Thaddeus Crews
149a4b4ca1
Merge pull request #107868 from lawnjelly/quick_ancestry4
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Provide quick access to `Object` ancestry
2025-09-20 13:41:39 -05:00
Thaddeus Crews
f27f917d32
Merge pull request #107955 from lodetrick/mouse-signals
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Fix `mouse_entered` and `mouse_exited` Signals being emitted too early
2025-09-19 09:17:04 -05:00
Thaddeus Crews
1c056c7c86
Merge pull request #107481 from lawnjelly/localvector_children
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Use `LocalVector` for `Node3D` and `CanvasItem` children
2025-09-18 12:42:28 -05:00
Thaddeus Crews
bfe246c2af
Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs
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Fix wrong tooltip behavior in `PopupMenu`s that have styles with top borders
2025-09-01 12:25:43 -05:00
Thaddeus Crews
7e88218cb5
Merge pull request #110094 from Calinou/editor-viewport-oversampling-override-add-property-hint
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Add missing range hint to `Viewport.oversampling_override` in the editor
2025-09-01 11:14:10 -05:00
Hugo Locurcio
eecfdbdd7d
Add missing range hint to `Viewport.oversampling_override` in the editor
2025-08-29 17:41:35 +02:00
Lukas Tenbrink
45a0d2a90a
Make `SceneTree` not crash when receiving a notification without a root being set.
2025-08-28 01:38:27 +02:00
Pāvels Nadtočajevs
10e11ec87f
Rename SVGTexture to DPITexture.
2025-08-21 11:39:16 +03:00
Pāvels Nadtočajevs
7b47f5e8db
[Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree.
2025-08-17 12:15:08 +03:00
Pāvels Nadtočajevs
10fd7163d4
Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 16:25:23 +03:00
Pāvels Nadtočajevs
3b12b3402f
Forward mouse events to embedded no-focus windows.
2025-08-05 22:31:44 +03:00
Pāvels Nadtočajevs
2111ff0e2a
Fix menu keyboard and controller navigation.
2025-07-21 10:03:07 +03:00
Adam Simpkins
254fa6c642
fix releasing the old unique name when renaming a Node
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This fixes `Node::set_name()` to release the old unique name before
performing the rename. #76560 changed the code to update `data.name`
before calling `_release_unique_name_in_owner()`, causing to incorrectly
try releasing the new name instead of the old name.
Fixes #108683
2025-07-16 14:21:50 -07:00
Thaddeus Crews
af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
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Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
Thaddeus Crews
e1e2277f5a
Merge pull request #108530 from mihe/physics-debug-perf
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Fix performance regression when rendering collision shapes
2025-07-15 08:04:25 -05:00
Thaddeus Crews
ba3848a4ef
Merge pull request #108387 from BadMachine/fix/102960-location_header_parsing_when_redirects
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Fix wrong "location" substring matching when HTTP status is 301 or 302
2025-07-15 08:04:07 -05:00
Dery Almas
cf48f5a102
Disable tooltip fitting if FEATURE_SELF_FITTING_WINDOWS is available
2025-07-15 11:44:56 +02:00
Mikael Hermansson
8634a8e234
Fix performance regression when rendering collision shapes
2025-07-11 20:52:58 +02:00
Raul Santos
379d967d1a
Fix MissingNode `{get,set}_original_scene` bindings
2025-07-11 20:34:46 +02:00
Thaddeus Crews
e748514112
Merge pull request #105835 from bruvzg/edited_scene_direction
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Improve edited scene layout direction detection.
2025-07-09 11:33:11 -05:00
BadMachine
9bc59cd100
- fixed wrong "location" substring matching when HTTP status is 301 or 302
2025-07-07 23:12:25 +02:00
Thaddeus Crews
9228354adc
Merge pull request #108112 from lawnjelly/fti_toplevel_resets
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`FTI` - Add reset on setting `top_level`
2025-07-01 17:57:56 -05:00
lawnjelly
3f0de57b3c
Clear `SceneTreeFTI` completely on enabling / disabling.
2025-06-30 08:04:53 +01:00
lawnjelly
2d3dedb12d
FTI - Add reset on setting `top_level`
2025-06-29 17:01:51 +01:00
Thaddeus Crews
db28859774
Merge pull request #107591 from timothyqiu/group-enable-default
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Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default
2025-06-24 18:34:28 -05:00
Logan Detrick
c03a7b7893
Delay Mouse signals until after internal processing
2025-06-24 14:29:17 -07:00
lawnjelly
583c72f999
`FTI` - Change `SceneTree` global setting to static
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Also fixup FTI configuration warnings so that they only output when the project is using FTI.
2025-06-23 10:19:24 +01:00
lawnjelly
14a814586a
Provide quick access to `Object` ancestry
2025-06-23 07:11:11 +01:00
Dimitri Sukhankin
6e650163da
Add a proper error message when trying to add node to a group with an empty name
2025-06-21 13:58:31 +04:00
Thaddeus Crews
e2a9c11157
Merge pull request #107584 from timothyqiu/editor-root-auto-translate
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Fix root node auto translation settings affecting editor root
2025-06-18 18:13:51 -05:00
Thaddeus Crews
353bd80c91
Merge pull request #107581 from timothyqiu/window-title-update
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Fix game view window not updating title when translation changes
2025-06-18 18:13:50 -05:00
lawnjelly
af2b9be356
`Node3D` and `CanvasItem` children change to `LocalVector`
2025-06-18 13:32:30 +01:00
Haoyu Qiu
a7ab249a2a
Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default
2025-06-16 20:03:49 +08:00
Pāvels Nadtočajevs
34a97f9c9b
Fix scale and position of popups with `force_native`.
2025-06-16 13:03:42 +03:00
Haoyu Qiu
2a7fa46110
Fix root node auto translation settings affecting editor root
2025-06-16 17:12:27 +08:00
Haoyu Qiu
0a1fa10315
Fix game view window not updating title when translation changes
2025-06-16 09:35:25 +08:00
Rémi Verschelde
318a81779b
Merge pull request #107498 from bruvzg/force_native_crash
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Fix `set_force_native` when window is not in tree.
2025-06-13 18:37:52 +02:00
Pāvels Nadtočajevs
5ea0baab8b
Fix `set_force_native` when window is not in tree.
2025-06-13 19:08:56 +03:00
Rémi Verschelde
6f2ab528ca
Merge pull request #107488 from KoBeWi/clamped_scale_factory
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Multiply contents minimum size by scale factor
2025-06-13 15:54:39 +02:00
kobewi
8a4081347f
Multiply contents minimum size by scale factor
2025-06-13 14:12:15 +02:00
lawnjelly
59556cbd17
`SceneTreeFTI` - miscellaneous speedups
2025-06-13 12:15:47 +01:00
Rémi Verschelde
22702244f8
Merge pull request #105414 from KoBeWi/disable_uid_here
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Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
Rémi Verschelde
ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
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Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
Rémi Verschelde
b7caebcd78
Merge pull request #107175 from lawnjelly/scenetreefti_fix_show_updates
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`SceneTreeFTI` - Fix `force_update` flag getting out of sync with invisible nodes
2025-06-12 11:56:37 +02:00
LuoZhihao
8ba4656ea3
Compile out editor-only logic within `validate_property` in games
2025-06-12 12:54:19 +08:00
Lukas Tenbrink
e2931a5c19
Make conversions from `NodePath` to `String` explicit.
2025-06-11 16:50:27 +02:00
Rémi Verschelde
8aac4a157f
Merge pull request #106742 from bruvzg/about_to_popup
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Call `PopupMenu` min. size calculations after `about_to_popup` signal processing.
2025-06-11 12:10:05 +02:00
Pāvels Nadtočajevs
12d957e737
Call `PopupMenu` min. size calculations after `about_to_popup` signal processing.
2025-06-11 12:23:29 +03:00
Haoyu Qiu
4e20e33e21
Expose `Node.can_auto_translate()`
2025-06-11 11:26:43 +08:00
Rémi Verschelde
07ee1331e8
Merge pull request #106952 from bruvzg/fna_emb_fx
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Fix window embedding for windows with `force_native` enabled.
2025-06-10 12:30:11 +02:00