smix8
b2e40829a8
Add test for NavigationServer path simplification
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Adds test for NavigationServer3D.simplify_path() function.
2024-11-26 23:36:25 +01:00
Pāvels Nadtočajevs
0708048530
[TextServer] Fix some line breaking edge cases.
2024-11-25 10:31:07 +02:00
Edward Moulsdale
fe416c8046
Augment unit tests for OptionButton
2024-11-24 16:23:50 +00:00
Pablo Andres Fuente
86ea0127a3
Add a focus border on `ScrollContainer`
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Also added new unit tests for `Control`.
Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2024-11-23 23:54:38 -03:00
Pablo Andres Fuente
2c9de1d9d2
Add unit tests for UDPServer
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This PR aims to help "fix" #43440
2024-11-22 23:08:05 -03:00
Thaddeus Crews
ea3154a0d4
Merge pull request #99424 from dalexeev/core-fix-builtin-enum-const-binds
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Core: Fix built-in enum constant bindings
2024-11-22 14:54:31 -06:00
Thaddeus Crews
c35e4c41d2
Merge pull request #97716 from pafuent/add_half_precision_floating_point_to_stream_peer
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Add half precision floating point support to `StreamPeer` and `FileAccess`
2024-11-22 14:54:19 -06:00
Danil Alexeev
03b05cf9ac
Core: Fix built-in enum constant bindings
2024-11-22 14:03:21 +03:00
Thaddeus Crews
f952bfe998
Merge pull request #98972 from dbnicholson/standardize-add-defaults
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Expose `TranslationServer::standardize_locale` `add_default` param publicly
2024-11-21 17:57:01 -06:00
Dan Nicholson
6f4fadf65d
Expose standardize_locale add_default param publicly
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Comparing locales can have surprising outcomes since it standardizes
locales with defaults. For example, zh and zh_CN result in an exact
match since the defaults change them both to zh_Hans_CN. Expose the
add_default parameter publicly with a default of false so the fully
standardized locale can be inspected.
2024-11-21 16:50:31 -07:00
Rémi Verschelde
23fc8e22a3
Merge pull request #95303 from EIREXE/inverted_composer
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Fix `Projection::invert` for orthographic projection
2024-11-20 17:03:03 +01:00
Thaddeus Crews
32b4f40cc8
Merge pull request #99131 from MarcusAahl/my-testing-branch
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Add basic tests for Fontfile
2024-11-19 15:20:17 -06:00
marcus åhl
c636c86f65
Basic Fontfile tests
2024-11-19 11:56:26 +01:00
Thaddeus Crews
d72112ba0a
Merge pull request #98816 from arkology/to-infinity-and-beyond
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Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
2024-11-18 09:23:28 -06:00
Álex Román
02b2efc668
Fix Projection::invert on orthogonal projections and others.
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Fixes #68878 , specially when using orthographic projection.
Also adds some tests.
2024-11-18 16:13:04 +01:00
arkology
d692b7bdde
Improve set_radial_initial_angle by removing loops
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Replace two while loops with fposmodp.
Document radial_initial_angle wrapping.
Add testcases for set_radial_initial_angle()
2024-11-14 20:20:20 +03:00
Thaddeus Crews
cc6ee3e956
Merge pull request #98713 from dalexeev/core-fix-callable-get-bound-arguments
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Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-12 12:13:04 -06:00
Thaddeus Crews
8fd672cd87
Merge pull request #98120 from dalexeev/core-typed-dicts-bin-serialization
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Core: Add typed dictionary support for binary serialization
2024-11-12 09:28:00 -06:00
Thaddeus Crews
27b394c52a
Merge pull request #98743 from dbnicholson/improve-compare-locales
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Improve locale comparison
2024-11-12 09:27:54 -06:00
Dan Nicholson
2dd409fd70
Improve locale comparison
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Since 9456454109 , country specific locales are always preferred over
country-less locales even when the OS locale country doesn't match. For
example, running the Godot editor with locale es_ES will result in the
es_AR locale being chosen even though the es locale would be better.
The change happened because the score of the es_AR locale and the es
locale are the same when comparing to es_ES. Change this by parsing
locale strings into a Locale structure and decreasing the score when
script, country or variant are set in both but not matched. For the
es_ES case, this causes the es_AR score to be decreased since the
countries don't match. On the other hand, the es locale is not decreased
since it doesn't specify a country.
2024-11-12 06:06:50 -07:00
Pablo Andres Fuente
eb86670f94
Add half precision floating point support to `StreamPeer`
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Closes godotengine/godot-proposals#5983
Adds put/get methods to `StreamPeer` that handles half precision
floating point values.
Adds endode/decode half precision floating point to `marshalls`.
Adds `get_half` and `store_half` to `FileAccess`
Co-Authored-By: "Alfonso J. Ramos" <theraot@gmail.com>
2024-11-12 08:46:52 -03:00
Danil Alexeev
9ba098b670
Core: Add typed dictionary support for binary serialization
2024-11-12 10:18:56 +03:00
Thaddeus Crews
6c4c61f1b2
Merge pull request #98547 from timothyqiu/loaded-locales-set
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Fix duplicated entries in `TranslationServer::get_loaded_locales()`
2024-11-11 14:18:40 -06:00
Thaddeus Crews
2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
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Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Juan
fe34c45d2a
Allow passing UID to importer
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This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.
This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
Thaddeus Crews
925b690c98
Core: Integrate `Ref::instantiate` where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
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Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Danil Alexeev
e379cc76e5
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-04 22:41:56 +03:00
Thaddeus Crews
bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
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• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Thaddeus Crews
89a311205f
Style: Apply `clang-tidy` fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
ocean (they/them)
6c65213487
Extend `Curve` to allow for arbitrary domains
2024-11-02 08:25:40 -04:00
Thaddeus Crews
363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
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Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Thaddeus Crews
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Adam Johnston
3ac043c508
Add fuzzy string matching to quick open search
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Co-authored-by: sam <samsface@gmail.com>
2024-10-28 11:24:36 -07:00
Haoyu Qiu
dc3de73d18
Fix InputEventKey test failure under certain system languages
2024-10-28 19:39:33 +08:00
Haoyu Qiu
f451997666
Fix duplicated entries in `TranslationServer::get_loaded_locales()`
2024-10-26 15:10:43 +08:00
Thaddeus Crews
6e9907d483
Merge pull request #92554 from Nazarwadim/implement_a_hash_map
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Implement array based hash map `AHashMap`
2024-10-25 13:03:45 -05:00
Thaddeus Crews
4aad050067
Merge pull request #97157 from pafuent/fixing_tree_item_get_prev_wrap
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Fix `TreeItem` `get_prev*` methods when `p_wrap` is `true`
2024-10-25 13:03:42 -05:00
Adam Scott
0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Clay John
33db590947
Merge pull request #98357 from yeojunh/valid-base-check-num-int64-uint64
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Core: Fix String::num_int64(), uint64 for valid base check
2024-10-24 19:41:43 -07:00
Florent Guiocheau
771e561cdd
Fix Camera3D::project_position() when depth=zfar
2024-10-24 22:36:35 +02:00
nazarii
76208f7155
Implement array based hash map
2024-10-24 21:34:12 +03:00
kobewi
5c0f2414cd
Always add decimal when printing float
2024-10-23 15:00:21 +02:00
yeojunh
b3b24ded19
Add checks for valid base in String::num_int64, uint64().
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- Ensure String::num_int64, uint64 returns an empty string for bases less than 2 or greater than 36.
- Added corresponding test cases to verify the behavior.
- Error messages are printed when invalid bases are encountered. These messages are suppressed in the test output.
2024-10-20 00:22:08 -07:00
A Thousand Ships
610635e1c8
Add test
2024-10-18 08:47:29 +02:00
Rémi Verschelde
2d8bfab47c
Merge pull request #97255 from kitbdev/test-tabs
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Fix TabBar initialization issue and add tests
2024-10-04 11:21:33 +02:00
Rémi Verschelde
d5d014eb30
Merge pull request #97227 from D0V4HKIIN/master
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Add unit tests for PhysicsMaterial
2024-10-04 11:21:29 +02:00
jonas
b2e38f3c4b
Add unit tests for PhysicsMaterial
2024-10-04 10:09:03 +02:00
Pablo Andres Fuente
0b258e69f3
Add unit tests for String::parse_url()
2024-10-01 17:09:22 -03:00
Rémi Verschelde
9c716408ef
Merge pull request #97512 from matthewestopinal/mestopinal-sky-tests
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Add Unit Test cases for `Sky`
2024-10-01 17:31:07 +02:00
Rémi Verschelde
a7d0464e9e
Merge pull request #95931 from pafuent/adding_packet_peer_tests
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Add unit tests for `PacketPeer`
2024-10-01 17:30:36 +02:00
Rémi Verschelde
d71d95448c
Merge pull request #95784 from pafuent/adding_stream_peer_buffer_tests
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Add unit tests for `StreamPeer` and `StreamPeerBuffer`
2024-10-01 17:30:33 +02:00
Pablo Andres Fuente
ff10dee946
Add unit tests for StreamPeer and StreamPeerBuffer
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Partially fixes #43440
2024-10-01 12:25:11 -03:00
Pablo Andres Fuente
0a41a715da
Add unit tests for PacketPeer
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Partially fixes #43440
2024-10-01 12:19:41 -03:00
MATTHEW ESTOPINAL
136e4d5636
Add Unit Test cases for `Sky`
2024-10-01 15:54:53 +02:00
Haoyu Qiu
6516ca6b11
Parse fragment from URL
2024-09-27 19:42:30 +08:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Pablo Andres Fuente
9c0afbb15c
Fixing TreeItem get_prev_xxx methods when p_wrap is true
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Fixes #85032
The code that fix the issue is courtesy of @Jesusemora, I just added
unit tests for it and did a rebase with the latest changes on master.
Co-authored-by: Jesusemora <32273722+Jesusemora@users.noreply.github.com>
2024-09-23 17:11:02 -03:00
Ricardo Buring
7c4c4b9987
Move Godot Physics 2D into a module; add dummy 2D physics server
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If the module is enabled (default), 2D physics works as it did before.
If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).
The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde
4254946de9
Merge pull request #97323 from timothyqiu/drop-unicode-identifier
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Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 16:14:08 +02:00
Rémi Verschelde
dd71bc2d3b
Merge pull request #95252 from rburing/3d_physics_module
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Move Godot Physics 3D into a module; add dummy 3D physics server
2024-09-23 12:27:55 +02:00
Rémi Verschelde
720c236fc0
Merge pull request #90743 from timothyqiu/empty-selection-clipboard
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Add TextEdit option to prevent copying without a selection
2024-09-23 12:27:35 +02:00
Haoyu Qiu
a751c05b15
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 00:05:16 +08:00
MrPersonDev
899bb9e96f
Fix words not being selected by endpoints
2024-09-21 12:42:03 -07:00
Ricardo Buring
0333648cea
Move Godot Physics 3D into a module; add dummy 3D physics server
...
If the module is enabled (default), 3D physics works as it did before.
If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).
The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
kit
f2f34e9c50
Fix TabBar initialization issue and add tests
2024-09-20 18:49:46 -04:00
Rémi Verschelde
6bf8a3e3f8
Merge pull request #95449 from SlashScreen/array_functions
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Add callable support for `find` and `rfind` `Array` methods
2024-09-20 16:06:13 +02:00
demolke
0468bea899
Add per-bone meta to Skeleton3D
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Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
Rémi Verschelde
f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
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Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
Pedro J. Estébanez
bb77520599
Object: Add tests about the safety of tail destruction
2024-09-16 09:58:47 +02:00
SaNeOr
ed69fd66da
fix: Editor, save script file: Triple quote string: spaces are converted into tabs
2024-09-16 10:01:09 +08:00
Markus Sauermann
60aaa017ff
Enable Drag and Drop for SubViewports and Windows
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Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.
In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.
Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
Haoyu Qiu
504e0656bb
Add TextEdit option to prevent copying without a selection
2024-09-14 09:39:36 +08:00
Slashscreen
89491f4403
Add callable support for `find` and `rfind` `Array` methods
2024-09-13 00:01:53 -07:00
Rémi Verschelde
d1caac5e75
Merge pull request #93856 from timothyqiu/expression-period
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Fix parsing of `4.` in Expression
2024-09-11 12:34:39 +02:00
Yaohua Xiong
51b8b74d4b
Do not defer PathFollow3D transform updates
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Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
2024-09-10 10:35:48 +02:00
Rémi Verschelde
df387b20d0
Merge pull request #95650 from LeonStansfield/parallax_2d_tests
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Add unit tests for `Parallax2D`
2024-09-06 22:38:25 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Leon Stansfield
3d13d90185
Add unit tests for Parallax2D
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- Added test cases for setting and getting key properties of Parallax2D, including:
- Scroll scale
- Repeat size and times
- Autoscroll
- Scroll and screen offset
- Limit begin and end
- Follow viewport and ignore camera scroll flags
2024-09-06 22:34:51 +02:00
Leon Stansfield
6c4ee85f29
Add unit tests for HeightMapShape3D
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Added test cases for constructor and property getters/setters:
- Map width, depth, and data
- Minimum and maximum height
- Update map data from image
2024-09-06 09:54:48 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Rémi Verschelde
139f9989e6
Merge pull request #96565 from Geometror/improve-test-generator
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[Tests] `create_test` script: Improve argument description and snake_case name conversion
2024-09-04 17:12:25 +02:00
Rémi Verschelde
9b4a965407
Merge pull request #96564 from Geometror/tests-audio-tag
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[Tests] Make `[Audio]` tag consistent with other test environment tags
2024-09-04 17:12:22 +02:00
Rémi Verschelde
f69de1c522
Merge pull request #96038 from kitbdev/fix-line-edit-caret-word-mode
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Fix LineEdit word mode when there are no more words
2024-09-04 17:12:06 +02:00
Hendrik Brucker
ec7ca6bab5
[Tests] Improve argument description and snake_case name conversion of test generator script
2024-09-04 16:04:31 +02:00
Hendrik Brucker
36a0ec166e
[Tests] Make `[Audio]` tag consistent with other test environment tags
2024-09-04 15:14:49 +02:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
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Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
Rémi Verschelde
e004ae7bbe
Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
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Improve pathfinding performance by using a heap to store traversable polygons
2024-09-03 11:42:48 +02:00
Ershn
c3ee32f106
Use a heap to store traversable polygons for pathfinding
2024-09-01 11:24:14 +09:00
A Thousand Ships
194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
DeeJayLSP
d3b51c4efb
ResourceImporterWAV: Enable QOA compression by default
2024-08-31 00:42:56 -03:00
Rémi Verschelde
ce069e4567
Merge pull request #96291 from miv391/string-unit-tests
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Add more unit tests for String `insert` and `join`.
2024-08-30 09:59:47 +02:00
Rémi Verschelde
4c6bac15a3
Merge pull request #92656 from fire/vsk-json-to-native-4.3
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Ability to convert native engine types to JSON and back.
2024-08-30 09:58:57 +02:00
rune-scape
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
K. S. Ernest (iFire) Lee
71bdbcdfb1
Ability to convert native engine types to JSON and back.
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Implements support for all engine types in JSON encoding/decoding
Co-Authored-By: Juan <reduzio@gmail.com>
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-08-29 10:57:15 -07:00
demolke
c409e6d722
Import/export GLTF extras to node->meta
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This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.
- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
Mika Viskari
3153e9afda
Added more unit tests for String insert and join.
2024-08-29 20:05:44 +03:00
A Thousand Ships
cd4221c1e2
[Tree] Fix error when removing child from `Tree`
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New `last_child` member was not properly updated
2024-08-28 12:40:26 +02:00
Rémi Verschelde
db24ed4ead
Merge pull request #94995 from Repiteo/scons/raw-cstrings
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SCons: Add method to generate raw cstrings
2024-08-28 00:12:47 +02:00
Rémi Verschelde
8931177d47
Merge pull request #93824 from wheatear-dev/test-option-button
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Add unit tests for `OptionButton`
2024-08-28 00:11:30 +02:00
Rémi Verschelde
b523add340
Merge pull request #93381 from Luis-Wong/test-button
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Add button unit test
2024-08-28 00:11:11 +02:00
Rémi Verschelde
a7c6136644
Merge pull request #90501 from Calinou/test-add-gradienttexture
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Add unit tests for GradientTexture1D and GradientTexture2D
2024-08-28 00:10:37 +02:00
Rémi Verschelde
4f02b37f70
Merge pull request #95218 from MylesScholz/unit-tests
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Add unit tests for `StyleBoxTexture`
2024-08-27 22:27:39 +02:00
Rémi Verschelde
9e1c63a051
Merge pull request #94748 from aaronp64/tree_perf
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Improve `Tree` performance
2024-08-27 22:27:30 +02:00
Rémi Verschelde
2215f8f908
Merge pull request #91654 from 2nafish117/node2d-helper-tests
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Add unit tests for Node2D helper methods
2024-08-27 22:27:14 +02:00
Haoyu Qiu
8bf4ecc026
Add `String.is_valid_unicode_identifier()`
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Rémi Verschelde
80935234f4
Merge pull request #93134 from AThousandShips/default_bind_check
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[Tests] Ensure all default method arguments can be encoded
2024-08-26 23:28:29 +02:00
kit
3da4f457d0
Fix LineEdit word mode when there are no words
2024-08-24 12:28:18 -04:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
Rémi Verschelde
db5003519a
Merge pull request #89554 from smnast/backspace-unfold
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Fix backspace always unfolding previous line
2024-08-19 16:04:34 +02:00
Rémi Verschelde
49e5fbfbd2
Merge pull request #95184 from jsjtxietian/shader-include-relative
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Fix `String::simplify_path` handling of relative paths to parent dir (`../`), fixes relative shader includes
2024-08-17 00:46:11 +02:00
kit
93a81dd7aa
Fix TextEdit caret movement at start of wrapped lines
2024-08-16 15:52:03 -04:00
A Thousand Ships
61998b1a05
[Tests] Ensure all default method arguments can be encoded
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Checks that all arguments of bound methods can be encoded in extensions, checking non-empty or non-null cases for containers and objects
2024-08-16 19:57:03 +02:00
Rémi Verschelde
803dfcc3cb
Merge pull request #95613 from timothyqiu/split-empty
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Fix `split_floats` behavior when spaces are used as separators
2024-08-16 14:36:40 +02:00
Haoyu Qiu
f483c3aafa
Fix split_floats behavior when spaces are used as separators
2024-08-16 17:30:44 +08:00
Haoyu Qiu
7343dc3a5d
Split TranslationServer into its own file
2024-08-15 15:00:47 +08:00
Aaron Franke
5ced75aeb1
Fix Vector4, Vector4i, and Projection missing from ClassDB tests
2024-08-14 02:59:59 -07:00
MylesScholz
cdaba941d5
StyleBoxTexture unit tests
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Capitalization fix in test_style_box_texture.h
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Newline fix in test_style_box_texture.h
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-08 11:36:34 -07:00
jsjtxietian
6cf9af2817
Fix error when use relative #include in .gdshader / .gdshaderinc file
2024-08-08 11:59:14 +08:00
unknown
be072de73c
add unit tests for Node2D helper methods
2024-08-05 22:10:19 +05:30
Thaddeus Crews
0163705640
SCons: Add method to generate raw cstrings
2024-07-31 14:22:04 -05:00
ze2j
90c77c1f68
Fix compilation failure in test_graph_node.h with disable_exceptions=false
2024-07-27 15:00:58 +02:00
aaronp64
040f241f39
Improve Tree performance
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Added TreeItem::last_child to avoid needing to iterate through all children to get to the end. This mainly helps in cases where one TreeItem has many children (1000s), and new children are added to the end, as each add had to iterate through all previously added children.
2024-07-26 11:32:45 -04:00
Luis-Wong
77331d132b
Created button test for is_hovered() method.
2024-07-26 00:05:46 -04:00
Raul Santos
c3a054fa0b
Fix PathFollow tests, Add forward vector test to PathFollow3D
2024-07-20 19:09:42 +02:00
Hugo Locurcio
0445ccf428
Fix Image CowData crash when baking large lightmaps
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This switches to 64-bit integers in select locations of the Image
class, so that image resolutions of 16384×16384 (used by
lightmap texture arrays) can be used properly. Values that are larger
should also work.
VRAM compression is also supported, although most VRAM-compressed
formats are limited to individual slices of 16384×16384. WebP
is limited to 16383×16383 due to format limitations.
2024-07-19 16:04:30 +02:00
Edward Moulsdale
80ba71c395
Add tests for OptionButton
2024-07-18 19:37:01 +01:00
A Thousand Ships
832695eb2c
[Tests] Fix various unit tests on minimal builds
2024-07-18 15:17:28 +02:00
A Thousand Ships
ea2e6be0a6
[Tests] Fix some invalid error messages
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These used `utf8().get_data()` when they should be passed as `String`
2024-07-10 15:57:52 +02:00
Haoyu Qiu
ee9cea521d
Fix parsing of `4.` in Expression
2024-07-02 20:53:52 +08:00
Rémi Verschelde
d4fdf16353
Merge pull request #92806 from mihe/headless-input
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Add input event callback to `DisplayServerHeadless`
2024-07-01 18:28:41 +02:00
A Thousand Ships
17929a3443
[Tests] Fix unit tests in template builds
2024-06-29 18:35:50 +02:00
Rémi Verschelde
3f4bcfeef1
Merge pull request #93607 from kitbdev/fix-text-edit-move-lines
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CodeEdit: Fix move lines up/down viewport and selection issues
2024-06-27 17:08:23 +02:00
Rémi Verschelde
3d8562d775
Merge pull request #89197 from AThousandShips/arr_typed_fix
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[Core] Fix sharing of typed arrays from constructor
2024-06-26 18:15:09 +02:00
kit
a7da814c6b
CodeEdit Fix move lines up/down viewport and selection issues
2024-06-25 15:31:20 -04:00
kobewi
74cc9e8d93
Fix storing of Node Array properties
2024-06-21 15:49:48 +02:00
Rémi Verschelde
fe61f94c7e
Merge pull request #92810 from KoBeWi/redirect_tests_to_dev/null
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Use subfolder for temporary test files
2024-06-13 17:19:20 +02:00
gaven
fb485e3552
Add unit test cases for ImageTexture3D
2024-06-12 10:32:09 +02:00
Rémi Verschelde
19affb60d1
Merge pull request #92850 from permelin/fix-navigationserver3d-get_closest_point_to_segment-use_collision
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Fix `NavigationServer3D.get_closest_point_to_segment()` with `use_collision`
2024-06-07 23:30:42 +02:00
Rémi Verschelde
c2d983553b
Merge pull request #91390 from kitbdev/add-selection-unhide-carets
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Unhide carets in add selection for occurrence and fix error
2024-06-07 23:29:23 +02:00
Per Melin
9b191f669c
Fix NavigationServer3D.get_closest_point_to_segment() with use_collision
2024-06-07 14:24:39 +02:00
Mikael Hermansson
f92b196099
Add input event callback to `DisplayServerHeadless`
2024-06-05 20:34:35 +02:00
kobewi
5514b2c70c
Use subfolder for temporary test files
2024-06-05 20:31:42 +02:00
kobewi
be111004dd
Fix default NodePaths saved in scene
2024-06-03 13:10:23 +02:00
Rémi Verschelde
972181d701
Merge pull request #90506 from Calinou/test-transform2d-add-more-tests
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Add more unit tests for Transform2D
2024-05-29 22:13:35 +02:00
Adriano Orioli
edd2e6e37f
make InstancePlaceholder in charge of node reference resolution
2024-05-28 11:51:49 +02:00
MrPersonDev
2860b99077
Fix backspace always unfolding previous line
2024-05-27 13:30:19 -07:00
kit
948f09632e
Unhide carets in add selection for occurrence
2024-05-27 15:30:18 -04:00
Paulo Poiati
a3769c0edc
Properly set window class in Wayland
2024-05-22 10:42:12 -03:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
Thaddeus Crews
96d1e61ee6
CI: Fix incorrect executable perms
2024-05-17 10:47:40 -05:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Rémi Verschelde
c1166c5955
Merge pull request #91880 from AThousandShips/curve_tests
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[Tests] Expand tests for `Curve2D/3D`
2024-05-13 17:32:22 +02:00
A Thousand Ships
71c99293ed
[Tests] Expand tests for `Curve2D/3D`
2024-05-12 18:13:39 +02:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
lawnjelly
b35264ad95
Fix AABB Ray intersection - return inside
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* Separates find_intersects from test_intersects for rays, and wraps the former.
* Changes parameter name to "r_intersection_point".
* Fixes broken old version which returned per axis t.
* Returns whether the ray origin is within the AABB.
* Returns intersection point when origin outside.
* Returns "backtracking" intersection point when inside.
* Returns sensible normal when inside.
* Returns valid results on borders.
* Returns robust results dealing with floating point error.
Co-authored-by: Claire Blackshaw <evilkimau@gmail.com>
2024-05-09 20:41:19 +01:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
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Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive `String::containsn`
2024-05-08 12:48:01 +02:00
A Thousand Ships
a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
Rémi Verschelde
4c30718102
Merge pull request #91615 from Frozenfire92/remap-doc-nan-note
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Add docs note about remap returning undefined when istart == istop
2024-05-08 09:54:20 +02:00
Joel Kuntz
26feefa91c
Add notes for remap's return when istart and istop are the same
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Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
2024-05-07 19:37:29 -03:00
Wilson E. Alvarez
d4154dbc55
Add const char * overloads to String class
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-05-07 10:53:00 -04:00
A Thousand Ships
09460d33e6
[Core] Fix sharing of typed arrays from constructor
2024-05-07 09:52:17 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
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Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Rémi Verschelde
7cdad33311
Merge pull request #91621 from AThousandShips/localvector_has
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[Core] Add `LocalVector::has` for convenience
2024-05-06 22:33:45 +02:00
A Thousand Ships
86de59d60a
[Core] Add `LocalVector::has` for convenience
2024-05-06 18:03:37 +02:00
Shashank C
7a6f8452bd
add timer node tests
2024-05-06 09:39:27 +05:30
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
Rémi Verschelde
25fe3d4b46
Merge pull request #81639 from MJacred/is_letter
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Add `is_valid_letter()` to `TextServer`
2024-05-03 01:21:34 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
kit
cb17798df3
Add Array and Variant list inializer
2024-05-02 15:35:17 -04:00
MJacred
717513a62d
Add is_valid_letter() to TextServer
2024-05-02 21:32:20 +02:00
kit
0162683da4
Fix TextEdit crash with multiple carets disabled
2024-05-02 09:26:08 -04:00
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
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Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
kit
773a473807
Overhaul multiple caret editing in TextEdit.
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Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
Rémi Verschelde
a37db390e0
Merge pull request #90229 from Santoss1809/master
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Fix error message when removing only child from GraphNode
2024-04-26 11:08:25 +02:00
João Santos
eb9e193477
Fix error message when removing only child from GraphNode
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Fixes #89695 .
2024-04-26 10:45:45 +02:00
Rémi Verschelde
7b0bd873f0
Merge pull request #91103 from smix8/navregion_test_err
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NavigationRegion test suppress warning about visual meshes
2024-04-24 18:55:16 +02:00
smix8
61c099a41f
NavigationRegion test suppress warning
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Suppresses warning about source geometry parsing from visual meshes in NavigationRegion test.
2024-04-24 11:32:45 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
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Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
killzebug
53a95d6a00
Suppressed expected errors for uncached resources.
2024-04-22 23:50:20 +03:00
Ricardo Buring
8a28f816d0
Replace Clipper1 library by Clipper2 library
2024-04-20 13:37:59 +02:00
Rémi Verschelde
0f7452fedd
Merge pull request #61013 from Calinou/test-add-transform3d
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Add rotation unit tests for Transform3D
2024-04-19 16:26:31 +02:00
Lyuma
bb9674c1b1
Set animation step from importers. Increase default step from 10 to 30 FPS.
2024-04-19 03:02:20 -07:00
Rémi Verschelde
9b28cbebfa
Tests: Disable NavigationServer3D async bake test with race condition
2024-04-17 17:30:54 +02:00
A Thousand Ships
abe7ec1543
Fix some build errors with `disable_3d=yes`
2024-04-16 14:25:36 +02:00
smix8
cbf881432c
Update NavigationRegion test rid function
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Updates NavigationRegion test rid function from deprecated get_region_rid() to use newer get_rid().
2024-04-16 11:49:23 +02:00
Rémi Verschelde
c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
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Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
A Thousand Ships
80cb914e06
[Core] Fix incorrect comparison for `Array` const iterator
2024-04-13 17:32:33 +02:00
Rémi Verschelde
66cf38ec7c
Tests: Remove NavigationRegion3D race condition that fails on CI
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As the comment pointed it out, it's a race condition, and evidently no,
"it's [not] fine" ;)
2024-04-13 10:22:44 +02:00
Alex Billedeaux
f421d20280
Add `closest_points_between_segments()` basis path tests for Geometry2D
2024-04-10 23:49:23 +02:00
titus125
ca3ff2b89e
Add more unit tests for Transform2D
2024-04-10 23:17:15 +02:00
Hugo Locurcio
4e6de25540
Add rotation unit tests for Transform3D
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Co-authored-by: Alexander Pruss <alex.pruss@gmail.com>
2024-04-10 22:27:14 +02:00
Hugo Locurcio
3469fb06b6
Add unit tests for GradientTexture1D and GradientTexture2D
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Co-authored-by: ArthyChaux <53626057+ArthyChaux@users.noreply.github.com>
2024-04-10 20:48:43 +02:00
Rémi Verschelde
83b916bb00
Fix a doc and a test issue not caught by CI
2024-04-10 18:49:02 +02:00
Pedro J. Estébanez
1b104ffcd8
WorkerThreadPool: Support daemon-like tasks (via yield semantics)
2024-04-10 18:47:42 +02:00
Rémi Verschelde
5bd2af6c38
Merge pull request #90313 from Nazarwadim/unit_tests_oa_hash_map
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Add unit tests for `OAHashMap`
2024-04-10 17:49:29 +02:00
A Thousand Ships
64146cb7f3
[Core] Add iteration support to `Array`
2024-04-10 14:49:34 +02:00
Rémi Verschelde
4b813386d2
Merge pull request #88614 from ramadm/test-camera-2d
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Add unit tests for Camera2D
2024-04-10 14:21:43 +02:00
RevoluPowered
65d076b78d
Add unit test for resolve_hostname
2024-04-10 14:19:04 +02:00
nazarii
0c8e1c69f8
Add unit tests for OAHashMap
2024-04-10 07:51:06 +03:00
nazarii
b8caf9b224
Add unit test for Vector2 plane_project
2024-04-05 21:57:01 +03:00
Rémi Verschelde
c5ac5d2308
Merge pull request #90063 from aaronfranke/really-floaty
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Fix some uses of `float` and `real_t` in `core/math`
2024-04-04 14:36:57 +02:00
Rémi Verschelde
4abe9183e3
Merge pull request #89926 from Sauermann/fix-button-mask-special-case
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Fix a special case for button masks
2024-04-04 14:35:24 +02:00
Rémi Verschelde
ec5cae37d6
Merge pull request #78219 from dalexeev/core-typed-arrays-bin-serialization
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Core: Add typed array support for binary serialization
2024-04-04 14:30:22 +02:00
Aaron Franke
158fcf107c
Fix some uses of float and real_t in core/math
2024-03-29 16:44:12 -07:00
Markus Sauermann
48ea019322
Fix a special case for button masks
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In certain situations it is possible that in a `Viewport` the same
mouse button is pressed twice in series without releasing it in
between.
In this case, focus stealing should happen to ensure, that the
mouse button is not sent unintentionally to the previously focused
Control node.
2024-03-28 20:22:49 +01:00
Rémi Verschelde
f371b7fb70
Merge pull request #87883 from TontonSancho/text-skip-occurence
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Add 'Skip to next (text) occurrence' feature to text editor
2024-03-25 13:15:56 +01:00
Rémi Verschelde
89c70da7bd
Merge pull request #89858 from AThousandShips/utf_fix
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[Buildsystem] Fix encoding when reading files
2024-03-25 11:18:54 +01:00
Christophe Andral
c988bec4b3
Add 'Skip to next (text) occurrence' feature to text editor
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Adds `ui_text_skip_selection_for_next_occurrence` action and related implementation to text editor.
This action is bound `Ctrl+Alt+D` shorcut.
Used in conjonction with `ui_add_skip_selection_for_next_occurrence`, it gives the user the ability to select many occurrences of a selection
and avoid some of them.
Used without a previous selection, the action jumps to the next occurrence of the current word under the caret.
2024-03-25 11:12:28 +01:00
A Thousand Ships
4933fa8bf5
[Buildsystem] Fix encoding when reading files
2024-03-24 18:02:56 +01:00
A Thousand Ships
bb6305d1c4
[Core] Fix incorrect file sort method
2024-03-24 17:54:57 +01:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
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Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Danil Alexeev
c30bec7fca
Core: Add typed array support for binary serialization
2024-03-20 11:37:41 +03:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
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Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
Rémi Verschelde
1bbdbbaada
Merge pull request #89242 from RafaelRain18/master
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Fix region section not ignoring #region and #endregion when in a string
2024-03-11 14:02:30 +01:00
Rémi Verschelde
b0d07b1bc2
Merge pull request #86936 from akx/env-utf-8
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Attempt parsing environment variables as UTF-8
2024-03-11 14:02:22 +01:00
Rafael Chuva
8c36282feb
Fix region section not ignoring #region and #endregion when in a string
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When using the script editor, if the keywords #region and #endregion where
in a string and ate the start of the line, the editor would not ignore them
and count them as the actual keywords, which when folded, would only fold
until the first #endregion in a string, for example.
By checking if these keywords were in a string, this commit now ensures the
editor ignores strings and fold the section correctly.
Fixes #89115 .
2024-03-11 00:04:39 +00:00
A Thousand Ships
59bcc2888c
Add methods to get argument count of methods
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Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
2024-03-10 11:02:43 +01:00
Thaddeus Crews
d9fa40f2df
Enforce `\n` eol for Python writes
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• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
Pawel Lampe
ab242769b7
Extend `NavigationMeshSourceGeometryData[23]D` to allow data merging
2024-03-07 19:57:43 +01:00
Rémi Verschelde
d082ce908f
Merge pull request #85390 from TheSofox/merge-all-commit-fix
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UndoRedo: Fix `MERGE_ALL` commit from repeating actions
2024-03-06 09:50:13 +01:00
Sofox
f249667dc8
Fixed MERGE_ALL commit from repeating actions
2024-03-05 23:40:26 +00:00
Mika Viskari
3026b566b0
Fix String::begins_with when both strings are empty
2024-03-05 20:46:10 +02:00
Edward Moulsdale
e461496ecb
Add unit tests for CryptoKey
2024-03-01 07:17:59 +00:00
Rémi Verschelde
7434f8b4e3
Merge pull request #88959 from akien-mga/pre-commit-clang-17.0.6-black-24.2.0
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Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-29 13:54:38 +01:00
Rémi Verschelde
1cc9190c70
Merge pull request #81822 from nlupugla/nodepath-slice
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Add `NodePath::slice` method
2024-02-29 13:53:34 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
smix8
35dafc9fa8
Split monolithic physics class files
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Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder
2024-02-26 05:23:04 -06:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
A Thousand Ships
3a707b1f54
Fix some additional errors with 3D disabled
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* Disabled 2D navigation tests as they do not work
* Disabled tests for primitive meshes
* Unbound some `Mesh` methods that rely on 3D resources
* Unexposed `World3D` as it depends on physics (and isn't useful)
* Unexposed some `Viewport` vrs related properties that had unexposed
methods
2024-02-23 20:58:56 +01:00
A Thousand Ships
d7a72d72e6
Fix running tests in template builds
2024-02-22 18:05:42 +01:00
A Thousand Ships
f06222e487
[Physics] Fix export with 3D disabled
2024-02-22 16:23:48 +01:00
Danil Alexeev
c0aa88ae4f
Add Unicode support to `String.to_*_case()` methods
2024-02-22 13:58:46 +03:00
Rama Del Maestro
4f06ddfeae
Add unit tests for Camera2D
2024-02-21 16:55:16 -08:00
b
6dbbc24bdf
Added ImageTexture unit tests
2024-02-19 11:15:04 -06:00
A Thousand Ships
d5212b4b7d
[Tests] Fix test regression without editor
2024-02-17 18:06:57 +01:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
Silc Lizard (Tokage) Renew
67e38709fd
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 18:53:21 +09:00
Rémi Verschelde
251d5b3669
Merge pull request #87715 from Scony/add-is-baking
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Expose `is_baking` method in navigation servers and region nodes.
2024-02-07 10:58:27 +01:00
Pawel Lampe
c2cfc0d409
Expose `is_baking` method in navigation servers and region nodes.
2024-02-05 22:04:22 +01:00
Mel Collins
8406e60522
Add InputEventKey.location to tell left from right
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This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
Markus Sauermann
689dfd7452
Test global transform when adding detached tree
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Global transform should be correct after attaching a detached tree.
2024-01-18 00:25:55 +01:00
Rémi Verschelde
0a7579b161
Fix `#if *_ENABLED` inconsistencies, should check if defined
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Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
A Thousand Ships
b4191bf8f6
[Core] Fix `AABB.encloses` failing on shared upper bound
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This differs from `Rect2(i)` and was fixed for those classes in the past
2024-01-12 17:58:42 +01:00
Rémi Verschelde
6226388bac
Merge pull request #86874 from AThousandShips/no_3d_fix
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Fix some build errors with `disable_3d=yes`
2024-01-08 11:59:31 +01:00
Rémi Verschelde
c10d268974
Merge pull request #86787 from ryevdokimov/code-spell-check
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Fix various spelling errors across engine solution
2024-01-08 11:55:55 +01:00
Rémi Verschelde
b88535fe23
Merge pull request #85178 from HolonProduction/completion-tests
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Add unit test runner for autocompletion
2024-01-08 11:51:03 +01:00
Aarni Koskela
a4c5dae8cb
Attempt to parse environment variables as UTF-8
2024-01-07 19:53:43 +02:00
A Thousand Ships
c6a1ae7875
Fix some build errors with `disable_3d=Yes`
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* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
2024-01-07 00:44:33 +01:00
HolonProduction
af4cbaf751
Add unit test runner for autocompletion
2024-01-05 17:49:51 +01:00
Rémi Verschelde
b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
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Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Robert Yevdokimov
f9826a1dd7
Fix various spelling errors
2024-01-04 09:56:43 -05:00
Rémi Verschelde
8ac674287c
Merge pull request #80819 from sepTN/test-packed-scene-v3
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Improve PackedScene unit test by covering more methods
2024-01-04 14:24:46 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
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Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
EddieBreeg
8747c67d9e
Fix potential integer underflow in rounded up divisions
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A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.
Fixes #80358 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
Yuri Sizov
02bc2a37dd
Merge pull request #86118 from TheSofox/complex-undo-select-fix
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Fix so undoing complex operations in `TextEdit` will restore selections
2023-12-20 15:07:52 +01:00
Yuri Sizov
40e7192393
Merge pull request #85191 from HolonProduction/off-by-one-code-edit
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Fix updating delimiter cache of `CodeEdit` when typing on the first line
2023-12-20 15:07:44 +01:00
Sofox
4b82cacc21
Fix so undoing complex operations in TextEdit will restore selections.
2023-12-20 00:12:52 +00:00
Yuri Sizov
921c400db6
Merge pull request #84826 from chocola-mint/master
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Add unit tests for Camera3D
2023-12-19 13:01:19 +01:00
HolonProduction
d5847fa54e
Fix updating delimiter cache of `CodeEdit` when typing on the first line
2023-12-18 14:07:46 +01:00
nlupugla
cd221c1816
Added NodePath::slice method.
2023-12-13 13:30:28 -05:00
Rémi Verschelde
b952b007b1
Merge pull request #84782 from rsburke4/image-fix
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Prevent crash on conversion of invalid data in `Image`
2023-12-12 00:17:42 +01:00
rsburke4
dec2269bca
Added error to catch conversion on invalid image
2023-12-10 15:06:22 -05:00
Yuri Sizov
6269341461
Merge pull request #85054 from miv391/highlight-minimap-error-lines
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Highlight error lines in minimap
2023-12-08 18:45:54 +01:00
Yuri Sizov
47cd07aa13
Merge pull request #85666 from miv391/more-unit-tests-for-string-to-number-conversions
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Add more C++ unit tests for String to number conversions
2023-12-08 16:58:29 +01:00
Yuri Sizov
b3c20bcf1e
Merge pull request #83229 from aaronfranke/basis-is-ortho
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Fix Basis `is_orthogonal` and `is_rotation` methods, add `is_orthonormal`
2023-12-08 16:58:03 +01:00
Mika Viskari
609eb8bc01
Highlight error lines in minimap
2023-12-07 16:26:08 +02:00
Aaron Franke
7ee273723d
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
2023-12-06 13:12:05 -06:00
Aaron Franke
6ee9edb946
Reduce minimum capsule/cylinder mesh rings to 0
2023-12-05 22:27:23 -06:00
Mika Viskari
5e40124d4d
Add more C++ unit tests for String to number conversions
2023-12-02 20:54:48 +02:00
Pawel Lampe
a4b3546577
Fix memory leak in 'NavigationServer3D' involving static obstacles
2023-11-17 21:20:14 +01:00
CHM
2e35ecce9c
Add tests for Camera3D
2023-11-13 19:04:50 +08:00
kit
d24d73ba31
Make mouse-enter/exit notifications match mouse event propagation
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`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.
In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.
Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
Andrés Botero
acae382010
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2023-10-28 01:23:38 -05:00
SilicDev
c0808d5083
fix assignment to vec2 tests
2023-10-25 20:57:45 +02:00
Rémi Verschelde
3e8dc9df0a
Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter
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Remove vertical scrollbar padding from line width calc
2023-10-17 16:12:58 +02:00
Rémi Verschelde
897ff71156
Merge pull request #76244 from kgrubbs22/variant-test-updates
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Added Unit Tests for Variant for Operator Overloading
2023-10-16 10:37:40 +02:00
Bronson Holden
b15dd3e145
Add test justifying change to expected horizontal scroll position
2023-10-13 12:22:50 -07:00
Danil Alexeev
881fe67d94
Code Editor: Fix regression with using doc comments for code regions
2023-10-13 09:38:03 +03:00
Jakub Marcowski
cb954c6bab
Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2023-10-12 13:46:49 +02:00
Adam Scott
25cbb682f5
Fix code completion override of home and end keys
2023-10-06 14:48:45 -04:00
Rémi Verschelde
c2b916751d
Merge pull request #82786 from theraot/donotreplacestartingdigitwithunderscore
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Do not replace starting digit with underscore when making identifier
2023-10-05 12:29:42 +02:00
kobewi
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
Rémi Verschelde
aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
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"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
Alfonso J. Ramos
5cd7ca0ccc
Do not replace starting digit with underscore when making identifier
2023-10-04 08:05:04 -05:00
Rémi Verschelde
b11309ddb6
Merge pull request #81633 from matorin57/code-completion-popup
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Avoid resetting the code completion popup excessively
2023-10-03 17:20:49 +02:00
Brian MacIntosh
676627e1d1
"Whole Words" search can detect word boundaries inside the search term.
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For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
etti
3a39de4e2f
Add rotate_toward and angle_difference to GDScript and C#
2023-10-01 22:19:42 +02:00
Rémi Verschelde
3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
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Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
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Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
PucklaMotzer09
d2e651f403
Add Duplicate Lines shortcut to CodeTextEditor
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This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
smix8
0ee7e3102b
Add 2D navigation mesh baking
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Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00