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77006 Commits

Author SHA1 Message Date
Thaddeus Crews 03d648c5ad
Merge pull request #92344 from fire/vsk-3d-texture-alpha-4.3
Fix Texture3D import not working
2025-07-27 10:28:34 -05:00
Thaddeus Crews d4f14aaa78
Merge pull request #108979 from HolonProduction/completion-call-stack-lambda
Autocompletion: Push empty call for lambdas
2025-07-27 10:28:33 -05:00
Thaddeus Crews 4927bbf309
Merge pull request #108978 from adamscott/tahoe-26
[macOS] Add Tahoe 26.0 to version alias
2025-07-27 10:28:32 -05:00
Thaddeus Crews 3c9f065e27
Merge pull request #102258 from Squamto/master
Fix Error when connecting signal with unbinds not yet existing function
2025-07-27 10:28:31 -05:00
Thaddeus Crews f5371a6764
Merge pull request #108814 from beicause/fix-color-preset-btn-focus-theme
Fix ColorPresetButton `preset_focus` is set to wrong type in default theme
2025-07-27 10:28:31 -05:00
Thaddeus Crews 246a9026ab
Merge pull request #106861 from VojtaStruhar/106776-column-alignment
Align autoload popup columns to the left
2025-07-27 10:28:30 -05:00
Thaddeus Crews 419293d1b9
Merge pull request #108995 from passivestar/tree-vertical-alignment
Fix Tree cell text vertical alignment
2025-07-27 10:28:29 -05:00
Thaddeus Crews 1a6da7b40a
Merge pull request #108992 from WhalesState/headless-import
Fix Editor crash during first scan in headless import mode.
2025-07-27 10:28:28 -05:00
protam12 d8d64e548b Update notice in ReflectionProbe class 2025-07-27 14:27:19 +03:00
风青山 95403207e8
Use `EditorUndoRedoManager` to track the property changes of the
configured `InputEvent` in the plugin

This allows undo and redo, and can mark in time whether the handled
`InputEvent` resource is edited.

`command_or_control_autoremap` needs to be handled separately, as
its value will change the usage of other properties.
2025-07-27 13:57:16 +08:00
Mounir Tohami aa086fa0d5 Fix Editor crash during first scan in headless import mode. 2025-07-27 04:55:23 +03:00
Pāvels Nadtočajevs a93a8179fa
[macOS] Make document type icons look closer to current macOS system type icons. 2025-07-26 22:55:03 +03:00
Squamto 096f0288ba Fix Error when connecting signal with unbinds not yet existing function
When a Signal with unbinds was connected to a non-existing function, the connection attempt was made before the function was created.

I moved the creation of the function in front of the connection attempt.
2025-07-26 19:57:08 +02:00
K. S. Ernest (iFire) Lee 06a7b11a47 Fix Texture3D import not working
Fix Texture3D import not working when texture has fully opaque and (partly or fully) transparent slices.

For better style make cases of detect_alpha check against the exact enums rather than the enum 0.
2025-07-26 10:22:36 -07:00
passivestar fed6b0dfe5 Fix Tree cell text vertical alignment 2025-07-26 16:32:01 +04:00
Hugo Locurcio 005ceee84a
Fix debanding not being used in the 2D editor when enabled in Project Settings 2025-07-25 23:04:54 +02:00
HolonProduction 926cab9027 Autocompletion: Push empty call for lambdas 2025-07-25 20:26:26 +02:00
Adam Scott 09a9024658
[macOS] Add Tahoe 26.0 to version alias 2025-07-25 14:25:52 -04:00
Thaddeus Crews 0dd9178269
Merge pull request #108893 from WhalesState/editor-wayland
Fix `ProgressDialog` errors during first scan.
2025-07-25 11:08:15 -05:00
Thaddeus Crews 8acc596bcf
Merge pull request #108944 from vnen/gdscript-fix-static-call-fail-when-shadowing
Properly detect native class on static call optimization
2025-07-25 11:08:14 -05:00
Thaddeus Crews ebe2b44ca9
Merge pull request #108940 from DarioSamo/transfer-alignment-lcm
Compute texture alignment for transfers using the LCM instead.
2025-07-25 11:08:13 -05:00
Thaddeus Crews 73d3d2f2ff
Merge pull request #108969 from adamscott/patch-the-editor
[Web] Fix the editor `{godot,emscripten}PoolSize` config values
2025-07-25 11:08:12 -05:00
Thaddeus Crews 0c595dae45
Merge pull request #108936 from DarioSamo/vk-memory-layout-variant
Check for Vulkan Memory Model support and make it a variant.
2025-07-25 11:08:12 -05:00
Thaddeus Crews c0a2eee7ae
Merge pull request #108964 from moluopro/master
Fix: Make `get_space_left` on Windows use `current_dir` instead of process CWD
2025-07-25 11:08:11 -05:00
Thaddeus Crews 11dcbd48e0
Merge pull request #108963 from groud/fix_debug_rendering_in_tilemaplayer
Fix debug rendering in TileMapLayer
2025-07-25 11:08:10 -05:00
风青山 cfb6dc4dc0
Save the changes before duplicating resource files
First synchronize the in-memory data to the file, and then copy the file.
This can avoid differences between the copied file and the source file.
2025-07-25 21:27:07 +08:00
Adam Scott 1777be4444
[Web] Fix the editor `{godot,emscripten}PoolSize` config values
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2025-07-25 08:41:15 -04:00
Dario b962b38e74 Check for Vulkan Memory Model support and make it a variant. 2025-07-25 09:24:58 -03:00
George Marques 38f8643b00
GDScript: Properly detect native class on static call optimization 2025-07-25 09:17:39 -03:00
moluopro 39fba218bd Fix: Make get_space_left on Windows use current_dir instead of process CWD 2025-07-25 19:47:25 +08:00
Gilles Roudière 8637922926 Fix debug rendering in TileMapLayer 2025-07-25 11:17:03 +02:00
Pāvels Nadtočajevs 6c34f48c90
Fix font fallback for lines with only non-visual/control characters. 2025-07-25 08:27:30 +03:00
Thaddeus Crews 967e2d499a
Merge pull request #108761 from allenwp/108757-fix-mobile-hdr2d-debanding
Fix debanding for Mobile rendering method with HDR 2D.
2025-07-24 20:49:43 -05:00
Thaddeus Crews 598409b727
Merge pull request #108947 from mihe/gdscript-reload-crash
Fix crash when GDScript scripts are reloaded during initial import
2025-07-24 20:49:42 -05:00
Thaddeus Crews 6c51d93077
Merge pull request #108943 from dsnopek/webxr-stecil-bug
Don't use `GL_DEPTH_STENCIL_ATTACHMENT` on depth buffer from WebXR
2025-07-24 20:49:41 -05:00
Thaddeus Crews 0123521643
Merge pull request #108620 from ColinSORourke/VisualShaderTypeFix
Visual Shader State Persistence - Type Fixes
2025-07-24 20:49:40 -05:00
Thaddeus Crews a36cb0c847
Merge pull request #108167 from vnen/gdscript-fix-getting-invalid-dict-key-completion
GDScript: Don't get invalid dictionary key during completion
2025-07-24 20:49:39 -05:00
Fredia Huya-Kouadio 291b89686d Update the OpenXR Vendors plugin for the XR editor to the latest stable version 2025-07-24 18:32:26 -07:00
Mounir Tohami 1cc459d86f Fix Editor wayland first scan task error.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-07-25 01:05:15 +03:00
Allen Pestaluky a033656eda Fix debanding for Mobile rendering method with HDR 2D. 2025-07-24 16:11:49 -04:00
Thaddeus Crews 006e3f26b9
Merge pull request #108927 from bruvzg/sdl_list
Add two missing SDL patches to the `README.md`
2025-07-24 14:23:48 -05:00
Thaddeus Crews 00c69703a9
Merge pull request #108894 from bruvzg/lg_ed_icon
[macOS] Use liquid glass icon for the editor.
2025-07-24 14:23:48 -05:00
Thaddeus Crews 0d1d3ead8b
Merge pull request #108381 from timothyqiu/shader-side-toggle
Fix error when "Toggle Files Panel" in shader editor
2025-07-24 14:23:47 -05:00
Thaddeus Crews ad4e7a065a
Merge pull request #108820 from bruvzg/menu_arr_nav
Fix menu keyboard and controller navigation.
2025-07-24 14:23:46 -05:00
Thaddeus Crews ebb322ad17
Merge pull request #108914 from bruvzg/no_bake
Remove selective shader baking.
2025-07-24 14:23:45 -05:00
Thaddeus Crews 0fd709ad64
Merge pull request #108912 from smix8/fix-clipper_ifdef
Fix flipped clipper2 ifdef
2025-07-24 14:23:44 -05:00
Thaddeus Crews fc9bd38293
Merge pull request #108874 from adamscott/runtime-free
[Web] Fix inappropriate `memfree()` use
2025-07-24 14:23:43 -05:00
Thaddeus Crews 052baba905
Merge pull request #107685 from KoBeWi/useless_documentation
Don't update script documentation when exporting
2025-07-24 14:23:43 -05:00
David Snopek ae61044c85 Don't use `GL_DEPTH_STENCIL_ATTACHMENT` on depth buffer from WebXR 2025-07-24 14:11:36 -05:00
George Marques 81c7cae567
GDScript: Don't get invalid dictionary key during completion
We try to get the value out of a dictionary in order to establish its
type for completion purposes. However, if the dictionary or the key
is not a constant, we cannot safely get the actual value, so we skip
this and just try to infer from static typing.

Getting the value directly with `Variant::get()` generate errors if the
base is a Dictionary and the key is of an invalid type. So before trying
to get it we use the Dictionary validator to make sure it we can safely
try to get the key.
2025-07-24 15:02:40 -03:00