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840 Commits

Author SHA1 Message Date
Thaddeus Crews a6be6d1cd1
Merge pull request #106959 from bruvzg/w10_cleanup
[Windows] Drop support for Windows 7/8/8.1.
2025-06-02 18:51:46 -05:00
kobewi 55c139f9f5 Clarify set_initial_value() 2025-06-02 21:58:49 +02:00
Pāvels Nadtočajevs 617e12a6b4
[Windows] Drop support for Windows 7/8/8.1. 2025-05-30 17:30:23 +03:00
Thaddeus Crews e89c4b0f9f
Merge pull request #102330 from RGDTAB/add_partial_smaa
Add SMAA 1x to screenspace AA options
2025-05-26 11:24:35 -05:00
lawnjelly c7764ef26b FTI - Optimize `SceneTree` traversal 2025-05-24 17:38:33 +01:00
Aaron Franke 15de1d6c35
Use Grisu2 algorithm in String::num_scientific to fix serializing 2025-05-22 09:13:16 -07:00
Raymond DiDonato 6b99608950 Add SMAA 1x 2025-05-21 15:02:09 -04:00
Ricardo Sanchez-Saez 47971c0a27
Introduce 'visionos' platform derived from 'apple_embedded' 2025-05-19 15:47:01 -07:00
Thaddeus Crews 821170f054
Merge pull request #106145 from lander-vr/ambient-light-specular-occlusion
Add specular occlusion from ambient light
2025-05-09 11:29:14 -05:00
landervr 56730d0cb2 Add specular occlusion from ambient light
Co-authored-by: guerro323 <kaltobattle@gmail.com>
2025-05-08 23:52:01 +02:00
Thaddeus Crews 16aaa0a213
Merge pull request #103944 from KoBeWi/more_red_info
Improve error messages for `add_property_info()`
2025-05-08 07:19:33 -05:00
LuoZhihao 237597b01f BasisU: Use KTX2 format and add import options to configure encoder 2025-05-03 01:45:38 +08:00
Thaddeus Crews 04bcd4cea6
Merge pull request #105725 from bruvzg/sc_grad
Use same oversampling granularity as fonts use for `SVGTexture`s .
2025-04-25 11:35:59 -05:00
Thaddeus Crews 28089c40c1
Merge pull request #91006 from reduz/live-backtrace
Ability to print and log script backtraces
2025-04-24 17:18:52 -05:00
Pāvels Nadtočajevs 98817a54f0
Use same oversampling granularity as fonts use for `SVGTexture`s . 2025-04-24 21:23:25 +03:00
reduz d1dcb40d56 Ability to print and log script backtraces
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2025-04-24 18:54:41 +02:00
Thaddeus Crews 98aced4e65
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
2025-04-17 09:14:23 -05:00
Thaddeus Crews 9b3e445e47
Merge pull request #105073 from Mickeon/documentation-miscellaneous-oddities-part-4
Fix miscellaneous oddities around the class reference (part 4)
2025-04-11 09:51:11 -05:00
Thaddeus Crews 4972a524fc
Merge pull request #96139 from Alex2782/reverting_pr_84331
Add configuration option to disable `Scroll Deadzone` on Android
2025-04-11 09:51:08 -05:00
Micky e935fb1ee2 Fix miscellaneous oddities around the class reference (part 4) 2025-04-10 17:56:58 +02:00
Thaddeus Crews ae80141a54
Merge pull request #103306 from Calinou/macos-intel-vulkan-disable-texture-array-reflections
Disable texture array reflections on Intel GPUs on macOS due to driver bugs
2025-04-09 18:11:52 -05:00
Thaddeus Crews a8598cd8e2
Merge pull request #71542 from bruvzg/export_project_settings
[Export] Use project settings overrides with the target preset features instead of current platform features.
2025-04-09 08:51:47 -05:00
Julian Todd daf8eee9cb fix for stereo panning adding _calc_output_vol_stereo issue 103989 2025-04-09 11:02:04 +01:00
bruvzg c6739f64df
[Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
Thaddeus Crews e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs b106dfd4f9
Base accessibility API. 2025-04-08 20:14:28 +03:00
Alex cd68034e01 Add configuration option to disable `Scroll Deadzone` on Android 2025-04-07 22:15:31 +02:00
Pāvels Nadtočajevs f37fb49739
Add separate `minimize_disabled` and `maximize_disabled` window flags. 2025-04-07 18:58:11 +03:00
Pāvels Nadtočajevs 2f8b96e8a2
Make `swap_cancel_ok` setting 3-state instead of boolean. 2025-04-03 13:08:11 +03:00
Pāvels Nadtočajevs 4638ade13f
Enable TTS on demand, instead of fully disabling it when project setting is not set. 2025-04-01 15:24:46 +03:00
David Snopek 79f5a4d9fe OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS 2025-03-31 07:21:58 -05:00
A Thousand Ships 5cc0539961
[Navigation] Create a dedicated 2D navigation server
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00
lawnjelly 407ab8768c Physics Interpolation - Fix project setting tooltip
Corrects a confusing documentation which refers to physics objects, whereas FTI applies to all rendered objects.
2025-03-24 11:23:32 +00:00
kobewi 602806101c Improve error messages for add_property_info() 2025-03-20 22:39:09 +01:00
Haoyu Qiu 3300f669b4 Fix typos in ProjectSettings class reference
- `[b]Node:[/b]` should be `[b]Note:[/b]`
- `max FPS` should be used instead of unquoted `max_fps` when not referring to the property
- Some minor capitalization and markup fixes.
2025-03-20 15:21:17 +08:00
Thaddeus Crews 768d75a248
Merge pull request #101254 from mihe/jolt/better-settings
Refactor Jolt-related project settings to only be loaded as needed
2025-03-13 08:57:43 -05:00
Konrad Gadzina e6f812c056 Modify color in ColorPicker with keyboard or joypad 2025-03-11 22:41:41 +01:00
Thaddeus Crews 56bc9bc2f4
Merge pull request #102984 from syntaxerror247/volume-buttons
Android: enable support for volume button events
2025-03-11 09:34:46 -05:00
Adam Scott 1d325847f3
Revert "Add built-in GUI to display license notices"
This reverts commit daa6198925.
2025-03-10 10:33:12 -04:00
Thaddeus Crews 0c6efe572e
Merge pull request #79599 from Calinou/add-license-notices-gui
Add built-in GUI to display license notices
2025-03-07 15:12:29 -06:00
Pāvels Nadtočajevs 1866988724 [Docs] Fix WorkerThreadPool wrong max thread value description. 2025-03-06 17:06:10 +02:00
Hugo Locurcio 39cb5a92f0
Document Glow Upscale Mode project setting only affecting Forward+/Mobile 2025-03-03 20:53:44 +01:00
Anish Mishra 5ce16dfc69 Android: enable support for volume button events
- Enable events KEY_VOLUMEUP and KEY_VOLUMEDOWN on Android.

- Adds a project setting to override volume buttons. It would disable system volume changes when the buttons are used within the project.
2025-02-28 09:47:22 +05:30
Hugo Locurcio 92f3173794 Disable texture array reflections on Intel GPUs on macOS due to driver bugs
The check is only present in x86 builds, since Apple Silicon never
uses an Intel GPU by definition.
2025-02-26 02:28:36 +01:00
Rémi Verschelde 39c201ca58
Merge pull request #103247 from Faless/mbedtls/backport_defragment_tls_handshake
[mbedTLS] Integrate TLS handshake defragmentation PR
2025-02-24 17:33:35 +01:00
Fabio Alessandrelli fe84b84b51 [mbedTLS] Enable TLS 1.3 negotiation by default 2025-02-24 14:04:09 +01:00
Rémi Verschelde b77423370a
Fix cross-platform configuration of rendering driver settings
Simpler alternative to #103026 which avoids breaking compatibility.

Instead of introducing a new `auto` default value, we ensure that all
supported drivers are registered regardless of the editor's host platform,
and that the defaults are the intended ones.

This solves the following issues:
- macOS exports are meant to default to Metal in 4.4, but they would
  default to Vulkan if exported from Linux, Windows, or Android editors.
- Windows exports couldn't be made with Direct3D 12 from Linux, macOS, or
  Android editors, as the option couldn't be selected outside Windows.

Unlike #103026, it doesn't solve the issue of not always saving the
rendering drivers to `project.godot`, but now the defaults are at least
consistent between editor platforms.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Rémi Verschelde 11f56d8265
Revert "Always allow selecting any rendering driver in the settings, add "auto" option."
This reverts commit dea20c4a9b.

This had unforeseen consequences for editor code that relies on querying these settings,
and possibly thirdparty code that would do the same. In hindsight, it's a bit too late
in the release cycle to make such a compatibility breaking change.
2025-02-23 12:19:20 +01:00
Rémi Verschelde 413b7941f3
Merge pull request #103026 from bruvzg/drv_names
Always allow selecting any rendering driver in the settings, add "auto" option.
2025-02-20 16:51:54 +01:00
Pāvels Nadtočajevs dea20c4a9b Always allow selecting any rendering driver in the settings, add "auto" option. 2025-02-19 12:05:04 +02:00