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2020 Commits

Author SHA1 Message Date
Rémi Verschelde 8851c5a54d
Android: Re-add `generate_apk` alias for compatibility 2025-05-15 12:42:29 +02:00
Fredia Huya-Kouadio 27bdc86ed1 Bump the NDK to version 28.1.13356709
Doing so automatically adds support for 16kib page to the Godot Android shared libraries.
See https://developer.android.com/guide/practices/page-sizes#compile-16-kb-alignment for details.
2025-05-13 08:27:36 -07:00
Leo de Penning 296ca79b9d Add CameraFeed support for Android
Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com>
2025-05-13 22:46:06 +09:00
Rémi Verschelde cc07dc4273
Merge pull request #106288 from raulsntos/android/store_so_uncompressed
[Android] Store native libraries uncompressed in APK
2025-05-13 01:05:27 +02:00
Rémi Verschelde c1d3746a67
Merge pull request #105992 from uno1982/4.5-dev-fix-android-controller
Fix issues with Android controller input handling
2025-05-13 01:04:52 +02:00
Raul Santos 6464347157
[Android] Store native libraries uncompressed in APK 2025-05-11 21:02:44 +02:00
Fredia Huya-Kouadio c29545f793 Bump the minimum supported SDK version to 24
Raise the minimum supported Android version from Android 5 (Lollipop) to Android 7 (Nougat).
2025-05-08 09:45:32 -04:00
Fredia Huya-Kouadio 4b4144cc39 Annual versions bump for the Android platform
- gradle: 8.2 -> 8.11.1
- androidx.constraintlayout:constraintlayout: 2.1.4 -> 2.2.1
- Android gradle plugin: 8.2.0 -> 8.6.1
- Android compile sdk: 34 -> 35
- Android target sdk: 34 -> 35
- Android build tools: 34.0.0 -> 35.0.0
- kotlin: 1.9.20 -> 2.1.20
- androidx.fragment:fragment: 1.7.1 -> 1.8.6
- OpenXR vendors plugin: 3.1.2-stable -> 4.0.0-stable
2025-05-07 13:14:49 -04:00
Alexander Hartmann cf00265386 Fix Xbox Controller on Android 2025-05-03 01:09:05 +02:00
Thaddeus Crews 01fc9aee6c
Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
uno1982 5ce11b1eac Fix for ps4 and ps5 controller options and share buttons 2025-05-01 11:30:02 -05:00
lawnjelly f8f350a32a Add `GLOBAL_GET` cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-04-30 15:08:50 +01:00
Anish Mishra f8e935d406 Enable close button on PicoOS 2025-04-29 22:38:37 +05:30
Fredia Huya-Kouadio ccf61650bd Use `separate_debug_symbols` to control generation of the separate Android debug symbols file 2025-04-28 08:33:12 -07:00
Thaddeus Crews 2242bf9b3d
Merge pull request #105697 from akien-mga/scons-x86_32-mfpmath-sse
SCons: Explicitly enable `-mfpmath=sse -mstackrealign` for x86_32
2025-04-28 10:01:31 -05:00
Thaddeus Crews 5c9f93ce03
SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
Thaddeus Crews 760fb30b83
Merge pull request #105611 from m4gr3d/upgrade_android_tools_main
Update the Android NDK to the latest LTS version (r27c)
2025-04-24 09:09:27 -05:00
Rémi Verschelde 08fa148310
SCons: Explicitly enable `-mfpmath=sse -mstackrealign` for x86_32
Passing `-msse2` doesn't seem to be sufficient to opt into SSE floating point math
instead of the less stable x87.

`-mstackrealign` also seems necessary when using SSE on x86_32.
2025-04-24 12:36:29 +02:00
Thaddeus Crews c00cee3c03
Merge pull request #102171 from Muller-Castro/apksigner-fix
Fix apksigner execution failure on linux
2025-04-23 12:01:28 -05:00
Fredia Huya-Kouadio fac2ebed78 Update the project NDK to the latest LTS version (r27c) 2025-04-22 19:43:59 -07:00
Muller-Castro d702460caf Fix apksigner execution failure on linux 2025-04-22 19:47:30 -03:00
Fredia Huya-Kouadio 8a514ae56f Enable native debug symbols generation 2025-04-22 09:04:49 -07:00
Thaddeus Crews 485406b5e0
Merge pull request #104819 from m4gr3d/setup_godot_tools_lib_maven_central
Add maven publishing configuration for Godot tools
2025-04-16 10:45:14 -05:00
Thaddeus Crews 9906016959
Merge pull request #105301 from syntaxerror247/fix-decimal-keyboard
Android: Fix decimal keyboard
2025-04-15 12:28:46 -05:00
Anish Mishra 8f0a642f6c Android: Fix Decimal keyboard 2025-04-15 08:09:37 +05:30
Thaddeus Crews 0d267e7b1e
Core: Add dedicated `BitField` template 2025-04-11 11:53:26 -05:00
Thaddeus Crews 4972a524fc
Merge pull request #96139 from Alex2782/reverting_pr_84331
Add configuration option to disable `Scroll Deadzone` on Android
2025-04-11 09:51:08 -05:00
Thaddeus Crews 0964badc05
Merge pull request #105210 from nikitalita/gdsoftclass-fa-da
Add GDSOFTCLASS to FileAccess and DirAccess derived classes
2025-04-11 09:51:08 -05:00
A Thousand Ships 889410dcda
Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
nikitalita 2d0ae77719 add GDSOFTCLASS to FileAccess and DirAccess derived classes 2025-04-09 11:52:50 -07:00
bruvzg c6739f64df
[Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
Thaddeus Crews d98c3f5ffe
Merge pull request #104333 from Mickeon/documentation-even-more-miscellaneous-oddities
Fix *even* more miscellaneous oddities around the class reference
2025-04-08 12:32:41 -05:00
Alex cd68034e01 Add configuration option to disable `Scroll Deadzone` on Android 2025-04-07 22:15:31 +02:00
Micky 7603945d14 Fix *even* more miscellaneous oddities around the class reference 2025-04-07 17:37:08 +02:00
Anish Mishra b462db5adb Android: Hardware keyboard connection status callback
Adds a DisplayServer method to register hardware keyboard connection change callback.
2025-04-05 08:14:29 +05:30
Aaron Franke 2800948d61
Organize ifdefs for disabling navigation, physics, and XR 2025-04-02 08:24:24 -07:00
Pāvels Nadtočajevs 4638ade13f
Enable TTS on demand, instead of fully disabling it when project setting is not set. 2025-04-01 15:24:46 +03:00
Thaddeus Crews abd565eb19
Merge pull request #104844 from Ivorforce/gdsoftclass
Add and require `GDSOFTCLASS` for `Object` subclasses that want to cast but do not use `GDCLASS`.
2025-03-31 19:02:03 -05:00
Lukas Tenbrink fa0a3c9c6e Add and require `GDSOFTCLASS` for `Object` subclasses that want to cast but do not use `GDCLASS`. 2025-03-31 20:49:50 +02:00
Fredia Huya-Kouadio 19700dacdf Add maven publishing configuration for Godot tools
The Godot Android library on MavenCentral is a `template` build; this updated configuration adds a new 'Godot Tools' publishing artifact, allowing developers access to the `editor` build of the Godot Android library.
2025-03-31 10:29:06 -07:00
Thaddeus Crews 64f80ca0e9
Merge pull request #104810 from kiroxas/utf8_cleanup
Replace `append_utfx` with direct `String::utfx`
2025-03-31 12:03:44 -05:00
Kiro 23129a66ed Replace append_utfx with direct String::utfx 2025-03-30 19:56:38 +02:00
LuoZhihao 138e990262 Replace the deprecated version macro 2025-03-30 18:00:19 +08:00
Thaddeus Crews 780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde 3f82efa65d
Merge pull request #104613 from zaevi/caching_csharp_tfm_validation
[.NET] Add caching for dotnet TFM validation result
2025-03-28 14:33:14 +01:00
Rémi Verschelde e9d827b440
Merge pull request #103173 from m4gr3d/fix_prebuilt_manifest_config
Updates and fixes to the Android prebuilt export logic
2025-03-28 14:31:57 +01:00
Rémi Verschelde fceae7ed89
Merge pull request #103000 from rburing/tell_me_WHICH_keystore
When code signing, specify which keystore is not found
2025-03-28 14:31:52 +01:00
Lukas Tenbrink ffa6ef220b Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +01:00
Zae e3373ed0a4 Add caching for dotnet TFM validation result 2025-03-26 22:43:17 +08:00
Thaddeus Crews bf1c2583f4
Merge pull request #101954 from bruvzg/uid_deref
[Export] Convert `uid://` names to `res://` when exporting files.
2025-03-24 10:01:07 -05:00
Thaddeus Crews 1cb3cfaa8e
Style: Convert namespaces to PascalCase 2025-03-23 19:10:24 -05:00
Thaddeus Crews f09ee0171a
Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
Anish Mishra afe68f672f Add support for "Mute Game" toggle in the Android Editor 2025-03-21 01:33:38 +05:30
Pāvels Nadtočajevs f3b6a4009d
[Export] Convert `uid://` names to `res://` when exporting files. 2025-03-19 16:58:52 +02:00
Thaddeus Crews 83cf424b5f
SCons: Expand `NoCache` coverage 2025-03-18 09:54:55 -05:00
Anish Mishra f3155412af Convert `compress_native_libraries` to a basic export option 2025-03-18 12:26:25 +05:30
Thaddeus Crews ea62170dac
Core: Add `constexpr` constructors/operators to math structs
• Begin integrating `constexpr` on math tests; use `static_assert` where appropriate
2025-03-17 12:15:31 -05:00
Thaddeus Crews 54278a48e7
SCons: Restore hardcoded build path on Android 2025-03-15 23:26:01 -05:00
Thaddeus Crews 863a5ff139
Merge pull request #101641 from Repiteo/scons/separate-build-dir-emitter
SCons: Add emitter to declutter build objects
2025-03-15 19:42:44 -05:00
Thaddeus Crews 10ed66f28c
SCons: Add emitter to declutter build objects 2025-03-15 12:08:24 -05:00
Fredia Huya-Kouadio 845c925b67 Add support for export plugins to modify the Android prebuilt manifest 2025-03-14 16:05:09 -07:00
David Snopek 2091899d55 JavaClassWrapper: Fix mistake in last fix for `org.godotengine.godot.Dictionary` conversion 2025-03-14 18:01:12 -05:00
Aaron Franke 97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
Thaddeus Crews e9e4760335
Merge pull request #83538 from bruvzg/size_and_at
[FileAccess] Implement `get_size` and `get_access_time` methods.
2025-03-11 14:00:58 -05:00
Thaddeus Crews d64a94c1f5
Merge pull request #102910 from syntaxerror247/hiding-something
Hide debug keystore export settings
2025-03-11 14:00:45 -05:00
Thaddeus Crews 56bc9bc2f4
Merge pull request #102984 from syntaxerror247/volume-buttons
Android: enable support for volume button events
2025-03-11 09:34:46 -05:00
Thaddeus Crews dcbddb64d5
Merge pull request #103571 from timothyqiu/wrap-not-found
Improve error message from `JavaClassWrapper.wrap()`
2025-03-11 09:34:45 -05:00
Thaddeus Crews 991d01fb52
Merge pull request #103891 from shahriarlabib000/update_readme
Update logo/run icon path in platform READMEs
2025-03-10 21:05:55 -05:00
A Thousand Ships 331a43a9d8
Add `String::remove_char(s)` methods for performance and convenience 2025-03-10 13:19:28 +01:00
shahriarlabib000 25a8b808d3 update logo/run icon path in README 2025-03-10 12:03:41 +06:00
bruvzg 85d3be8070
[FileAccess] Implement `get_size` and `get_access_time` methods. 2025-03-09 16:07:00 +02:00
A Thousand Ships 466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
Thaddeus Crews 67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Thaddeus Crews 3d9b37911d
Merge pull request #103011 from Repiteo/style/svgo-newline
Style: Ensure svgs have trailing newlines
2025-03-07 15:12:41 -06:00
Thaddeus Crews 3c43508ed7
Merge pull request #102427 from AThousandShips/fix_substr
Clean up some uses of `String::substr`
2025-03-07 15:12:33 -06:00
Thaddeus Crews 0c8f4f3d91
Merge pull request #97908 from atlasapplications/just-linux-bionic
Add `linux-bionic` RID export option
2025-03-07 15:12:32 -06:00
Thaddeus Crews c937b6d180
Merge pull request #102419 from Ivorforce/std-size
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-03-07 15:12:25 -06:00
A Thousand Ships 5113022dfe
Clean up some uses of `String::substr`
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
David Snopek f52b2e4db4 JavaClassWrapper: Fix conversion to/from `org.godotengine.godot.Dictionary` that regressed 2025-03-06 17:35:01 -06:00
bruvzg 3e4e6e6c0c Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
Thaddeus Crews 07220f75c5
Merge pull request #103384 from bruvzg/andr_font_v
[Android] Skip non-existing system font files.
2025-03-05 12:07:59 -06:00
Thaddeus Crews 8ef0075193
Merge pull request #102817 from dsnopek/java-class-wrapper-array-improvements
JavaClassWrapper: Improve handling of typed array arguments
2025-03-05 12:07:44 -06:00
Thaddeus Crews b4e86825c4
Merge pull request #103375 from dsnopek/java-class-wrapper-more-array-improvements
JavaClassWrapper: Fix converting returned arrays to Godot types
2025-03-05 12:07:43 -06:00
Haoyu Qiu 554aa6ad95 Improve error message from JavaClassWrapper.wrap() 2025-03-04 21:14:05 +08:00
Rémi Verschelde 1753893c60
Merge pull request #103523 from akien-mga/android-fix-disable_3d
Android: Fix build with `disable_3d`
2025-03-04 01:02:46 +01:00
Rémi Verschelde c301b2ad9a
Merge pull request #103419 from Alex2782/fix_issue_96770
Fix crash after changing device language
2025-03-04 01:02:27 +01:00
Rémi Verschelde 2e57cbe57a
Merge pull request #103413 from m4gr3d/request_pointer_capture_on_ui_thread
Fix Android mouse capture issues
2025-03-04 01:02:23 +01:00
Rémi Verschelde e8c555b002
Merge pull request #103409 from darksylinc/matias-swappy-2025-01
Update to latest version of Swappy
2025-03-04 01:02:14 +01:00
Matias N. Goldberg 89ea5b3d00 Update to latest version of Swappy
Fixes #103294
2025-03-03 20:43:14 -03:00
Rémi Verschelde a7dd4ad5f8
Android: Fix build with `disable_3d`
Fixes #103516.
2025-03-03 22:19:05 +01:00
David Snopek bbc66056a8 JavaClassWrapper: Fix converting returned arrays to Godot types 2025-03-03 15:10:30 -06:00
David Snopek d7672128b5 JavaClassWrapper: Improve handling of typed array arguments 2025-03-03 12:07:45 -06:00
Alex 1c02316365 Fix crash after changing device language
The app was restarting unexpectedly due to missing configChanges flags.
Added "locale|layoutDirection" to AndroidManifest.xml to prevent activity recreation.
2025-03-01 02:42:56 +01:00
Fredia Huya-Kouadio bea6472ea4 Fix Android mouse capture issues
- Allow mouse capture to be enabled in `_ready`
- Update the input handler logic to avoid dropping mouse captured motion events
2025-02-28 13:54:30 -08:00
Pāvels Nadtočajevs e76a8b0f27 [Android] Skip non-existing system font files. 2025-02-28 07:47:52 +02:00
Anish Mishra 5ce16dfc69 Android: enable support for volume button events
- Enable events KEY_VOLUMEUP and KEY_VOLUMEDOWN on Android.

- Adds a project setting to override volume buttons. It would disable system volume changes when the buttons are used within the project.
2025-02-28 09:47:22 +05:30
Fredia Huya-Kouadio 7fb37a088b Add checks to prevent crashes when accessing the GameMenu api
This should address crashes reported on the Play store. Note that those crashes lack debug symbols which reduces our ability to narrow down the exact cause of the crash. We aim to resolve that in Godot 4.5.
2025-02-27 13:20:23 -08:00
Michael Alexsander aea559b39a
Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
Anish Mishra 28d1dccf63
Android: Fix export and runtime logic to check if using Vulkan
Also fix iOS export logic that would force a min target of iOS 14.0 (for Metal)
even when targeting the Compatibility renderer.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Rémi Verschelde 545ca2538e
Merge pull request #103122 from syntaxerror247/fix-crash
Android: Fix excessive `getRotation` calls
2025-02-23 12:13:02 +01:00
Anish Mishra ee4e809d4c Android: Fix excessive getRotation calls 2025-02-21 20:32:54 +05:30
Anish Mishra 129ffce06a Android Editor: Fix expand button black bar issue 2025-02-21 13:00:49 +05:30
Thaddeus Crews 7e5baa0426
Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
Ricardo Buring 99f9561be7 When code signing, specify which keystore is not found 2025-02-18 16:54:49 +01:00
Anish Mishra 8595f5aa16 Hide debug keystore export settings 2025-02-16 13:55:47 +05:30
David Snopek 5d69d20059 JavaClassWrapper: Allow handling exceptions (rather than just crashing) 2025-02-14 09:45:14 -06:00
Rémi Verschelde 3787cc4901
Merge pull request #102802 from syntaxerror247/fix_orientation_handling
Android Editor: Fix embed mode orientation handling
2025-02-13 23:35:12 +01:00
Anish Mishra 4a22e007f6 Android Editor: Fix embed mode orientation handling 2025-02-13 22:22:50 +05:30
Fredia Huya-Kouadio 8ed8b4a89d Bump the version of the openxr vendors plugin dependency 2025-02-12 09:51:07 -08:00
Fredia Huya-Kouadio 2a66335ec2 Address API regression from https://github.com/godotengine/godot/pull/101050 2025-02-11 10:19:47 -08:00
Fredia Huya-Kouadio 7495a8a02e Add support for embedding game process in the Android Editor
- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
2025-02-11 02:20:18 -08:00
Thaddeus Crews c90fd7f3da
Merge pull request #98066 from TCROC/fix-android-mono-export
Fix Android mono export with 2 or more cpu architectures fails
2025-02-10 12:21:32 -06:00
Thaddeus Crews 0b9fd7e190
Merge pull request #102627 from raulsntos/dotnet/android-export-validate-tfm
C#: Validate project TFM for Android template exports
2025-02-10 12:21:30 -06:00
Raul Santos 70ff213de5
C#: Validate project TFM for Android template exports
The C# Android export template includes `.jar` dependencies from .NET 8.0, so other TFMs are not supported.
2025-02-10 17:19:05 +01:00
Travis Lange 5e2fd7b1d7 fix android mono export causing conflicts 2025-02-10 10:09:52 -05:00
Rémi Verschelde eb4538b8a2 Merge pull request #102590 from syntaxerror247/custom-snackbar
Android: Add Snackbar UI component
2025-02-10 10:49:38 +01:00
Anish Mishra b89957efce Android: Add Snackbar UI component 2025-02-08 22:09:46 +05:30
Lukas Tenbrink e34f1f504c Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase. 2025-02-07 14:57:48 +01:00
David Snopek 96bde8f221 JavaClassWrapper: Give additional error when trying to call non-static method directly on the class 2025-02-06 12:45:29 -06:00
Fredia Huya-Kouadio 9e4365f1a7 Export the `rendering/renderer/rendering_method.mobile` project setting to the AndroidManifest
The AndroidManifest already stores the Godot editor and library versions. The addition of this meta-data allows to identify Godot Android apps that may be subject to renderer specific issues addressed in future versions of the engine.
2025-02-04 21:11:56 -08:00
Pāvels Nadtočajevs b3f7c8f5d3 [Export] Respect icon/splash screen import settings. 2025-01-31 07:45:16 +02:00
Thaddeus Crews 3c80c14092
Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode
Delegate handling `mouse_mode` to the `DisplayServer`
2025-01-28 16:08:56 -06:00
Justin Sasso 8a4bc9881f Add linux-bionic RID Export Option
Adds an export option to enable the linux-bionic RID so Android can export with NativeAOT enabled.
2025-01-28 12:54:10 -05:00
Adam Scott 47f553ae0b
Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
Thaddeus Crews b238fe25e1
Merge pull request #101996 from syntaxerror247/fix-swipe-to-dismiss
Android: Keep swipe-to-dismiss disabled by default
2025-01-28 09:03:30 -06:00
Anish Mishra 6df21a8fdc Android: Keep swipe-to-dismiss disabled by default 2025-01-27 23:45:58 +05:30
Thaddeus Crews c019f3d4a5
Merge pull request #102049 from timothyqiu/editor-i18n
Fix several i18n issues in editor
2025-01-27 09:46:15 -06:00
Haoyu Qiu 4c4f29a490 Fix several i18n issues in editor 2025-01-26 16:41:10 +08:00
Rémi Verschelde 90208f7dd4 SCons: Fix handling of platform-specific tools, notably `mingw`
Add optional `detect.py` `get_tools` method to let platforms register SCons
tools they need.

This helps move this logic out of SConstruct, keeping platforms more self
contained, and helping thirdparty platforms define their own custom tools.

This logic was also unreliable (the `use_mingw` one would only work if
passed manually on the command line, not in e.g. `get_flags`).

Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-01-25 13:59:30 +01:00
Thaddeus Crews b0655dc86f
Merge pull request #101050 from jamie-pate/fix_android_godot_app_create_instance
Fix create_instance in android GodotApp so non-editor apps can restart
2025-01-22 16:32:29 -06:00
Thaddeus Crews 24fb28af55
Merge pull request #101689 from syntaxerror247/native-dialogs
Make dialogs non-cancelable on Android
2025-01-20 10:05:43 -06:00
Jamie Pate 605b97075f Fix create_instance in android GodotApp so non-editor apps can restart
Enables OS.create_instance(args) and OS.set_restart_on_exit(true, args)
on android.

Borrowed the logic from the editor, so it completely restarts the
process so you can pass --rendering-method, --rendering-driver to switch
between forward_plus, mobile, gl_compatibility etc on an exported app.

Related:
https://github.com/godotengine/godot-proposals/issues/6423
2025-01-19 03:23:45 -08:00
Anish Mishra 401310d74d
Make dialogs non-cancelable on Android. 2025-01-17 19:45:34 +05:30
Fredia Huya-Kouadio b4f25b1863 Clean up the XR editor logic
- Coalesce common logic into the `main` flavor to avoid duplication
- Code cleanup
2025-01-16 09:40:30 -08:00
Rémi Verschelde 4d1cfc1784 Merge pull request #101061 from syntaxerror247/first-pr-2025
Android: Implement support for `native dialog`
2025-01-14 15:05:59 +01:00
Anish Mishra cb9ee099ac Android: Implement support for native dialog
This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows.
2025-01-14 15:03:14 +05:30
Anish Mishra 867ae4d85a Update Android editor name and add missing icons 2025-01-14 13:46:45 +05:30
Rémi Verschelde e8981308f2 Merge pull request #101498 from m4gr3d/run_launcher_godot_app_from_editor
Use implicit launch when running a Godot Android project from the editor
2025-01-13 20:22:52 +01:00
Rémi Verschelde aa72d56d50 Merge pull request #101458 from syntaxerror247/fix-back-request
Fix double emission of `NOTIFICATION_WM_GO_BACK_REQUEST`
2025-01-13 20:22:24 +01:00
Rémi Verschelde b7c0a0fbd1 Merge pull request #101387 from picoxr/add-picoos-immersivemode
Add PICO OS Immersive Mode
2025-01-13 20:22:11 +01:00
Fredia Huya-Kouadio 17279cdf45 Use implicit launch when running a Godot Android project from the editor
This allows developers to override the default launching activity (`com.godot.game.GodotApp`) with a custom one if desired.
Logic is added to fallback to the default launching activity if the implicit launch fails.
2025-01-13 08:52:17 -08:00
ygz-bd a2bfb7cff2 Enable XR Preview Mode for PICO OS
Supported features in the immersive preview mode
- Passthrough
- Hand tracking
Notes:
- Multi-window is only available for internal apps on PICO OS, therefore launching adjacent windows is not possible currently.
- Passthrough splash screen is not supported on PICO OS
2025-01-13 16:34:22 +00:00
Fredia Huya-Kouadio 4bc8918c19 Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Anish Mishra c327b5797e Fix double emission of NOTIFICATION_WM_GO_BACK_REQUEST 2025-01-13 09:09:22 +05:30
Thaddeus Crews 9d0c41a489
Style: Unify `.editorconfig` logic 2025-01-12 08:49:01 -06:00
Yufeng Ying 34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde 52f542b342
Merge pull request #101180 from syntaxerror247/editor-themed-icon
Android Editor: Fix themed icon
2025-01-06 22:49:25 +01:00
Rémi Verschelde d15e559355
Merge pull request #100103 from Summersay415/idsig
Android: Delete `.idsig` on One Click Deploy
2025-01-06 22:47:29 +01:00
Rémi Verschelde 11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00