi Verschelde 9b691718f5
Merge pull request #27557 from Paulb23/deselect_line_edit_clear
Fixed not deselecting when clearing lineedit.
2019-04-01 17:01:45 +02:00
Rémi Verschelde e91844e8dc
Merge pull request #27562 from guilhermefelipecgs/fix_27484
Fix wrong blend of animation tree
2019-04-01 16:38:55 +02:00
Rémi Verschelde f6bbb08ae1
Merge pull request #27080 from YeldhamDev/tilemap_remove_rect_dirty
Make size cache dirty when removing tiles in 'TileMap'
2019-04-01 10:08:49 +02:00
Hugo Locurcio d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations 2019-03-31 23:54:46 +02:00
Guilherme Felipe 45d97b9860 Fix wrong blend of animation tree
Interpolation cannot use zero values, must use the values from the
animation to be blended.
2019-03-31 17:12:24 -03:00
Paulb23 bfba1e36bc Fixed not deselecting when clearing lineedit. 2019-03-31 16:32:24 +01:00
Pedro J. Estébanez 5b00cd89d3 Drop mouseover when mouse not in the window
Not that this is critical, but it makes behavior of GUI and 2D/3D picking consistent among them.

This also contributes to dropping GUI focus when the mouse leaves the window (in addition to when it loses focus).
2019-03-30 00:26:16 +01:00
Pedro J. Estébanez e3fc5fb1db Fix Viewport and Camera issues
1. Consider 'own_world' as well as 'world' to stop propagating enter/exit world notifications.
2. Clean & fix handling of camera currency.

This fixes some random crashes and error logs in the editor; namely
- when enabling/disabling own world in a Viewport;
- when switching back from a subscene displayed into a main scene's Viewport;
- when exiting the editor after any of them;
- memory corruption (can that explain certain other seemingly unrelated crash reports?).

This also fixes situations where a Viewport and its main Camera get out of sync about which World is relevant to them.
2019-03-30 00:25:26 +01:00
Rémi Verschelde 64737c735b
Merge pull request #27200 from piyushdagar/new
Fixed CollisionObject signals do not trigger on Area
2019-03-27 17:09:02 +01:00
Rémi Verschelde 1b4204fd76
Merge pull request #27162 from guilhermefelipecgs/fix_26540
StateMachine: Fix sync mode
2019-03-27 17:01:28 +01:00
Rémi Verschelde e02c7612e5
Merge pull request #27088 from fire/scaling_texture_button_focus
Fix scaling issue for texture button focus texture.
2019-03-27 16:55:07 +01:00
Rémi Verschelde 04c6347856
Merge pull request #27017 from qarmin/fix_inspector_update
Fix inspector update after changing anchor from buttons
2019-03-27 16:53:58 +01:00
Daniel Rakos 6dd65c0d67 KinematicBody performance and quality improvements
With this change finally one can use compound collisions (like those created
by Gridmaps) without serious performance issues. The previous KinematicBody
code for Bullet was practically doing a whole bunch of unnecessary
calculations. Gridmaps with fairly large octant sizes (in my case 32) can get
up to 10000x speedup with this change (literally!). I expect the FPS demo to
get a fair speedup as well.

List of fixes and improvements:

- Fixed a general bug in move_and_slide that affects both GodotPhysics and
  Bullet, where ray shapes would be ignored unless the stop_on_slope parameter
  is disabled. Not sure where that came from, but looking at the 2D physics
  code it was obvious there's a difference.
- Enabled the dynamic AABB tree that Bullet uses to allow broadphase collision
  tests against individual shapes of compound shapes. This is crucial to get
  good performance with Gridmaps and in general improves the performance
  whenever a KinematicBody collides with compound collision shapes.
- Added code to the broadphase collision detection code used by the Bullet
  module for KinematicBodies to also do broadphase on the sub-shapes of
  compound collision shapes. This is possible thanks to the dynamic AABB
  tree that was previously disabled and it's the change that provides the
  biggest performance boost.
- Now broadphase test is only done once per KinematicBody in Bullet instead of
  once per each of its shapes which was completely unnecessary.
- Fixed the way how the ray separation results are populated in Bullet which
  was completely broken previously, overwriting previous results and similar
  non-sense.
- Fixed ray shapes for good now. Previously the margin set in the editor was
  not respected at all, and the KinematicBody code for ray separation was
  complete bogus, thus all previous attempts to fix it were mislead.
- Fixed an obvious bug also in GodotPhysics where an out-of-bounds index was
  used in the ray result array.

There are a whole set of other problems with the KinematicBody code of Bullet
which cost performance and may cause unexpected behavior, but those are not
addressed in this change (need to keep it "simple").

Not sure whether this fixes any outstanding Github issues but I wouldn't be
surprised.
2019-03-27 00:39:47 +01:00
lupoDharkael 6232e7eed3 Add missing methods to Rect2i
Replace inline with _FORCE_INLINE_ in short methods.
Remove unused and redundant method no_area() as we already have has_no_area().
Add grow_individual() grow_margin() and expand() to Rect2i.
2019-03-21 17:35:01 +01:00
Daeil Kim 24b7f08892 Ensure non-emitting particles not processed on entering tree
Also removed non-active CPUParticles(3d) from render list
Fixes #27066
2019-03-20 21:54:00 +09:00
qarmin 8b391b9ab0 Fix inspector update after changing anchor via buttons 2019-03-19 18:37:28 +01:00
Chaosus 61b22beeae Added method to clear all points in Line2D 2019-03-19 20:32:10 +03:00
PouleyKetchoupp 8346d90c5e Properly handle different border widths in rounded corner aa
Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
PouleyKetchoupp cb097283db Support for shadow offset in box style 2019-03-19 10:35:06 +01:00
Kanabenki 3f64215a43 Add missing check for 2d physics bounce and friction setters
The override check was already present for 3d physics but missing for 2d
2019-03-18 15:30:26 +01:00
Michael Alexsander Silva Dias de04003d3f Offset items in PopupMenu when Icons and Checks are present 2019-03-18 10:10:19 -03:00
piyushdagar d7387e8a68 Fixed CollisionObject signals do not trigger on Area 2019-03-18 13:56:40 +05:30
Guilherme Felipe d35eae166c StateMachine: Fix sync mode 2019-03-17 10:12:27 -03:00
Bastiaan Olij 8627f1515b Added height map shape that implement heightmap collision shape 2019-03-17 20:55:40 +11:00
Michael Alexsander Silva Dias 4a2c433028 Make AnimatedSprite able to play backwards 2019-03-17 04:03:23 -03:00
Rémi Verschelde 43f147b5aa
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
Consider StaticBody and NavMesh position when converting to a MeshLibrary
2019-03-16 11:15:15 -07:00
Rémi Verschelde 39a5bb4fbc
Merge pull request #26459 from ptrojahn/eof
Remove extraneous line breaks from text resources
2019-03-16 11:12:35 -07:00
Rémi Verschelde 67764bff64
Merge pull request #26788 from mo7sener/master
RichTextLabel: Adding the ability to change the default cursor
2019-03-16 11:08:29 -07:00
K. S. Ernest (iFire) Lee 1971c09e5e Fix scaling issue for texture button focus texture. 2019-03-15 01:55:50 -07:00
Michael Alexsander Silva Dias be5f35dfa0 Make size cache dirty when removing tiles in 'TileMap' 2019-03-15 00:58:30 -03:00
Rémi Verschelde 775e74e0d4
Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset
Make the Tooltip Position Offset Configurable
2019-03-13 20:12:22 +01:00
merumelu db8f26c8e5 AudioStreamSample: Don't crash when writing to file fails 2019-03-12 15:51:07 +01:00
xDGameStudios ffc5f360e8 Fixed optional idx argument in add_item (OptionMeny & PopupMenu) 2019-03-11 11:54:12 +00:00
Rémi Verschelde 59aa79f218
Merge pull request #26867 from bojidar-bg/26816-graphnode-title
Fix cursor going to start while editing GraphNode's title
2019-03-10 11:50:49 +01:00
Bojidar Marinov 964152ed71
Fix cursor going to start while editing GraphNode's title
Fixes #26816
2019-03-10 12:22:15 +02:00
Rémi Verschelde 7052ddd706
Merge pull request #26859 from JFonS/fix_cpuparticles_resetting
Fix resetting of CPUParticles (2D and 3D)
2019-03-10 11:09:36 +01:00
JFonS c13ac398f6 Fix resetting of CPUParticles (2D and 3D) 2019-03-10 00:33:08 +01:00
Rémi Verschelde bba854bac6
Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood
Fix fake null-motion mouse event flood
2019-03-09 22:40:53 +01:00
Pedro J. Estébanez f757460ec8 Fix fake null-motion mouse event flood
This commit also improves a bit the code quality by making the intent of fake events (and themselves) more explicit.

Fixes #26460.
2019-03-09 22:04:17 +01:00
Gilles Roudière ede5306d7c Fixes UI navigation with joysticks 2019-03-09 21:09:20 +01:00
Paul Trojahn 8851e16f75 Support UTF-8 in TextEdit and LineEdit navigation
This allows jumps over whole non ASCII words with Ctrl+Left/Right in
a LineEdit or TextEdit.
Fixes #25681
2019-03-09 20:08:40 +01:00
Rémi Verschelde 362b42787b
Merge pull request #26784 from humblers/fix-cpuparticles2d
Prevent invisible/inactive cpupparticles2d to redraw
2019-03-09 16:28:34 +01:00
Daeil Kim 1edc2134c9 Prevent invisible/inactive cpuparticles to redraw(3d) 2019-03-09 10:50:44 +09:00
Paul Trojahn 97e8c88ce7 Make get_node return NULL for empty NodePaths
Fixes #25292
2019-03-08 21:31:36 +01:00
Robear Selwans b852a7a854 Added the ability to change the default cursor property for the RichTextLabel component. 2019-03-08 13:33:34 +02:00
Daeil Kim 608af1a786 Prevent invisible/inactive cpupparticles2d to redraw 2019-03-08 16:05:00 +09:00
Gilles Roudière a6c229bbfd Fixes bad gizmo alignment for textures with odd size 2019-03-07 21:05:23 +01:00
Rémi Verschelde e28e849012
Merge pull request #21534 from volzhs/fix-scrollcontainer-size
Precise size calculation of ScrollContainer
2019-03-07 14:19:43 +01:00
Juan Linietsky 06dbeab5d4 No longer crash due to wrongly requesting a gizmo, fixes #26735 2019-03-07 09:26:49 -03:00
Juan Linietsky 34a29cb0de
Merge pull request #26669 from RandomShaper/fix-26460
Improve/fix picking
2019-03-06 13:55:01 -03:00
Juan Linietsky 3d34df0e79 Hide StreamTexture flags, fixes #26640 2019-03-06 12:50:24 -03:00
Juan Linietsky 5f079e2ef9 -Make tileset and meshlibrary edit in a separate inspector, fixes #26671
-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
2019-03-06 12:12:42 -03:00
Rémi Verschelde 4ab4ff67ff
Merge pull request #26642 from DrMoriarty/check_cursor_line
Check cursor line and column
2019-03-05 22:57:55 +01:00
Pedro J. Estébanez 82902656ac Improve/fix picking
Acknowledge mouse button events as position tellers (to make picking more solid; for instance, the touch mouse is raised with a mouse unpressed event that may have a more current position)
Forget mouse position for physics if touch mouse raised (because the position known as last is no longer meaningful)
Remove needless check for mouse over/exit (now there's code to inject an spurious move for cases where camera/objects have moved)
Restrict 2D mouse over/exit to mouse events (including emulated from touch; true touches shouldn't trigger the signals)

Fixes #26460.
2019-03-05 22:33:34 +01:00
Rémi Verschelde 12fefc1a6c
Merge pull request #26638 from KoBeWi/fix_audio_stream_player
Pause AudioStreamPlayer on SceneTree pause
2019-03-05 16:58:40 +01:00
Vasiliy Makarov a3d9b7d916 Check cursor line and column
Added a trivial check if cursor.line and cursor.column are valid.
Fix #26245
2019-03-05 18:27:37 +03:00
Tomasz Chabora 4f840168d2 Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
Michael Alexsander Silva Dias a292d1fefb Fix general issues with filesystem-related UI components in the editor 2019-03-05 10:12:06 -03:00
Mariano Suligoy 078b869d9a TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003 2019-03-04 21:03:10 -03:00
Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. 2019-03-04 15:53:18 -03:00
Juan Linietsky 03cafd4895 Update focus mask only if there is a focused control, fixes #26524 2019-03-04 10:26:48 -03:00
Juan Linietsky 9dd9737cb4 Warn about plane shape usage, closes #26503 2019-03-04 10:12:03 -03:00
Juan Linietsky 4f041d3afa Specifically error when users try to use sync to physics and move and slide, closes #26545 2019-03-04 09:53:02 -03:00
Rémi Verschelde 4da21d1ce1
Merge pull request #26511 from clayjohn/giprobe_gles2_warning
Add warning to GIProbe when using GLES2
2019-03-04 09:40:20 +01:00
clayjohn d566c5b75e add warning to GIProbe when using GLES2 2019-03-03 11:26:08 -08:00
Juan Linietsky 0b7f20c7ed Fixed missing exclude raycast shapes arguments in snap, closes #25230 2019-03-03 16:10:10 -03:00
Juan Linietsky 6b8b1cabae Add a warning when using plain Container, as many users seem to misunderstand what this is. 2019-03-03 16:00:56 -03:00
Juan Linietsky 2f32a75d2e Skeletons can now choose between using local or world coords for processing, fixes #26468 2019-03-03 12:24:00 -03:00
Rémi Verschelde 88e0bed081
Merge pull request #26514 from clayjohn/hide_properties_gles2
Hide hdr and shadow_contact in gles2
2019-03-03 13:43:43 +01:00
Rémi Verschelde 467f18b738 Fix style issues from recent commits 2019-03-03 12:45:20 +01:00
clayjohn 95837049e8 hide hdr and shadow_contact in gles2 2019-03-02 19:01:26 -08:00
Juan Linietsky c00429c33b Removed some prints 2019-03-02 12:15:48 -03:00
Juan Linietsky 1b8f56c099 Clean up and fix some situations where triangulation may fail, closes #26366 2019-03-02 12:04:24 -03:00
Juan Linietsky 90038a4eef Fixed a case of broken loop due to wrapping on the edge, closes #25245 2019-03-02 11:07:13 -03:00
marxin 6be77da7eb Fix new GCC 9 warnings: -Wdeprecated-copy. 2019-03-02 14:37:02 +01:00
Juan Linietsky b84b015225 Make query checks less agressive, fixes #24694 2019-03-02 08:48:47 -03:00
Andrettin 30c07c1ae1 Made the tooltip position offset configurable 2019-03-02 12:11:42 +01:00
Paul Trojahn 9bbda4db2f Remove extraneous line breaks from text resources
Fixes #23539
2019-03-01 23:02:58 +01:00
Juan Linietsky 4b679f7f16 Remove old method that makes no sense today, fixes #25566 2019-03-01 18:02:45 -03:00
Juan Linietsky 51b80f6857 Fixed some crashers, closes #26393 2019-03-01 17:24:57 -03:00
Rémi Verschelde 03862d43ad
Merge pull request #26441 from QbieShay/fix_sigill_when_no_parent_escn
Engine does not crash anymore if a non root node in escn is missing a parent.
2019-03-01 20:18:59 +01:00
Rémi Verschelde 994bdc9adc
Merge pull request #26140 from karliss/meta-item
Use correct meta item in rich text.
2019-03-01 18:16:27 +01:00
Ilaria Cislaghi 9d41ee71f6 Editor does not crash anymore if a non root node in escn is missing a parent 2019-03-01 14:38:02 +01:00
Justin Vesper 079ed007c8 Fixed wrong method binding in control
Control.get_parent_area_size() is now bound to
Control::get_parent_area_size() instead of Control::get_size()
2019-03-01 14:16:19 +01:00
clayjohn 9fdc77c222 added diffuse and specular as inputs to visual shader 2019-02-28 22:02:06 -08:00
Rémi Verschelde ed37408907
Merge pull request #26257 from kaadmy/procedural_sky_sun_energy
Use sun energy for ProceduralSky generation
2019-02-27 21:42:28 +01:00
Rémi Verschelde ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Bojidar Marinov a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Rémi Verschelde 426a6fdc17
Merge pull request #26134 from marxin/fix-Wsign-compare
Fix -Wsign-compare warnings.
2019-02-27 09:22:47 +01:00
Rémi Verschelde 0ba75c195e Fix GCC 5 build after #26331 and cleanup style
Also cleanup after 01a3dd3.
2019-02-27 09:01:24 +01:00
marxin e5f665c718 Fix -Wsign-compare warnings.
I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type.
2019-02-27 07:45:57 +01:00
Hein-Pieter van Braam 464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Bojidar Marinov 1a397a7878
Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.

Closes #11722
2019-02-26 15:38:23 +02:00
Juan Linietsky 3299045988 Remove setting that caused is_inside_tree() errors on doppler tracking enabled. 2019-02-26 09:16:23 -03:00
Windy Darian 52538b200f Fix saturate ScalarFunc in Visual Shader
Was getting this error when using a saturate node. This change fixes it.
```
 :39 - Invalid arguments for built-in function: max(float,int)
 drivers\gles3\rasterizer_storage_gles3.cpp:2150 - Condition ' err != OK ' is true.
```
2019-02-25 23:30:03 -05:00
Juan Linietsky a32b26dfa2 Several fixes to make GLES2 on HTML5 work much better.
Changed math class error reporting to be a bit less paranoid.
2019-02-25 21:47:29 -03:00
Bojidar Marinov 8dad5f1e10
Update controls when a stylebox or icon override changes; change to CONNECT_REFERENCE_COUNTED
Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED.

Fixes #25904.
2019-02-25 17:42:38 +02:00
will eb9c92f996 ColorPicker: New properties to toggle the editability and visibility of presets 2019-02-24 23:16:56 -06:00
Juan Linietsky 74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 2019-02-24 22:36:53 -03:00
KaadmY bffe97c110 Use sun energy for ProceduralSky generation 2019-02-24 17:12:35 -08:00
Hein-Pieter van Braam a83e77fded Explicitly use floating point numbers in the our shaders
We need to be explicit about using floating point numbers in our shaders
for compatibility with mobile GLES drivers.
2019-02-24 23:35:10 +00:00
Juan Linietsky 3ea04c1366 Prevent circular references to scene being saved, fixes #24384 2019-02-24 10:48:38 -03:00
Juan Linietsky bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky 6cd4006fb3 Do not crash on empty path, closes #23701 2019-02-23 20:07:16 -03:00
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Hugo Locurcio eb79833770
Tweak SpatialMaterial's default metallic and roughness texture channels
To follow the glTF 2.0 specification in all cases (including outside
of imported glTF scenes), the blue channel is now used for metallic
and the green channel is now used for roughness.
2019-02-23 19:10:31 +01:00
Juan Linietsky 9dfe3b6d9e Ensure move and slide snap respects stop on slope, fixes #26180 2019-02-23 10:24:21 -03:00
Rémi Verschelde a291c837f0
Merge pull request #26157 from YeldhamDev/splitcont_update_check
Make 'SplitContainer' update drawing only if actually needs to
2019-02-23 10:36:09 +01:00
Juan Linietsky 4f697f73a5 Change MAX for MIN, fixes #26170 2019-02-22 21:19:31 -03:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Juan Linietsky aab8f443f9 -Support DEPTH_TEXTURE in GLES2, fixes #25106
-Fix use of transparent framebuffers in GLES2
-Fix use of ambient color clearing in GLES2 when no environment exists.
2019-02-22 11:35:39 -03:00
Michael Alexsander Silva Dias 52abab5aa7 Make 'SplitContainer' update drawing only if actually needs to 2019-02-22 10:12:39 -03:00
Juan Linietsky edbf1d0ea4 Check that area is inside tree besides checking that queries are flushed, fixes #26148 2019-02-22 09:05:34 -03:00
Rémi Verschelde 5f5f338e3f
Merge pull request #26146 from YeldhamDev/splitcont_hover_fix
Fix 'SplitContainer's showing their handles when they shouldn't
2019-02-22 10:02:06 +01:00
Rémi Verschelde c4b736d7ad Fix code style issues 2019-02-22 09:52:27 +01:00
Rémi Verschelde 60fe9321ac
Merge pull request #26099 from marxin/fix-Wtype-limits-warnings
Fix all -Wtype-limits warnings.
2019-02-22 09:44:59 +01:00
Michael Alexsander Silva Dias f2f09f00b7 Fix 'SplitContainer's showing their handles when they shouldn't
Fixes #25735.
2019-02-21 23:01:30 -03:00
Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
Kārlis Seņko 05f5774592 Use correct meta item in rich text.
Prevent incorrect static cast and unnecesarry meta_hover_ended/started
events.
2019-02-22 00:23:05 +02:00
Juan Linietsky 87b303aa95 Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968 2019-02-21 17:21:36 -03:00
marxin 7de7f0ef17 Fix all -Wtype-limits warnings. 2019-02-21 19:34:35 +01:00
Rémi Verschelde 47c4ec7f1d
Merge pull request #26105 from nekomatata/texture-button-mask-fix
TextureButton with click mask only can be clicked
2019-02-21 14:48:43 +01:00
PouleyKetchoupp f07dfe8a3f Fixed TextureButton click mask when no other texture is set 2019-02-21 01:11:56 +01:00
Rémi Verschelde 16934c7411
Merge pull request #26068 from luizcarlos1405/master
Fix AnimationPlayer jumping to the beggining after ending on editor.
2019-02-20 22:30:41 +01:00
Luiz e27bbb075a Fix AnimationPlayer jumping to the beggining after ending on editor. 2019-02-20 14:58:53 -04:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde 9714f701c5
Merge pull request #26089 from ianb96/word_wrap_cutoff_fix
Fix word wrap cutoff and tab wrapping issue
2019-02-20 16:28:43 +01:00
Rémi Verschelde 6709ff6a96
Merge pull request #26049 from vixelz/textureprogress-nineslice-fill-fix
Truncate first segment in TextureProgress 9slices
2019-02-20 15:23:31 +01:00
ianb96 39f537e481 Fix word wrap cutoff and tab wrapping issue 2019-02-20 08:52:33 -05:00
Kārlis Seņko 86374c0431 Allow moving LineEdit visible window left by more than one symbol. 2019-02-19 23:59:09 +02:00
JFonS 54b95b6c5a Add FRUSTUM camera mode, allowing tilted frustums
This new camera mode makes it easy to create tilted frustums for mirror
or portal effects.

This work was kindly sponsored by IMVU.
2019-02-19 17:48:08 +01:00
qarmin 9bf1964dff Back scroll to start when changing folder 2019-02-19 13:31:39 +01:00
Vixelz 559b8fd236 Truncate first segment in TextureProgress 9slices
Much in the way that TextureProgress was truncating the last segment
of the nine slice when the value wasn't close to the end, perform
similar work on the beginning segment. This fixes the beginning segment
always being drawn, sometimes in the incorrect location.
2019-02-19 08:28:32 +00:00
Rémi Verschelde 0fa3b80850
Merge pull request #26025 from clayjohn/particles_lifetime
Allowing setting particles lifetime greater than 600
2019-02-18 21:20:24 +01:00
clayjohn 0fec83bc92 allowing setting particles lifetime greater than 600 2019-02-18 10:46:41 -08:00
Marcelo Fernandez b31e1b84fc Fix AudioStreams::stop possibly causing a small noise 2019-02-17 11:20:10 -03:00
Juan Linietsky 623f7b64ae Updat polygons when skeleton setup changes, fixes #25949 2019-02-16 20:08:17 -03:00
Rémi Verschelde a034cac583
Merge pull request #25953 from nekomatata/fix-radial-texture-progress
Fixed TextureProgress in Radial Mode when using center offset
2019-02-16 22:26:06 +01:00
PouleyKetchoupp 1974f6995f Fixed radial progress with center offset by taking distance to edge into account in uv calculation 2019-02-16 21:02:29 +01:00
Rémi Verschelde bf53132217
Merge pull request #25931 from qarmin/fix_copy_readonly
Fix copy text when TextEdit is readonly
2019-02-16 20:00:24 +01:00
Juan Linietsky 0cee7ab4c9 Change snapping to only happen when the floor normal remains as floor, fixes #22312 2019-02-16 15:50:31 -03:00
Juan Linietsky ee464f56c4 Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
Juan Linietsky c54330c6b0 Make sure stop on slope can have a tiny bit of precision edge. 2019-02-16 11:19:47 -03:00
Rémi Verschelde 2293559c9f
Merge pull request #25888 from marxin/fix-25217-part-2
Fix 2 more UBSAN issues (#25217).
2019-02-16 12:45:18 +01:00
qarmin 7a254b303b Fix copy text when TextEdit is readonly 2019-02-16 07:56:24 +01:00
Rémi Verschelde fe7d2dc4d3
Revert "Fix MenuButton item label disappearing when setting shortcut." 2019-02-15 11:44:27 +01:00
Rémi Verschelde 3f74a54cd4
Merge pull request #25894 from marcelofg55/last_mouse_focus_crash
Fix possible crash with an invalid last_mouse_focus pointer
2019-02-15 09:27:32 +01:00
Rémi Verschelde e7e4d41a29
Merge pull request #25841 from Awkor/menubutton-fix
Fix MenuButton item label disappearing when setting shortcut.
2019-02-15 09:10:05 +01:00
Marcelo Fernandez 761caac0b2 Fix possible crash with an invalid last_mouse_focus pointer 2019-02-14 22:16:56 -03:00
Unknown 3236c9a0e7 Fix MenuButton item label disappearing when setting shortcut. 2019-02-14 23:17:29 +01:00
marxin 7ae160f661 Fix 2 more UBSAN issues (#25217). 2019-02-14 20:47:35 +01:00
Luiz 5ec4f14a24 Fix AnimationPlayer bug where it wouldn't reset its position when finished 2019-02-14 15:32:29 -03:00
Juan Linietsky 4a24ba6e77 -Fixes to undo redo to avoid crash, closes #24251
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer
-Added missing emit_changed whe modifying keys to Animation
-Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references
-Changed AnimationEditor to update the current track when keys are edited
-Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated)
-Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
2019-02-14 10:22:34 -03:00
Rémi Verschelde 6b184e4d3b
Merge pull request #25717 from nekomatata/dynamic-font-settings-fix
Fixed undefined behavior when loading dynamic font settings
2019-02-14 12:54:33 +01:00
Rémi Verschelde 325efb60b7
Merge pull request #25776 from luizcarlos1405/master
Fixes some AnimationPlayer bugs
2019-02-13 20:34:35 +01:00
Rémi Verschelde b340b7e804
Merge pull request #25422 from azagaya/optionbutton
Fix docs about item_selected and item_focused . Fixes #25273
2019-02-13 20:31:53 +01:00
Luiz 06a0a29711 Fix some AnimationPlayer bugs and update documentation 2019-02-13 14:40:22 -03:00
Naoto Kondo f48829d1a4 Fix button alignment of Package Installer on OSX
This problem occurs only in the HiDPI environment.
2019-02-13 23:52:14 +09:00
Rémi Verschelde 5fc86026ca Fix typos with codespell
Using codespell 1.14.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
Rémi Verschelde 55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
PouleyKetchoupp 9418f6a557 Fixed undefined setting values when loading dynamic fonts 2019-02-12 23:21:48 +01:00
Guilherme Felipe 67eda1d4dd Fix state machine priority for auto advance 2019-02-12 15:57:26 -02:00
Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`

Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
Rémi Verschelde dfe4990b18
Merge pull request #25496 from ptrojahn/lookat
Fix look_at with non uniform scaling
2019-02-12 13:41:42 +01:00
Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`

Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde fb8dce3e2e
Merge pull request #25602 from mcccclean/dont-ignore-listener-nodes
Fix 3D Listener nodes not being used
2019-02-12 12:30:50 +01:00
Rémi Verschelde 13c50e8aa5
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
Fix many asan and ubsan reported issues
2019-02-12 12:21:01 +01:00
Rémi Verschelde f60e5efadd
Merge pull request #25725 from clayjohn/multimesh_transform_2d
Added ability to set_instance_transform_2d in multimesh
2019-02-12 11:35:42 +01:00
Rémi Verschelde 9c6f19117c
Merge pull request #25754 from JFonS/fix_25567
Fix canvas particle material for old GLSL versions
2019-02-12 11:25:32 +01:00
JFonS 4d933b1530 Fix canvas particle material for old GLSL versions 2019-02-11 14:56:23 +01:00
azagaya 7051685a77 Fixes differences between docs and item_selected and item_focused signals in optionbutton
Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-11 08:52:09 -03:00
Michael Alexsander Silva Dias e322fd140e Add disabled tab style 2019-02-10 18:12:17 -02:00
Michael Alexsander Silva Dias 4fd7115e13 General cleanup of script and doc search bars 2019-02-10 14:18:08 -02:00
Rémi Verschelde 1aa7fc09eb TSCN: Remove extra newline after [resource]/[ext_resource]
Some cases had been handled in #17602, but those two were missed.
Fixes #24677.
2019-02-10 16:58:45 +01:00
Rémi Verschelde 034cd62a77 Warn when using GPU particles with GLES2
Closes #25733.
2019-02-09 20:49:58 +01:00
Rémi Verschelde 8908bdc7f2
Merge pull request #25653 from BastiaanOlij/fix_hide_skyrotation
Hide new sky properties if we don't have sky as a background
2019-02-09 13:09:39 +01:00
Rémi Verschelde 6d98ce281f
Merge pull request #25671 from vnen/physics-material-2d
Include PhysicsMaterial when 3D is disabled
2019-02-09 12:10:12 +01:00
clayjohn 20ff01b8e4 added ability to set instance_transform_2d in multimesh 2019-02-08 20:59:09 -08:00
Rémi Verschelde e190589f3d
Merge pull request #25627 from clayjohn/visual_shader_texture_bug
Change hint_color to hint_albedo for sampler2ds
2019-02-08 20:19:28 +01:00
Paul Trojahn 163cdb8954 Fix look_at with non uniform scaling
The angle function doesn't consider the scaling of the local coordinates,
so it needs to be removed first. Fixes #23247
2019-02-08 18:00:54 +01:00
Rémi Verschelde 17d92c2b09
Merge pull request #25551 from JFonS/fix_rogue_cpu_particles
Fix local_delta when resetting CPUParticles
2019-02-08 12:17:16 +01:00
Rémi Verschelde 3dd00e77b4
Merge pull request #25524 from Calinou/fix-font-oversampling-warning
Fix a font oversampling warning being printed when it shouldn't
2019-02-08 11:52:45 +01:00
Rémi Verschelde 9523403192
Merge pull request #25509 from bojidar-bg/25504-update-bitmask-crash
Fix crashes when calling update_bitmask_area
2019-02-08 11:16:38 +01:00
Rémi Verschelde 4ddefe9142
Merge pull request #25467 from fire/folding_spam
Add check in folding to see if the nodepath exists to avoid message spam and expose get_node_or_null
2019-02-08 10:13:36 +01:00
George Marques 5743c7910a Include PhysicsMaterial when 3D is disabled
It's still needed by 2D physics.
2019-02-06 19:23:44 -02:00
JFonS a7a21bd9fe Fix particles animation on GLES2 2019-02-06 16:00:22 +01:00
Tom McLean 8159ee93a7 Prefer a viewport's listener over a camera where available
Fix clang formatting issue
2019-02-06 21:43:57 +11:00
Bastiaan Olij edc5628541 Hide new sky properties if we don't have sky as a background 2019-02-06 21:27:31 +11:00
Rémi Verschelde 25027d60f7
Merge pull request #25606 from Paulb23/fix_textedit_scroll_selection
Fixed selection being activated when using scroll lines.
2019-02-06 11:27:16 +01:00
Bastiaan Olij 005fb62284 Added a mesh interface to the arvr positional trackers 2019-02-06 21:03:43 +11:00
clayjohn b78a384921 change hint_color to hint_albedo for sampler2ds 2019-02-04 22:12:25 -08:00
Michael Alexsander Silva Dias 1e3e770073 Add frame support for Sprite3D with region enabled 2019-02-04 20:31:45 -02:00
Paulb23 69374cd378 Fixed selection being activated when using scroll lines 2019-02-04 10:55:45 +00:00
Daniel Rakos 6df53e0401 MeshLibrary export improvements
- From now materials assigned to the MeshInstance (not the Mesh) get exported
  into the MeshLibrary when such materials exist. This enables workflows where
  the MeshLibrary is exported from an imported scene (e.g. GLTF) where the
  materials assigned to the Mesh (not the MeshInstance) get overwritten on
  re-import, thus can't use editor set materials in the exported MeshLibrary
  unless they are assigned to the MeshInstance whose materials get saved with
  the inherited scene thus persist across re-imports.
- When appending to an existing MeshLibrary only generate previews for newly
  added or modified meshes.
- During preview generation transform camera and lights instead of the mesh
  and use the source MeshInstance's transform for the mesh to avoid weird
  previews being generated for meshes with a position dependent material
  (e.g. when using triplanar mapping).
- Adjust the camera angle and light directions used in mesh preview generation
  for better results.
2019-02-03 22:48:35 +01:00
JFonS fe6123fca4 Fix local_delta when resetting CPUParticles 2019-02-01 17:16:09 +01:00
Hein-Pieter van Braam 37aa06bf8a When an animationplayer sets a property on itself recreate the caches
this fixes #25507
2019-02-01 16:15:39 +01:00
Marc Gilleron 5b378f408c Exposed custom AABB setter on GeometryInstance 2019-02-01 12:01:19 +01:00
Hugo Locurcio 355d65aa8d
Fix a font oversampling warning being printed when it shouldn't 2019-01-31 19:49:10 +01:00
Bojidar Marinov abfeba8d12
Fix crashes when calling update_bitmask_area
Fixes #25504
2019-01-31 11:48:37 +02:00
K. S. Ernest (iFire) Lee b83c3827f3 Add check in folding to see if the nodepath exists to avoid message spam. 2019-01-30 20:19:44 -08:00
Hein-Pieter van Braam d308eb091a Fix many asan and ubsan reported issues
This allows most demos to run without any ubsan or asan errors. There
are still some things in thirdpart/ and some things in AudioServer that
needs a look but this fixes a lot of issues. This should help debug less
obvious issues, hopefully.

This fixes #25217 and fixes #25218
2019-01-30 06:43:56 +01:00
Rémi Verschelde 308e66442e
Merge pull request #25439 from YeldhamDev/color_picker_toggle_fixup
Small fixup on button toggle behaviour in ColorPicker
2019-01-29 08:57:45 +01:00
Yusuf a7e6a31d7f binding for get_frustum() of camera class 2019-01-28 21:43:59 +03:00
Michael Alexsander Silva Dias 8d3ae29e8f Small fixup on button toggle behaviour in ColorPicker 2019-01-28 15:51:57 -02:00
Rémi Verschelde 402cfa983d Fix recursive assignment of Textures and BitMapFont
Fixes #24213.
2019-01-28 15:10:34 +01:00
Rémi Verschelde 7e99ac22ae
Merge pull request #25366 from clayjohn/visual_shader_builtins
Updated visual shader builtins
2019-01-27 22:23:32 +01:00
Juan Linietsky 45a400d90e Do not restrict light texture type (wont work with atlas, though) 2019-01-27 16:58:18 -03:00
Juan Linietsky 70d6d0fa69 Fix problem blending from state to state in statemachine node, closes #21944 2019-01-27 15:21:54 -03:00
Rémi Verschelde 4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Gilles Roudiere 30dd1815e4 Change the frame number before triggering the animation_finished signal 2019-01-27 17:31:55 +01:00
Michael Alexsander Silva Dias 182f26fe5e Make some small enhancements to the ColorPicker 2019-01-27 12:44:39 -02:00
Rémi Verschelde 17b2b17471 Document AnimatedTexture and bind MAX_FRAMES constant
Closes #24935.
2019-01-27 13:11:57 +01:00
clayjohn c4db6ce2b2 updated visual shader builtins 2019-01-27 01:27:09 -08:00
Rémi Verschelde c3b0ee5941 Fix code style issues 2019-01-26 22:35:31 +01:00
Rémi Verschelde 433b8ee526 doc: Sync classref with current source 2019-01-26 22:21:53 +01:00
Juan Linietsky c2f59de212 Warn of invalid pointer when converting object to RID, closes #19023 2019-01-26 15:41:26 -03:00
Juan Linietsky b203f80dfc Rewrite how font oversampling is updated more carefully, fixes #24338 2019-01-26 14:57:17 -03:00
Connall Lindsay 11f4b5efc5 Brace completion for quotation marks was introducing another quotation mark at the end of the
string, I think because it wasn't checking that the quotation mark didn't exist at the current
cursors position. Simple change, that fixed the issue and stood up to testing. Issue #25084
2019-01-26 17:03:11 +00:00
Daniel Rakos 5fcb03f6b6 Changed ImageTexture image cache type to the correct one, fixes #24971
The original attempt to fix the issue was accidentally using the wrong
type for the image cache. This change fixes that.
2019-01-26 09:12:38 +01:00
Juan Linietsky b3335e943b Implement missing autorestart in oneshot node, closes #22238 2019-01-25 18:15:29 -03:00
Juan Linietsky 32fa136cc7 Ability to keep images in ImageTexture cached while using editor, fixes #25243 2019-01-25 13:40:23 -03:00
Juan Linietsky c743da100d Avoid crashing in #23302 2019-01-25 09:09:32 -03:00
Fabian 01170c911c Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e 2019-01-25 13:14:06 +10:30
Rémi Verschelde 6ad4f16b1d
Merge pull request #25298 from groud/fix_separation_update
Updates containers minimum size when some constants are modified
2019-01-24 23:39:32 +01:00
groud a1f955a1d3 Updates containers minimum size when some constants are modified 2019-01-24 22:31:33 +01:00
Juan Linietsky a280bd0c85 Removed dangerous and useless function, closes #22884 2019-01-24 17:56:19 -03:00
Juan Linietsky d0b736f7e5 Ability to get the current canvas item being drawn from stylebox. 2019-01-24 10:22:41 -03:00
Rémi Verschelde a29b10cced ProgressBar: Set default step to 0.01
Fixes #22655.
2019-01-24 12:58:58 +01:00
Rémi Verschelde 63b487e49c Fix PhysicsBody ignoring set_friction/bounce with default value
The intent was to avoid creating a physics override to set a default value
that doesn't make a difference, but as #22406 shows it can be necessary to
set the default value *back* after an override was created to set a non-default
value.

Fixes #22406.
2019-01-24 12:15:54 +01:00
groud 0577f93cf6 Fixing textures not triggering _change_notify 2019-01-23 21:48:58 +01:00
Marcin Zawiejski bbc9e91043
Fix warning when setting out of range outline_size
Fixes the warning mentioned in #25046
2019-01-23 14:44:16 +01:00
Rémi Verschelde 51c67a386d
Merge pull request #25190 from 99alfie/master
Fix ButtonGroup.get_pressed_button bug
2019-01-23 12:30:23 +01:00
Juan Linietsky e081cec69f Fix collision margin being wrongly read by default, fixes #25181 2019-01-22 10:15:18 -03:00
Rémi Verschelde 7c8f55f857
Merge pull request #25207 from clayjohn/cpu_particle_2d_aligny_bug
Fix bug with CpuParticles2D AlignY
2019-01-22 12:19:00 +01:00
Rémi Verschelde 34d0585618
Merge pull request #25208 from clayjohn/angular_velocity_cpu_2d
Properly initialize angular_velocity in cpuparticles2d
2019-01-22 07:45:00 +01:00
clayjohn af92ade728 properly initialize angular_velocity in cpuparticles2d 2019-01-21 21:00:00 -08:00
clayjohn fbde851641 fix bug with cpu_particle_2d_align_y 2019-01-21 20:11:48 -08:00
Juan Linietsky 3eb0757552 Modified code generation to be more friendly to previews, fixes #25094 2019-01-21 16:10:23 -03:00
Rémi Verschelde 055456d5fc
Merge pull request #25064 from homer666/itemlist-adjust-ui_select-precedence
ItemList: ignore `ui_select` action if Select Mode is not "Multi"
2019-01-21 17:45:30 +01:00
Kraus ea211af412 ButtonGroup.get_pressed_button bugfix, fixes issue #25057 2019-01-21 16:46:09 +01:00
Rémi Verschelde 769341e180 Cleanup after @reduz :)
Fixes #25172.
2019-01-21 11:12:55 +01:00
George Linkovsky 33a541727a
Added check engine_traction 2019-01-20 09:21:54 +04:00
Rémi Verschelde d10f8027a4
Merge pull request #25114 from Calinou/fix-colorpicker-rounding
Fix a rounding error in ColorPicker
2019-01-19 10:00:42 +01:00
Grant Clarke d27ca7eb73 Fixed Bone Transform Order
The bone index being passed to the visual server is not using the process order and results in incorrect skin deformation if the calculated process order is different from the unordered bones Vector.

Incidentally, this never showed when I exported rigged characters from blender using the Better Collada exporter. This bug only materialised when experimenting with the glTF pipeline from Maya.
2019-01-18 22:26:13 +00:00
Hugo Locurcio 4b78306459
Fix a rounding error in ColorPicker
This closes #25063.
2019-01-18 22:19:19 +01:00
Juan Linietsky 93d8f3cdd5 respect mouse mode when setting enter/exit notifications and signals, fixes #19785 2019-01-18 17:53:36 -03:00
Juan Linietsky 0c54e6344b Fix capture interpolation mode in Animation, closes #24015 2019-01-18 17:07:45 -03:00
Juan Linietsky d8b702b566 -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
-Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18 14:15:05 -03:00
Juan Linietsky 1efd37f1b7 Fix uninitialized memory error. 2019-01-17 19:12:01 -03:00
Juan Linietsky e0336996ce Add some checks to avoid disaster when making a node the scene root. Fixes #24484 2019-01-17 15:26:38 -03:00
Juan Linietsky 5e709baba1 Fix keying resource properties, closes #24690 2019-01-17 12:30:34 -03:00
Juan Linietsky 56d4b9b1ae Fix functions to get direct contacts from shapes, closes #19618 2019-01-17 12:01:09 -03:00
homer666 5f47e18b0f ItemList: ignore `ui_select` action if Select Mode is not "Multi" 2019-01-18 01:54:24 +11:00
Juan Linietsky 6d7dfa6df8 Avoid crashing GIProbe bake with broken UV data, closes #25028 2019-01-17 10:58:34 -03:00
Juan Linietsky 7478f468b2 Fixes to 2D lights, closes #24750 2019-01-17 10:40:36 -03:00
Rémi Verschelde a63bb3c804
Merge pull request #25038 from GlaDos28/master
fixed AudioStreamPlayer3D::_get_attenuation_db epsilon value
2019-01-17 10:39:08 +01:00
Rémi Verschelde 9f2d98c055
Merge pull request #24993 from YeldhamDev/cppcheck_warns_scene_fix
Appease some CppCheck warns for files in the "scene" directory
2019-01-17 10:28:32 +01:00
Evgeny Savelyev fc086bc93d fixed AudioStreamPlayer3D::_get_attenuation_db epsilon value 2019-01-17 01:41:36 +03:00
Rémi Verschelde 07e2046980
Merge pull request #24924 from danilo2205/rename-oriented-path-follow
Merge OrientedPathFollow into PathFollow
2019-01-16 19:24:44 +01:00
Danilo Villa (Davi) e74a3add9c Rename OrientedPathFollow to PathFollowOriented 2019-01-16 14:32:18 -02:00
Michael Alexsander Silva Dias 9c69d7f339 Appease some CppCheck warns for files in the "scene" directory 2019-01-16 12:59:18 -02:00
Rémi Verschelde 58d7619a79
Merge pull request #25036 from volzhs/tree-focus-rect
Update rect size on select
2019-01-16 13:29:02 +01:00
volzhs 1e603b706e Update rect size on select 2019-01-16 20:44:34 +09:00
Rémi Verschelde 053d7f3765 Fix some errors found by static analysis
Fixes items 10, 16 and 19 from PVS-Studio blog post
in #24014.
2019-01-16 10:59:45 +01:00
Stanislav 3beca92d61 Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaque
Fixes #24946
2019-01-15 12:28:50 +03:00
Juan Linietsky 6af8b7c955 Defer activated signal after tree has been traversed. 2019-01-14 17:20:54 -03:00
Juan Linietsky 91290f0ded Added a flag to specify an exported node path must be supplied from scene root, fixes #24412 2019-01-14 15:46:56 -03:00
Juan Linietsky ed9b230744 Hide visible popups by default if visible when entering tree, unless on editor. Fixes #24737 2019-01-14 13:16:19 -03:00
Juan Linietsky 81180b266a Hide worldenvironment settings not relevant in GLES2. Fixes #23281 2019-01-14 12:59:31 -03:00
Rémi Verschelde 1ff170e67f Redo serial name fixup from 799ed2b989
reduz wanted the original PR reverted due to issues, so this follow-up had to be too
(done in 8cb54182ad). But he ended up adapting part of
the original PR in 27d7772381 without including this fix.
2019-01-11 23:02:57 +01:00
Juan Linietsky 2cd15849f9 Fixes to auto triangle editing in BlendSpace2D 2019-01-10 21:40:46 -03:00
Juan Linietsky 27d7772381 Rewrote rename logic to be less buggy and more efficient, fixes #23803 and probably many recent bugs using GraphEdit 2019-01-10 18:58:16 -03:00
Rémi Verschelde 8cb54182ad Revert "Node: make _generate_serial_child_name manipulate numbers as String"
This reverts commits 1025e3ecea
and 799ed2b989.
2019-01-10 22:40:42 +01:00
Rémi Verschelde bcd05c0d91
Merge pull request #24886 from akien-mga/animatedtexture-frame-properties
Fix showing AnimatedTexture frame_* properties in editor
2019-01-10 14:28:37 +01:00
Rémi Verschelde 11c09a17c2 Fix showing AnimatedTexture frame_* properties in editor
Regression from cd0b82fd56, it must be hidden from docs
(PROPERTY_USAGE_INTERNAL) but not from the editor.

Supersedes and fixes #24880.

Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2019-01-10 14:12:14 +01:00
Rémi Verschelde e5f1d19352 Consistency in resource format saver/loader de-registration
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()',
and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already
(which shouldn't happen since we're only unregistering things that we previously
registered.

Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative,
missed in #20552 which was last amended before #19501 was merged.
2019-01-10 12:45:57 +01:00
Rémi Verschelde 5f0e3b6849
Merge pull request #24858 from volzhs/animation-transition
AnimationNodeTransition name begins from 0
2019-01-09 13:06:45 +01:00
Rémi Verschelde bdfbe58ea6
Merge pull request #24851 from bruvzg/ime_focus_fix
Update IME text only for focused input controls.
2019-01-09 12:13:54 +01:00
Rémi Verschelde e8f73d8c4c
Merge pull request #24842 from volzhs/fix-node-name-serial
Fix strip out spaces while generating serial number for node name
2019-01-09 12:13:06 +01:00
volzhs 153a3146d0 AnimationNodeTransition name begins from 0
and added "state" string for default name not to confuse it as number
2019-01-09 14:44:41 +09:00
Juan Linietsky e46f28e02d Removed splits in Polygon editor, replace by internal vertices and polygon support. 2019-01-08 19:11:08 -03:00
bruvzg 55bc004a73
Update IME text only for focused input controls. 2019-01-08 22:52:56 +02:00
volzhs 799ed2b989 Fix strip out spaces while generating serial number for node name 2019-01-08 22:37:45 +09:00
Rémi Verschelde 7d22e162e7
Merge pull request #24806 from timoschwarzer/camera2d-process-mode
Add process_mode property to Camera2D
2019-01-07 08:19:18 +01:00
Rémi Verschelde 3873f84548
Merge pull request #24777 from volzhs/font-kerning
Fix font kerning
2019-01-06 18:33:20 +01:00
Timo Schwarzer c06db1dd18
Add process_mode property to Camera2D
This allows the user to choose if the camera should update in
_process or _physics_process.
2019-01-06 15:44:17 +01:00
Timo Schwarzer 3b2e03cf0b
Fix jumping when scrolling down fast with smooth scroll enabled
Fixes #24773
2019-01-06 10:22:38 +01:00
Paulb23 411df08711 Fix text edit wrapping beyond control size, issue 23896 2019-01-05 16:58:54 +00:00
volzhs a9b7843dca Fix font kerning 2019-01-05 09:44:47 +09:00
Rémi Verschelde 2c118d754d
Merge pull request #24689 from BrodyEller/master
Fix viewport not updating with make_current() for Camera2D
2019-01-04 19:04:13 +01:00
Rémi Verschelde bc9899fb9f
Merge pull request #24504 from harrisyu/AtlasCheckPixelOpaque
Fix #24470 Atlas Texture with margin setting cause error in editor.
2019-01-04 16:11:37 +01:00
Rémi Verschelde fa5ca1bbf0
Merge pull request #24738 from timoschwarzer/24725-fit-child-in-rect-null-check
Check if p_child is not null in Container.fit_child_rect()
2019-01-04 14:54:57 +01:00
Timo Schwarzer a8f367a4b8
Check if p_child is not null in Container.fit_child_rect()
Fixes #24725
2019-01-03 22:33:07 +01:00
Rémi Verschelde 65a86ae17c
Merge pull request #24683 from SoIAS/autocompletion_menu_position_24674
Fixed autocompletion menu vertical position
2019-01-03 21:33:12 +01:00
Timo Schwarzer a1fbef3d60
Allow offset and unit_offset to be set higher than one loop
Fixes #24745
2019-01-03 17:32:20 +01:00
Rémi Verschelde a58c3fb4b7
Merge pull request #24736 from timoschwarzer/ltex-thumbnails
Add thumbnails to LargeTexture
2019-01-03 14:04:11 +01:00
Rémi Verschelde 6b1c3d6310
Merge pull request #24722 from Calinou/improve-graphedit-line-drawing
Make GraphEdit lines smoother and scale their width on hiDPI displays
2019-01-03 13:47:52 +01:00
Timo Schwarzer 163e0e3ebd
Add thumbnails to LargeTexture 2019-01-03 13:09:25 +01:00
Dawid Wdowiak 615ca1d59e Fixed autocompletion menu vertical position 2019-01-03 07:11:40 +01:00
Hugo Locurcio 574f90605d
Make GraphEdit lines smoother and scale their width on hiDPI displays 2019-01-02 23:29:48 +01:00
Rémi Verschelde 03b8168c2e
Merge pull request #24691 from BlackCatter/line2d-fix
Fix line 2D intersection behavior
2019-01-02 19:39:31 +01:00
Artem Burjachenko 6ff26b105a Fix line 2D intersection behavior 2019-01-02 17:34:58 +04:00
Brody Eller 440d62acd1 Fix viewport not updating with make_current() for Camera2D 2019-01-01 13:44:09 -05:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
Michael Alexsander Silva Dias 4a91f94c13 Add undo-redo to the TileSet editor, and other improvements 2018-12-30 10:54:03 -02:00
Rémi Verschelde e3e36c963f
Merge pull request #24588 from volzhs/tree-relationship-line
Draw relationship lines when its value is higher than 0
2018-12-27 11:19:20 +01:00
Rémi Verschelde 2e39e38c10 doc: Sync classref with current source
Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
Rémi Verschelde e86418f7a9
Merge pull request #24566 from thomasruiz/fix/completion-box-center-text-vertically
Center lines vertically in completion box
2018-12-27 08:55:17 +01:00
volzhs 6a43f0a901 Draw relationship lines when its value is higher than 0 2018-12-25 09:18:18 +09:00
Guilherme Felipe bacf5124cf Add EDITMODE_PRIORITY for ATLAS_TILE
When editing ATLAS_TILE, now it's possible to enable priority to
randomize subtiles.
2018-12-23 18:56:18 -02:00
Thomas Ruiz d2fa0658a2
Fix caret size with font smaller than row height 2018-12-23 14:29:33 +01:00
Thomas Ruiz 7fb0853c68
Center lines vertically in completion box 2018-12-23 12:19:27 +01:00
JFonS 6b15b4f904 Expose the new gizmo plugin system to scripting 2018-12-21 23:56:39 +01:00
Rémi Verschelde 0b774d47e6
Merge pull request #24509 from guilhermefelipecgs/fix_24273
Add bind for TileMap::get_cell_autotile_coord
2018-12-21 10:08:03 +01:00
Rémi Verschelde 83c3cba640
Merge pull request #24508 from guilhermefelipecgs/fix_22756
Fixes for TileSetEditor and TileMapEditor
2018-12-21 10:05:53 +01:00
Guilherme Felipe 9eb4bb044f Add bind for TileMap::get_cell_autotile_coord 2018-12-20 15:43:44 -02:00
Guilherme Felipe 21bad78bd8 Fixes for TileSetEditor and TileMapEditor
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756, don't update bitmask when tilemode is ATLAS_TILE
2018-12-20 15:31:45 -02:00
harrisyu 9d6f16e864 Fix #24470 Atlas Texture with margin setting cause error in editor. 2018-12-20 21:40:40 +08:00
Shinryuuji e24379e61f Fix TextureLayered::create not retaining format 2018-12-20 12:35:22 +01:00
Mateus Felipe C. C. Pinto 2933ef42f7 Make AnimatedSprite.animation complain when invalid animation name 2018-12-20 08:44:28 -02:00
Rémi Verschelde a06f8ca6b9
Merge pull request #24439 from staalduinen/mouse-motion-fix
fix near infinite loop when no previous mouse position
2018-12-19 14:09:24 +01:00
Arjen van Staalduinen ef9313f415 fix near infinite loop when no previous mouse position
Added physics_has_last_mousepos to better deal with
situations where there is no last_mousepos
2018-12-19 13:35:41 +01:00
volzhs e577093965 Fix colored font rendered in wrong size
Fix #24456

The character->rect.size is properly update at DynamicFontAtSize::_bitmap_to_character
so no need to multiply scale again.

It was changed with 5cd12f6649
2018-12-19 03:54:51 +09:00
Mateus Felipe C. C. Pinto ca1935d6f7 Add settings for single-quotes on completion 2018-12-18 12:48:36 -02:00
Paulb23 f1c6947702 Fix Word wrap cache desync causing crash 2018-12-18 13:12:46 +00:00
Rémi Verschelde 1621270f26
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
General fixes for the AnimationTree editor
2018-12-18 09:08:10 +01:00
Rémi Verschelde a195b2f1a3
Merge pull request #24428 from akien-mga/label-uppercase
Label: Fix kerning when using Uppercase mode
2018-12-18 07:57:41 +01:00
Michael Alexsander Silva Dias b86b497cec General fixes for the AnimationTree editor 2018-12-17 21:03:58 -02:00
Hein-Pieter van Braam c58b1608ea Don't accidentally convert string content to char
Due to the right hand side of the :? trickery the rhs was cast to a
char losing precision. Previously this didn't matter, but with
CharProxy it does. (Previously we could just happily cast it back to
a wchar_t and get the original 16 - 32 bits. Now we'll only ever
get the first 8).
2018-12-17 22:31:02 +01:00
Rémi Verschelde 7cb5e005ee Label: Fix kerning when using Uppercase mode
Seemingly a typo, I did not check what exact impact it had, but
the x_ofs would likely have accumulated errors when using fonts
with varying char widths.
2018-12-17 20:56:36 +01:00
Rémi Verschelde cf0716952d
Merge pull request #24422 from guilhermefelipecgs/fix_z_index_atlas
Add z-index to ATLAS_TILE
2018-12-17 13:57:23 +01:00
Guilherme Felipe d840262739 Add z-index to ATLAS_TILE 2018-12-17 10:03:50 -02:00
Rémi Verschelde 4d546164e7 Fix maybe-uninitialized warnings from GCC 4.8.x
Fixes the following warnings in `p=server target=release_debug` builds
on Travis CI:
```
./core/os/memory.h: In function 'MainLoop* TestOAHashMap::test()':
./core/os/memory.h:108:111: warning: 'dummy' may be used uninitialized in this function [-Wmaybe-uninitialized]
 #define memnew_placement(m_placement, m_class) _post_initialize(new (m_placement, sizeof(m_class), "") m_class)
                                                                                                               ^
main/tests/test_oa_hash_map.cpp:98:7: note: 'dummy' was declared here
   int dummy;
       ^

scene/resources/bit_mask.cpp:447:3: warning: 'next_i' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/resources/bit_mask.cpp:448:4: warning: 'next_j' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-12-17 12:42:26 +01:00
Guilherme Felipe 4c5548e06e Fix sub-transitions not using end_node correctly
Fix #22389
2018-12-16 23:40:41 -02:00
Rémi Verschelde 20379119c3
Merge pull request #24366 from BastiaanOlij/adjust_sky_orientation
Adding option to re-orient our sky
2018-12-16 22:56:43 +01:00
Rémi Verschelde f00c5c00d7
Merge pull request #24379 from YeldhamDev/popupmenu_itemofs_highlight_fix
Fix item highlighting in PopupMenu for items with offset
2018-12-16 14:29:37 +01:00
Rémi Verschelde 9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Michael Alexsander Silva Dias 04ea79c738 Fix item highlighting in PopupMenu for items with offset 2018-12-15 18:48:10 -02:00
Bastiaan Olij f3dd3c0830 Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00
Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
Kanabenki cfb89b672e Prevent FileDialog from stealing focus when setting current file in editor 2018-12-14 22:58:01 +01:00
Konrad Nowakowski 7491e910f3 Fix touch release event on _gui_input 2018-12-14 18:28:11 +00:00
piratesephiroth 0e94afbc92 fix stop_on_slope affecting sliding up slopes 2018-12-14 16:02:43 +01:00
Guilherme Felipe 64e52f5bdb Fix tree item editable cell not updating when windows was resized 2018-12-14 12:09:47 -02:00
Rémi Verschelde 661e5e873b
Merge pull request #24046 from DualMatrix/stop_slope
Fixed using move_and_slide with stop_on_slope stopping too early
2018-12-14 13:57:19 +01:00
Rémi Verschelde 31aaff3b21
Merge pull request #24161 from aroncds/master
Fix properties update in remote transform
2018-12-14 13:34:46 +01:00
Michael Alexsander Silva Dias c2fe5c0468 Expose ButtonGroup's "get_buttons()" to GDScript 2018-12-14 04:16:23 -02:00
Rémi Verschelde 01fa0673a4
Merge pull request #22870 from semtri/godot-issue-7620
Fix richtextlabel meta links shouldn't open when swiping to scroll
2018-12-13 21:16:13 +01:00
Rémi Verschelde 2f31d31c23
Revert "Use more subtle indentation guides in the script editor" 2018-12-13 19:57:34 +01:00
Rémi Verschelde 17c3c64a80 i18n: Sync translation template with current source
Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
merumelu 61ceb59f1d ColorPicker fixes
- Fix regression from #22402 which made presets invisible ingame
with `tools=yes` builds.
- Don't emit `color_changed` signal when deleting a preset
as no color change happens.
2018-12-12 22:30:49 +01:00
Rémi Verschelde de264a8199
Merge pull request #22739 from DualMatrix/autoplay_warn
Added warning when setting autoplay of AnimationPlayer that's inside the tree.
2018-12-12 16:10:59 +01:00
Rémi Verschelde ab1a80504e
Merge pull request #24267 from YeldhamDev/buttongroup_remove_panel_theme
Remove "panel" theme property from ButtonGroup
2018-12-12 13:59:17 +01:00
Michael Alexsander Silva Dias 8f9447310d Enable toggle behaviour for buttons that trigger popups 2018-12-11 19:23:26 -02:00
Rémi Verschelde 5ff403b3b0
Merge pull request #23361 from mrcdk/wav_loop_backward
Add backward looping support to AudioStreamSample (wav files)
2018-12-11 18:43:18 +01:00
Rémi Verschelde 13d037b200
Merge pull request #21471 from RodZill4/issue_11893
Fixed issue #11893 (SpinBox capturing mouse)
2018-12-11 18:16:29 +01:00
Rémi Verschelde 3f9c054163
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
Moved dirty material lists from static to lifetime controlled by main.
2018-12-11 18:05:19 +01:00
Rémi Verschelde 4c41e29c8e
Merge pull request #23923 from bruvzg/ime_gdscript
Changes IME to make it possible to use it from gdscript/gdnative
2018-12-11 18:00:48 +01:00
Rémi Verschelde 573956915e
Merge pull request #22461 from dlasalle/#10480
Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set.
2018-12-11 16:12:56 +01:00
Rémi Verschelde 55089d0b1a
Merge pull request #24224 from BastiaanOlij/flip_bitangent
Reverse bitangent on everythings
2018-12-11 15:21:43 +01:00
Michael Alexsander Silva Dias bfab0fe3db Remove "panel" theme property from ButtonGroup 2018-12-10 17:28:56 -02:00
Rodolphe Suescun 0838eca063 Fixed issue #11893 (SpinBox Capturing mouse)
To prevent the SpinBox from capturing mouse, added a "drag.allowed"
variable that is set to true only when clicking inside the control.
Entering the control with the left mouse button pressed will not
trigger drag anymore.

Also modified the value update code when dragging so it does not
modify the base_val.
2018-12-10 19:33:04 +01:00
Ben Rog-Wilhelm 1180110b9e Implement AnimationPlayer call modes as per #23498. 2018-12-09 20:44:22 -08:00
Rémi Verschelde bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Rémi Verschelde 3a312dbd32
Merge pull request #20725 from Calinou/textedit-subtle-indent-guides
Use more subtle indentation guides in the script editor
2018-12-09 23:10:32 +01:00
Michael Alexsander Silva Dias a491824ec0 Warn about AnimationTreePlayer's deprecation 2018-12-09 12:39:37 -02:00
Bastiaan Olij fa63a0fe83 Reverse bitangent on everythings to ensure default normal map behavriour is consistent 2018-12-08 13:43:46 +11:00
Guilherme Felipe 33ca76e15d Fix AutoTile z-index not persisting correctly 2018-12-07 23:51:49 -02:00
Rémi Verschelde 41d1dba35f
Merge pull request #22431 from DualMatrix/pivot
Fixed pivot tool not setting position of Controls correctly
2018-12-07 23:18:27 +01:00
Rémi Verschelde d303a7e6d7
Merge pull request #22680 from lupoDharkael/color-picker-presets
ColorPicker: extend access to presets from gds
2018-12-07 22:39:12 +01:00
Guilherme Felipe 69f6f787c0 Add Z-Index for Autotile 2018-12-07 18:42:56 -02:00
Michael Alexsander Silva Dias f69dbc0953 Update NavPoly in the editor canvas when the resource is changed via the Inspector 2018-12-06 19:45:47 -02:00
Rémi Verschelde 1691e2e5e4
Merge pull request #24148 from mineevgleb/fix-pathfollow-offset-slider
#24131: fix for PathFollow offset slider overlapping with the inspector
2018-12-06 11:54:30 +01:00
Rémi Verschelde 31384a56b5
Merge pull request #24160 from YeldhamDev/graph_tooltips
Add tooltips to GraphEdit node
2018-12-05 08:57:19 +01:00
Michael Alexsander Silva Dias cb0d396cb8 Make OccluderPolygon2D draggable in the editor 2018-12-05 02:45:45 -02:00
MrCdK 3f7ae10843 Fixed CanvasItem.draw_multimesh() binding. 2018-12-05 01:29:21 +01:00
Aron Castro 7619a8a30d Fix properties update in remote transform 2018-12-04 15:22:58 -02:00
Michael Alexsander Silva Dias 3ae5eec366 Add tooltips to GraphEdit node 2018-12-04 15:00:27 -02:00
Gleb Mineev f0379366dc #24131: fix for PathFollow offset slider overlapping with the inspector 2018-12-04 00:29:37 +01:00
Rémi Verschelde 6f9aa8727c
Merge pull request #23991 from glaforte/bugfix/19195
Generate the tangents without de-indexing and re-indexing the vertices.
2018-12-03 17:35:50 +01:00
Rémi Verschelde 0dd89a3d97
Merge pull request #24051 from Omicron666/patch-1
Fixes typo in source string sent to translation.
2018-12-03 17:34:49 +01:00
Rémi Verschelde e6b0327c2c
Merge pull request #24112 from allkhor/rich_label_update_cache
RichTextLabel: update the cache when the scroll hide.
2018-12-03 17:32:04 +01:00
Rémi Verschelde 29f043ff3e
Merge pull request #24126 from pgruenbacher/deprecated_get_frustum_listener
remove_unused_get_frustum
2018-12-03 17:31:25 +01:00
paul gruenbacher 66bfc29d06 remove_unused_get_frustum 2018-12-02 20:18:42 -05:00
Guilherme Felipe 26c1af4848 Add missing validations
Add missing validations to prevent crash of multiple mouse buttons being
pressed
2018-12-02 22:38:54 -02:00
Rémi Verschelde f86013082e
Merge pull request #24106 from groud/fix_split_container
Fixes collapsed SplitContainers
2018-12-02 21:19:44 +01:00
Rémi Verschelde cda28f5077
Merge pull request #24007 from JFonS/fix_cpuparticles_scale
Fix "scale" property collision in CPUParticles
2018-12-02 17:56:06 +01:00
Rémi Verschelde 7215f7475e
Merge pull request #24104 from guilhermefelipecgs/fix_mouse_crash
Fix crash when multiple mouse buttons is pressed.
2018-12-02 17:13:54 +01:00
allkhor c80b9e9173 RichTextLabel: update the cache when the scroll hide. 2018-12-02 05:06:38 +06:00
groud 136847e5c3 Fixes collapsed SplitContainers 2018-12-01 17:31:37 +01:00
Guilherme Felipe ea6a5bb8fb Fix crash when multiple mouse buttons is pressed. 2018-12-01 11:25:43 -02:00
JFonS 4ede92bdc8 Fix "scale" property collision in CPUParticles 2018-11-30 16:05:50 +01:00
allkhor 7831cd76ab TextEdit: added redo option to the context menu 2018-11-29 23:21:43 +06:00
Omicron 464e294c8f
Fixes typo in source string sent to translation.
no mesh has ~~not~~ been assigned
2018-11-29 13:12:09 +01:00
DualMatrix 86472ad5a9 Fixed using move_and_slide with stop_on_slope stopping too early
This makes it stop exactly on the slope, I'm not 100% sure if this if this is the correct fix let me know what you think.

Fixes #23675
2018-11-29 02:24:33 +01:00
Juan Linietsky 5b8dde4b4a Removed error that should not be an error, fixes #21088 2018-11-28 18:41:29 -03:00
Juan Linietsky 167eb269ec Fixes crash, closes #24038 2018-11-28 13:10:23 -03:00
Rémi Verschelde 06db076fc6
Merge pull request #24025 from aaronfranke/analyzer-errors
Fix many errors found by PVS-Studio
2018-11-28 14:08:50 +01:00
Juan Linietsky 39028cc161 Improved the mouse focus system (mouse keeps focus on a control while buttons are pressed). Fixes #19154 and likely many others.
WARNING: Test well in every OS, if mouse wheel events are not properly sent as pressed+unpressed pair, it will fail and break (and the OS needs to be fixed). Only tested on X11 so far.
2018-11-28 09:33:13 -03:00
Rémi Verschelde 05755618c5
Merge pull request #23993 from Kanabenki/autocomplete-ignore-case
Add suggestions ignoring case at the end of the code autocomplete
2018-11-28 13:26:28 +01:00
Aaron Franke cb01268562 Fix many errors found by PVS-Studio
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28 05:03:24 -05:00
Rémi Verschelde 78cdbc54b0
Merge pull request #23994 from AndreaCatania/prec
Added function to control 6DOF precision
2018-11-28 10:30:47 +01:00
Rémi Verschelde 62f25142ee
Merge pull request #24011 from Xrayez/fix-23031
Init `ignore_camera_zoom` property in parallax background constructor
2018-11-28 10:25:51 +01:00
Rémi Verschelde dd06f6ee70 Fix style issues and signature mismatch 2018-11-28 10:21:07 +01:00
Rémi Verschelde 0307f2885c
Merge pull request #24024 from DualMatrix/queue
Made it possible to read AnimationPlayer queue from GDscript
2018-11-28 09:56:36 +01:00
Juan Linietsky af8d941c55 Added luminance capping to avoid glitches on small dots. closes #17996 2018-11-28 01:22:20 -03:00
DualMatrix 0cc8a3b9a6 Made it possible to read AnimationPlayer queue from GDscript 2018-11-28 01:43:34 +01:00
Juan Linietsky b243c26697 Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038 2018-11-27 20:42:47 -03:00
Juan Linietsky 2e0a94edc6 Changed theme notifications to work with newly introduced reference counted connections. Closes #21265, Fixes #6145.
Probably fixes more theme notification related open issues, should check.
2018-11-27 14:34:43 -03:00
Andrii Doroshenko (Xrayez) 86eaded7b4 Init `ignore_camera_zoom` property in parallax background constructor
The default value for `ignore_camera_zoom` property was initialized by garbage value,
leading to camera's zoom to be ignored even if unset in editor most of the time.
2018-11-27 14:10:19 +02:00
Andrea Catania a395d809a5 Added function to control 6DOF precision 2018-11-27 07:11:28 +01:00
allkhor a04ba76d89 Ceil tabs font size 2018-11-27 00:30:12 +06:00
Kanabenki 99ffd748f1 Add suggestions ignoring case at the end of the code autocomplete 2018-11-26 16:36:46 +01:00
Guillaume Laforte 675dc00d04 Generate the tangents without de-indexing and re-indexing the vertices.
The support for shape keys / blend shapes depends on a consistent order for the vertices.
Fixes https://github.com/godotengine/godot/issues/19195.
2018-11-26 10:09:52 -05:00
Rémi Verschelde 3e1e508b64
Merge pull request #23962 from Windfisch/arvr_conf_warn
Update ARVR{Anchor,Controller}'s configuration warning
2018-11-26 11:35:14 +01:00
Rémi Verschelde f30745bd85 Fixup to typo and indentation in 81c86e8 2018-11-26 11:21:06 +01:00
Rémi Verschelde 73551a1edc
Merge pull request #23964 from allkhor/text_edit_clear_selection
TextEdit: remove selection when clear happens.
2018-11-26 11:00:54 +01:00
Rémi Verschelde f98a38540d
Merge pull request #23943 from Paulb23/fix_smoothscroll_jitter_issue_23314
Fix scroll bar lock when smooth scroll enabled, issue 23314
2018-11-26 10:45:35 +01:00
Juan Linietsky 81c86e8047 Improved bindings and added documentation for AnimationNode, closes #20720 2018-11-25 16:57:23 -03:00
Florian Jung 0c4ffae40c Update ARVR{Anchor,Controller}'s configuration warning
Updates their config warning upon change of `controller_id`
or `anchor_id`, respectively.

fixes godotengine/godot#23881
2018-11-25 18:27:02 +01:00
allkhor 594e0261f3 TextEdit: remove selection when clear happens. 2018-11-25 23:24:49 +06:00
Paulb23 9e57c359b7 Fix scroll bar lock when smooth scroll enabled, issue 23314 2018-11-24 14:03:54 +00:00
Rémi Verschelde 8348aca118
Merge pull request #23934 from allkhor/rich_text_label_scroll_offset
RichTextLabel: clear the scroll offset.
2018-11-24 10:28:44 +01:00
allkhor 970dc91cb7 RichTextLabel: clear the scroll offset. 2018-11-23 23:54:49 +06:00
zer0problem 1c75603ff5
Fixed signal animation_finished
The signal animation_finished is now fired after all values have been changed so changes to the animation can be done without animation_finished without generating unexpected behavior.
2018-11-23 16:53:25 +01:00
Juan Linietsky c48027af92 Ensure no crash happens when skeleton is removed, closes #20677 2018-11-23 09:35:43 -03:00
bruvzg 4554c682e6
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative. 2018-11-23 14:07:48 +02:00
Italo Vieira a8a92ec114 Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp
Fixes #22795
2018-11-23 00:54:25 +01:00
Rémi Verschelde da31d63f76
Merge pull request #23680 from YeldhamDev/unified_help_search_revived
Unified Class and Reference Search 2: Resurrection
2018-11-22 16:16:52 +01:00
Rémi Verschelde feee2b5842
Merge pull request #23731 from lupoDharkael/remove-button-tooltip
BaseButton: make input related information in the tooltip optional
2018-11-22 16:13:47 +01:00
Rémi Verschelde 6ea25cbbf0
Merge pull request #23856 from nthrack/fix_6DOF_physicalbone_spring
Fix 6DOF Physical Bone joint
2018-11-22 16:00:53 +01:00
Ivan Varesi b69c05c700 Fix 6DOF Physical Bone joint
Adding angular and linear springs param to PhysicalBone joint type JOINT_TYPE_6DOF,
using new 6DOF feautres implemented in sdfgeoff/godot@e149327.

Typo correction lenear_equilibrium_point to linear_equilibrium_point.
2018-11-22 11:15:48 +01:00
Juan Linietsky 0032345618 Make sure sync to physics is disabled in editor, fixes #20230 2018-11-21 22:22:43 -03:00
Juan Linietsky 9018e8b132 Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135 2018-11-21 16:07:24 -03:00
Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main.
As with 7d82bed4f4,
The list is now destroyed before the OS object, so can print errors if
there are unfreed materials.
2018-11-21 15:51:50 +00:00
Rémi Verschelde 03bd4d28a5
Merge pull request #23859 from lupoDharkael/node-naming
Node: make _generate_serial_child_name manipulate numbers as String
2018-11-21 16:39:21 +01:00
lupoDharkael 1025e3ecea Node: make _generate_serial_child_name manipulate numbers as String
The conversion from an String to int can overflow int and int64
so it is safer to manipulate strings when we try to find the next
available name for a Node.
2018-11-21 14:18:34 +01:00
Ray Koopa fddffa9eb8 Unify editor class and reference search
Co-authored-by: Michael Alexsander Silva Dias <michaelalexsander@protonmail.com>
2018-11-20 20:52:27 -02:00
Michael Alexsander Silva Dias da7d3c5a58 Make opening menus with the same parent on mouse focus explicit 2018-11-20 20:37:45 -02:00
Rémi Verschelde 7439e55812
Merge pull request #23645 from Calinou/add-dynamicfont-antialias-option
Add a property to control DynamicFont anti-aliasing
2018-11-20 15:02:29 +01:00
Rémi Verschelde 33947a5722
Merge pull request #23728 from groud/keep_splitcontainer_offset
Keep the SplitContainer offset value when it is shrinked
2018-11-20 14:17:52 +01:00
Rémi Verschelde 477e89a8a2
Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
Fixing tangent and binormal logic
2018-11-20 14:13:36 +01:00
Andrea Catania a837c33442 Added possibility to override or add target basis to tip bone 2018-11-20 13:57:16 +01:00
Rémi Verschelde 173b342ca7 Remove trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'`
(+ manual revert of some thirdparty code under `platform/android`).
2018-11-20 11:15:02 +01:00
Ibrahn Sahir 397b4c2a4a Removed duplicate property bind in Generic6DOFJoint.
Probably a copy paste error.
2018-11-20 03:47:09 +00:00
Juan Linietsky c500581d32 Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659
I think the previous behavior was more useful, but I understand it's not obvious or discoverable.
2018-11-19 23:06:02 -03:00
lupoDharkael d2b890ede5 BaseButton: add shortcut_in_tooltip
This flag disables the input related information in the tooltip.
It is exposed as a member variable in gdscript.
2018-11-19 23:48:05 +01:00
Juan Linietsky 55ded6b2de Properly handle multiple parent drag, fixes #19460 2018-11-19 18:38:07 -03:00
Juan Linietsky 0ab71689ae Reseek if cachees were cleared in animation player, fixes #19424 2018-11-19 13:14:37 -03:00
Juan Linietsky 634aa4fc24 Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 2018-11-19 10:43:29 -03:00
Bastiaan Olij bcef4b8dc6 Fixing tangent and binormal logic 2018-11-19 22:27:05 +11:00
Hugo Locurcio 34dba2f3cc
Tweak the Hue Variation property hint to allow finer adjustments 2018-11-19 10:52:17 +01:00
Juan Linietsky 0f7a86ca52 If using relationship lines (now default) hide guides. 2018-11-18 22:00:31 -03:00
Juan Linietsky afe4f2080a Make sky and ground energy do something, fixes #18856 2018-11-18 15:43:49 -03:00
Juan Linietsky 83afc6170a Skeleton2D was missing transform notification, fixes #18719 2018-11-18 15:28:13 -03:00
Juan Linietsky 2d6b994e47 Massive speed up on deleting nodes, fixes #18673
Also makes the editor exit faster
2018-11-18 11:48:21 -03:00
Rémi Verschelde 3c62a584eb
Merge pull request #23767 from marcelofg55/fix_is_playing
Fix AudioStreamPlayer2D/3D::is_playing right after a play()
2018-11-17 17:19:21 +01:00
Rémi Verschelde 5075e372f3
Merge pull request #23668 from sdfgeoff/fix_angular_constraints
Exposing more of bullets 6DOF spring constraints
2018-11-17 16:15:33 +01:00
Marcelo Fernandez 016f7bd8f8 Fix AudioStreamPlayer2D/3D::is_playing right after a play() 2018-11-17 11:47:11 -03:00
Juan Linietsky 0afdc5c559 Avoid duplicate visility changed notification, fixes #18160 2018-11-16 19:47:13 -03:00
Juan Linietsky 3331ececc4 Do not allow controls in ignore mouse to get focus via their children, fixes #17955 2018-11-16 13:47:21 -03:00
Rémi Verschelde 193324f354
Merge pull request #23734 from RandomShaper/fix-canvas-layer-out-of-tree
Fix CanvasLayer trying to re-stack while out of tree
2018-11-16 15:15:48 +01:00
Rémi Verschelde 2d7fe9b298
Merge pull request #23735 from pshe94/master
Use VScrollBar when calculating horiz. offset in ScrollContainer
2018-11-16 15:15:23 +01:00
Juan Linietsky 0b1e93ccd4 -Make sure monitorable cant be flipped while flushing queries, fixes #17330
-Also added set_deferred, this was missing.
2018-11-16 08:49:26 -03:00
pshe94 554b3f77c7
Use VScrollBar when calculating horiz. offset in ScrollContainer
Someone forgot to change `h_scroll` to `v_scroll` when copy-pasting the code ;)
2018-11-16 02:47:43 +01:00
Pedro J. Estébanez 5dac6ef486 Fix CanvasLayer trying to re-stack while out of tree
Fixes #23718.
2018-11-16 01:01:17 +01:00
Juan Linietsky 26d33d1c6e ViewportContainer was not passing unhandled input. Pass it, fixes #17326 2018-11-15 17:29:55 -03:00
Juan Linietsky 80a90ca824 -Send mouse motion events again to CollisionObjects (Area/Body) if they move, even if mouse does not. Fixes #16536 (likely many others should check)
-Add ability for viewports to set input events as handled locally
2018-11-15 13:56:57 -03:00
groud a982531368 Keep the SplitContainer offset value when it is shrinked 2018-11-15 16:47:28 +01:00
Juan Linietsky 89a8f930d4
Merge pull request #23716 from JFonS/fix_2d_particles_scale
Fix Particles2D animation regression from #23702
2018-11-15 16:29:58 +01:00
Thomas ten Cate 922f2d613f Fix return value of get_total_character_count
Also document that it only counts visible characters.

Fixes #23720
2018-11-15 12:34:08 +01:00
JFonS 1267f92740 Fix Particles2D animation regression from #23702 2018-11-15 09:22:11 +01:00
Juan Linietsky 397b12727c No one seems to like the error icon, so I made it invisible. Fixes #16344 2018-11-14 21:34:39 -03:00
Juan Linietsky 5f4485d4ff Always use default theme for overrides, closes #13071 2018-11-14 21:21:51 -03:00
Juan Linietsky c5656b7468
Merge pull request #23564 from endragor/fix-remove-child-ordering
Notify node's moved children after sibling removed
2018-11-14 20:30:41 +01:00
Juan Linietsky 16022da187 Ensure that array passed to physics is always counter clockwise, fixes #15361. 2018-11-14 15:55:50 -03:00
Juan Linietsky 88bfb27abf Show theme values from default theme always, fixes #16011, fixes #13071 2018-11-14 18:02:21 +01:00
Juan Linietsky 55f5f4757e
Merge pull request #23248 from dlasalle/fog
Add parameters for fog end depth and use alpha as density.
2018-11-14 10:24:55 -03:00
Juan Linietsky 43b9ed64c8
Merge pull request #23702 from JFonS/fix_2d_particles_scale
Make 2D particles work OOTB (again)
2018-11-14 10:16:50 -03:00
Juan Linietsky 89a76f21ed Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934. 2018-11-14 10:15:58 -03:00
Dominique LaSalle 6eae6247e4 Add parameter for fog max depth and use alpha as density. 2018-11-13 17:19:11 -08:00
Juan Linietsky 37c5aa1084 Add a limit of previously known last element to timer timeout traversal in SceneTree, fixes #15559 2018-11-13 20:11:22 -03:00
JFonS cbfb7bd613 Make 2D particles work OOTB (again) 2018-11-13 23:25:05 +01:00
Juan Linietsky 65111ba996 Ability to remove buses while they are being used on 2D and 3D stream players. Fixes #15115 2018-11-13 18:17:19 -03:00
Rémi Verschelde 5613aa489e
Merge pull request #23299 from FlamyAT/sprite3d-floating-offset
Changed Sprite3D to float based drawing
2018-11-13 21:28:08 +01:00
Rémi Verschelde 4e5ef43dbb ParticlesMaterial: Simplify PARAM_SCALE texture validation
Using the same helper method as other param textures.
2018-11-13 10:31:02 +01:00
Geoffrey Irons e149327be0 Added angular restitution
Adding angular and linear springs

Added getters
2018-11-13 09:24:00 +01:00
Rémi Verschelde 193d695a1a
Merge pull request #17530 from bojidar-bg/17516-detect-delta
Make it possible to call move_and_slide from _process, even if it is not recommended
2018-11-12 21:14:15 +01:00
Rémi Verschelde 2815e708a0
Merge pull request #23090 from DavidSichma/inconsistent-kinematic
Consistency in KinematicBody
2018-11-12 20:30:38 +01:00
Juan Linietsky 4a0f783732 Properly remember EOF when interactive loader is done, fixes #14936 2018-11-12 08:24:05 -03:00
Rémi Verschelde 85f0ce40e1
Merge pull request #23653 from marcelofg55/as_stop
Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop
2018-11-12 08:56:19 +01:00
Ibrahn Sahir ed337085cf Fixed various uninitialised member variables in editor plugins. 2018-11-11 17:32:47 +00:00
Marcelo Fernandez 9c8449a3db Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop 2018-11-11 11:00:24 -03:00
Rémi Verschelde c3023e84c2
Merge pull request #23632 from DualMatrix/floating_point
Fixed floating point issue in find() of animation.
2018-11-10 23:25:59 +01:00
DualMatrix b4315abb71 Fixed floating point issue in find() of animation.
Fixes #23504
2018-11-10 23:09:02 +01:00
Hugo Locurcio fd89464d45
Add a property to control DynamicFont anti-aliasing
- Editor font anti-aliasing can now be disabled in the Editor Settings.
- DynamicFonts used in projects can now have their anti-aliasing
  disabled in their DynamicFontData child. Changes will be visible
  upon reloading the scene in the editor.
2018-11-10 22:07:32 +01:00
Kanabenki 44918e214f Fix wrong editor hints for angular_velocity properties 2018-11-10 17:13:21 +01:00
Davide Baldo 672b1b19c0 Fixed tilemap saving, format FORMAT_2 was not correctly written since it was recognized as default value, hence
FORMAT_1 was always the case even when the tile_data was written in FORMAT_2.
2018-11-10 01:40:08 +00:00
Juan Linietsky 6e5872b709 Use a more compatible (and certain to work) mechanism to check default value on scene packing. 2018-11-09 08:16:36 -03:00
Juan Linietsky 531dc2f435 Proper time tracking in AnimationNodeAnimation, closes #22887 2018-11-08 16:51:45 -03:00
Juan Linietsky 555fb3a317 Effectively ensure that surface materials are the right size when setting them, fixes #23596 2018-11-08 15:58:52 -03:00
Bojidar Marinov d94c76a199
Make it possible to call move_and_slide from _process, even if it is not recommended
Previously, it would reuse the _physics_process delta, causing it to move faster on faster framerates

Fixes #17516
2018-11-08 20:34:34 +02:00
Juan Linietsky f2e54057ae -Moved EditorDefaultValue to ClassDB, made it core
-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Rémi Verschelde c4234b1521
Merge pull request #23576 from groud/fix_itemlist
Fixes icons in itemlist not working
2018-11-08 12:58:07 +01:00
Bastiaan Olij f10a10ca1d Lower minimum margin for collision shapes 2018-11-08 19:26:09 +11:00
Juan Linietsky daa1686772
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
Fix picking in CanvasLayer
2018-11-07 17:51:27 -03:00
groud 0ec448d21d Fixes icons in itemlist not working 2018-11-07 18:29:24 +01:00
Ruslan Mustakov 3b02cd3e71 Notify node's moved children after sibling removed
Fixes #16213.
2018-11-07 16:31:25 +07:00
Rémi Verschelde de0d306558
Merge pull request #23383 from groud/better_tilemap_transform
Enhance the tilemap transform buttons
2018-11-06 22:27:29 +01:00
Rémi Verschelde c8700f83a1
Merge pull request #23451 from akien-mga/world_to_map_precision
TileMap: Fix floor precision in world_to_map on tile borders
2018-11-06 22:21:37 +01:00
Rémi Verschelde 1e6537bcc8
Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536
Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06 22:13:19 +01:00
Kanabenki f221bbb387 Fix angular velocity property range in editor for ParticlesMaterial 2018-11-06 13:55:59 +01:00
K. S. Ernest (iFire) Lee 562d241b13 Fix creating a visual script virtual function after minimizing crashes #23536 2018-11-05 13:48:27 -08:00
Rémi Verschelde fcd761e889
Merge pull request #23519 from Rubonnek/remove-unnecessary-assignments
Removed unnecessary assignments
2018-11-05 09:05:03 +01:00
Wilson E. Alvarez 71df4caf8f
Removed unnecessary assignments 2018-11-04 22:19:30 -05:00
JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.

Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
Marcelo Fernandez ea43218bca Fix possible crash with VideoPlayer _mix_audio function 2018-11-02 13:33:20 -03:00
Rémi Verschelde b9232ce7a3 TileMap: Fix floor precision in world_to_map on tile borders
Fixes #23250, supersedes #23315.
2018-11-02 13:07:57 +01:00
Rémi Verschelde c025f526c8
Merge pull request #23436 from Toshiwoz/primitives_properties
fixed PrismMesh size property
2018-11-02 08:08:17 +01:00
Juan Linietsky 65e3ef705b
Merge pull request #21962 from YeldhamDev/switch_hover_submenu
Fix MenuButton hover switching not happening with submenus open
2018-11-01 17:01:51 -03:00
Rémi Verschelde b573bf8547
Merge pull request #23411 from RandomShaper/fix-same-layer-not-deterministic
Fix canvas stacking not deterministic on same layer
2018-11-01 19:31:09 +01:00
Juan Linietsky 1d301870ac
Merge pull request #23169 from ibrahn/dynamic-fontlist-lifetime
Moved dynamic font list from static to lifetime controlled by main.
2018-11-01 12:58:14 -03:00
Toshiwo b27b1a99a0 fixed issue with PrismMesh size, ignore for VS code .code-workspace 2018-11-01 10:21:16 -05:00
Rémi Verschelde aec8ea4f47
Merge pull request #22780 from samuelpedrajas/fix_texture_button_hovering
Fix hovering on toggled link and texture buttons
2018-11-01 11:22:34 +01:00
Rémi Verschelde 3f46295a76
Merge pull request #22925 from clayjohn/MeshDataToolError
Removed redundant error from MeshDataTool
2018-11-01 10:58:14 +01:00
Rémi Verschelde 200c2e7451
Merge pull request #23294 from gcardozo123/issue-23235-get-collision-exceptions
Add method get_collision_exceptions to PhysicsBody2D
2018-11-01 10:57:28 +01:00
Guilherme Recchi Cardozo 3fb2069d39 Add method get_collision_exceptions
Adding this method to PhysicsBody, PhysicsBody2D and
SoftBody. It returns a list of nodes included in
collision exceptions.

Fixes #23235, cheers!
2018-11-01 06:41:34 -03:00
Rémi Verschelde 629294e8f4
Merge pull request #23430 from AndreaCatania/pb_f
Fixed crash on delete physical bone
2018-11-01 09:58:48 +01:00
Andrea Catania 0a4ceb34d3 Fixed crash on delete physical bone 2018-11-01 09:46:46 +01:00
Pedro J. Estébanez cf8976de41 Fix canvas stacking not deterministic on same layer
Fixes #22687.
2018-10-30 21:53:00 +01:00
lupoDharkael f2f81d9703 Fix crash adding point to a Curve2D from the editor
Adding point to a Path2D with null Curve2D from the canvas was
causing a crash after trying to use a null object.
2018-10-30 14:45:37 +01:00
groud bdb5282ea0 Enhance the tilemap transform buttons 2018-10-30 14:43:52 +01:00
Juan Linietsky e647342140 Moved folding outside the resource files, now saved outside the project. 2018-10-29 16:37:09 -03:00
Rémi Verschelde db937abf72
Merge pull request #23360 from bojidar-bg/23178-fix-particles-animation
Fix particle frames being cut off
2018-10-29 10:41:49 +01:00
MrCdK b2bfcb53d6 Add backward looping support to AudioStreamSample (wav files) 2018-10-28 19:37:14 +01:00
Bojidar Marinov e4d316fcdc
Fix particle frames being cut off after 0de8309b2c
Fixes #23178
2018-10-28 20:19:46 +02:00
zhagsenkk 67ba4dc8cd Remove no longer necessary "raise_from_completion" in TextEdit
This is no longer needed to fix #1257 because the code-autocomplete hint stops
at the script editor’s edge now.
And #6690 will not arise because it is just caused by "raise_from_completion".

Fixes #22504 and fixes #16064.
2018-10-26 19:29:51 +02:00
FlamyAT 3d07a1c10f
Changed integer based drawing to floating numbers 2018-10-26 11:50:21 +02:00
Sean McCarthy 0ce185629d Fix "fill" justification in RichTextLabel to only affect lines that have automatically wrapped. 2018-10-25 16:19:15 -07:00
Rémi Verschelde 9de724f327
Merge pull request #23091 from aaronfranke/mingw-warnings
Fix some compile warnings for Windows from Linux
2018-10-25 15:09:11 +02:00
Rémi Verschelde 1169196f04
Merge pull request #22779 from Superwaitsum/LimitSettings
Limit several project settings
2018-10-25 11:38:06 +02:00
Superwaitsum e5041ad0f5 Add some limits on the Editor Settings 2018-10-24 19:46:33 -05:00
M. Huri b46ba24e3b Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
Rémi Verschelde bf957a414a
Merge pull request #23083 from Windfisch/pathfollow_configwarn
Add a configuration warning to [Oriented]PathFollow
2018-10-25 00:11:41 +02:00
Florian Jung d67c7487f2 Add a configuration warning to [Oriented]PathFollow
Will update OrientedPathFollows' configuration_warnings if the parent Path changes
2018-10-24 23:39:45 +02:00
Rémi Verschelde 8c37c1e98d
Merge pull request #22920 from DualMatrix/error_already_connect
Fixed error when duplicating a scene which has connection
2018-10-24 19:07:37 +02:00
Rémi Verschelde d42fd8fa79
Merge pull request #23256 from JFonS/fix_17989
Fix editor only lights
2018-10-24 17:39:20 +02:00
JFonS 99a097aff2 Fix editor only lights 2018-10-24 16:47:32 +02:00
lupoDharkael e19520e8fe ColorPicker: extend access to presets from gds 2018-10-24 01:07:33 +02:00
PouleyKetchoupp 68270964d4 Get surface material count in MeshInstance for scripts 2018-10-23 15:25:38 +02:00
M. Huri 90efe5be08 Fixed a typo, treshhold to threshold. 2018-10-23 03:46:16 +07:00
Rémi Verschelde 81c2ed61f6
Merge pull request #23196 from Paulb23/scene_tab_errors_issue_22890
Scene tabs closing and thumbnail errors, issue 22890
2018-10-21 18:08:31 +02:00
Paulb23 5c04535e10 Update Tab hover status when adding or removing tabs, issue 22890 2018-10-21 15:55:58 +01:00
Ibrahn Sahir 7bf54d2334 Initialise LineEdit clear_button_status.
Avoiding undefined behaviour and cleaning up Valgrind output.
2018-10-20 11:27:31 +01:00
Ibrahn Sahir 7d82bed4f4 Moved dynamic font list from static to lifetime controlled by main.
Means the list is destroyed before the OS object, allowing it the
opportunity to print an error if there are still dynamic font objects
hanging around.
2018-10-20 10:13:06 +01:00
Aaron Franke dc2e73499a Fix compile warnings for Windows from Linux
At least the ones I got when I compiled it using Mingw64 POSIX on Xubuntu 18.04. Plus use the Size2 of get_window_size() directly, rather than reconstructing it.
2018-10-19 09:11:14 -04:00
Rémi Verschelde bde3e884c7
Merge pull request #23138 from CakHuri/fix-disconect
Repaired mistyped of 'just_disconnected'.
2018-10-19 13:55:31 +02:00
M. Huri 596ba88869 Repaired mistyped of 'just_disconnected'. 2018-10-19 18:31:35 +07:00
Dualtagh Murray b902a2f2a7 Fixing warnings generated by MSVC
Fixes #22684.
2018-10-19 11:45:24 +02:00
David Sichma 6ec4da2e3b Fix inconsistency in KinematicBody
- moved new infinite_inertia argument of move_and_slide and
move_and_slide_with_snap in KinematicBody and KinematicBody2D to the
end if not already there. This makes the order of arguments consistent
and should keep projects from 3.0 compatible as this argument did not
exist in 3.0. Docs updated accordingly.
- renamed max_bounces to max_slides for consistency. Docs updated
accordingly.
- the argument infinite_inertia in test_move is now optional, as it is
in every other movement related method. This closes #22829.
2018-10-17 17:22:14 +02:00
Michael Alexsander Silva Dias cad9e4e692 Remove unnecessary "rings" variable from "draw_rings()" in StyleBox 2018-10-16 14:48:46 -03:00
Rémi Verschelde 47c0aff491
Merge pull request #22894 from OsamaElHariri/prevent-comment-indent
A colon ending a comment line no longer indents the next line
2018-10-16 14:47:33 +02:00
Rémi Verschelde b4dd1afa74
Merge pull request #22922 from mrcdk/fix_area_bus_override
Fixes Area and Area2D audio bus override
2018-10-16 14:46:01 +02:00
M. Huri 967831d9a0 [Docs] Fixed 'get_button_count's link and a typo related to 'button'. 2018-10-13 17:34:57 +07:00
Rémi Verschelde ebdb374d80
Merge pull request #22844 from samgreen/fix_gui_dragging_spam
Fix spam when dragging in the editor
2018-10-11 17:48:19 +02:00
clayjohn b6a23afa80 removed redundant error from meshdatatool 2018-10-10 22:42:14 -07:00
MrCdK 0e8c7f58db Fixes Area and Area2D audio bus override 2018-10-11 05:15:22 +02:00
DualMatrix 6afedaa498 Fixed error when duplicating a scene which has connection
Fixed error when duplicating a scene which has connection
2018-10-11 01:30:12 +02:00
OsamaElHariri 317f7c91a2 A colon ending a comment line no longer indents the next line 2018-10-10 00:36:12 +03:00
dennisseong 14c0b75b63 Fix richtextlabel meta links shouldn't open when swiping to scroll 2018-10-09 09:04:59 +09:00
Sam Green 24a339245f Swap condition to prevent spam in editor. 2018-10-08 11:05:20 -07:00
Juan Linietsky 328679fddd Ensure CPU particles do not process if not visible 2018-10-08 00:55:43 -03:00
Juan Linietsky 14494dddd0 Fixes to CPU particles for performance and avoiding NaNs. 2018-10-08 00:55:43 -03:00
Fabio Alessandrelli e355a8fc4c Fix crash in Tree when moving using Joypad 2018-10-07 16:22:04 +02:00
Rémi Verschelde 13892f2668
Merge pull request #22822 from godotengine/revert-16977-master
Revert "Created a new function named get_element in GridContainer. This funct…"
2018-10-07 11:19:55 +02:00
Rémi Verschelde ea65a1bbb3
Merge pull request #22712 from groud/fix_animation_finished_signal
Fixes AnimatedSprite2D animation_finished signal triggering too early
2018-10-07 11:17:14 +02:00
Rémi Verschelde bf6dcb9105
Merge pull request #22722 from akien-mga/fix-warnings
Fix more "may be used initialized" warnings from GCC 7
2018-10-07 11:07:13 +02:00
Rémi Verschelde 22181d0a3f
Merge pull request #22759 from AndreaCatania/pyfix
Some physics fixes for 3.1
2018-10-07 11:01:34 +02:00
Rémi Verschelde cb677e57c6
Revert "Created a new function named get_element in GridContainer. This funct…" 2018-10-07 10:32:34 +02:00
Aaron Franke 4f7b33cdcf Remove redundant "== false" code
Some of this code has been re-organized.
f
2018-10-06 16:20:41 -04:00
Aaron Franke 37386f112b Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
Rémi Verschelde dda6d80598
Merge pull request #22742 from YeldhamDev/textedit_margin_scroll
Fix TextEdit margin start spacing with two scrollbars
2018-10-06 13:32:08 +02:00
Samuel P cf2bdcbb3f fix hovering on toggled texture buttons
fix hovering on toggled link buttons
2018-10-06 13:06:06 +02:00
Rémi Verschelde d2043fad67
Merge pull request #22774 from kellams/master
Fix to scrolling, rounding error on max_v_scroll
2018-10-06 12:36:17 +02:00
Juan Linietsky f12cb82e0f Fixes to baker, restored xatlas and fixed bake options. 2018-10-05 19:00:32 -03:00
Kellam Spencer f51ce0f7b1 Fix to scrolling, rounding error on max_v_scroll 2018-10-05 16:50:49 -04:00
Andrea Catania 5328dcb7bb Improved trimesh stability 2018-10-05 15:15:54 +02:00
R. K 2ef29d35bd Fix to ColorPicker behaviour when entering html. 2018-10-05 13:04:23 +02:00
Michael Alexsander Silva Dias 8a64a44e0e Fix TextEdit margin start spacing with two scrollbars 2018-10-04 19:38:08 -03:00
DualMatrix 38d108aaa2 Added warning when setting autoplay of AnimationPlayer that's inside the tree.
Added warning when setting autoplay of AnimationPlayer that's inside the tree.
2018-10-05 00:09:53 +02:00
Rémi Verschelde 3e9740ac93 Fix more "may be used initialized" warnings from GCC 7
Fixes the following GCC 7 warnings:
```
core/cowdata.h:269:47: warning: 'alloc_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/error_macros.h:163:26: warning: 'nearest_point' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1579:5: warning: 'colormap_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1582:12: warning: 'size_height' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1590:23: warning: 'size_width' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:1599:29: warning: 'pixel_size' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:207:15: warning: 'tri_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/math/face3.cpp:209:15: warning: 'tri_min' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_scene_gles3.cpp:665:22: warning: 'best_used_frame' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:865:27: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/rasterizer_storage_gles3.cpp:980:29: warning: 'blit_target' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::frag_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::id' may be used uninitialized in this function [-Wmaybe-uninitialized]
drivers/gles3/shader_gles3.h:122:9: warning: '<anonymous>.ShaderGLES3::Version::vert_id' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/script_editor_plugin.cpp:1980:31: warning: 'se' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/scene_tree_dock.cpp:840:30: warning: 'new_node' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'a1' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4259:9: warning: 'lul' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4260:9: warning: 'a2' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4261:9: warning: 'a3' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4265:3: warning: 'enable_lin' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4294:3: warning: 'enable_ang' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'll' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/spatial_editor_gizmos.cpp:4311:34: warning: 'ul' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1655:47: warning: 'cone_dirs' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1656:73: warning: 'cone_weights' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cp' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/gui/texture_progress.cpp:181:6: warning: 'cq' may be used uninitialized in this function [-Wmaybe-uninitialized]
servers/physics/shape_sw.cpp:1056:19: warning: 'support_max' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-10-04 18:54:20 +02:00
Rémi Verschelde f48ee838e7 Fix GCC 8 warnings about potentially unitialized variables
Fixes the following GCC 8 warnings:
```
core/image.cpp:730:44: warning: 'mip1_weight' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:293:20: warning: 'mip2' may be used uninitialized in this function [-Wmaybe-uninitialized]
core/image.cpp:293:20: warning: 'mip1' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/audio_stream_preview.cpp:58:19: warning: 'vmax' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/audio_stream_preview.cpp:85:19: warning: 'vmin' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/editor_themes.cpp:306:53: warning: 'preset_contrast' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/animation_blend_space_2d_editor.cpp:459:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized]
editor/plugins/animation_blend_space_2d_editor.cpp:443:27: warning: 'prev_idx' may be used uninitialized in this function [-Wmaybe-uninitialized]
main/tests/test_oa_hash_map.cpp:57:29: warning: 'value' may be used uninitialized in this function [-Wmaybe-uninitialized]
modules/csg/csg.cpp:764:40: warning: 'max_angle' may be used uninitialized in this function [-Wmaybe-uninitialized]
modules/csg/csg_shape.cpp:1945:3: warning: 'face_count' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1593:8: warning: 'cone_aperture' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/3d/voxel_light_baker.cpp:1592:6: warning: 'cone_dir_count' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/animation/animation_blend_space_2d.cpp:471:8: warning: 'mind' may be used uninitialized in this function [-Wmaybe-uninitialized]

core/os/memory.cpp:94: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
core/os/memory.cpp:95: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
core/os/memory.cpp:98: warning: ignoring #pragma clang diagnostic [-Wunknown-pragmas]
```
2018-10-04 13:08:41 +02:00
groud 252d089e6f Fixes AnimatedSprite2D animation_finished signal triggering too early 2018-10-04 12:51:45 +02:00
karroffel a0f206aae8 fix enum cast warnings on clang 2018-10-04 09:17:59 +02:00
Rémi Verschelde 864772b900
Merge pull request #22643 from akerudesu/dynamic_font_fallback
Fix oversampling of DynamicFont fallback fonts
2018-10-03 20:34:52 +02:00
Juan Linietsky fdd6950fc1 Fix lightmap baking crash, may close some issues but I am not sure. 2018-10-03 14:58:33 -03:00
Rémi Verschelde 344a453bb8
Merge pull request #22681 from akien-mga/fix-warnings
Fix warnings on release builds and some MSVC warnings
2018-10-03 19:05:55 +02:00
Rémi Verschelde f7cb23f9e3
Merge pull request #22675 from DualMatrix/duplicate_err
Fixed error when duplicating node with signal from editor.
2018-10-03 18:07:13 +02:00
Rémi Verschelde dec20a987b Fix some warnings raised by MSVC 2017
Disabled signed/unsigned warnings like for GCC/Clang
(warning C4018: '>=': signed/unsigned mismatch).

Fixes the following MSVC 2017 warnings:
```
core\image.cpp(999): warning C4804: '>': unsafe use of type 'bool' in operation

core\io\compression.cpp(178): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
editor\doc\doc_dump.cpp(226): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
scene/resources/material.h(289): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
scene/resources/material.h(298): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)

editor\editor_themes.cpp(379): warning C4805: '==': unsafe mix of type 'int' and type 'bool' in operation
```
2018-10-03 17:34:56 +02:00
Rémi Verschelde 95131e6f23 Fix warnings on release builds (not DEBUG_ENABLED)
Fixes the following Clang 5 warnings:
```
modules/bmp/image_loader_bmp.cpp:46:60: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
modules/bmp/image_loader_bmp.cpp:48:61: warning: comparison of unsigned expression < 0 is always false [-Wtautological-compare]
drivers/png/image_loader_png.cpp:231:20: warning: comparison of unsigned expression >= 0 is always true [-Wtautological-compare]
scene/gui/graph_edit.cpp:1045:8: warning: comparison of constant 0 with expression of type 'bool' is always false [-Wtautological-constant-out-of-range-compare]

core/class_db.cpp:812:13: warning: unused variable 'check' [-Wunused-variable]
core/io/file_access_pack.cpp:172:11: warning: unused variable 'ver_rev' [-Wunused-variable]
core/math/bsp_tree.cpp:195:13: warning: unused variable 'plane' [-Wunused-variable]
core/math/bsp_tree.cpp:168:6: warning: unused variable 'plane_count' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:685:10: warning: unused variable 'ok' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:706:10: warning: unused variable 'ok' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:755:19: warning: unused variable 'var_type' [-Wunused-variable]
modules/gdscript/gdscript_function.cpp:1306:12: warning: unused variable 'err' [-Wunused-variable]

modules/gdscript/gdscript_function.cpp:158:15: warning: unused function '_get_var_type' [-Wunused-function]
modules/gdscript/gdscript_parser.cpp:750:20: warning: unused variable 'lv' [-Wunused-variable]
modules/gdscript/gdscript_parser.cpp:59:15: warning: unused function '_find_function_name' [-Wunused-function]
scene/main/node.cpp:2489:13: warning: unused function '_Node_debug_sn' [-Wunused-function]
```
2018-10-03 17:34:55 +02:00
Akeru 81fa121909 Fix fallback font oversampling. 2018-10-03 17:25:28 +02:00
DualMatrix cb9559350f Fixed error when duplicating node from editor.
Fixed error when duplicating node from editor.
2018-10-03 14:59:16 +02:00
Hugo Locurcio 9c1d4f9da2
Use more subtle indentation guides in the script editor 2018-10-03 00:00:25 +02:00
Rémi Verschelde 8c9c1d6882
Merge pull request #21436 from CptPotato/tonemap-fixes
tonemapping fixes
2018-10-02 15:42:15 +02:00
Juan Linietsky bad991ea83 Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL debugging on Android export. 2018-10-02 10:00:15 -03:00
Rémi Verschelde 0b73a9e403
Merge pull request #22618 from akien-mga/fix-warnings
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-…
2018-10-02 14:32:06 +02:00
Rémi Verschelde 0f4c30fb71
Merge pull request #22531 from DualMatrix/path_missing_video_memory
Made Debugger's Video Memory tab show correct resource paths.
2018-10-02 13:53:28 +02:00
Rémi Verschelde c026e3957a Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
Fixes the following Clang 7 warnings:
```
editor/editor_help.h:123:7: warning: 'EditorHelpIndex::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/editor_help.h:95:7: warning: 'EditorHelpSearch::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/editor_help.h:96:7: warning: 'EditorHelpSearch::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/plugins/curve_editor_plugin.h:141:15: warning: 'CurvePreviewGenerator::generate' hides overloaded virtual function [-Woverloaded-virtual]
editor/plugins/script_editor_plugin.h:70:7: warning: 'ScriptEditorQuickOpen::popup' hides overloaded virtual function [-Woverloaded-virtual]
editor/quick_open.h:69:7: warning: 'EditorQuickOpen::popup' hides overloaded virtual function [-Woverloaded-virtual]
main/tests/test_io.cpp:53:15: warning: 'TestIO::TestMainLoop::input_event' hides overloaded virtual function [-Woverloaded-virtual]
servers/audio/effects/audio_effect_record.h:69:15: warning: 'AudioEffectRecordInstance::process_silence' hides overloaded virtual function [-Woverloaded-virtual]

core/os/memory.h:119:2: warning: destructor called on non-final 'ContextGL_X11' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'EditorScriptCodeCompletionCache' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'Engine' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'PhysicalBone::JointData' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'VisualServerScene' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
core/os/memory.h:119:2: warning: destructor called on non-final 'VisualServerViewport' that has virtual functions but non-virtual destructor [-Wdelete-non-virtual-dtor]
```
2018-10-02 13:40:17 +02:00
Rémi Verschelde 3c173ebca4
Merge pull request #21395 from mrcdk/spin_box_expose_align
Expose the align property of the SpinBox's LineEdit control
2018-10-02 10:36:20 +02:00
Rémi Verschelde 08a24698eb
Merge pull request #22062 from Leytak/patch-1
Discard button pressing flags on disable
2018-10-02 09:49:17 +02:00
Rémi Verschelde fb5cbf2d30
Merge pull request #22402 from DualMatrix/colorpicker_presets
Made ColorPicker save it's presets while in editor.
2018-10-02 09:24:33 +02:00
Rémi Verschelde b1b625f4f5 Fix various Clang 7 warnings about unused stuff
Namely:
[-Wunneeded-internal-declaration]
[-Wunused-comparison]
[-Wunused-const-variable]
[-Wunused-function]
[-Wunused-private-fields]

Fixes the following Clang 7 warnings:
```
editor/plugins/script_editor_plugin.cpp:1417:20: warning: function '_find_node_with_script' is not needed and will not be emitted [-Wunneeded-internal-declaration]
editor/scene_tree_dock.cpp:1859:14: warning: function '_find_last_visible' is not needed and will not be emitted [-Wunneeded-internal-declaration]

modules/gdscript/gdscript_parser.cpp:7838:19: warning: equality comparison result unused [-Wunused-comparison]

scene/resources/mesh.cpp:549:35: warning: unused variable '_array_types' [-Wunused-const-variable]
scene/resources/mesh.cpp:563:18: warning: unused variable '_format_translate' [-Wunused-const-variable]

drivers/gles3/rasterizer_scene_gles3.cpp:54:28: warning: unused function 'store_transform2d' [-Wunused-function]

core/io/file_access_network.h:50:6: warning: private field 'ml' is not used [-Wunused-private-field]
core/io/file_access_zip.h:93:14: warning: private field 'archive' is not used [-Wunused-private-field]
core/io/resource_format_binary.h:122:6: warning: private field 'bin_meta_idx' is not used [-Wunused-private-field]
core/message_queue.h:47:9: warning: private field 'mutex' is not used [-Wunused-private-field]
main/tests/test_gui.cpp:63:11: warning: private field 'control' is not used [-Wunused-private-field]
modules/gdscript/gdscript_parser.h:558:7: warning: private field 'completion_static' is not used [-Wunused-private-field]
platform/x11/os_x11.h:148:11: warning: private field 'ip_unix' is not used [-Wunused-private-field]
platform/x11/os_x11.h:180:7: warning: private field 'net_wm_icon' is not used [-Wunused-private-field]
platform/x11/os_x11.h:189:6: warning: private field 'audio_driver_index' is not used [-Wunused-private-field]
platform/x11/os_x11.h:190:15: warning: private field 'capture_idle' is not used [-Wunused-private-field]
servers/physics/body_pair_sw.h:79:6: warning: private field 'cc' is not used [-Wunused-private-field]
servers/visual/visual_server_raster.h:62:7: warning: private field 'draw_extra_frame' is not used [-Wunused-private-field]
```
2018-10-01 17:32:12 +02:00
Rémi Verschelde 686f6ff279 Fix mismatched class/struct definition warnings [-Wmismatched-tags]
Fixes the following Clang 7 warnings:
```
core/object.cpp:44:1: warning: '_ObjectDebugLock' defined as a struct here but previously declared as a class [-Wmismatched-tags]
core/variant_call.cpp:43:1: warning: '_VariantCall' defined as a struct here but previously declared as a class [-Wmismatched-tags]
drivers/gles3/rasterizer_storage_gles3.h:765:2: warning: 'MultiMesh' defined as a struct here but previously declared as a class [-Wmismatched-tags]
editor/editor_node.h:794:1: warning: 'EditorProgress' defined as a struct here but previously declared as a class [-Wmismatched-tags]
modules/bullet/rigid_body_bullet.h:230:17: warning: class 'KinematicUtilities' was previously declared as a struct [-Wmismatched-tags]
modules/bullet/space_bullet.h:60:1: warning: class 'btSoftBodyWorldInfo' was previously declared as a struct [-Wmismatched-tags]
scene/resources/world_2d.cpp:40:1: warning: 'SpatialIndexer2D' defined as a struct here but previously declared as a class [-Wmismatched-tags]
scene/resources/world.cpp:39:1: warning: 'SpatialIndexer' defined as a struct here but previously declared as a class [-Wmismatched-tags]
servers/audio/reverb_sw.cpp:60:1: warning: 'ReverbParamsSW' defined as a struct here but previously declared as a class [-Wmismatched-tags]
thirdparty/bullet/BulletSoftBody/btSoftBody.h:43:1: warning: 'btSoftBodyWorldInfo' defined as a struct here but previously declared as a class [-Wmismatched-tags]
```
2018-10-01 17:02:47 +02:00
Rémi Verschelde 01e1c6e8b6
Merge pull request #22560 from lupoDharkael/clipboard
TextEdit: prevent the copy of an empty string
2018-09-30 22:49:45 +02:00
Rémi Verschelde b3c3fe29d1
Merge pull request #22543 from slapin/meshdatatool_fix
MeshDataTool memory corruption fix
2018-09-30 22:46:26 +02:00
lupoDharkael f5f948210c TextEdit: prevent the copy of an empty string 2018-09-30 17:17:29 +02:00
Juan Linietsky 3333166b07 Many more GLES2 fixes 2018-09-29 19:17:52 -03:00
Rémi Verschelde 0378a9ba80
Merge pull request #22520 from akien-mga/fix-warnings
Fix warning about functions defined but not used [-Wunused-function]
2018-09-29 23:51:17 +02:00
Sergey Lapin e50d56b4c6 MeshDataTool memory corruption fix
Fix for incorrect types used in MeshDataTool for bones and weights.

If your mesh contains these memory accesses get OOB and might crash
the application

Closes #21713
2018-09-30 00:23:08 +03:00
Rémi Verschelde 0eff2efe33
Merge pull request #22540 from Paulb23/fold_blank_lines_issue_15689
Fix code folding taking into account empty lines, issue 15689
2018-09-29 22:54:03 +02:00
Rémi Verschelde 62ecb44035 Fix warning about functions defined but not used [-Wunused-function]
Fixes the following GCC 5 warnings:
```
core/io/zip_io.h:128:26: warning: 'zlib_filefunc_def zipio_create_io_from_file(FileAccess**)' defined but not used [-Wunused-function]
core/script_debugger_remote.cpp:110:17: warning: 'ObjectID safe_get_instance_id(const Variant&)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:103:12: warning: 'int _socket_create(IP::Type&, int, int)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:45:15: warning: 'size_t _set_sockaddr(sockaddr_storage*, const IP_Address&, int, IP::Type)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:76:15: warning: 'size_t _set_listen_sockaddr(sockaddr_storage*, int, IP::Type, IP_Address)' defined but not used [-Wunused-function]
editor/editor_fonts.cpp:40:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
editor/editor_themes.cpp:85:26: warning: 'Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat>, Color)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:493:13: warning: 'void _generate_normals(const PoolVector<int>&, const PoolVector<Vector3>&, PoolVector<Vector3>&)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:524:13: warning: 'void _generate_tangents_and_binormals(const PoolVector<int>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, PoolVector<float>&)' defined but not used [-Wunused-function]
editor/pvrtc_compress.cpp:118:13: warning: 'void _compress_etc(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:89:13: warning: 'void _decompress_etc1(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:93:13: warning: 'void _decompress_etc2(Image*)' defined but not used [-Wunused-function]
modules/gdscript/editor/gdscript_highlighter.cpp:46:13: warning: 'bool _is_whitespace(CharType)' defined but not used [-Wunused-function]
scene/2d/cpu_particles_2d.cpp:510:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/3d/cpu_particles.cpp:474:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:123:20: warning: 'Ref<Shader> make_shader(const char*, const char*, const char*)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:130:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
```

Had to split `core/io/zip_io.h` into header and .cpp file without 'static' keyword.

Not fixed yet (static definition in header used in some files but not all):
```
modules/websocket/lws_helper.h:111:13: warning: 'void _lws_make_protocols(void*, int (*)(lws*, lws_callback_reasons, void*, void*, size_t), PoolVector<String>, _LWSRef**)' defined but not used [-Wunused-function]
```

Also fixed a couple other warnings missed in previous commits.
2018-09-29 22:26:12 +02:00
Paulb23 f08eead3a2 Fix code folding taking into account empty lines, issue 15689 2018-09-29 18:08:56 +01:00
Juan Linietsky 0de8309b2c Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. 2018-09-29 13:49:34 -03:00
DualMatrix 8f89e2b490 Made Debugger's Video Memory tab show correct resource paths.
Made Debugger's Video Memory tab show correct resource paths.

The Icons are still missing but that is due to the get_icon(type, "EditorIcons") for type = "Texture" being missing. Adding that icon would fix it.
2018-09-29 13:40:29 +02:00
Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2
-Added hint to not show some properties when running on low end gfx
2018-09-28 20:33:18 -03:00
Rémi Verschelde 2091f20443 Fix warnings about wrong member initialization order [-Wreorder]
Fixes the following GCC 5 warnings:
```
core/object.h:193:11: warning: 'MethodInfo::flags' will be initialized after [-Wreorder]
core/object.h:192:15: warning:   'PropertyInfo MethodInfo::return_val' [-Wreorder]
core/object.cpp:278:1: warning:   when initialized here [-Wreorder]
core/script_debugger_remote.h:97:6: warning: 'ScriptDebuggerRemote::max_cps' will be initialized after [-Wreorder]
core/script_debugger_remote.h:91:6: warning:   'int ScriptDebuggerRemote::max_messages_per_frame' [-Wreorder]
core/script_debugger_remote.cpp:1086:1: warning:   when initialized here [-Wreorder]
core/script_debugger_remote.h:98:6: warning: 'ScriptDebuggerRemote::char_count' will be initialized after [-Wreorder]
core/script_debugger_remote.h:92:6: warning:   'int ScriptDebuggerRemote::n_messages_dropped' [-Wreorder]
core/script_debugger_remote.cpp:1086:1: warning:   when initialized here [-Wreorder]
modules/bullet/area_bullet.h:102:7: warning: 'AreaBullet::isScratched' will be initialized after [-Wreorder]
modules/bullet/area_bullet.h:92:39: warning:   'PhysicsServer::AreaSpaceOverrideMode AreaBullet::spOv_mode' [-Wreorder]
modules/bullet/area_bullet.cpp:46:1: warning:   when initialized here [-Wreorder]
modules/bullet/collision_object_bullet.h:127:15: warning: 'CollisionObjectBullet::space' will be initialized after [-Wreorder]
modules/bullet/collision_object_bullet.h:117:7: warning:   'CollisionObjectBullet::Type CollisionObjectBullet::type' [-Wreorder]
modules/bullet/collision_object_bullet.cpp:67:1: warning:   when initialized here [-Wreorder]
modules/bullet/godot_ray_world_algorithm.h:48:7: warning: 'GodotRayWorldAlgorithm::m_ownManifol1d' will be initialized after [-Wreorder]
modules/bullet/godot_ray_world_algorithm.h:46:33: warning:   'const btDiscreteDynamicsWorld* GodotRayWorldAlgorithm::m_world' [-Wreorder]
modules/bullet/godot_ray_world_algorithm.cpp:50:1: warning:   when initialized here [-Wreorder]
modules/bullet/godot_result_callbacks.h:91:18: warning: 'GodotAllConvexResultCallback::m_exclude' will be initialized after [-Wreorder]
modules/bullet/godot_result_callbacks.h:89:6: warning:   'int GodotAllConvexResultCallback::m_resultMax' [-Wreorder]
modules/bullet/godot_result_callbacks.h:93:2: warning:   when initialized here [-Wreorder]
modules/bullet/godot_result_callbacks.h:142:18: warning: 'GodotAllContactResultCallback::m_exclude' will be initialized after [-Wreorder]
modules/bullet/godot_result_callbacks.h:140:6: warning:   'int GodotAllContactResultCallback::m_resultMax' [-Wreorder]
modules/bullet/godot_result_callbacks.h:147:2: warning:   when initialized here [-Wreorder]
modules/bullet/godot_result_callbacks.h:168:18: warning: 'GodotContactPairContactResultCallback::m_exclude' will be initialized after [-Wreorder]
modules/bullet/godot_result_callbacks.h:166:6: warning:   'int GodotContactPairContactResultCallback::m_resultMax' [-Wreorder]
modules/bullet/godot_result_callbacks.h:173:2: warning:   when initialized here [-Wreorder]
modules/bullet/godot_result_callbacks.h:195:18: warning: 'GodotRestInfoContactResultCallback::m_exclude' will be initialized after [-Wreorder]
modules/bullet/godot_result_callbacks.h:191:7: warning:   'bool GodotRestInfoContactResultCallback::m_collided' [-Wreorder]
modules/bullet/godot_result_callbacks.h:199:2: warning:   when initialized here [-Wreorder]
modules/bullet/rigid_body_bullet.h:200:9: warning: 'RigidBodyBullet::gravity_scale' will be initialized after [-Wreorder]
modules/bullet/rigid_body_bullet.h:199:9: warning:   'real_t RigidBodyBullet::mass' [-Wreorder]
modules/bullet/rigid_body_bullet.cpp:258:1: warning:   when initialized here [-Wreorder]
modules/bullet/rigid_body_bullet.h:222:28: warning: 'RigidBodyBullet::force_integration_callback' will be initialized after [-Wreorder]
modules/bullet/rigid_body_bullet.h:219:7: warning:   'bool RigidBodyBullet::isTransformChanged' [-Wreorder]
modules/bullet/rigid_body_bullet.cpp:258:1: warning:   when initialized here [-Wreorder]
modules/bullet/rigid_body_bullet.h:220:7: warning: 'RigidBodyBullet::previousActiveState' will be initialized after [-Wreorder]
modules/bullet/rigid_body_bullet.h:208:6: warning:   'int RigidBodyBullet::maxCollisionsDetection' [-Wreorder]
modules/bullet/rigid_body_bullet.cpp:258:1: warning:   when initialized here [-Wreorder]
modules/bullet/soft_body_bullet.h:69:9: warning: 'SoftBodyBullet::total_mass' will be initialized after [-Wreorder]
modules/bullet/soft_body_bullet.h:68:6: warning:   'int SoftBodyBullet::simulation_precision' [-Wreorder]
modules/bullet/soft_body_bullet.cpp:38:1: warning:   when initialized here [-Wreorder]
modules/bullet/soft_body_bullet.h:76:9: warning: 'SoftBodyBullet::drag_coefficient' will be initialized after [-Wreorder]
modules/bullet/soft_body_bullet.h:61:14: warning:   'btSoftBody* SoftBodyBullet::bt_soft_body' [-Wreorder]
modules/bullet/soft_body_bullet.cpp:38:1: warning:   when initialized here [-Wreorder]
modules/bullet/space_bullet.h:97:22: warning: 'SpaceBullet::solver' will be initialized after [-Wreorder]
modules/bullet/space_bullet.h:95:35: warning:   'btDefaultCollisionConfiguration* SpaceBullet::collisionConfiguration' [-Wreorder]
modules/bullet/space_bullet.cpp:333:1: warning:   when initialized here [-Wreorder]
modules/bullet/space_bullet.h:101:23: warning: 'SpaceBullet::soft_body_world_info' will be initialized after [-Wreorder]
modules/bullet/space_bullet.h:99:23: warning:   'btGhostPairCallback* SpaceBullet::ghostPairCallback' [-Wreorder]
modules/bullet/space_bullet.cpp:333:1: warning:   when initialized here [-Wreorder]
modules/gdnative/nativescript/nativescript.h:79:13: warning: 'NativeScriptDesc::base_native_type' will be initialized after [-Wreorder]
modules/gdnative/nativescript/nativescript.h:73:9: warning:   'String NativeScriptDesc::documentation' [-Wreorder]
modules/gdnative/nativescript/nativescript.h:88:9: warning:   when initialized here [-Wreorder]
modules/gdscript/gdscript.h:296:6: warning: 'GDScriptWarning::line' will be initialized after [-Wreorder]
modules/gdscript/gdscript.h:294:4: warning:   'GDScriptWarning::Code GDScriptWarning::code' [-Wreorder]
modules/gdscript/gdscript.h:303:2: warning:   when initialized here [-Wreorder]
scene/3d/physics_body.h:544:7: warning: 'PhysicalBone::simulate_physics' will be initialized after [-Wreorder]
scene/3d/physics_body.h:543:7: warning:   'bool PhysicalBone::_internal_static_body' [-Wreorder]
scene/3d/physics_body.cpp:2502:1: warning:   when initialized here [-Wreorder]
scene/3d/physics_body.h:546:6: warning: 'PhysicalBone::bone_id' will be initialized after [-Wreorder]
scene/3d/physics_body.h:539:12: warning:   'Skeleton* PhysicalBone::parent_skeleton' [-Wreorder]
scene/3d/physics_body.cpp:2502:1: warning:   when initialized here [-Wreorder]
scene/3d/spring_arm.h:44:11: warning: 'SpringArm::mask' will be initialized after [-Wreorder]
scene/3d/spring_arm.h:43:8: warning:   'float SpringArm::current_spring_length' [-Wreorder]
scene/3d/spring_arm.cpp:37:1: warning:   when initialized here [-Wreorder]
scene/animation/skeleton_ik.h:159:11: warning: 'SkeletonIK::target_node_override' will be initialized after [-Wreorder]
scene/animation/skeleton_ik.h:152:7: warning:   'bool SkeletonIK::use_magnet' [-Wreorder]
scene/animation/skeleton_ik.cpp:418:1: warning:   when initialized here [-Wreorder]
scene/resources/tile_set.h:84:9: warning: 'TileSet::AutotileData::size' will be initialized after [-Wreorder]
scene/resources/tile_set.h:83:7: warning:   'int TileSet::AutotileData::spacing' [-Wreorder]
scene/resources/tile_set.h:92:12: warning:   when initialized here [-Wreorder]
scene/resources/tile_set.h:115:12: warning: 'TileSet::TileData::tile_mode' will be initialized after [-Wreorder]
scene/resources/tile_set.h:114:9: warning:   'Color TileSet::TileData::modulate' [-Wreorder]
scene/resources/tile_set.h:120:12: warning:   when initialized here [-Wreorder]
servers/physics/body_sw.h:84:19: warning: 'BodySW::direct_state_query_list' will be initialized after [-Wreorder]
servers/physics/body_sw.h:57:11: warning:   'uint16_t BodySW::locked_axis' [-Wreorder]
servers/physics/body_sw.cpp:756:1: warning:   when initialized here [-Wreorder]
```

Nothing really relevant for us, but it's not a bad consistency
improvement anyway so worth taking.
2018-09-28 17:30:28 +02:00
Rémi Verschelde 82f2674e8d Move Penner easing equations to thirdparty/misc
It was Godot-ified and integrated into Tween originally (#628)
without mention that it was thirdparty code, but it's actually
derived from https://github.com/jesusgollonet/ofpennereasing.

It's also very bad quality code and should be replaced by a better,
properly-maintained library of easing equations.
2018-09-28 16:01:26 +02:00
Rémi Verschelde 3a2ca68af3 SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs,
Export should only be used when exporting *new* objects.
2018-09-28 14:07:39 +02:00
Rémi Verschelde c45ef38004
Merge pull request #22384 from DualMatrix/hover_pressed
Added hover_pressed style to CheckBox and CheckButton
2018-09-28 10:54:02 +02:00
Rémi Verschelde 28c6837219
Merge pull request #22381 from DualMatrix/range_exp_warning
Added warning when min_value of range <= 0 while exp_edit is true.
2018-09-28 10:53:24 +02:00
Rémi Verschelde a5017f925f
Merge pull request #22405 from DualMatrix/better_step
Fixed step value not being respected for ranges in some cases.
2018-09-28 10:38:33 +02:00
Rémi Verschelde c7e646c30a
Merge pull request #22447 from akien-mga/fix-warnings-Wswitch
Fix warnings about unhandled enum value in switch [-Wswitch]
2018-09-28 09:47:29 +02:00
elasota 9cf689183d Fix some wchar_t truncations 2018-09-28 00:31:15 -04:00
Rémi Verschelde 7b081a7fc8 Fix warnings about unhandled enum value in switch [-Wswitch]
Fixes GCC 5 warnings of the form:

core/io/http_client.cpp:288:9: warning: enumeration value 'STATUS_SSL_HANDSHAKE_ERROR' not handled in switch [-Wswitch]
core/io/marshalls.cpp:806:9: warning: enumeration value 'AABB' not handled in switch [-Wswitch]

Those can be trivial cases where adding a default fallback is the solution,
or more complex issues/hidden bugs where missed values are actually meant
to be handled.
2018-09-27 18:34:30 +02:00
Rémi Verschelde cdc411fd54 Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more
Fixes the following GCC 5 warnings:
```
core/os/file_access.cpp:49:19: warning: the address of 'FileAccess::create_func' will always evaluate as 'true' [-Waddress]
servers/audio_server.cpp:192:70: warning: comparison with string literal results in unspecified behaviour [-Waddress]

drivers/gles2/rasterizer_storage_gles2.cpp:4095:90: warning: NULL used in arithmetic [-Wpointer-arith]

modules/gdnative/register_types.cpp:237:3: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
platform/android/export/export.cpp:207:1: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]

modules/gdscript/gdscript.h:150:67: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:119:56: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:123:56: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:127:50: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:131:52: warning: returning reference to temporary [-Wreturn-local-addr]

editor/plugins/skeleton_editor_plugin.cpp:34:36: warning: extra tokens at end of #include directive
modules/bullet/bullet_types_converter.cpp:31:9: warning: #pragma once in main file

editor/import/editor_scene_importer_gltf.cpp:1996:51: warning: name lookup of 'i' changed
modules/visual_script/visual_script_property_selector.cpp:402:45: warning: name lookup of 'E' changed
scene/gui/tree.cpp:1268:25: warning: name lookup of 'i' changed
scene/resources/visual_shader.cpp:808:32: warning: name lookup of 'i' changed
```
2018-09-27 16:33:52 +02:00
Rémi Verschelde d95bbb8922 Fix warnings about set but unused variables [-Wunused-but-set-variable]
Fixes the following GCC 5 warnings:
```
drivers/gles2/rasterizer_canvas_gles2.cpp:814:8: warning: variable 'rt_size' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:2270:11: warning: variable 'vp_height' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:2673:22: warning: variable 'e' set but not used [-Wunused-but-set-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:715:7: warning: variable 'no_cull' set but not used [-Wunused-but-set-variable]
drivers/gles2/shader_gles2.cpp:693:14: warning: variable 'cc' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_canvas_gles3.cpp:1226:8: warning: variable 'rt_size' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_scene_gles3.cpp:3039:10: warning: variable 'contrib' set but not used [-Wunused-but-set-variable]
drivers/gles3/rasterizer_scene_gles3.cpp:4504:32: warning: variable 'vp_height' set but not used [-Wunused-but-set-variable]
editor/editor_inspector.cpp:272:9: warning: variable 'guide_color' set but not used [-Wunused-but-set-variable]
editor/editor_themes.cpp:1067:14: warning: variable 'alpha3' set but not used [-Wunused-but-set-variable]
editor/editor_themes.cpp:263:8: warning: variable 'script_bg_color' set but not used [-Wunused-but-set-variable]
editor/plugins/collision_shape_2d_editor_plugin.cpp:326:11: warning: variable 'cpoint' set but not used [-Wunused-but-set-variable]
editor/plugins/mesh_editor_plugin.cpp:72:9: warning: variable 'size' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:471:12: warning: variable 'mpos' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:89:8: warning: variable 'basetype_color' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:90:8: warning: variable 'type_color' set but not used [-Wunused-but-set-variable]
editor/plugins/shader_editor_plugin.cpp:92:8: warning: variable 'string_color' set but not used [-Wunused-but-set-variable]
modules/visual_script/visual_script_editor.cpp:2521:7: warning: variable 'seq_connect' set but not used [-Wunused-but-set-variable]
platform/android/export/export.cpp:580:12: warning: variable 'styles_count' set but not used [-Wunused-but-set-variable]
platform/android/export/export.cpp:584:12: warning: variable 'styles_offset' set but not used [-Wunused-but-set-variable]
platform/osx/export/export.cpp:464:9: warning: variable 'zerr' set but not used [-Wunused-but-set-variable]
scene/2d/tile_map.cpp:260:10: warning: variable 'tcenter' set but not used [-Wunused-but-set-variable]
scene/3d/light.cpp:166:7: warning: variable 'editor_ok' set but not used [-Wunused-but-set-variable]
scene/3d/navigation.cpp:566:11: warning: variable 'closest_navmesh' set but not used [-Wunused-but-set-variable]
scene/gui/rich_text_label.cpp:869:8: warning: variable 'size' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:705:14: warning: variable 'xform' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:706:8: warning: variable 'ss' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:726:14: warning: variable 'xform' set but not used [-Wunused-but-set-variable]
scene/main/viewport.cpp:727:8: warning: variable 'ss' set but not used [-Wunused-but-set-variable]
scene/resources/material.cpp:430:7: warning: variable 'using_world' set but not used [-Wunused-but-set-variable]
servers/visual/shader_language.cpp:2026:7: warning: variable 'all_const' set but not used [-Wunused-but-set-variable]
servers/visual/visual_server_scene.cpp:1383:28: warning: variable 'z_max_cam' set but not used [-Wunused-but-set-variable]
```

Also fixes two [-Wunused-value] warnings:
```
scene/gui/text_edit.cpp:4405:20: warning: statement has no effect [-Wunused-value]
servers/visual/visual_server_scene.cpp:905:48: warning: value computed is not used [-Wunused-value]
```

Some of those are bugs and need further work, they are identified with
`// FIXME` comments.
2018-09-27 16:25:24 +02:00
Rémi Verschelde cda5b0bfe1 Fix warnings about unused variables [-Wunused-variable]
Fixes the following GCC 5 warnings:
```
drivers/gles2/rasterizer_scene_gles2.cpp:1139:15: warning: unused variable 'offset' [-Wunused-variable]
drivers/gles2/rasterizer_scene_gles2.cpp:1205:39: warning: unused variable 'multi_mesh' [-Wunused-variable]
drivers/gles2/rasterizer_storage_gles2.cpp:359:7: warning: unused variable 'srgb' [-Wunused-variable]
drivers/gles2/shader_gles2.cpp:1016:45: warning: unused variable 'texture_hints' [-Wunused-variable]
editor/animation_track_editor.cpp:776:9: warning: unused variable 'keys_to' [-Wunused-variable]
editor/editor_inspector.cpp:273:7: warning: unused variable 'vs_height' [-Wunused-variable]
editor/editor_themes.cpp:202:10: warning: unused variable 'begin_time' [-Wunused-variable]
editor/editor_themes.cpp:239:10: warning: unused variable 'end_time' [-Wunused-variable]
editor/plugins/animation_blend_tree_editor_plugin.cpp:726:17: warning: unused variable 'an' [-Wunused-variable]
editor/plugins/script_text_editor.cpp:1278:8: warning: unused variable 'fold_state' [-Wunused-variable]
main/main.cpp:132:13: warning: 'use_vsync' defined but not used [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:231:8: warning: unused variable 'y_end' [-Wunused-variable]
modules/cvtt/image_compress_cvtt.cpp:311:6: warning: unused variable 'shift' [-Wunused-variable]
modules/gdscript/gdscript_editor.cpp:58:7: warning: unused variable 'th' [-Wunused-variable]
modules/gridmap/grid_map.cpp:1084:6: warning: unused variable 'ofs' [-Wunused-variable]
modules/theora/video_stream_theora.cpp:442:9: warning: unused variable 'tr' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2606:6: warning: unused variable 'count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2829:6: warning: unused variable 'seq_count' [-Wunused-variable]
modules/visual_script/visual_script_editor.cpp:2844:24: warning: unused variable 'vnode_function' [-Wunused-variable]
modules/websocket/lws_peer.cpp:122:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:135:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:63:12: warning: unused variable 'peer_data' [-Wunused-variable]
modules/websocket/lws_peer.cpp:91:12: warning: unused variable 'peer_data' [-Wunused-variable]
platform/android/export/export.cpp:763:16: warning: unused variable 'node_size' [-Wunused-variable]
scene/gui/rich_text_label.cpp:850:10: warning: unused variable 'x_ofs' [-Wunused-variable]
scene/gui/text_edit.cpp:653:8: warning: unused variable 'tab_w' [-Wunused-variable]
scene/resources/bit_mask.cpp:186:6: warning: unused variable 'i' [-Wunused-variable]
scene/resources/mesh.cpp:549:20: warning: '_array_name' defined but not used [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:107:10: warning: unused variable 'v2' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:108:10: warning: unused variable 'v3' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:109:10: warning: unused variable 'v4' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:110:10: warning: unused variable 'v5' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:111:10: warning: unused variable 'v0n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:112:10: warning: unused variable 'v1n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:113:10: warning: unused variable 'v2n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:114:10: warning: unused variable 'v3n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:115:10: warning: unused variable 'v4n' [-Wunused-variable]
servers/audio/audio_rb_resampler.cpp:116:10: warning: unused variable 'v5n' [-Wunused-variable]
servers/visual/default_mouse_cursor.xpm:2:21: warning: 'default_mouse_cursor_xpm' defined but not used [-Wunused-variable]
```
2018-09-27 16:25:24 +02:00
Rémi Verschelde e5bbcb8bcf Fix warnings for comparison between signed and unsigned integers [-Wsign-compare]
Also turn off -Wsign-compare warnings in the future, we do not consider them important.

Fixes the following GCC 5 warnings:
```
core/node_path.cpp:279:24: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
core/oa_hash_map.h:169:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
core/oa_hash_map.h:314:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/gles2/shader_gles2.cpp:985:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/gles3/rasterizer_storage_gles3.cpp:1075:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/pulseaudio/audio_driver_pulseaudio.cpp:343:34: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/editor_plugin.cpp:525:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/editor_properties_array_dict.cpp:747:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/plugins/spatial_editor_plugin.cpp:2078:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/plugins/spatial_editor_plugin.cpp:4096:27: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
editor/plugins/sprite_editor_plugin.cpp💯20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/cvtt/image_compress_cvtt.cpp:122:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/cvtt/image_compress_cvtt.cpp:134:77: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/cvtt/image_compress_cvtt.cpp:339:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/etc/image_etc.cpp:222:34: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/gdnative/register_types.cpp:242:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/gdnative/register_types.cpp:258:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/opensimplex/simplex_noise.cpp:200:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/opensimplex/simplex_noise.cpp:222:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
modules/opensimplex/simplex_noise.cpp:246:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/android/export/export.cpp:1085:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/android/export/export.cpp:1489:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/android/export/export.cpp:1623:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:206:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:356:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:406:20: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
platform/iphone/export/export.cpp:493:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/audio_stream_player_3d.cpp:420:23: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/resources/audio_stream_sample.cpp:565:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/resources/audio_stream_sample.cpp:571:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_rb_resampler.cpp:156:36: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
```

The following warnings were not fixed, as they implied casting for no gain:
```
core/io/packet_peer.cpp:228:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
core/io/resource_format_binary.cpp:109:11: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/gles2/rasterizer_scene_gles2.cpp:144:57: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
drivers/unix/file_access_unix.cpp:249:46: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:889:14: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:1020:14: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:1154:14: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/3d/voxel_light_baker.cpp:2255:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
scene/resources/bit_mask.cpp:336:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_stream.cpp:141:49: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_stream.cpp:150:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio/audio_stream.cpp:154:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio_server.cpp:86:21: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
servers/audio_server.cpp:89:17: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
```
2018-09-27 16:25:23 +02:00
Rémi Verschelde d8b30d42f5 Fix warnings for operator precedence disambiguation [-Wparentheses]
Fixes the following GCC 5 warnings:
```
core/io/resource_format_binary.cpp:1721:29: warning: suggest parentheses around arithmetic in operand of '|' [-Wparentheses]
core/typedefs.h:108:24: warning: suggest parentheses around comparison in operand of '!=' [-Wparentheses]
editor/plugins/spatial_editor_plugin.cpp:2202:58: warning: suggest parentheses around comparison in operand of '!=' [-Wparentheses]
editor/plugins/spatial_editor_plugin.cpp:5002:12: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
main/input_default.cpp:346:59: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
main/input_default.cpp:348:60: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
main/input_default.cpp:579:57: warning: suggest parentheses around '-' inside '<<' [-Wparentheses]
modules/gridmap/grid_map_editor_plugin.cpp:613:14: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses]
modules/theora/video_stream_theora.cpp:335:34: warning: suggest parentheses around '+' in operand of '&' [-Wparentheses]
modules/theora/video_stream_theora.cpp:336:35: warning: suggest parentheses around '+' in operand of '&' [-Wparentheses]
modules/visual_script/visual_script_property_selector.cpp:215:38: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/rich_text_label.cpp:424:84: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/rich_text_label.cpp:512:80: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/scroll_container.cpp:173:36: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/scroll_container.cpp:173:86: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
scene/gui/tree.cpp:1419:98: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
```
2018-09-27 10:29:48 +02:00
Rémi Verschelde ea63c9a870 Inspector: Enable wrap for multiline text widget
Fixes #22458.
2018-09-27 09:09:47 +02:00
Dominique LaSalle 4a60679f31 Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set 2018-09-26 16:44:43 -07:00
Hugo Locurcio c4770a5b5d
Tweak some editor texts' capitalization, use "Go to" instead of "Goto"
This also fixes a typo in the `debugger/debug_with_external_editor`
shortcut.
2018-09-25 22:51:13 +02:00
DualMatrix 16cac24c9d Fixed pivot tool not setting position of Controls correctly
Fixed pivot tool not setting position of Controls correctly
2018-09-25 21:20:03 +02:00
DualMatrix 4980ae5632 Made ColorPicker save it's presets while in editor.
Made ColorPicker save it's presets while in editor.
2018-09-24 19:32:36 +02:00
DualMatrix 98395f652c Fixed step value not being respected for ranges in some cases.
Fixed step value not being respected for ranges in some cases.
2018-09-24 18:09:00 +02:00
DualMatrix 99e3309296 Added hover_pressed style to CheckBox and CheckButton
Added hover_pressed style to CheckBox and CheckButton.
If no style is defined for this property it will default to the pressed property.
2018-09-24 02:31:03 +02:00
Michael Alexsander Silva Dias d959e2ce78 Add proper strikethrough BBCode to RichTextLabel 2018-09-23 16:25:43 -03:00
DualMatrix e78bfe19a7 Added warning when min_value of range is smaller than 0 while exp_edit is true.
Added warning when min_value of range is smaller than 0 while exp_edit is true.

The new warning is: "If exp_edit is true min_value must be > 0."
2018-09-23 20:59:35 +02:00
Juan Linietsky 65fd37c149 -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting.
-Did some fixes to GLES3 too
2018-09-23 12:14:50 -03:00
Rémi Verschelde 2c7908739a
Merge pull request #22351 from DualMatrix/remove_obsolete
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
2018-09-23 15:27:20 +02:00
DualMatrix f483460e38 Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/
2018-09-23 14:58:15 +02:00
Rémi Verschelde d4c75e608e Fix GeometryInstance extra_cull_margin step
Fixes #22369.
2018-09-23 13:58:58 +02:00
Rémi Verschelde 81d713e5c2
Merge pull request #22342 from DualMatrix/duplicate_no_fun
Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled
2018-09-23 11:57:03 +02:00
Max Hilbrunner d878c828b5
Merge pull request #22115 from akerudesu/find-parent
Added find_parent method to node class
2018-09-22 17:15:38 +02:00
DualMatrix 9dec4dc07b Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled
Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled.
2018-09-22 12:37:21 +02:00
Michael Alexsander Silva Dias 622bae393b Make EditorFileDialog be able to pick a folder when entering it 2018-09-21 19:42:06 -03:00
Rémi Verschelde 34f8441434
Merge pull request #22047 from DualMatrix/better_nav_2D
Better heuristic for the shortest path algorithm for navigation2D
2018-09-20 22:31:22 +02:00
Rémi Verschelde db2d999ea5
Merge pull request #22155 from LittleWhite-tb/21718-font-leak
Clear textures before setting new textures
2018-09-20 21:46:38 +02:00
DualMatrix 0b5c694b74 Better heuristic for the shortest path algorithm for navigation2D and navigation.
Better heuristic for the shortest path algorithm for navigation2D and navigation.
It now will use the shortest distance to the polygon as cost instead of the distance to the center.
2018-09-20 21:23:17 +02:00
Rémi Verschelde 46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde 561a7772c6
Merge pull request #22198 from DualMatrix/input_was_eaten
Fixed ctrl+up/down shortcut no longer working in scene tree
2018-09-20 15:54:54 +02:00
Rémi Verschelde 88ebd710f9
Merge pull request #22071 from DualMatrix/preserve_group
Made duplicate_and_reown preserve groups
2018-09-20 15:50:14 +02:00
DualMatrix f8ead1a2ee Fixed ctrl+up/down shortcut no longer working in scene tree
Fixed ctrl+up/down shortcut no longer working in scene tree.
2018-09-20 15:27:37 +02:00
Guilherme Felipe b0b88df016 Fix Label::get_minimum_size not updating cache size for autowrap 2018-09-19 14:05:44 -03:00
Alexandre LittleWhite Laurent 3aa82c524f Clear textures before setting new textures (#21718) 2018-09-17 20:52:45 +02:00
Unknown 0fdbf6b2ef Added find_parent method to node class 2018-09-15 18:22:29 +02:00
elasota f5c7d64492 Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
Rémi Verschelde c25e23317c Rename ScrollBar's drag_slave to drag_node 2018-09-15 00:55:22 +02:00
Michael Alexsander Silva Dias 585ad5c8ea Expose "get_modal_stack_top()" to GDScript 2018-09-14 16:35:52 -03:00
DualMatrix b0d9f7686c Made duplicate_and_reown preserve groups 2018-09-14 18:13:41 +02:00
Rémi Verschelde 2aad7f1376
Merge pull request #21569 from JFonS/add_noise_textures
Add SimplexNoise and NoiseTexture as new resources
2018-09-14 16:57:26 +02:00
JFonS f12a1b8863 Add SimplexNoise and NoiseTexture as new resources
SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.

NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
2018-09-14 15:24:34 +02:00
Rémi Verschelde c52a3646f1
Merge pull request #21502 from Web-eWorks/atlasfixes
AtlasTexture fixes, part 2.
2018-09-14 15:02:23 +02:00
Alexey Kashlakov 1e65916241
Discard button pressing flags on disable
Is it a bug?
1) Click the button and hold
2) Disable it (for example I bind this action on keyboard)
3) Release the mouse and move it outside the button
4) Enable the button
5) It's still pressed, but shouldn't
2018-09-14 14:21:58 +07:00
Rémi Verschelde d05fe05680
Merge pull request #22053 from akien-mga/animtexture-frame-internal
Mark AnimatedTexture frame_* properties as internal
2018-09-14 09:12:40 +02:00
Juan Linietsky 909c06ee0f
Merge pull request #21806 from JFonS/inspector_uniform_defaults
Set uniform default values in inspector
2018-09-13 18:12:58 -03:00
JFonS 3cedec5f75 Set uniform default values in inspector 2018-09-13 23:05:33 +02:00
Rémi Verschelde cd0b82fd56 Mark AnimatedTexture frame_* properties as internal
This way they no longer appear in the documentation, and the related
setters and getters do.
2018-09-13 22:54:35 +02:00
Rémi Verschelde 68f224a504
Merge pull request #21847 from Calinou/light-gizmo-update-inspector
Update Light properties in the inspector when dragging their gizmos
2018-09-13 16:32:54 +02:00
Rémi Verschelde 9b31d2da1c Document provenance of Penner easing equations in Tween
As noted in #21600.
2018-09-13 12:37:01 +02:00
Rémi Verschelde 4ae78987b7
Merge pull request #22017 from YeldhamDev/errors_tab_changes
Add expand/collapse all buttons for the "Errors" tab
2018-09-13 11:21:31 +02:00
Rémi Verschelde 1259cbf13c
Merge pull request #21976 from Faless/http_client_eof_fix
Fix non chunked HTTP reading till eof.
2018-09-13 11:17:14 +02:00
Rémi Verschelde 1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
Michael Alexsander Silva Dias 3a9df46b90 Add expand/collapse all buttons for the "Errors" tab 2018-09-12 23:53:10 -03:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde f6481d1694
Revert "Drop deprecated compatibility methods from AnimatedSprite" 2018-09-13 02:32:51 +02:00
Guilherme Felipe 51e854846e Fix default_cursor_shape for TextEdit 2018-09-12 13:26:51 -03:00
Rémi Verschelde 06667b2fcf
Merge pull request #21219 from AlexHolly/fix-textedit-shows-nothing
TextEdit update cache.size on ENTER_TREE
2018-09-12 17:41:12 +02:00
Rémi Verschelde 82a0e752df
Merge pull request #21877 from DualMatrix/richlabel
Fixed the remove_line function in richtextlabel. It was totally broken
2018-09-12 14:59:34 +02:00
Fabio Alessandrelli ab0e610e86 Fix non chunked HTTP reading till eof. 2018-09-12 12:42:48 +02:00
Rémi Verschelde 74d80146ff
Merge pull request #21913 from DualMatrix/tween_remove_all
Fixed calling start() after remove_all() on tween not working
2018-09-12 11:01:19 +02:00
Rémi Verschelde ead2c2eef2
Merge pull request #21705 from KellyThomas/tree-create-item
Change return value of Tree.create_item() from Object to TreeItem
2018-09-12 10:57:50 +02:00
Rémi Verschelde 0e8d31fdfa
Merge pull request #21654 from Calinou/textureprogress-transparent-tint
Allow transparent colors in TextureProgress tint properties
2018-09-12 10:51:23 +02:00
Rémi Verschelde b0d2cc76c2
Merge pull request #21755 from akien-mga/particles-init-velocity
Particles: Reset default velocity to 0, allow negative values
2018-09-12 10:39:02 +02:00
Rémi Verschelde 158704fcaa
Merge pull request #21780 from akien-mga/animatedsprite-deprecated
Drop deprecated compatibility methods from AnimatedSprite
2018-09-12 10:38:37 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
DualMatrix 359198f137 Fixed calling start() emmediately after remove_all() on tween not wroking
Fixed calling start() emmediately after remove_all() on tween not wroking

Fixes #19901
2018-09-11 13:54:35 +02:00
Michael Alexsander Silva Dias 592eda7ad9 Fix MenuButton hover switching not happening with submenus open 2018-09-11 01:44:19 -03:00
Rémi Verschelde 6be11846b4
Merge pull request #21908 from JFonS/fix_18014
Clear cache after reimporting an ArrayMesh
2018-09-10 23:36:47 +02:00
Rémi Verschelde efeb88b102
Merge pull request #21907 from JFonS/concave_collision_gizmo
Fix SoftBody gizmo slowness, add ConcaveShape wireframe
2018-09-10 23:36:07 +02:00
Rémi Verschelde 497853c383
Merge pull request #21882 from DualMatrix/animation_track
Fixed animation_player errors displaying wrong property.
2018-09-10 19:01:18 +02:00
Rémi Verschelde e883edfac9
Merge pull request #21872 from Paulb23/fix_backwards_search
Fix backwards search in TextEdit selecting non-whole words, issue 15677
2018-09-10 18:52:35 +02:00
Rémi Verschelde 87e0563116
Merge pull request #21491 from AlexHolly/fix-textedit-uncomment-spamm
Uncommenting a selection was not updating the selection.
2018-09-10 18:48:41 +02:00
Rémi Verschelde de8522aeb6
Merge pull request #21846 from Calinou/tweak-light-instance-error
Tweak the Light instantiation error message and fix a typo
2018-09-10 17:09:01 +02:00
Rémi Verschelde 584f1ab0c5
Merge pull request #21842 from merumelu/curve-point-count
Bind Curve::get_point_count
2018-09-10 16:49:09 +02:00
Rémi Verschelde fd74dd15ad
Merge pull request #21820 from capnm/fix-GradientTexture-width-property
Set the lower bound for the GradientTexture width property to 1
2018-09-10 12:41:58 +02:00
JFonS fdb6987eb4 Clear cache after reimporting an ArrayMesh 2018-09-09 20:58:15 +02:00
JFonS 216ba4cc8b Fix SoftBody gizmo slowness, add ConcaveShape wireframe 2018-09-09 19:39:34 +02:00
Rémi Verschelde 2f6f920884 Drop deprecated compatibility methods from AnimatedSprite
They were deprecated in 2.1, but never properly identified as such
and thus never removed.

Fixes #21765.
2018-09-09 15:25:49 +02:00
DualMatrix bb58bcfff6 Fixed animation_player errors displaying wrong property.
Fixed animation_player errors displaying wrong property. It appears the cache wasn't created property.

This fixes #17718
2018-09-09 00:32:57 +02:00
DualMatrix dd6074010c Fixed the remove_line function in richtextlabel. It was totally broken
Fixed the remove_line function in richtextlabel. It was totally broken

This fixes #21037
2018-09-08 20:34:37 +02:00
Paulb23 e474b4a444 Fix backwards search in TextEdit selecting non-whole words, issue 15677 2018-09-08 14:54:41 +01:00
Paulb23 f051f5110e Fixed scientific notaion not highlighting correctly, issue 21435 2018-09-08 13:42:11 +01:00
Alexander Holland 5cb66b2776 Uncommenting a selection was not updating the selection.
Also adds uncomment lines(ctrl+u) where # is not in first place
2018-09-08 14:21:15 +02:00
Hugo Locurcio 3f87f9b79c
Update Light properties in the inspector when dragging their gizmos 2018-09-07 22:59:55 +02:00
Hugo Locurcio d789cbeb6b
Tweak the Light instantiation error message and fix a typo 2018-09-07 22:36:39 +02:00
Juan Linietsky 4b6846a59d Ensure that tree_exited signal really happens after tree exited, fixes #19641 2018-09-07 15:31:53 -03:00
merumelu 334f042513 Bind Curve::get_point_count 2018-09-07 20:07:44 +02:00
Juan Linietsky 6ce9951d9e Many fixes to gradient editor, which was pretty broken. Closes #19308 2018-09-07 13:49:10 -03:00
Juan Linietsky 74359a1d1e Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
Martin Capitanio 3f01fd5180 Set the lower bound for the GradientTexture width property to 1
Fixes #21522
2018-09-07 01:29:58 +02:00
Juan Linietsky 39e8aca1b7 Update FOV if edited in gizmo, fixes #16400 2018-09-06 16:22:34 -03:00
Juan Linietsky f6fbf841d5 Show a warning if you try to grab focus when not allowed, closes #15388 2018-09-06 13:32:34 -03:00
Juan Linietsky 47a4d78dbf Only allow StreamTexture, ImageTexture in Light2D, closes #15194 2018-09-06 13:18:22 -03:00
Juan Linietsky 5307043751 Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
Rémi Verschelde 8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde 13c3b9e59b Particles: Reset default velocity to 0, allow negative values 2018-09-04 15:35:11 +02:00
Rémi Verschelde ab0d4fd762 Style: Format generated shader code in ParticlesMaterial 2018-09-04 13:21:53 +02:00
Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.

Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00
JFonS 4a412943d4 Fix selection of instanced scenes in 3D 2018-09-02 22:31:03 +02:00
Kelly Thomas 3dc0d17c6f Change return value of Tree.create_item() from Object to TreeItem 2018-09-03 03:33:52 +08:00
Rémi Verschelde 60570a5e60 PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce
And don't save physics_material_override if null.
2018-09-02 15:08:43 +02:00
Michael Alexsander Silva Dias cf183efbcf Change some instances of args named "ev" to "event" 2018-09-01 17:03:41 -03:00
Hugo Locurcio 0b6c70fb59
Allow transparent colors in TextureProgress tint properties 2018-09-01 13:14:05 +02:00
Kelly Thomas 1dc8e7c05f Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
Michael Alexsander Silva Dias 8c74257d68 Make "Search Classes" dialog have relationship lines if the setting is enabled 2018-08-31 21:48:56 -03:00
Ranoller 0d33f4e9a2
Tileset: Bind autotile_set_size()/get_size().
Since this class is editor-oriented, this set_get is necessary to full implement tool, importer, etc... for tiles. (No other way to know a real tile size in autotile mode)
2018-08-30 20:56:38 +02:00
Rémi Verschelde 449fcc5a72 RayCast2D: Fix reporting old collider after collision ended
It now behaves the same as RayCast (3D).
Fixed documentation accordingly and documented new configuration options.

Supersedes and closes #20567.
2018-08-30 16:28:48 +02:00
Rémi Verschelde 9eb4d4ab2d Add missing copyright headers 2018-08-29 22:41:17 +02:00
Juan Linietsky cf834a22dc Ported CPU particles to 2D 2018-08-29 16:48:55 -03:00
Rémi Verschelde 060988408b Physics: Properly obsolete friction and bounce properties
Without this change any new PhysicsBody would show deprecation warnings
due to default values for friction and bounce being defined.

It also enforced a physics material override even when using default
values.
2018-08-29 18:44:42 +02:00
Marcelo Fernandez 20bea1e231 Unexpose TileMap set_celld 2018-08-29 09:00:00 -03:00
volzhs f3dfa1c8b9 Precise size calculation of ScrollContainer 2018-08-29 20:08:45 +09:00
Rémi Verschelde 6c8aa939e4
Merge pull request #21539 from yurchor/master
Fix minor typos and word puzzles
2018-08-29 12:21:33 +02:00
Yuri Chornoivan 06e73522dc Fix vformat(), minor typos and word puzzles 2018-08-29 11:50:39 +03:00
Rémi Verschelde 3b01bf94ad Fix operator precedence in PhysicsBody2D::set_weight
Fixes #16038.
2018-08-29 08:37:08 +02:00
Webster Sheets c522fe05e0 AtlasTexture fixes, part 2. 2018-08-27 15:24:56 -04:00
Juan Linietsky 2428ec6205
Merge pull request #21453 from BlackCatter/triplanar-detail-fix
Fix error using triplanar UV with detail map
2018-08-27 13:04:47 -03:00
Juan Linietsky 02d2676dc9
Merge pull request #21405 from SneakyMax/fix-animation-condition-advancing
Fix advancing based on condition in AnimationNodeStateMachinePlayback
2018-08-27 13:04:02 -03:00
Juan Linietsky bca706b361
Revert "Fix some 3D texture issues" 2018-08-27 10:12:07 -03:00
Rémi Verschelde 87725e891d
Merge pull request #21481 from BastiaanOlij/bind_mesh_methods
Bound get surface functions on mesh
2018-08-27 15:06:45 +02:00
Bastiaan Olij ca677090ff Bound get surface functions on mesh 2018-08-27 21:49:27 +10:00
Rémi Verschelde fa2c5bea3c TileSet: Bind tile_set_shape_offset and getter
Fixes #21476.
2018-08-27 11:09:11 +02:00
alex-poe 5cd00c3780 fix reinhard tonemapper, modified filmic tonemapper, added internal exposure bias 2018-08-27 10:08:38 +02:00
Rémi Verschelde 0ba84b3f23
Merge pull request #21467 from elasota/fix-3d-textures
Fix some 3D texture issues
2018-08-27 09:51:05 +02:00
elasota 30e20b6278 Partial fixes for 3D texture issues 2018-08-26 20:22:56 -04:00
Black Cat! 2fe4c5dda1 Fix error using triplanar UV with detail map
Fixes #18550
2018-08-26 21:58:52 +04:00
Andrea Catania 76d02b13a1 Fixed task creation with void chain in SkeletonIK 2018-08-26 12:41:20 +02:00
Alexander Holland f2da51620d TextEdit replaced cache.size with get_size() 2018-08-25 16:21:47 +02:00
Andy Brenneke 6714f73d9e Fix advancing based on condition in AnimationNodeStateMachinePlayback 2018-08-25 03:17:19 -07:00
Rémi Verschelde 12290c172a
Merge pull request #21231 from AlexHolly/filedialog-fix-multi-selection
Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also …
2018-08-25 11:13:31 +02:00
Rémi Verschelde 4a5579bf78
Merge pull request #21358 from MidZik/master
Disable ability to copy or cut text from LineEdit if secret mode is enabled.
2018-08-25 11:05:37 +02:00
MrCdK dafa4072fc Expose the align property of the SpinBox's LineEdit control 2018-08-25 05:17:07 +02:00
Mariano Javier Suligoy 01d509b165 Backward compatibility for autotile setup from Godot 3.0.X
Fixes #20746
2018-08-24 22:59:08 -03:00
Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer
New APIs in 2D physics allow intersection queries filtered by CanvasLayer object instance id. Viewport keep an inventory of its descendant CanvasLayers and takes advantage of all that to test picking with the mouse/touch position correctly transformed for each CanvasLayer.
2018-08-25 00:03:26 +02:00
Rémi Verschelde f72f74486d
Merge pull request #21385 from groud/fix_itemlist_signal
Fix a mistake in itemlist multi_select signal
2018-08-24 23:28:05 +02:00
groud 5b5191ccf0 Fix a mistake in itemlist multiselect signal 2018-08-24 23:05:17 +02:00
Rémi Verschelde 6ce4078c5f
Merge pull request #20586 from AlexHolly/text-edit-auto-completion
text_edit auto_completion
2018-08-24 20:48:01 +02:00
Rémi Verschelde 9df480d68b
Merge pull request #21379 from volzhs/particle-mat
Make ParticlesMaterial included with disable_3d=yes option
2018-08-24 20:38:51 +02:00
volzhs 0e7178a740 Make ParticlesMaterial included with disable_3d=yes option 2018-08-25 02:23:40 +09:00
Rémi Verschelde 67b0d3c2dc Particles: Allow speed_scale at 0 in property hint, equivalent to pause
Supersedes and closes #21193.
2018-08-24 18:11:35 +02:00
Rémi Verschelde 77185aaf21
Merge pull request #21049 from AndreaCatania/joints
Improved 6DOF joint implementation
2018-08-24 17:10:54 +02:00
Rémi Verschelde 0b67d1665d Style: Fix previous commits from @reduz 2018-08-24 16:50:29 +02:00
Juan Linietsky f6c0a3fce9 Property clear caches in animationtree if animatioplayer is modified. Fixes #19876 2018-08-24 11:41:46 -03:00
Juan Linietsky f41dddf069 missed outline size in previous commit 2018-08-24 11:22:17 -03:00
Juan Linietsky c399c41dfb Initalize font size to 16, closes #21165 2018-08-24 11:21:24 -03:00
Rémi Verschelde f733c6470d
Merge pull request #21110 from natrim/particles2d_editor
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24 15:31:31 +02:00
Rémi Verschelde dc09be4c57
Merge pull request #21156 from MednauN/atlas-texture-fix
Fix AtlasTexture with NinePatchRect and TextureProgress
2018-08-24 15:30:59 +02:00
Juan Linietsky 683c3f2fcf Avoid misuse of set_drag_preview() function where it shouldn't be. Closes #20100 2018-08-24 10:30:11 -03:00
Rémi Verschelde 571dab7d1e
Merge pull request #21356 from akien-mga/drop-shadergraph
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24 15:02:26 +02:00
Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
Rémi Verschelde e22f0515c9 Drop old ShaderGraph code, obsoleted by VisualShader 2018-08-24 11:49:08 +02:00
MidZik 7aca4c32e2 Disable ability to copy or cut text from LineEdit if secret mode is enabled. 2018-08-24 04:45:05 -05:00
Juan Linietsky 34e58fd831 Added a function to cache texture opacity at a pixel, and modified editor to use it.
Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance.
2018-08-23 22:11:10 -03:00
Rémi Verschelde ab3716bd46 Revert "Take CanvasLayer transform into account for 2D physics"
This reverts commit 4839e5f6d9.

Fixes #21289.
2018-08-23 21:49:24 +02:00
Juan Linietsky bffaa835fc -Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
2018-08-23 16:44:10 -03:00
Rémi Verschelde df4dadafb7
Merge pull request #21328 from marcelofg55/bind_clipcam
Add missing BIND_ENUM_CONSTANT to ClippedCamera
2018-08-23 19:28:56 +02:00
Rémi Verschelde 524a795d50
Merge pull request #21326 from volzhs/remove-print-ansm-playback
Remove unnecessary print with AnimationNodeStateMachinePlayback
2018-08-23 19:28:46 +02:00
Marcelo Fernandez f344763b58 Add missing BIND_ENUM_CONSTANT to ClippedCamera 2018-08-23 13:53:05 -03:00
volzhs 6a0a8bf814 Remove unnecessary print with AnimationNodeStateMachinePlayback 2018-08-24 01:29:19 +09:00
Juan Linietsky a1b594c2fc Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221 2018-08-23 13:28:36 -03:00