Thaddeus Crews
8fd672cd87
Merge pull request #98120 from dalexeev/core-typed-dicts-bin-serialization
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Core: Add typed dictionary support for binary serialization
2024-11-12 09:28:00 -06:00
Thaddeus Crews
27b394c52a
Merge pull request #98743 from dbnicholson/improve-compare-locales
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Improve locale comparison
2024-11-12 09:27:54 -06:00
Thaddeus Crews
d3c8e4ed5d
Merge pull request #98084 from BlueCube3310/image-cleanup-v2
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Clean up Image
2024-11-12 09:27:50 -06:00
Thaddeus Crews
1cbe9715ea
Merge pull request #98969 from Faless/net/split_sockets
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[Net] Split Unix/Windows NetSocket implementation
2024-11-12 09:27:40 -06:00
Dan Nicholson
2dd409fd70
Improve locale comparison
...
Since 9456454109 , country specific locales are always preferred over
country-less locales even when the OS locale country doesn't match. For
example, running the Godot editor with locale es_ES will result in the
es_AR locale being chosen even though the es locale would be better.
The change happened because the score of the es_AR locale and the es
locale are the same when comparing to es_ES. Change this by parsing
locale strings into a Locale structure and decreasing the score when
script, country or variant are set in both but not matched. For the
es_ES case, this causes the es_AR score to be decreased since the
countries don't match. On the other hand, the es locale is not decreased
since it doesn't specify a country.
2024-11-12 06:06:50 -07:00
Pablo Andres Fuente
eb86670f94
Add half precision floating point support to `StreamPeer`
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Closes godotengine/godot-proposals#5983
Adds put/get methods to `StreamPeer` that handles half precision
floating point values.
Adds endode/decode half precision floating point to `marshalls`.
Adds `get_half` and `store_half` to `FileAccess`
Co-Authored-By: "Alfonso J. Ramos" <theraot@gmail.com>
2024-11-12 08:46:52 -03:00
Danil Alexeev
9ba098b670
Core: Add typed dictionary support for binary serialization
2024-11-12 10:18:56 +03:00
Thaddeus Crews
6c4c61f1b2
Merge pull request #98547 from timothyqiu/loaded-locales-set
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Fix duplicated entries in `TranslationServer::get_loaded_locales()`
2024-11-11 14:18:40 -06:00
Thaddeus Crews
2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
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Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Thaddeus Crews
c8ff788052
Merge pull request #96590 from reduz/list-directory
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Provide a reliable way to see original resources in a directory
2024-11-11 14:18:28 -06:00
Thaddeus Crews
d76fbb7a40
Merge pull request #97356 from reduz/pck-file-removal
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Add ability for PCK patches to remove files
2024-11-11 14:18:27 -06:00
Thaddeus Crews
2430b7f9b4
Merge pull request #97352 from reduz/uids-everywhere
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Universalize UID support in all resource types
2024-11-11 14:18:25 -06:00
Thaddeus Crews
f233d186ef
Merge pull request #93885 from dalexeev/core-fix-freed-object-booleanization
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Core: Fix `Freed Object` booleanization
2024-11-11 14:18:18 -06:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
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Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
30d87229ed
Merge pull request #82845 from Hysterelius/master
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Color: Expose OKHSL properties
2024-11-11 14:18:04 -06:00
Thaddeus Crews
bb3d5ef47c
Merge pull request #99078 from DarkMessiah/fix_callables_compare
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Fix comparison of callables
2024-11-11 14:17:56 -06:00
Hysterelius
2126df2dfd
Color: Expose OKHSL properties
2024-11-11 20:41:57 +01:00
Stanislav Labzyuk
824ddeea3f
Fix comparison of callables
2024-11-11 17:15:52 +01:00
Juan
2ac562cdf8
Add ability for PCK patches to remove files
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Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2024-11-11 16:34:37 +01:00
Juan
d57846087b
Universalize UID support in all resource types
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Ensures all resource types support UIDs in a project.
This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.
Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
Juan
fe34c45d2a
Allow passing UID to importer
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This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.
This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
Marcus Paulsson
4db07a19d0
fixed empty hex bug
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formatting
2024-11-11 12:42:12 +01:00
Thaddeus Crews
8d1462c748
CI: Update Linux runners to Ubuntu 24.04
2024-11-10 14:05:27 -06:00
Thaddeus Crews
925b690c98
Core: Integrate `Ref::instantiate` where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
c4a52e1ade
Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni
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[GDExtension] Improve macOS library loading/export.
2024-11-10 12:13:06 -06:00
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
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Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Thaddeus Crews
155f94adc0
Merge pull request #97370 from RandomShaper/refix_rl_not_found
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ResourceLoader: Report error if resource type unrecognized
2024-11-10 12:12:51 -06:00
Thaddeus Crews
f3294e59e1
Merge pull request #98891 from Faless/debugger/game_view_settings
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[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
Thaddeus Crews
7d31e16686
Merge pull request #86600 from nikitalita/fix-missing-resources
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Fix `MissingResource` properties being stripped on save
2024-11-10 12:12:44 -06:00
Thaddeus Crews
01ad56da38
Merge pull request #85167 from RandomShaper/good_spinlock
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Enhance SpinLock
2024-11-10 12:12:36 -06:00
Thaddeus Crews
90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
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Remove const_cast in `List::erase`
2024-11-10 12:12:34 -06:00
Thaddeus Crews
323b2d53d7
Merge pull request #98963 from RandomShaper/fix_classdb_deadlock
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Fix deadlocks related to ClassDB queries about global classes
2024-11-10 12:12:24 -06:00
Silc Lizard (Tokage) Renew
761a20f7a7
Add hint for oneshot & warning when it will be updated continuously
2024-11-11 01:12:45 +09:00
Fabio Alessandrelli
0c620b29cd
[Net] Split Unix/Windows NetSocket implementation
2024-11-10 16:13:50 +01:00
Pedro J. Estébanez
56bdef9f6f
Fix deadlocks related to ClassDB queries about global classes
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`ClassDB::can_instantiate()` and other reflection methods deadlock if the type is an script global class, when such script indirectly uses a not-yet-registered class. The reason is the `ClassDB` read lock is still held when invoking the `ResourceLoader` to load the class script, which may in turn need to lock for writing (for the class registration).
In particular, this happens with some types related to animation tree, that aren't registered at engine startup, but can happen with others, especially ones from the user. Registration statements are also added for the animation-related types that were lacking them.
2024-11-08 18:15:58 +01:00
rune-scape
a47daa0a44
Avoid const_cast in List::erase by requiring mutable elements
2024-11-08 00:10:08 -08:00
Pedro J. Estébanez
360ed2b00d
Enhance SpinLock
2024-11-08 08:06:07 +01:00
Pedro J. Estébanez
95c6a24795
Add a utility cache line size constant
2024-11-08 08:06:01 +01:00
Thaddeus Crews
671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
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Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
Fabio Alessandrelli
7cd850b909
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
bruvzg
76164c2aa9
[OS] Add functions to determine standard I/O device type.
2024-11-06 13:33:38 +02:00
nikitalita
95d2909474
Fix missing resource properties being dropped on save
2024-11-05 11:53:29 -06:00
Danil Alexeev
e379cc76e5
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-04 22:41:56 +03:00
Thaddeus Crews
bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
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• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Thaddeus Crews
89a311205f
Style: Apply `clang-tidy` fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Pedro J. Estébanez
fe21913ee8
ResourceLoader: Report error if resource type unrecognized
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Co-authored-by: Summersay415 <summersay415@gmail.com>
2024-11-04 09:49:37 +01:00
bruvzg
2d66988f99
[GDExtension] Improve macOS library loading/export.
2024-11-04 09:28:30 +02:00
BlueCube3310
80a9c0d569
Clean up Image
2024-11-01 21:32:16 +01:00
A Thousand Ships
ec650a2f09
[Core,Drivers] Improve use of `Ref.is_null/valid`
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Use `is_null` over `!is_valid` and vice versa.
2024-11-01 16:50:11 +01:00
Thaddeus Crews
c6c464cf9a
Merge pull request #98679 from Bromeon/qol/rename-static-call
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Rename `ClassDB::class_call_static_method` -> `class_call_static`
2024-10-31 20:14:44 -05:00
Thaddeus Crews
363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
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Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Thaddeus Crews
163bf94d04
Merge pull request #98091 from AThousandShips/improve_err_prints_core
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[Core] Improve error messages with `vformat`
2024-10-31 20:14:36 -05:00
Nazarii
d1dc7afdd5
Fix `capture_cache.animation` was not cached
2024-10-31 19:26:02 +02:00
Jan Haller
a025ceddc0
Rename ClassDB::class_call_static_method -> class_call_static
2024-10-30 19:07:28 +01:00
A Thousand Ships
38f9769bc6
[Core] Improve error messages with `vformat`
2024-10-30 15:55:51 +01:00
Michael Alexsander
16524a8a01
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
Thaddeus Crews
a8931f1aa9
Merge pull request #98652 from stuartcarnie/2d_texture_state_fixes
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2D: Fix various issues and minor performance optimisations
2024-10-29 19:25:54 -05:00
Thaddeus Crews
b8f626a0e1
Merge pull request #65962 from 4d49/format-object
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Add `Object` support for `String.format`
2024-10-29 19:25:45 -05:00
Thaddeus Crews
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Stuart Carnie
0d1d945727
2D: Fix various issues and minor performance optimisations
2024-10-30 08:36:45 +11:00
Mansur Isaev
98c89f17c4
Add `Object` support for `String.format`
2024-10-29 22:27:33 +01:00
Clay John
748f4079e3
Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
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Add Swappy & Pre-Transformed Swapchain
2024-10-29 12:34:40 -07:00
Matias N. Goldberg
aaa0e2fddf
Add Swappy & Pre-Transformed Swapchain
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- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
Changes from original PR:
- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 -03:00
Adam Johnston
3ac043c508
Add fuzzy string matching to quick open search
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Co-authored-by: sam <samsface@gmail.com>
2024-10-28 11:24:36 -07:00
Haoyu Qiu
f451997666
Fix duplicated entries in `TranslationServer::get_loaded_locales()`
2024-10-26 15:10:43 +08:00
Thaddeus Crews
edad871a2d
Merge pull request #98425 from darksylinc/matias-breadcrumbs-race-fix
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Fix race conditions in breadcrumbs
2024-10-25 13:04:12 -05:00
Thaddeus Crews
d3298fe738
Merge pull request #98395 from Repiteo/core/char-range-utils-update
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Core: Update `char_range.inc` to Unicode 16
2024-10-25 13:04:07 -05:00
Thaddeus Crews
02088ab44c
Merge pull request #74714 from dalexeev/expose-bresenham-line
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Expose `Geometry2D.bresenham_line()` method
2024-10-25 13:04:05 -05:00
Thaddeus Crews
6e9907d483
Merge pull request #92554 from Nazarwadim/implement_a_hash_map
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Implement array based hash map `AHashMap`
2024-10-25 13:03:45 -05:00
Adam Scott
0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Danil Alexeev
9f0ae21095
Expose `Geometry2D.bresenham_line()` method
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-10-25 10:27:55 +03:00
Clay John
f83a27353f
Merge pull request #98318 from alexkar598/mouse_emulation
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Fix mouse emulation always sending events to the main window
2024-10-24 20:37:55 -07:00
Clay John
33db590947
Merge pull request #98357 from yeojunh/valid-base-check-num-int64-uint64
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Core: Fix String::num_int64(), uint64 for valid base check
2024-10-24 19:41:43 -07:00
Clay John
b4ba0f983a
Merge pull request #98363 from dustdfg/rid_in_operator_fix
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Allow using RID with `in` operator for Arrays and Dictionaries
2024-10-24 19:04:41 -07:00
Clay John
a9e5850681
Merge pull request #98493 from KoBeWi/tfw_you_trade_CLASH_for_a_CRASH
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Fix InputEvent crash when opening project
2024-10-24 18:38:58 -07:00
nazarii
76208f7155
Implement array based hash map
2024-10-24 21:34:12 +03:00
Thaddeus Crews
d8aa32dccd
Merge pull request #97868 from timothyqiu/po-loader
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Fix "No loader found" error after editing PO file
2024-10-24 13:22:54 -05:00
kobewi
abb9c0f171
Fix InputEvent crash when opening project
2024-10-24 17:05:05 +02:00
Haoyu Qiu
1b4f6f6bfa
DirAccessPack: Fix file_exists and dir_exists in exported projects
2024-10-24 14:26:36 +08:00
kobewi
5c0f2414cd
Always add decimal when printing float
2024-10-23 15:00:21 +02:00
Matias N. Goldberg
668c9b74e2
Fix race conditions in breadcrumbs
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Adds "--accurate-breadcrumbs" CLI command
Additionally, leave out breadcrumbs code in non-debug, non-dev builds.
Fix regression introduced in #98388 where command_insert_breadcrumb() is
called even in non-debug builds.
Fixes #98338
2024-10-22 22:08:46 -03:00
Thaddeus Crews
a4ed24acef
Merge pull request #98041 from Hilderin/fix-lost-gdextensions-on-startup
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Fix loss of gdextension on editor startup
2024-10-21 16:39:30 -05:00
Thaddeus Crews
7dbea98c49
Merge pull request #97005 from Repiteo/core/window-corner-style
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Core: Add `DisplayServer` flag for sharp corners
2024-10-21 16:39:25 -05:00
Thaddeus Crews
291e4b78e2
Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
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Don't include `core/io/image.h` in `core/os/os.h`
2024-10-21 16:39:15 -05:00
Thaddeus Crews
b6547b0d06
Merge pull request #98236 from timothyqiu/locale-compare-cache-4.x
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Cache results for `TranslationServer.compare_locales()`
2024-10-21 16:39:14 -05:00
Thaddeus Crews
ecc2eb73fc
Merge pull request #97707 from Sauermann/fix-input-device-clash
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Fix `InputEvent` device id clash
2024-10-21 16:39:10 -05:00
Thaddeus Crews
5fb22327ee
Merge pull request #97542 from AThousandShips/dict_sort_fix
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[Core] Fix sorting of `Dictionary` keys
2024-10-21 16:39:05 -05:00
Thaddeus Crews
ab72082fa2
Core: Update `char_range.inc` to Unicode 16
2024-10-21 14:54:19 -05:00
Yevhen Babiichuk (DustDFG)
ee5d90853f
Allow use RID with `in` operator for Arrays and Dictionaries
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-10-21 11:50:41 +03:00
Hilderin
fbd1643176
Fix lost of gdextension on editor startup.
...
Co-authored-by: NetroScript <noreply@enostrion.com>"
2024-10-20 18:39:31 -04:00
Markus Sauermann
916d480686
Fix InputEvent device id clash
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`InputMap::ALL_DEVICES` and `InputEvent::DEVICE_ID_EMULATION` have the
same value `-1`.
Change value of `InputMap::All_DEVICES` so that it's different from
`InputEvent::DEVICE_ID_EMULATION`. `InputEvent::DEVICE_ID_EMULATION`
is part of the API and can't be changed without potentially breaking
projects.
Gather all special device constants in a single location inside
`InputEvent`.
Add a converter to project settings, that takes care of adjusting
project files during loading.
2024-10-20 21:56:41 +02:00
yeojunh
b3b24ded19
Add checks for valid base in String::num_int64, uint64().
...
- Ensure String::num_int64, uint64 returns an empty string for bases less than 2 or greater than 36.
- Added corresponding test cases to verify the behavior.
- Error messages are printed when invalid bases are encountered. These messages are suppressed in the test output.
2024-10-20 00:22:08 -07:00
alexkar598
fd6138ed7e
Fixes window_id being erased when emulating mouse events from touch events
2024-10-18 15:37:39 -04:00
Thaddeus Crews
f8c4a683d7
Core: Add `DisplayServer` flag for sharp corners
2024-10-18 11:20:21 -05:00
Yevhen Babiichuk (DustDFG)
af6d260c17
Don't include `core/io/image.h` in `core/os/os.h`
...
`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot
Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`
^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-18 19:04:19 +03:00
A Thousand Ships
79f654ced5
[Core] Fix sorting of `Dictionary` keys
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`StringName` keys were sorted as `StringName` which is unstable.
2024-10-18 08:47:05 +02:00
Haoyu Qiu
f61fe2799c
Don't pseudolocalize empty strings
2024-10-17 10:30:17 +08:00
Haoyu Qiu
acab2d6c1c
Cache results for `TranslationServer.compare_locales()`
2024-10-16 20:54:56 +08:00
Hunter Loftis
bbb8c1703b
Fix freeze on non-thread-safe custom importers
2024-10-15 11:46:14 -04:00
Thaddeus Crews
a1e768c508
Merge pull request #97295 from BlueCube3310/betsy-bc4
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Betsy: Implement BC4 compression
2024-10-14 14:09:56 -05:00
bruvzg
0d7027ea4c
Add support for 24-bit color escape sequences, simplify `print_rich` BBCode parsing.
2024-10-13 22:31:57 +03:00
Thaddeus Crews
9d5a7321a5
Merge pull request #95175 from KoBeWi/bruh_can_revert
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Fix implementation of `property_can_revert()` in various classes
2024-10-10 18:13:16 -05:00
Ricardo Buring
9652695f6f
Restore arc_tolerance value when using Clipper2's InflatePaths
...
This was missed when upgrading from Clipper to Clipper2.
2024-10-09 14:13:23 +02:00
Gergely Kis
257633c354
Make TranslationServer singleton variable inline.
...
This change avoids the problem known as 'Static Initialization Order Fiasco' (SIOF).
See the following PR for more explanation: https://github.com/godotengine/godot/pull/94683
Co-authored-by: Gabor Koncz <gabor.koncz@migeran.com>
2024-10-07 13:47:42 +02:00
Juan
e05d5b8813
Provide a reliable way to see original resources in a directory
...
When exporting a project, resources are often moved, converted or
remapped (source import files are gone, text scenes are converted to binary,
etc).
This new function allows to list a directory and obtain the actual original
resource files.
Example
```GDScript
var resources = ResourceLoader.list_directory("res://images")
print(resources)
```
Result will be something like:
```
["image1.png","image2.png","image3.png"]
```
instead of
```
["image1.png.import","image2.png.import","image3.png.import"]
```
2024-10-07 09:47:22 +02:00
Haoyu Qiu
33d9b40386
Fix "No loader found" error after editing PO file
...
PO files used to be loaded as simple `Translation` resources. We later
added a dedicated `TranslationPO` resource for it. But the loader still
thinks it can only handle `Translation` resources, so it refuses to load
the updated `TranslationPO` resource.
2024-10-06 12:22:20 +08:00
detomon
eaea7c1065
Reduce allocations when solving path in `AStarGrid2D`
2024-10-05 12:17:50 +02:00
kobewi
b9d25580ce
Fix implementation of property_can_revert() in various classes
2024-10-04 23:02:04 +02:00
bruvzg
794920b1ff
Partially revert 96780, remove warnings from project/editor settings `_get`.
2024-10-04 19:13:03 +03:00
Rémi Verschelde
6c15d59154
Merge pull request #97362 from reduz/make-unique-scene-id-deterministic
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Make internal unique scene resource ID deterministic
2024-10-04 17:18:10 +02:00
Rémi Verschelde
4dd812f2ed
Merge pull request #97119 from dsnopek/gdextension-object-instance-id
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GDExtension: Allow directly getting `ObjectID` from `Variant`
2024-10-04 17:18:06 +02:00
Rémi Verschelde
8e6ade8708
Merge pull request #97465 from DarioSamo/lock-free-rid
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Make `RID_Owner` lock-free for fetching.
2024-10-04 11:21:38 +02:00
Rémi Verschelde
05b519fafb
Merge pull request #96230 from timothyqiu/per-domain-pseudolocalization
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Move pseudolocalization into `TranslationDomain`
2024-10-04 11:21:18 +02:00
Aaron Franke
a7f6ec0e4c
Add a sort method to Dictionary and HashMap
2024-10-02 14:26:33 -07:00
Rémi Verschelde
86b1514bf5
Merge pull request #97550 from AThousandShips/hash_fix
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[Core] Add missing `HashMapComparatorDefault` cases
2024-10-02 15:01:09 +02:00
Rémi Verschelde
336d91551d
Merge pull request #97281 from reptofrog/deadzone-new-default
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Input: Change the default deadzone value for new actions from 0.5 to 0.2
2024-10-02 15:01:02 +02:00
Rémi Verschelde
9ce149c7a3
Merge pull request #93299 from rune-scape/fix-ref
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Fix RefCounted releasing early and not clearing reference
2024-10-02 15:00:47 +02:00
Rémi Verschelde
79804a8e77
Merge pull request #97647 from KoBeWi/yearly_REPL_pull_request
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Add expression evaluater to debugger (REPL)
2024-10-01 17:31:31 +02:00
Rémi Verschelde
3b17e3470a
Merge pull request #97532 from kisg/use_loader_library_check
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GDExtension: Use loader to check if the library exists.
2024-10-01 17:31:14 +02:00
Rémi Verschelde
cf1d910e10
Merge pull request #92237 from timothyqiu/url-fragment
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String: Parse fragment from URL
2024-10-01 17:30:16 +02:00
kobewi
645abdbb80
Add expression evaluater to debugger (REPL)
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Co-authored-by: rohanrhu <rohanrhu2@gmail.com>
2024-10-01 15:36:09 +02:00
Roman Morozov
d532eecc81
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
Gergely Kis
8a41b1d90f
GDExtension: Use loader to check if the library exists.
2024-09-29 07:38:45 +02:00
Wenqiang
9a94353fa3
Added support for 'print' command in local (command line -d) debugger
2024-09-28 13:28:07 -07:00
A Thousand Ships
75cb3539b1
[Core] Add missing `HashMapComparatorDefault` cases
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Added for:
* `AABB`
* `Basis`
* `Color`
* `Plane`
* `Projection`
* `Quaternion`
* `Rect2`
* `Transform2D`
* `Transform3D`
* `Vector4`
Ensures these handles `NaN` correctly
2024-09-28 17:58:49 +02:00
Danil Alexeev
85dfd89653
Add `@export_tool_button` annotation for easily creating inspector buttons
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Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
Rémi Verschelde
83b2ca3107
Merge pull request #95930 from aaronfranke/bind-array-set
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Bind Array and Packed*Array `get` and `set` functions
2024-09-27 13:53:19 +02:00
Rémi Verschelde
8a9a26ef19
Merge pull request #93311 from dsnopek/gdextension-required-virtuals
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GDExtension: Mark virtual function as `is_required` in `extension_api.json`
2024-09-27 13:53:16 +02:00
Haoyu Qiu
6516ca6b11
Parse fragment from URL
2024-09-27 19:42:30 +08:00
Aaron Franke
cc9f2b58a0
Bind Array get and set functions
2024-09-26 13:00:17 -07:00
Lukas Tenbrink
e117ed9cd4
Rename Vector4.components -> coord
2024-09-26 14:02:00 +02:00
Rémi Verschelde
a4c1804cab
Merge pull request #97483 from akien-mga/clang-format-19.1.0
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CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
Rémi Verschelde
2912cb9975
Merge pull request #97118 from mihe/patch-exports
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Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Rémi Verschelde
991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
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Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Rémi Verschelde
ef7547384c
Merge pull request #95678 from Hilderin/fix-slow-load-on-large-project-v2
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Fix slow editor load on large projects (v2)
2024-09-26 12:45:31 +02:00
Rémi Verschelde
9d5b59b2ae
Merge pull request #94864 from rune-scape/add-missing-method-bind
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Add missing CallableCustomMethodPointer for const methods
2024-09-26 12:45:27 +02:00
Rémi Verschelde
c92a6c7e27
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 11:46:12 +02:00
Hilderin
21f7c8a25f
Fix slow editor load on large projects (v2)
2024-09-25 17:36:39 -04:00
Juan Linietsky
08947d366f
Make RID_Owner lock-free for fetching.
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This PR makes RID_Owner lock free for fetching values, this should give a very
significant peformance boost where used.
Some considerations:
* A maximum number of elements to alocate must be given (by default 256k).
* Access to the RID structure is still safe given they are independent from addition/removals.
* RID access was never really thread-safe in the sense that the contents of the data are not protected anyway. Each server needs to implement locking as it sees fit.
2024-09-25 15:05:24 -03:00
Mikael Hermansson
d3be030ea6
Add ability to export patch packs
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Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Thaddeus Crews
32c83a228d
Style: Add `WARNING:` as new comment admonition
2024-09-25 09:44:42 -05:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
kobewi
7aef30c2a8
Discard additional redo on commiting actions
2024-09-24 15:47:55 +02:00
rune-scape
a84c480049
Add missing CallableCustomMethodPointer for const methods
2024-09-23 11:46:10 -07:00
Rémi Verschelde
4254946de9
Merge pull request #97323 from timothyqiu/drop-unicode-identifier
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Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 16:14:08 +02:00
Rémi Verschelde
8c273eb14c
Merge pull request #90955 from AThousandShips/print_to_stdout
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[Core] Add `Engine.print_to_stdout` setting to control printing
2024-09-23 16:13:41 +02:00
Juan
abf9d24520
Make internal unique scene resource ID deterministic
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Changes the Resource::generate_scene_unique_id() to be deterministic and
seedable.
Fixes #97110
2024-09-23 15:07:00 +02:00
Rémi Verschelde
9c9e704a2b
Merge pull request #97286 from Rynzier/master
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Clarify PCK path argument in `PCKPacker.pck_start`
2024-09-23 12:28:14 +02:00
Rémi Verschelde
1b19ecb360
Merge pull request #95166 from aaronp64/variant_op_err_return
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Assign return value on `Variant` operator failure
2024-09-23 12:27:51 +02:00
Rémi Verschelde
510bc3dc6a
Merge pull request #90969 from Naros/expose-resource-and-saver-methods
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Expose several resource/resource-saver functions
2024-09-23 12:27:40 +02:00
Rynzier
7b7164c80c
Clarify PCK path argument in `PCKPacker.pck_start`
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-09-23 09:42:13 +02:00
Chris Cranford
bc3dcf3d40
Expose several resource/resource-saver functions
2024-09-22 15:27:13 -04:00
Haoyu Qiu
a751c05b15
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 00:05:16 +08:00
A Thousand Ships
d49ec39d63
[Core] Add `Engine.print_to_stout` setting to control printing
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Also added notes to the related project settings pointing to the
`Engine` properties.
2024-09-22 12:09:01 +02:00
BlueCube3310
95fd45d9a5
Betsy: Implement BC4 compression
2024-09-22 10:16:37 +02:00
rune-scape
cee0e6667a
Refactor ref-counting code and fix ref counted releasing before aquiring
2024-09-21 11:36:58 -07:00
Haoyu Qiu
cca54ba4db
Move pseudolocalization into TranslationDomain
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Also adds command-line option `--editor-pseudolocalization`
2024-09-21 18:28:12 +08:00
Rémi Verschelde
dd7cb059f5
Merge pull request #87344 from AThousandShips/signal_connected
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[Core] Add way to check if a signal has any connections
2024-09-21 11:50:24 +02:00
Rémi Verschelde
621cadcf65
Merge pull request #97168 from Hilderin/fix-reloading-scripts-already-in-use
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Fix reloading scripts already in use
2024-09-20 21:35:08 +02:00
Hilderin
9638220473
Fix reloading scripts already in use
2024-09-20 12:12:24 -04:00
A Thousand Ships
203d3be200
[Core] Add way to check if a signal has any connections
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Added to `Object` and `Signal`
2024-09-20 16:39:09 +02:00
Rémi Verschelde
5070db2575
Merge pull request #97208 from kleonc/transform3d_aabb_multiplication_fix_csharp
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Fix C# `operator *(Transform3D, Aabb)`
2024-09-20 16:06:56 +02:00
Rémi Verschelde
7e62565f1e
Merge pull request #95787 from timothyqiu/domestic
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Add translation domain
2024-09-20 16:06:23 +02:00
Rémi Verschelde
6bf8a3e3f8
Merge pull request #95449 from SlashScreen/array_functions
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Add callable support for `find` and `rfind` `Array` methods
2024-09-20 16:06:13 +02:00
kleonc
3bfadeff25
Fix C# operator *(Transform3D, AABB)
2024-09-20 00:18:54 +02:00
aaronp64
714357e55c
Assign return value on Variant operator failure
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Variant operators for String formatting and "in" could result in errors, which would return from validated_evaluate without assigning r_ret. This would cause scripts using the return value from these operators to get results from previously run code. Updated to return the original String value in the String formatting case, and false for "in" when an error occurs.
2024-09-19 11:22:35 -04:00
Rémi Verschelde
b638967d01
Revert "Return error when no ResourceFormatLoader found."
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This reverts commit 6df3621b47 .
Fixes #97153 .
2024-09-19 12:41:51 +02:00
Rémi Verschelde
d8a82a8945
Merge pull request #97068 from Mickeon/allow_joy_axis_invalid
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Allow `JOY_AXIS_INVALID` in InputEventJoypadMotion's `axis`
2024-09-18 17:41:08 +02:00
Rémi Verschelde
57c868483a
Merge pull request #90703 from ZerxZ/core/classdb_get_api_type
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Expose `ClassDB.class_get_api_type()` method
2024-09-18 17:40:39 +02:00
深淵の鴿子
949d24b388
Expose ClassDB::class_get_api_type method
2024-09-18 15:45:21 +01:00
David Snopek
971e154588
GDExtension: Allow directly getting `ObjectID` from `Variant`
2024-09-17 11:58:55 -05:00
kobewi
41d0971c7e
Fix path error when saving ProjectSettings
2024-09-17 15:05:20 +02:00
Haoyu Qiu
818acb4290
Make editor use translation domains
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How editor plugins use this feature:
1. Pick a unique translation domain name.
2. `_enter_tree()`: load translations into that translation domain.
3. Call `set_translation_domain()` for its root UI node.
4. `_exit_tree()`: remove that translation domain.
Plugins can also set the translation domain to `godot.editor` for
nested nodes that should use editor translations. `EditorFileDialog`
automatically does this.
2024-09-17 13:09:44 +08:00
Haoyu Qiu
c5d147b9b5
Allow configuring which translation domain Object.tr uses
2024-09-17 13:09:44 +08:00
Haoyu Qiu
68d494e24e
Add translation domain
2024-09-17 13:09:44 +08:00
Clay John
48403b5358
Merge pull request #96959 from RandomShaper/revamp_languages_exit
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WorkerThreadPool: Revamp interaction with ScriptServer
2024-09-16 16:05:57 -07:00
Pedro J. Estébanez
5d371e3378
WorkerThreadPool: Add safety point between languages finished and pool termination
2024-09-16 18:20:10 +02:00
Pedro J. Estébanez
2a483fa9ba
WorkerThreadPool: Refactor running and exit-requested as runlevels
2024-09-16 18:06:22 +02:00
Pedro J. Estébanez
2640960706
WorkerThreadPool: Improve logic
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- The main thread function and the collaborative wait functions have a much more similar structure than earlier, which yields (pun intended) better maintainability.
- Also, there are not assertions anymore about the reason for ending a wait being valid, because spurious awakes can happen and so the assert would fail without that indicating an issue.
2024-09-16 18:03:36 +02:00
Rémi Verschelde
a6d84bc0ce
Merge pull request #97059 from Gaktan/fix_weird_msvc_compilation_error
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Fix weird MSVC compilation error
2024-09-16 13:36:06 +02:00
Rémi Verschelde
46d9db565b
Merge pull request #96904 from RandomShaper/fix_previewer_deadlock
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ResourceLoader: Fix deadlocks caused by the resource changed feature
2024-09-16 13:35:21 +02:00
Rémi Verschelde
f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
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Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
Rémi Verschelde
08c5ce1d9c
Merge pull request #96797 from Repiteo/core/typed-dictionary-bracket-fix
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Core: Fix `operator[]` for typed dictionaries
2024-09-16 13:35:02 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
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Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
67c9708eb8
Merge pull request #95915 from BlueCube3310/betsy-bc1
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Betsy: Add caching and BC1 compression support
2024-09-16 13:34:26 +02:00
Rémi Verschelde
91553f5811
Merge pull request #94246 from theashtronaut/fix-astar-partial-path
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Fix AStar2D, AStar3D, AStarGrid2D from not returning a path when the destination is disabled/solid even with `allow_partial_path` option
2024-09-16 13:34:22 +02:00
Micky
3ecf346f12
Allow JOY_AXIS_INVALID in InputEventJoypadMotion's `axis`
2024-09-16 12:12:27 +02:00
Gaktan
453f32ae0a
Fix weird MSVC compilation error
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For some reason, MSVC doesn't appreciate uint8 math with enum constants
2024-09-15 23:13:24 +02:00
Pedro J. Estébanez
e2fd88ed91
Revert "WorkerThreadPool: Enhance lifetime for more flexibility"
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This reverts commit 2d1dd41ef5 .
2024-09-13 14:39:11 +02:00
Pedro J. Estébanez
e3ddf3d44a
ResourceLoader: Fixup resource changed feature (no. 2)
2024-09-13 11:32:55 +02:00
Rémi Verschelde
b60e16ff62
Merge pull request #96592 from bruvzg/alt_u
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Add Control+Shift+U (rebindable) action for Unicode input, show hex as it is entered.
2024-09-13 11:21:51 +02:00
Slashscreen
89491f4403
Add callable support for `find` and `rfind` `Array` methods
2024-09-13 00:01:53 -07:00
allison
c46b5af06b
fix astar partial path destination can be solid/disabled
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* AStar2D, AStar3D and AStarGrid2D will now return a path when allow_partial_path is true even if the destination is a solid/disabled point.
# Conflicts:
# core/math/a_star_grid_2d.cpp
# core/math/a_star_grid_2d.h
2024-09-12 20:09:41 -07:00
Thaddeus Crews
b3d7960df4
Core: Fix `operator[]` for typed dictionaries
2024-09-12 11:10:17 -05:00
A Thousand Ships
df29cc696f
[Core] Optionally delete `Ref` `nullptr` comparisons
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Adds an optional (default false) compile option to enable comparing
`Ref` to `nullptr` to ensure correct use, as well as future expandsion
for more general dev checks (enabled with `dev_mode`)
2024-09-12 11:26:49 +02:00
bruvzg
b776f55bcb
Add Control+Shift+U (rebindabe) action for Unicode input, show hex as it is entered.
2024-09-12 11:47:24 +03:00
Rémi Verschelde
60ffa9645a
Merge pull request #96864 from KoBeWi/dictionerrory
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Fix `Dictionary.merge()` type validation
2024-09-12 09:25:42 +02:00
Rémi Verschelde
f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
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Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Rémi Verschelde
23e51c3cb5
Merge pull request #92888 from Hilderin/fix-unable-to-use-resourceLoader-in-c#-after-threaded-load
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Fix inability to use ResourceLoader in C# after threaded load in GDScript
2024-09-12 09:25:05 +02:00
Rémi Verschelde
cd9da3344f
Merge pull request #95292 from aaronp64/is_parent_class_perf
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Improve `ClassDB::_is_parent_class` performance
2024-09-12 09:17:39 +02:00
Pedro J. Estébanez
10e2318bde
Object: Let debug lock handle callee destruction within call chain gracefully
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Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-09-12 08:51:24 +02:00
Raul Santos
aaffab8afb
Add metadata for `char16_t` and `char32_t`
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We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.
I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.
To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
Hilderin
27d1fb63e1
Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798
2024-09-11 19:03:55 -04:00
BlueCube3310
606eedb0c9
Betsy: Add caching and BC1 compression support
2024-09-11 23:48:29 +02:00
David Snopek
c2af6bcb59
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
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Co-authored-by: Jovan Gerodetti <jovan.gerodetti@titannano.de>
2024-09-11 16:48:14 -05:00
kobewi
48d5b8a8b8
Fix Dictionary.merge() type validation
2024-09-11 17:22:49 +02:00
Rémi Verschelde
d8e5d61f22
Merge pull request #96787 from raulsntos/gdextension/remove-get-rid-func
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Remove `get_rid_func` from `GDExtensionClassCreationInfo4`
2024-09-11 12:35:10 +02:00
Rémi Verschelde
658b8a8704
Merge pull request #96760 from RandomShaper/wtp_langs_exit_thread
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Make use of languages' thread enter/exit more correct
2024-09-11 12:35:07 +02:00
Rémi Verschelde
3cad849b1f
Merge pull request #96586 from rune-scape/fix-empty-stringname-hash
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StringName: Fix empty hash
2024-09-11 12:34:56 +02:00
Rémi Verschelde
0d3d4e67f3
Merge pull request #96501 from scgm0/Allow-class-names-to-be-unicode
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GDExtension: Allow class names to be unicode
2024-09-11 12:34:49 +02:00
Rémi Verschelde
d1caac5e75
Merge pull request #93856 from timothyqiu/expression-period
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Fix parsing of `4.` in Expression
2024-09-11 12:34:39 +02:00
Pedro J. Estébanez
c8acf561ef
Make languages' thread enter/exit more resilient
2024-09-10 17:22:32 +02:00
Raul Santos
9e57674550
Remove `get_rid_func` from `GDExtensionClassCreationInfo4`
2024-09-10 12:35:24 +02:00
Pedro J. Estébanez
2d1dd41ef5
WorkerThreadPool: Enhance lifetime for more flexibility
2024-09-10 11:08:51 +02:00
bruvzg
3009073b39
[Resource Loader] Do not check property type for non registered properties.
2024-09-10 11:27:16 +03:00
rune-scape
0dde931bc9
StringName: Fix empty hash
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+Fixed compat hashes
2024-09-09 13:30:02 -07:00
scgm0
3badff1f53
Allow class names to be unicode
2024-09-07 05:46:28 +08:00
Rémi Verschelde
effbc07976
Merge pull request #96617 from RandomShaper/res_loader_pending
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ResourceLoader: Add last resort life-time insurance for tokens
2024-09-06 22:38:41 +02:00
Rémi Verschelde
8aae31b879
Merge pull request #94434 from bruvzg/nonblock_pipes
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Add support for non-blocking IO mode to `OS.execute_with_pipe`.
2024-09-06 22:38:21 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Pedro J. Estébanez
97197ff5e9
ResourceLoader: Fixup resource changed feature
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This is a complement to: https://github.com/godotengine/godot/pull/96593
2024-09-06 18:31:51 +02:00
Pedro J. Estébanez
ccd470d33c
ResourceLoader: Add last resort life-time insurance for tokens
2024-09-06 14:00:10 +02:00
bruvzg
10f3c1f587
Add support for non-blocking IO mode to `OS.execute_with_pipe`.
2024-09-06 14:16:39 +03:00
Rémi Verschelde
05d985496c
Merge pull request #96593 from RandomShaper/res_changed_multiverse
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ResourceLoader: Add thread-aware resource changed mechanism
2024-09-06 11:11:13 +02:00
Rémi Verschelde
58b3481eaf
Merge pull request #89649 from dalexeev/core-bind-and-doc-iter-virtual-methods
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Core: Bind and document iterator API virtual methods
2024-09-06 11:10:58 +02:00
Pedro J. Estébanez
74b9c38d58
ResourceLoader: Add thread-aware resource changed mechanism
2024-09-06 08:57:09 +02:00
Rémi Verschelde
a8e3feb788
Merge pull request #96244 from Repiteo/scons/msvc-__cplusplus
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SCons: Pass `/Zc:__cplusplus` in MSVC builds
2024-09-05 19:42:51 +02:00
Rémi Verschelde
38447c545e
Merge pull request #93319 from 10Drenth/astar_jump_performance_improvement
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Improve `AStarGrid2D` performance when jumping is enabled
2024-09-05 19:42:44 +02:00
Thaddeus Crews
4c84cb6ae8
SCons: Pass `/Zc:__cplusplus` in MSVC builds
2024-09-05 11:44:57 -05:00
Martijn
202e197717
Improve AStarGrid2D performance when jumping is enabled
2024-09-05 18:12:43 +02:00
Rémi Verschelde
4629f7d040
Merge pull request #96496 from aXu-AP/lerp-transform
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Add support for Transform2D/3D in `lerp()`
2024-09-05 17:44:11 +02:00
Pedro J. Estébanez
c450f4d667
ResourceLoader: Simplify handling of unregistered tasks
2024-09-05 09:54:03 +02:00
Ryan
8835f326b1
Expose get_rpc_config and get_node_rpc_config
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add documentation
Update doc/classes/Node.xml
change name of get_node_rpc_config to get_rpc_config
Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com>
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-09-04 15:45:22 -04:00
Rémi Verschelde
cb21a207b3
Merge pull request #96555 from dalexeev/doc-theme-items-deprecated-experimental
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Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 18:55:49 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Danil Alexeev
2dd043d1f6
Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 17:49:05 +03:00
Rémi Verschelde
906a4e9db9
Merge pull request #96525 from bruvzg/rem_gl_renderer_incl
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Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-04 11:16:48 +02:00
Rémi Verschelde
69ca549ef9
Merge pull request #92570 from rune-scape/rune-stringname-bits
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StringName: `operator==` compares in-place
2024-09-04 11:16:32 +02:00
rune-scape
6abd17265b
StringName: operator== compares in-place
2024-09-03 17:31:08 -07:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
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Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
aXu-AP
7218dd6a3a
Add support for Transform2D/3D in lerp()
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Implements godotengine/godot-proposals#10579
2024-09-03 16:59:15 +03:00
bruvzg
d4e78b8db5
Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-03 16:11:59 +03:00
Rémi Verschelde
262c8da104
Merge pull request #95887 from bruvzg/sysinfo_drv
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Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-03 11:43:12 +02:00
Rémi Verschelde
866099684c
Merge pull request #92667 from Hilderin/fix-addon-requires-editor-restart
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Fix Addon requires editor restart to become functional
2024-09-03 11:42:52 +02:00
Hilderin
7dd235905e
Fix Addon requires editor restart to become functional
2024-09-02 16:54:45 -04:00
Rémi Verschelde
88197d4a51
Merge pull request #96462 from RandomShaper/opt_comp_loc
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TranslationServer: Add fast path for comparison of equal locales
2024-09-02 12:14:01 +02:00
Rémi Verschelde
04f1977199
Merge pull request #96406 from Bromeon/bugfix/bool-in-header
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Fix `bool` type appearing in GDExtension header
2024-09-02 12:13:42 +02:00
Pedro J. Estébanez
cfb7443e26
TranslationServer: Add fast path for comparison of equal locales
2024-09-02 10:50:14 +02:00
bruvzg
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-01 18:22:40 +03:00
BlueCube3310
205a10e0ae
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
Jan Haller
82b2a58f4c
Fix `bool` type appearing in GDExtension header
2024-08-31 22:40:48 +02:00
A Thousand Ships
194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
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Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
4c0ce657d5
Merge pull request #96322 from RandomShaper/wtp_info
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WorkerThreadPool: Print info about thread count at startup
2024-08-30 23:37:58 +02:00
Danil Alexeev
49bcdf78a7
Core: Сheck `r_error` after calling `callp()`
2024-08-30 21:09:30 +03:00
Hristo Iliev
fcc8518bce
Add modf function and fix snap behavior
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Fixes #96159
2024-08-30 17:49:57 +03:00
Pedro J. Estébanez
db4672f83f
WorkerThreadPool: Print info about thread count at startup
2024-08-30 13:04:46 +02:00
Rémi Verschelde
a5830f6eb9
Merge pull request #96317 from Chaosus/objectdb_write_path_instead_of_name_at_cleanup
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Write path instead of name at verbose output of leaked instances
2024-08-30 11:43:13 +02:00
Rémi Verschelde
acc48797e1
Merge pull request #96303 from MBCX/huf-decompress-x64-only
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zstd: Make sure `huf_decompress` is only applied to 64-bit x86.
2024-08-30 09:59:55 +02:00
Rémi Verschelde
909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
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Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
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Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
Rémi Verschelde
4c6bac15a3
Merge pull request #92656 from fire/vsk-json-to-native-4.3
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Ability to convert native engine types to JSON and back.
2024-08-30 09:58:57 +02:00
Chaosus
75055a8278
Write path instead of name at verbose output of leaked instances
2024-08-30 10:58:50 +03:00
Rémi Verschelde
d5385491f6
Merge pull request #86183 from demolke/extras
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Import/export GLTF extras to `node->meta` and back
2024-08-30 09:58:47 +02:00
MBCX
6b13236956
Make sure huf_decompress is only applied to 64-bit x86.
2024-08-29 17:12:09 -04:00
rune-scape
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
K. S. Ernest (iFire) Lee
71bdbcdfb1
Ability to convert native engine types to JSON and back.
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Implements support for all engine types in JSON encoding/decoding
Co-Authored-By: Juan <reduzio@gmail.com>
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-08-29 10:57:15 -07:00
demolke
c409e6d722
Import/export GLTF extras to node->meta
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This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.
- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
David Snopek
6d0a57c9fd
Fix loading GDExtensions in exported games
2024-08-29 09:50:56 -05:00
A Thousand Ships
e33fdb4296
Use `MutexLock` in more places
2024-08-29 14:12:59 +02:00
Hilderin
ef6f873938
Fix editor needs restart after adding GDExtensions
2024-08-29 06:15:32 -04:00
Rémi Verschelde
cb96fc95c3
Merge pull request #92316 from alula/msvc-clang
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Add support for compiling with VS clang-cl toolset
2024-08-29 10:36:17 +02:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
Rémi Verschelde
622393c115
Merge pull request #95317 from esainane/when-i-am-64
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binder_common: Fix uninitialized marshalling for `PtrToArg<char32_t>`
2024-08-28 17:15:05 +02:00
Rémi Verschelde
e439154407
Merge pull request #96225 from RandomShaper/wtp_fix_yield
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WorkerThreadPool: Fix end-of-yield logic potentially leading to deadlocks
2024-08-28 15:46:57 +02:00
Rémi Verschelde
9f05ca9fc5
Merge pull request #96218 from RandomShaper/res_loader_user_case
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ResourceLoader: Handle another case of user tokens
2024-08-28 15:46:53 +02:00
Rémi Verschelde
8c5d1b42ab
Merge pull request #92530 from Naros/expose-resource-cache-get-ref
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Expose `get_cached_ref` from `ResourceCache`
2024-08-28 15:46:35 +02:00
Pedro J. Estébanez
5dade0e08b
WorkerThreadPool: Fix end-of-yield logic potentially leading to deadlocks
2024-08-28 15:26:08 +02:00
Pedro J. Estébanez
0441c67de6
ResourceLoader: Handle another case of user tokens
2024-08-28 13:53:39 +02:00
Rémi Verschelde
de7d4b6f5b
Merge pull request #94920 from gongpha/bring-back-print-verbose-when-loading-resources
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Fix ResourceLoader is not printing a resource path on loading when `verbose_stdout` is enabled
2024-08-28 00:12:38 +02:00
Rémi Verschelde
56ffcabae1
Merge pull request #94792 from akien-mga/core-remove-poolallocator
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Core: Remove unused PoolAllocator
2024-08-28 00:12:20 +02:00
Rémi Verschelde
71accb9008
Merge pull request #94679 from rune-scape/remove-unused-initialize_ref
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Remove unused `initialize_ref`
2024-08-28 00:12:16 +02:00
Rémi Verschelde
3e8d051a4a
Merge pull request #94068 from dalexeev/core-remove-is-gpl-reversed
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Core: Remove unused method `_is_gpl_reversed()`
2024-08-28 00:11:58 +02:00
Rémi Verschelde
330fca1ffd
Merge pull request #93985 from alvinhochun/windows-gpu-pref
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Respect integrated GPU preference in Windows Settings
2024-08-28 00:11:45 +02:00
Rémi Verschelde
2fadd095a7
Merge pull request #93893 from Togira123/fix-rand-weighted-return-value
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Fix `rand_weighted` incorrectly returning -1
2024-08-28 00:11:35 +02:00
Rémi Verschelde
1e6b6eaf49
Merge pull request #92123 from timothyqiu/estimate-end
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Change param name of AStar's `_estimate_cost` method
2024-08-28 00:10:47 +02:00
Rémi Verschelde
9c7cf5440c
Merge pull request #91868 from Chaosus/astargrid_get_point_positions_in_region
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Add a method to retrieve all points within a region to `AStarGrid2D`
2024-08-28 00:10:42 +02:00
Kongfa Waroros
bfb5570c03
Fix ResourceLoader is not verbosely printing a resource path on loading
2024-08-28 03:37:51 +07:00
Rémi Verschelde
012ccbc301
Merge pull request #95048 from KoBeWi/keep_the_party_going
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Add `keep_screen_on` editor setting
2024-08-27 22:27:35 +02:00
Rémi Verschelde
8ae2c3a000
Merge pull request #93605 from RadiantUwU/thread-barriers
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Add optional count argument to `Semaphore::post`
2024-08-27 22:27:21 +02:00
Rémi Verschelde
6e3320446a
Merge pull request #92799 from BlueCube3310/image-detech-signed
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Image: Add a method for detecting signed values
2024-08-27 22:27:18 +02:00
Danil Alexeev
be5068d44b
Core: Bind and document iterator API virtual methods
2024-08-27 21:57:22 +03:00
Rémi Verschelde
142d33211c
Merge pull request #96173 from Repiteo/core/fix-unreachable-code
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Core: Fix unreachable code
2024-08-27 17:52:47 +02:00
Rémi Verschelde
431c5839fe
Merge pull request #96168 from CreatedBySeb/remove-user-prefix
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Remove confusing USER prefix from script-logged errors
2024-08-27 17:52:40 +02:00
Thaddeus Crews
231f3323d3
Core: Fix unreachable code
2024-08-27 10:26:06 -05:00
Radiant
6311ee5bd5
Add optional count argument to Sempahore::post
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Co-authored-by: RandomShaper <RandomShaper@users.noreply.github.com>
Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Mickeon <Mickeon@users.noreply.github.com>
2024-08-27 18:18:01 +03:00
Rémi Verschelde
9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
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Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Sébastien Dunne Fulmer
c3ed8a842c
Remove confusing USER prefix from script-logged errors
2024-08-27 15:00:48 +01:00
Danil Alexeev
2d8f6c1b1d
GDScript: Fix message when calling non-tool function in tool mode
2024-08-27 12:30:15 +03:00
BlueCube3310
76c8211653
Image: Add a method for detecting signed values
2024-08-27 09:23:17 +02:00
Haoyu Qiu
8bf4ecc026
Add `String.is_valid_unicode_identifier()`
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Rémi Verschelde
2e825c7d9c
Merge pull request #93141 from RadiantUwU/add_static_classdb_calls
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Implement `ClassDB::class_call_static_method`
2024-08-26 23:28:36 +02:00
Rémi Verschelde
c7702b350a
Merge pull request #92548 from AThousandShips/string_cleaning
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[Core] Optimize some `String` methods
2024-08-26 23:28:24 +02:00
Rémi Verschelde
ac5a528620
Merge pull request #84944 from KoBeWi/legacy_of_ancient_godots
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Fix some legacy code
2024-08-26 23:28:14 +02:00
Rémi Verschelde
8019cdb444
Merge pull request #94137 from Craig-Stoneham/master
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Improve template class conditionals with constexpr (code style)
2024-08-26 22:45:17 +02:00
Rémi Verschelde
ce44c91223
Merge pull request #93739 from AThousandShips/lock_unlock
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[Core] Allow locking/unlocking of `MutexLock`
2024-08-26 22:45:13 +02:00
Rémi Verschelde
0f16336be0
Merge pull request #93526 from m4gr3d/add_apksigner_util
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[Android Editor] Add support for exporting platform binaries
2024-08-26 22:45:09 +02:00
Rémi Verschelde
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
Rémi Verschelde
8dad1ba482
Merge pull request #92933 from TokageItLab/match-concatenating
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Match the coding style for concatenating String
2024-08-26 22:44:59 +02:00
Fredia Huya-Kouadio
794ea99240
Update the storage access handler logic to support accessing / retrieving contents with the `assets:/` prefix
2024-08-26 11:16:37 -07:00
Pedro J. Estébanez
9cbc3f1419
Change warning muting so it affects all levels, but locally
2024-08-26 13:13:29 +02:00
A Thousand Ships
723f5500f4
[Core] Allow locking/unlocking of `MutexLock`
2024-08-26 12:38:03 +02:00
Rémi Verschelde
0ba0be27c7
Merge pull request #94169 from RandomShaper/wtp_rl_prize
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Batch of fixes for `WorkerThreadPool` and `ResourceLoader`
2024-08-26 10:51:25 +02:00
Rémi Verschelde
04f6321ecc
Merge pull request #91166 from raulsntos/gdextension/loader
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GDExtension: Implement `GDExtensionLoader` concept
2024-08-26 10:51:21 +02:00
Rémi Verschelde
b4f268fae8
Merge pull request #91018 from Daylily-Zeleen/daylily-zeleen/optionally_postinitialization_for_extension_owner
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Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-26 10:51:17 +02:00
Craig-Stoneham
604df4fc83
Improve Template Class Conditionals (Code Style)
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Refactored the following template classes by replacing runtime checks with compile-time checks using if constexpr for improved code clarity and maintainability:
- RID_Alloc
- SortArray
- PagedAllocator
Changes made:
- Updated conditional checks for THREAD_SAFE in the RID_Alloc class.
- Updated conditional checks for Validate in the SortArray class.
- Updated conditional checks for thread_safe in the PagedAllocator class.
2024-08-25 18:10:51 +01:00
Matias N. Goldberg
59d0422dcd
Disable extra memory tracking by default
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PR #90993 added several debugging utilities.
Among them, advanced memory tracking through the use of custom
allocators and VK_EXT_device_memory_report.
However as issue #95967 reveals, it is dangerous to leave it on by
default because drivers (or even the Vulkan loader) can too easily
accidentally break custom allocators by allocating memory through std
malloc but then request us to deallocate it (or viceversa).
This PR fixes the following problems:
- Adds --extra-gpu-memory-tracking cmd line argument
- Adds missing enum entries to
RenderingContextDriverVulkan::VkTrackedObjectType
- Adds RenderingDevice::get_driver_and_device_memory_report
- GDScript users can easily check via print(
RenderingServer.get_rendering_device().get_driver_and_device_memory_report()
)
- Uses get_driver_and_device_memory_report on device lost for appending
further info.
Fixes #95967
2024-08-24 20:52:39 -03:00
Radiant
02fc4bbc2a
Implement `ClassDB::class_call_static_method`
2024-08-23 02:56:29 +03:00
Raul Santos
4dd6e8eca5
GDExtension: Implement `GDExtensionLoader` concept
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- Implements the concept of GDExtension loaders that can be used to customize how GDExtensions are loaded and initialized.
- Moves the parsing of `.gdextension` config files to the new `GDExtensionLibraryLoader`.
- `GDExtensionManager` is now meant to be the main way to load/unload extensions and can optionally take a `GDExtensionLoader`.
- `EditorFileSystem` avoids unloading extensions if the file still exists, this should prevent unloading extensions that are outside the user project.
2024-08-22 05:29:11 +02:00
Rémi Verschelde
568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
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Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Rémi Verschelde
39b77ea04e
Merge pull request #95790 from aaronfranke/rect-aabb-support
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Simplify Rect2/AABB `get_support` function
2024-08-22 00:10:39 +02:00
Rémi Verschelde
091212b4f1
Merge pull request #93602 from aaronp64/inspector_latency
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Improve Editor Inspector/Theme item lookup performance
2024-08-22 00:10:26 +02:00
Matias N. Goldberg
364f916f3f
Add debug utilities for Vulkan
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Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
- Debug-only Breadcrumb info for debugging GPU crashes and device lost
- Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks
Functionality marked as "debug-only" is only available in debug or dev
builds.
Misc fixes:
- Early break optimization in RenderingDevice::uniform_set_create
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
Pedro J. Estébanez
f4d76853b9
WorkerThreadPool (plus friends): Overhaul unlock allowance zones
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This fixes a rare but possible deadlock, maybe due to undefined behavior. The new implementation is safer, at the cost of some added boilerplate.
2024-08-21 12:22:52 +02:00
Pedro J. Estébanez
df23858488
ResourceLoader: Fix edge cases in the management of user tokens
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1. Make handling of user tokens atomic:
Loads started with the external-facing API used to perform a two-step setup of the user token. Between both, the mutex was unlocked without its reference count having been increased. A non-user-initiated load could therefore destroy the load task when it unreferenced the token.
Those stages now happen atomically so in the one hand, the described race condition can't happen so the load task life insurance doesn't have a gap anymore and, on the other hand, the ugliness that the call to load could return `ERR_BUSY` if happening while other thread was between both steps is gone.
The code has been refactored so the user token concerns are still outside the inner load start function, which is agnostic to that for a cleaner implementation.
2. Clear ambiguity between load operations running on `WorkerThreadPool`:
The two cases are: single-loaded thread directly started by a user pool task and a load started by the system as part of a multi-threaded load.
Since ensuring all the code dealing with this distinction would make it very complex, and error-prone, a different measure is applied instead: just take one of the cases out of the dicotomy. We now ensure every load happening on a pool thread has been initiated by the system.
The way of achieving that is that a single-threaded user-started load initiated from a pool thread, is run as another task.
2024-08-21 12:22:52 +02:00
Pedro J. Estébanez
5c970db2e4
ResourceLoader: Optimize remap check by deferring until a non-mutex zone
2024-08-21 12:19:43 +02:00
Pedro J. Estébanez
28619e26cf
ResourceLoader: Enhance deadlock prevention
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Benefits:
- Simpler code. The main load function is renamed so it's apparent that it's not just a thread entry point anymore.
- Cache and thread modes of the original task are honored. A beautiful consequence of this is that, unlike formerly, re-issued loads can use the resource cache, which makes this mechanism much more performant.
- The newly added getter for caller task id in WorkerThreadPool allows to remove the custom tracking of that in ResourceLoader.
- The check to replace a cached resource and the replacement itself happen atomically. That fixes deadlock prevention leading to multiple resource instances of the same one on disk. As a side effect, it also makes the regular check for replace load mode more robust.
2024-08-21 12:19:43 +02:00
Pedro J. Estébanez
bd0959ebdd
ResourceLoader: Properly push & pop TLS state on recursive load tasks
2024-08-21 12:19:43 +02:00
Rémi Verschelde
5ca419e32c
Merge pull request #94801 from gamelessone/fix-cond-var
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Fix use-after-free of `ConditionVariable` in `ResourceLoader`
2024-08-21 11:14:22 +02:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
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Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Hilderin
1b0c5cbc01
Fix FileSystem dock won't show any file folders (v2)
2024-08-20 21:23:13 -04:00
aaronp64
7593e55527
Improve Editor Inspector/Theme item lookup performance
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Changes to reduce the latency between changing node selection in the editor and seeing the new node reflected in the Inspector tab
- Use Vector instead of List for ThemeOwner::get_theme_type_dependencies and related functions
- Use Vector instead of List for ThemeContext::themes, set_themes(), and get_themes()
- Add ClassDB:get_inheritance_chain_nocheck to get all parent/ancestor classes at once, to avoid repeated ClassDB locking overhead
- Update BIND_THEME_ITEM macros and ThemeDB::update_class_instance_items to use provided StringNames for call to ThemeItemSetter, instead of creating a new StringName in each call
These changes reduce the time taken by EditorInspector::update_tree by around 30-35%
2024-08-20 13:39:40 -04:00
Daylily-Zeleen
3d575801ce
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-20 20:19:02 +08:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
Rémi Verschelde
6a9ecdcf0c
Merge pull request #91818 from rburing/fti_multimesh
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Physics interpolation: `MultiMesh`
2024-08-20 10:01:46 +02:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
Rémi Verschelde
af919a845f
Merge pull request #94683 from kisg/string_name_fix
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StringName: Use inline static field definitions
2024-08-19 16:05:16 +02:00
Rémi Verschelde
6a829d5a86
Merge pull request #95508 from Summersay415/loaded-when-not
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Return error when no ResourceFormatLoader found
2024-08-19 14:34:17 +02:00
Rémi Verschelde
86212c1fe4
Merge pull request #94666 from RandomShaper/fix_tangled_obj_clear_crash
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Avoid potential crash on signal disconnection
2024-08-19 14:33:44 +02:00
Pedro J. Estébanez
e9407d4877
ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
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This reverts commit 41c0785636 .
2024-08-19 12:22:31 +02:00
Pedro J. Estébanez
32b7f835d8
Avoid potential crash on signal disconnection
2024-08-19 12:18:04 +02:00
Rémi Verschelde
ab2b06b8b1
Merge pull request #95730 from voidedWarranties/fix_reload_scripts_bind
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Fix virtual binding for `ScriptLanguageExtension::_reload_scripts`
2024-08-19 12:09:39 +02:00
Rémi Verschelde
4afcbb1c8b
Merge pull request #92546 from AThousandShips/faster_replace
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[Core] Optimize `String::replace` methods
2024-08-19 12:08:45 +02:00
Rémi Verschelde
f4037d6f6c
Merge pull request #92496 from clayjohn/HDR-2D-sRGB
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Ensure MovieWriter output is in gamma space when using HDR 2D
2024-08-19 12:08:40 +02:00
Ricardo Buring
1728f80e7c
Fixed Timestep Interpolation: MultiMesh
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Adds fixed timestep interpolation to multimeshes.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-08-18 17:14:59 +02:00
mosquito chang
b32395ade9
Fix `InputMap::event_get_index` to handle unmatched events correctly
2024-08-18 14:46:34 +02:00
BlueCube3310
394ea653aa
Add Betsy to speed up BC6 compression
2024-08-18 11:14:05 +02:00
voidedWarranties
d65ea6fb9c
Fix virtual binding for `ScriptLanguageExtension::_reload_scripts`
2024-08-17 21:09:32 -07:00
Rémi Verschelde
49e5fbfbd2
Merge pull request #95184 from jsjtxietian/shader-include-relative
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Fix `String::simplify_path` handling of relative paths to parent dir (`../`), fixes relative shader includes
2024-08-17 00:46:11 +02:00
Rémi Verschelde
82adfebcf8
Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizations
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Android memory cleanup and optimizations
2024-08-16 23:45:39 +02:00
Fredia Huya-Kouadio
a57a99f5bc
Memory cleanup and optimizations
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- Returns an empty list when there's not registered plugins, thus preventing the creation of spurious iterator objects
- Inline `Godot#getRotatedValues(...)` given it only had a single caller. This allows to remove the allocation of a float array on each call and replace it with float variables
- Disable sensor events by default. Sensor events can fired at 10-100s Hz taking cpu and memory resources. Now the use of sensor data is behind a project setting allowing projects that have use of it to enable it, while other projects don't pay the cost for a feature they don't use
- Create a pool of specialized input `Runnable` objects to prevent spurious, unbounded `Runnable` allocations
- Disable showing the boot logo for Android XR projects
- Delete locale references of jni strings
2024-08-16 09:27:41 -07:00
Rémi Verschelde
803dfcc3cb
Merge pull request #95613 from timothyqiu/split-empty
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Fix `split_floats` behavior when spaces are used as separators
2024-08-16 14:36:40 +02:00
Rémi Verschelde
f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
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Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde
1d4303c1fe
Merge pull request #95502 from bruvzg/net_ext_detect
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[.NET] Move search in files extension list definition to be after Scene level module init.
2024-08-16 14:35:12 +02:00
Rémi Verschelde
69db19f058
Merge pull request #94826 from Naros/classdb-expose-property-getter-setter
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Expose ClassDB methods `get_property_setter` / `get_property_getter`
2024-08-16 14:32:32 +02:00
Rémi Verschelde
6042c66663
Merge pull request #94720 from noidexe/fix-gamepad-triggers
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Fix gamepad triggers not working on web exports
2024-08-16 14:32:27 +02:00
Haoyu Qiu
f483c3aafa
Fix split_floats behavior when spaces are used as separators
2024-08-16 17:30:44 +08:00
Rémi Verschelde
ae2044dccb
Merge pull request #95477 from RandomShaper/res_load_dev_bugs
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ResourceLoader: Use better error handling for possible engine bugs
2024-08-16 10:36:33 +02:00
Rémi Verschelde
f1d6677713
Merge pull request #95469 from bruvzg/cowdata_unref
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`CowData` remove hardcoded offset and unused argument from `_unref`.
2024-08-16 10:36:28 +02:00
Rémi Verschelde
886d5865a4
Merge pull request #95291 from BlueCube3310/hdr-optimizations
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Optimize .hdr loading and RGB9E5 conversion
2024-08-16 10:35:32 +02:00
Rémi Verschelde
a8bbb09bd5
Merge pull request #95143 from TV4Fun/fix_non_windows_library_load
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Fix reload of GDExtension libraries in framework package on macOS
2024-08-16 10:35:19 +02:00
Rémi Verschelde
70096c0e6a
Merge pull request #94558 from stuartcarnie/sgc/sprintf_allocations
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Reduce allocations in `String::sprintf`
2024-08-16 10:34:28 +02:00
Rémi Verschelde
91bf992168
Merge pull request #94353 from aaronp64/cowdata_insert
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Improve `CowData::insert` performance
2024-08-16 10:34:22 +02:00
Rémi Verschelde
27f3dd8d01
Merge pull request #93149 from Malcolmnixon/smoothstep-degenerate-case
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Handle the smoothstep degenerate case of empty range
2024-08-16 10:33:58 +02:00
Rémi Verschelde
71ca5aa5ec
Merge pull request #92555 from AThousandShips/insert_improve
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[Core] Optimize `String::insert`
2024-08-16 10:33:47 +02:00
Rémi Verschelde
e057c49bf7
Merge pull request #92550 from AThousandShips/join_improve
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[Core] Optimize `String::join`
2024-08-16 10:33:42 +02:00
Rémi Verschelde
46c6865979
Merge pull request #92391 from rburing/fti_3d
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Physics interpolation (3D)
2024-08-16 10:33:37 +02:00
Rémi Verschelde
eb684cccdc
Merge pull request #92291 from BlueCube3310/image-convert-optimized
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Optimize image conversion for half and float formats.
2024-08-16 10:33:32 +02:00
Malcolm Nixon
23fc704cbc
This PR handles the smoothstep degenerate case where the range is empty.
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It also updates the documentation to describe positive and negative ranges.
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
2024-08-15 19:08:05 -04:00
A Thousand Ships
ee19a092d9
[Core] Optimize some `String` methods
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Avoids unnecessary COW checks by using pointers directly.
2024-08-15 17:17:11 +02:00
A Thousand Ships
e211d08c92
[Core] Optimize `String::join`
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Avoid reallocation by pre-computing size
2024-08-15 16:19:07 +02:00
A Thousand Ships
746c6b87eb
[Core] Optimize `String::insert`
2024-08-15 16:18:47 +02:00
A Thousand Ships
cbaec62b03
[Core] Optimize `String::replace` methods
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Performs a single allocation, only when any instances are found, and
avoids concatenations and other unnecessary conversions.
2024-08-15 16:15:58 +02:00
Haoyu Qiu
7343dc3a5d
Split TranslationServer into its own file
2024-08-15 15:00:47 +08:00
Lisandro Lorea
9dd372f316
Fix gamepad triggers not working on web exports
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Fixes #81758
DisplayServerWeb::process_joypads handles buttons 6 and 7 of the
HTML5 Standard Gamepad as a special case by doing:
`input->joy_axis(idx, (JoyAxis)b, s_btns[b]);`
This doesn't work because there is no JoyAxis 6 or 7 in the enum
To fix this we use JoyAxis::TRIGGER_LEFT and TRIGGER_RIGHT for button 6
and 7
However since we are now lying to input->joy_axis we also need to lie in
the mappings for the standard gamepad in godotcontrollersdb.txt,
otherwise input->joy_axis will try to find a mapping to axis 4(LT) and
axis 5(RT) that's not defined.
Therefore we set lefttrigger to +a4 and righttrigger to +a5 in the
mapping, to match what we are actually sending.
A cleaner, and more involved fix to this would be modifying
input->joy_button so that it can handle analog buttons and map them to
axes preserving their value instead of converting to boolean
2024-08-14 16:13:16 -03:00
Summersay415
6df3621b47
Return error when no ResourceFormatLoader found.
2024-08-14 11:45:23 +07:00
bruvzg
69d52ed081
[.NET] Move search in files extension list definition to be after Scene level module init.
2024-08-14 00:16:09 +03:00
Pedro J. Estébanez
31a9e10ddb
ResourceLoader: Use better error handling for possible engine bugs
2024-08-13 12:52:08 +02:00
Pedro J. Estébanez
17ea4b405a
ResourceLoader: Fix error on querying progress for uncached loads
2024-08-13 12:41:11 +02:00
bruvzg
273ba27c2f
`CowData` remove hardcoded offset and unused argument from `_unref`.
2024-08-13 08:53:45 +03:00
BlueCube3310
80cf6cbfe9
Optimize .hdr loading and RGB9E5 conversion
2024-08-09 22:39:30 +02:00
Sai Nane
e6a7c63125
binder_common: Fix uninitialized marshalling
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C# uses `long`s to access many native values. With `PtrToArg<m_enum>` and
`PtrToArg<bitfield<m_enum>>` this isn't a problem, as C++ code converts
through a `*(int64_t*)` cast in assignment, so all 64-bits are initialized.
However, with `PtrToArg<char32_t>`, value assignment happens through an
`*(int *)` cast, leaving 32 bits uninitialized where `int` is 32 bits. On
platforms where `int` is 16 bits, there are presumably 48 bits uninitialized,
though there are very few platforms where this is still the case.
The easiest way to see the practical effects of this is by looking at
`EventInputKey.Unicode`:
```csharp
public override void _Input(InputEvent @event) {
if (@event is InputEventKey keyEvent) {
if (keyEvent.IsPressed() && !keyEvent.Echo) {
var raw = keyEvent.Unicode;
var value = raw & 0xffffffff;
GD.Print($"Key pressed: raw: {raw}; masked: {(char) value} ({value})");
}
}
}
```
Pressing 'a' emits the following line:
```
Key pressed: raw: -3617008645356650399; masked: a (97)
```
Examining execution flow in gdb shows this conversion going through the
following line:
```
PtrToArg<char32_t>::encode (p_ptr=0x7ffcd5bb4b18, p_val=97 U'a') at ./core/variant/binder_common.h:221
221 *(int *)p_ptr = p_val;
```
Here, `p_val` is still 97, which is the value `InputEventKey.Unicode`
is expected to have. After assignment, `p *(int64_t *)0x7ffcd5bb4b18` displays
`-3617008645356650399`, with only the lower 32 bits being properly assigned,
and is the value we see from C#.
With this patch applied, the above testing `_Input` now prints:
```
Key pressed: raw: 97; masked: a (97)
```
Thank you to blujay1269 for asking about an unexpected value they saw in
`EventInputKey.Unicode`, which prompted this investigation.
2024-08-09 05:15:54 +00:00
Mikael Hermansson
613600fa89
Fix use-after-free in `FileAccess::exists`
2024-08-09 03:33:51 +02:00
aaronp64
6e5175592d
Improve ClassDB::_is_parent_class performance
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Change ClassDB::_is_parent_class to use ClassInfo::inherits_ptr, instead of looking up each inherited class name.
2024-08-08 13:16:42 -04:00
Joel Croteau
f44d6a235f
Fix reload of GDExtension libraries in framework package on macos
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`GDExtension::open_library` has a check in it to see if the library was loaded
from a temp file, and if it was to restore the original name as that is the one
we actually care about. This check is breaking extension reloading on Mac when
the library path is to a framework folder, as the file inside the framework
will not generally be the same name as the folder.
This check also shouldn't be necessary even on Windows, which is the only
platform that uses `generate_temp_files`, since disposal of the created temp
file is handled within `OS_Windows::open_dynamic_library`, and
`GDExtension::open_library` (which is the only function to call
`open_dynamic_library` with a `p_data` argument) only cares about the original
library file path and has to do extra work to remove the name of the temp file.
Instead, I have removed that check and set `OS_Windows::open_dynamic_library`
to return the name of the original file and not the name of the copy.
This fixes GDExtension reloading on macOS. I do not have a Windows machine
available to test that it still works properly on Windows, so someone should
check that before merging this.
2024-08-08 08:31:49 -06:00
jsjtxietian
6cf9af2817
Fix error when use relative #include in .gdshader / .gdshaderinc file
2024-08-08 11:59:14 +08:00
bruvzg
f5bb14dceb
[ResourceLoader] Add check to prevent double free crashes.
2024-08-06 08:31:03 +03:00
kobewi
ab4c23583a
Add keep_screen_on editor setting
2024-08-02 03:44:29 +02:00
kobewi
0d1c388991
Fix some legacy code
2024-08-01 12:08:14 +02:00
Hilderin
1ed723bd19
Fix global class cache file not present when no class name
2024-07-31 16:57:25 -04:00
Rémi Verschelde
372b3f8437
Merge pull request #94910 from RandomShaper/res_load_unlocked
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ResourceLoader: Let resource setup late steps invoke loading in turn
2024-07-31 11:37:41 +02:00
Aleksey Vasenev
2ff6594928
Fix use condition_variable after free
2024-07-30 13:59:20 +03:00
Pedro J. Estébanez
5640e8adc9
ResourceLoader: Let resource setup late steps invoke loading in turn
2024-07-29 18:13:37 +02:00
Alvin Wong
c9f4436073
Fix use-after-free in WorkerThreadPool
2024-07-29 14:26:48 +02:00
Chris Cranford
7963e63165
Expose ClassDB methods `get_property_setter` / `get_property_getter`
2024-07-27 00:13:34 -04:00
Rémi Verschelde
13edeb3ee4
Core: Remove unused PoolAllocator
2024-07-26 13:05:51 +02:00
A Thousand Ships
8f3e2c96eb
[Core] Fix `Variant::construct` of `Object`
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Variant type was not updated correctly causing leaks in ref-counted
2024-07-25 12:25:29 +02:00
Stuart Carnie
67eb6bed2b
use operator += (char32_t)
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This prevents an allocation of a new string for every character.
Additionally, use some static constants for padding and sign characters
2024-07-25 09:17:58 +10:00
Gergely Kis
723878bbab
StringName: Use inline static field definitions
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Before this change StringName used regular static field
definitions for its mutex, _table, configured and debug_stringname
fields.
Since in the general case the ordering of the static variable and field
initialization and destruction is undefined, it was possible that
the destruction of StringName's static fields happened prior to
the destruction of statically allocated StringName instances.
By changing the static field definitions to inline in string_name.h,
the C++17 standard guarantees the correct initialization and destruction
ordering.
2024-07-24 02:40:36 +02:00
bruvzg
25f78a5eb6
Replace .NET detection code with `ClassDB::class_exists("CSharpScript")`.
2024-07-23 23:46:14 +03:00
BlueCube3310
0ed45629fd
Support 64-bit image sizes for VRAM compression
2024-07-21 21:06:14 +02:00
Hugo Locurcio
0445ccf428
Fix Image CowData crash when baking large lightmaps
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This switches to 64-bit integers in select locations of the Image
class, so that image resolutions of 16384×16384 (used by
lightmap texture arrays) can be used properly. Values that are larger
should also work.
VRAM compression is also supported, although most VRAM-compressed
formats are limited to individual slices of 16384×16384. WebP
is limited to 16383×16383 due to format limitations.
2024-07-19 16:04:30 +02:00
Rémi Verschelde
293c0f7646
Merge pull request #94526 from RandomShaper/wtp_rl_prize_prequel
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Batch of fixes for WorkerThreadPool and ResourceLoader (safe set)
2024-07-19 11:11:03 +02:00
Pedro J. Estébanez
28a7a95531
ResourceLoader: Fix sync issues with error reporting
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This is about not letting the resource format loader set the error code directly on the task anymore. Instead, it's stored locally and assigned only when it is right to do so.
Otherwise, other tasks may see an error code in the current one before it's state having transitioned to errored. While this, besides the technically true data race, may not be a problem in practice, it causes surprising situations during debugging as it breaks assumptions.
2024-07-19 10:00:41 +02:00
Fabio Alessandrelli
31454423ba
[Core] Fix TypedArray encoding when full objects is disabled
2024-07-18 09:58:17 +02:00
Rémi Verschelde
0918fd2a21
Merge pull request #94452 from jamie-pate/fix_73374
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Fix game window stops responding when debugger pauses
2024-07-17 15:45:14 +02:00
Rémi Verschelde
31f696cf03
Merge pull request #94373 from maiself/fix-library-path-as-abs
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Fix to restore `library_path` as absolute path
2024-07-17 12:24:07 +02:00
Rémi Verschelde
59737bf3f0
Merge pull request #94413 from rburing/fix_action_press_tick
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Fix physics tick count in `Input.action_press` and `Input.action_release`
2024-07-17 11:44:31 +02:00
Rémi Verschelde
1d13e95e06
Merge pull request #94307 from Bromeon/feature/bitfield-unsigned-docs
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GDExtension docs: Advise bindings to use `uint64_t` for bitfields
2024-07-17 11:43:54 +02:00
Rémi Verschelde
ab67408390
Merge pull request #94238 from RandomShaper/ref_is_now_rc
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Make errors on `RefCounted.free()` more accurate
2024-07-17 11:43:32 +02:00
Rémi Verschelde
496fd12b17
Merge pull request #94052 from m4gr3d/clean_input_dispatch_settings
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Cleanup Android input on render thread settings
2024-07-17 11:42:52 +02:00
Alvin Wong
4091abd727
Respect integrated GPU preference in Windows Settings
2024-07-16 23:46:37 +08:00
Pedro J. Estébanez
5b5cdf2414
Fixup recent changes to threading concerns
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ResourceLoader:
- Fix invalid tokens being returned.
- Remove no longer written `ThreadLoadTask::dependent_path` and the code reading from it.
- Clear deadlock hazard by keeping the mutex unlocked during userland polling.
WorkerThreadPool:
- Include thread call queue override in the thread state reset set, which allows to simplify the code that handled that (imperfectly) in the ResourceLoader.
- Handle the mutex type correctly on entering an allowance zone.
CommandQueueMT:
- Handle the additional possibility of command buffer reallocation that mutex unlock allowance introduces.
2024-07-16 11:03:02 +02:00
Ricardo Buring
b41ec93d63
Fix physics tick count in Input.action_press and Input.action_release
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The physics tick count was not yet updated there.
2024-07-16 00:31:44 +02:00
Jan Haller
b2a9ea6d22
GDExtension docs: advise bindings to use uint64_t for bitfields
2024-07-15 22:37:33 +02:00
aaronp64
c1afe7dcdf
Improve CowData::insert performance
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Update CowData::insert to call ptrw() before loop, to avoid calling _copy_on_write for each item in the array, as well as repeated index checks in set and get. For larger Vectors/Arrays, this makes inserts around 10x faster for ints, 3x faster for Strings, and 2x faster for Variants. Less of an impact on smaller Vectors/Arrays, as a larger percentage of the time is spent allocating.
2024-07-15 14:01:19 -04:00
Pedro J. Estébanez
10b543f8a7
WorkerThreadPool: Fix wrong sync logic breaking task map integrity
2024-07-15 12:15:25 +02:00
Pedro J. Estébanez
62d9ce6445
Re-add resource thread-safety measures
...
These deferring measures were added to aid threaded resource loading in being safe.
They were removed as seemingly unneeded, but it seems they are needed so resources involved in threaded loading interact with others only after "sync points".
2024-07-15 12:15:22 +02:00
Pedro J. Estébanez
76bfe8e0fd
Make errors on RefCounted.free() more accurate
2024-07-15 08:51:42 +02:00
Mai Lavelle
16eea2c837
Fix to restore `library_path` as absolute path
2024-07-14 20:37:38 -04:00
Rémi Verschelde
fe5d567917
Merge pull request #93942 from MikeSchulze/73525
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Fix GDScript analyzer error when instantiating EditorPlugins.
2024-07-11 09:41:09 +02:00
Rémi Verschelde
34d4c9197d
Merge pull request #94133 from akien-mga/fix-gcc14-Wmaybe-uninitialized
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Fix a couple GCC 14 `-Wmaybe-uninitialized` warnings
2024-07-11 00:27:32 +02:00
Jamie Pate
b18e1e0dcd
Fix Game window stops responding when debugger pauses
...
Fixes #73374
As of godot 4 On windows/osx the game window will be frozen and will not
be updated.
In the debugger loop it calls
OS::get_singleton()->process_and_drop_events();
which allows windows/osx to handle system events. If the window doesn't
handle these events then both systems will judge the window to be 'not
responding' (osx beachball cursor)
When the event processing code was migrated from OS to DisplayServer the
process_and_drop_events() logic was moved to DisplayServer, but the call
inside the remote debugger pause loop was not updated to call the
DisplayServer version, there are currently no implementations of
OS::process_and_drop_events() so i removed it and switched to the new
DisplayServer::force_process_and_drop_events() method.
2024-07-10 13:38:57 -07:00
baptr
810fcc7431
Fix gdscript analyzer error when instantiating EditorPlugins.
...
Editor code is not instantiable outside of the editor
(1d14c054a1/core/object/class_db.cpp (L369) ).
This is fine for editor plugins and the like, but the GDScript analyzer
balks at it, causing F5 runs to fail: #73525 .
Instead, we really just want to know if the type is abstract - so add
a new ClassDB method to check that and nothing else.
Update core/object/class_db.cpp
Apply code review comments
Co-Authored-By: Bryce <1522777+baptr@users.noreply.github.com>
2024-07-10 10:24:57 +02:00
Fredia Huya-Kouadio
5e59819727
Cleanup Android input on render thread settings
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Follow up to https://github.com/godotengine/godot/pull/93933
Clean up the set of settings use to control whether Android input should be dispatched on the render thread.
Addresses comments in https://github.com/godotengine/godot/pull/93933#issuecomment-2210437977
2024-07-09 09:15:18 -07:00
Rémi Verschelde
247a481001
Fix a couple GCC 14 `-Wmaybe-uninitialized` warnings
2024-07-09 16:12:22 +02:00
Danil Alexeev
110c4d4067
GDScript: Fix "Mismatched external parser" for autoloads
2024-07-09 16:16:45 +03:00
Rémi Verschelde
daba91d8c6
Merge pull request #93897 from akien-mga/vformat-better-error-message
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Core: Improve `vformat` error reporting on `sprintf` failure
2024-07-09 00:03:17 +02:00
Rémi Verschelde
8ed9bfdc25
Merge pull request #94089 from dsnopek/gdext-valid-runtime-properties
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GDExtension: Fix setting base class properties on a runtime class
2024-07-08 23:53:12 +02:00
David Snopek
91fcdff01e
GDExtension: Fix setting base class properties on a runtime class
2024-07-08 12:33:55 -05:00
Rémi Verschelde
3ced38cf28
Merge pull request #94073 from mihe/macos-home-end
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Add Home/End to text caret movements on macOS
2024-07-08 19:13:39 +02:00
Mikael Hermansson
085f0cc50a
Add Home/End to text caret movements on macOS
2024-07-08 16:08:27 +02:00
Pedro J. Estébanez
a426479b3f
ResourceLoader: Fix error message due to already-awaited tasks being re-awaited
2024-07-08 12:19:44 +02:00
Danil Alexeev
151f34bb80
Core: Remove unused method `_is_gpl_reversed()`
2024-07-08 12:31:09 +03:00
Pedro J. Estébanez
f952d3956c
ResourceLoader: Fixup management of thread-specific status
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- Allows the message queue override to flush after loading each resource, which was the original intent.
- Removes a redundant call to mark the thread as safe-for-nodes.
2024-07-08 10:30:25 +02:00
Ricardo Buring
2f8ab4a654
Fixed Timestep Interpolation (3D)
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Adds 3D fixed timestep interpolation to the rendering server.
This does not yet include support for multimeshes or particles.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 22:15:23 +02:00
Ricardo Buring
23521635d2
Fix physics tick counter
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The counter is now incremented at the start of a physics tick rather than at the end.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 19:04:05 +02:00
Rémi Verschelde
438382cdc2
Merge pull request #94006 from alvinhochun/log-file-utf8-fix
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Fix UTF-8 misintepreted as Latin-1 when logging to file
2024-07-07 12:38:54 +02:00
Rémi Verschelde
5bc5ea898c
Merge pull request #93993 from Chaosus/astargrid2d_update_fix
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Add a check to prevent user to call `AStarGrid2D::update` when its not needed
2024-07-07 12:38:44 +02:00
Rémi Verschelde
7197678df2
Merge pull request #91551 from m4rr5/configure_timestamp_query_elements
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Add a project setting to configure the maximum number of timestamps.
2024-07-07 12:38:19 +02:00
Alvin Wong
5b3857e5f1
Fix UTF-8 misintepreted as Latin-1 when logging to file
2024-07-07 02:46:41 +08:00
Yuri Rubinsky
453c8753a9
Add a check to prevent user to call `AStarGrid2D::update` when its not needed
2024-07-06 14:59:38 +03:00
Rémi Verschelde
496b7b8482
Core: Improve vformat error reporting on sprintf failure
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And fix a few occurrences of formatting errors that led me to this.
2024-07-04 10:54:55 +02:00
Togira
ab13513403
Fix RandomPCG::rand_weighted incorrectly returning -1
2024-07-04 02:00:59 +02:00
rune-scape
c8b697c64c
Remove unused `initialize_ref`
2024-07-03 13:32:50 -07:00
Danil Alexeev
68481b6cdb
Core: Fix `Freed Object` booleanization
2024-07-03 09:49:47 +03:00
Haoyu Qiu
ee9cea521d
Fix parsing of `4.` in Expression
2024-07-02 20:53:52 +08:00
lawnjelly
0ed71f3e0c
Physics Interpolation - Fix `interpolated_transform_2d`
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Uses the skew correct `Transform2D::interpolate_with()` function rather than the bugged 3.x version.
2024-07-02 08:10:55 +01:00
Rémi Verschelde
152d7c1bba
Revert "Make freed object different than null in comparison operators"
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This reverts commit 150b50cfcd .
As discussed with the GDScript team, this has some implications which aren't
fully consensual yet, and which we want to revisit.
For now we revert to the 4.2 behavior for the 4.3 release, to avoid breaking
user expectations.
2024-07-01 14:11:43 +02:00
Pedro J. Estébanez
f2f9a6b8a1
WorkerThreadPool: Fix wrong pointer used in the case of BinaryMutex
2024-06-28 19:46:55 +02:00
Rémi Verschelde
e052a53bb6
Merge pull request #93695 from RandomShaper/res_load_main_th
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`ResourceLoader`: Support polling and get-before-complete on the main thread
2024-06-28 14:43:01 +02:00
Rémi Verschelde
6f8b90e412
Merge pull request #93032 from RandomShaper/wtp_antilock
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GDScript: Avoid deadlock possibility in multi-threaded load
2024-06-28 14:42:48 +02:00
Pedro J. Estébanez
ec61c5064c
ResourceLoader: Support polling and get-before-complete on the main thread
2024-06-28 11:25:10 +02:00
Rémi Verschelde
6cdd303c68
Merge pull request #93564 from Calinou/project-user-dir-prevent-trailing-periods
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Prevent folder names with trailing periods from being used automatically
2024-06-26 18:15:19 +02:00
Rémi Verschelde
0364443d12
Merge pull request #93346 from RandomShaper/gds_cyc_alt
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GDScript: Enhance handling of cyclic dependencies
2024-06-26 18:15:16 +02:00
Rémi Verschelde
3d8562d775
Merge pull request #89197 from AThousandShips/arr_typed_fix
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[Core] Fix sharing of typed arrays from constructor
2024-06-26 18:15:09 +02:00
Pedro J. Estébanez
c1391489e3
GDScript: Enhance handling of cyclic dependencies
2024-06-26 17:44:32 +02:00
Hugo Locurcio
492787b134
Prevent folder names with trailing periods from being used automatically
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Folder names ending with one or more `.` characters are not allowed
on Windows, so this would break writing logs, shader cache and other
project-specific files. Trailing periods are now stripped in this case.
On non-Windows platforms, this change still applies in the interest
of portability.
2024-06-26 17:42:47 +02:00
Ibrahn Sahir
607c5ec49f
Move MIDI parsing up from ALSA driver to platform independent driver.
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Aims for more consistent MIDI support across Windows, MacOS, Linux and
to provide a base for adding MIDI drivers for other platforms.
Reworks the MIDIDriverALSAMidi MIDI parsing implementation as a platform
independent version in MIDIDriver::Parser.
Uses MIDIDriver::Parser to provide running status support in MacOS
MIDIDriverCoreMidi.
Collects connected input names at open, ensuring devices indices reported
in events match names in array returned from get_connected_inputs.
Fixes #77035 .
Fixes #79811 .
With code review changes by: A Thousand Ships (she/her)
<96648715+AThousandShips@users.noreply.github.com>
2024-06-25 16:46:30 +01:00
Rémi Verschelde
6b281c0c07
Merge pull request #93563 from mihe/nothreads-feature
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Add `nothreads` feature tag to signify lack of `THREADS_ENABLED`
2024-06-25 10:08:33 +02:00
Rémi Verschelde
b9038501db
Merge pull request #90582 from Repiteo/core/remove-macro-_NO_DISCARD_
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Core: Replace `_NO_DISCARD_` macro with `[[nodiscard]]`
2024-06-25 10:01:39 +02:00
Mikael Hermansson
53d3d66f9f
Add `nothreads` feature tag to signify lack of `THREADS_ENABLED`
2024-06-24 19:52:21 +02:00
Rémi Verschelde
f11e8d033d
Remove editor pseudolocalization debug feature
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We've seen multiple users enable it by mistake and get utterly confused,
reporting as a bug that the interface text is garbled.
On the other hand we haven't really seen much use of the feature by editor
UI developers, so we can likely simply remove it.
If there's a need eventually, we can re-add it as a command line option
(which is also better than an editor setting as one would typically want
to toggle it during development).
2024-06-24 17:08:26 +02:00
Rémi Verschelde
e78dc83ee8
Merge pull request #93540 from RandomShaper/res_load_uncached
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`ResourceLoader`: Fix handling of uncached loads
2024-06-24 13:20:24 +02:00
Pedro J. Estébanez
884d1da938
ResourceLoader: Fix handling of uncached loads
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- `CACHE_MODE_IGNORE_DEEP` is checked in addition to `CACHE_MODE_IGNORE` to determine if a load is uncached. This avoids crashes in uncached loads due to prematurely freed load tasks.
- Cached load tasks are isolated (not registered in the task map ever). This avoids regular loads from reusing in-flight cached loads, which is not correct.
2024-06-24 11:25:57 +02:00
Raul Santos
175e5bcf4e
Lookup method also in base scripts of a PlaceHolderScriptInstance
2024-06-22 08:11:48 +02:00
Rémi Verschelde
c53a4a7f64
Merge pull request #90069 from KoBeWi/file_suicide_prevention_measures
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Don't allow copying file into its own path
2024-06-21 16:49:26 +02:00
Rémi Verschelde
74f9f12c71
Merge pull request #92320 from Hilderin/fix-importing-assets-with-csv
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Fix reimporting assets with csv in the project
2024-06-21 13:54:35 +02:00
Pedro J. Estébanez
03d14e436b
WorkerThreadPool: Refactor deadlock prevention collaboration into a generic mechanism
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This is strictly beyond a refactor because it also changes when the mutexes are relocked,
but that's only for extra safety.
2024-06-19 14:01:54 +02:00
Rémi Verschelde
19bf77f666
Merge pull request #91382 from adamscott/sample-player
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Add sample playback support
2024-06-19 07:59:07 +02:00
bruvzg
dd883bebd4
Improve PR plural translation rules handling.
2024-06-18 19:04:00 +03:00
Rémi Verschelde
0a83e7c5da
Merge pull request #93288 from rune-scape/gdextension-const-stringname-weird
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Object: Use const correct `GDExtensionConstStringNamePtr`
2024-06-18 17:59:25 +02:00
Rémi Verschelde
a492b32ed0
Merge pull request #93281 from TitanNano/jovan/fix_get_frame_data
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Make `profiling_get_frame_data` call the correct GDVIRTUAL method
2024-06-18 17:59:22 +02:00
Adam Scott
52fa4f05f3
Add samples playback support
2024-06-18 11:06:31 -04:00
Rémi Verschelde
470cc59706
Merge pull request #93293 from rune-scape/cleanup-order
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Fix cleanup order in `unregister_core_types()`
2024-06-18 14:09:04 +02:00
rune-scape
818fb63f03
fixed cleanup order in `unregister_core_types()`
2024-06-18 00:44:01 -07:00
rune-scape
ca916a536a
Object: use correct GDExtensionConstStringNamePtr
2024-06-17 19:06:40 -07:00
Jovan Gerodetti
21586da50e
Make profiling_get_frame_data call the correct GDVIRTUAL method.
2024-06-18 00:53:25 +02:00
Fabio Alessandrelli
ae7045f67e
[Crypto] Expose OS.get_entropy
2024-06-17 12:02:37 +02:00
Rémi Verschelde
c3336aa110
Merge pull request #93178 from Faless/crypto/expose_tls_options_getters
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[Crypto] Expose TLSOptions getters
2024-06-17 10:58:51 +02:00
Fabio Alessandrelli
3639c1f0ca
[Crypto] Expose TLSOptions getters
2024-06-14 22:33:10 +02:00
Fabio Alessandrelli
33d0e1c50c
[Crypto] Expose get_system_ca_certificates.
2024-06-14 22:27:03 +02:00
Rémi Verschelde
087ef4b942
Merge pull request #93124 from RandomShaper/skull_trio
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`ResourceLoader`: Let the caller thread use its own message queue override
2024-06-14 17:13:38 +02:00
Rémi Verschelde
75eb8ad510
Merge pull request #93091 from RandomShaper/remove_false_safety
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Remove no longer needed thread safety measures
2024-06-14 17:13:31 +02:00
Rémi Verschelde
08a21fda8d
Merge pull request #93082 from RandomShaper/fix_err_deadlock
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ResourceLoader: Avoid deadlock when awaiting a loader thread that failed early
2024-06-14 17:13:28 +02:00
Pedro J. Estébanez
cc6f5d1a7a
ResourceLoader: Let the caller thread use its own message queue override
2024-06-13 10:31:11 +02:00
Pedro J. Estébanez
21c03d1956
WorkerThreadPool: Fix thread message queue not restored after overridden in a task
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Also, simplifies the thread override teardown in MessageQueue.
2024-06-13 10:31:08 +02:00
bruvzg
e651421905
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
2024-06-12 19:30:19 +03:00
Pedro J. Estébanez
b6994a414d
Remove no longer needed thread safety measures
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This is basically a revertion of commit 84b85d894c .
2024-06-12 18:10:11 +02:00
Pedro J. Estébanez
bdcceef0e2
ResourceLoader: Avoid deadlock when awaiting a loader thread that failed early
2024-06-12 13:49:37 +02:00
Rémi Verschelde
5bab95a556
Merge pull request #92827 from raulsntos/core/node-to_string
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Use GDExtension `to_string` in Node
2024-06-12 10:00:29 +02:00
Hilderin
f1099ab943
Fix reimporting assets with csv in the project
2024-06-11 17:04:15 -04:00
Raul Santos
29bf60cc02
Use GDExtension `to_string` in Node
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Matches the `Object::to_string` implementation.
2024-06-11 17:40:51 +02:00
Rémi Verschelde
4629845ead
Merge pull request #92718 from jsjtxietian/importer-duplicate
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Fix same importer will be added multiple times in `get_importers_for_extension`
2024-06-11 11:51:06 +02:00
Rémi Verschelde
e4fa8543ea
Revert "Fix FileSystem dock won't show any file folders"
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This reverts commit 72856d633a .
Fixes #93022 .
2024-06-11 11:46:35 +02:00
Rémi Verschelde
94929439b6
Revert "Fix method name for custom callable"
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This reverts commit e88095ed8f .
Fixes #92695 .
2024-06-11 11:02:03 +02:00
Rémi Verschelde
0a9f2d2262
Merge pull request #92650 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders
2024-06-11 10:48:46 +02:00
Hilderin
72856d633a
Fix FileSystem dock won't show any file folders
2024-06-10 19:54:37 -04:00
Chris Cranford
8577340501
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
Silc Lizard (Tokage) Renew
12571a1e95
Match the coding style for concatenating String
2024-06-09 18:35:23 +09:00
bruvzg
d8e1ab085a
[Windows] Fix 32-bit MinGW LTO build.
2024-06-04 13:46:03 +03:00
Rémi Verschelde
7b63ac488e
Merge pull request #92722 from rune-scape/fix-callable-crash
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Fix callable not clearing freed pointer
2024-06-04 10:16:14 +02:00
jsjtxietian
7552d242a3
Fix same importer will be added multiple times in `get_importers_for_extension`
2024-06-03 17:28:46 +08:00
Rémi Verschelde
ef886b0a41
Merge pull request #92426 from RandomShaper/fix_ed_toast_mt
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Avoid editor error reporting using resource loader thread's call queues
2024-06-03 11:20:50 +02:00
Rémi Verschelde
41e762ca29
Merge pull request #91454 from akien-mga/coverity-checks
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Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
2024-06-03 10:35:38 +02:00
rune-scape
4463e7dee9
fix callable not clearing freed pointer
2024-06-02 21:22:16 -07:00
Thaddeus Crews
05203b6a43
SCons: Fix `mono` dependency
2024-06-01 16:37:54 -05:00
Rémi Verschelde
62120c7841
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
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- Fixes #88630 .
- Fixes #92578 .
2024-05-31 09:55:02 +02:00
Pedro J. Estébanez
f61c63e3a1
Avoid editor error reporting using resource loader thread's call queues
2024-05-31 09:42:37 +02:00
Rémi Verschelde
be2c5e66f4
Merge pull request #92201 from bruvzg/input_flush
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Clean `Input::frame_parsed_events` before de-initialising scripting languages to ensure no script created events exist at the exit.
2024-05-30 15:41:56 +02:00
kobewi
17d3f26e5d
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
bruvzg
2c9df769ad
Clean Input::frame_parsed_events before de-initialising scripting languages to ensure no script created events exist at the exit.
2024-05-30 13:23:00 +03:00
Rémi Verschelde
9d4a736d0c
Merge pull request #91502 from lyuma/gdextension_open_library_compat
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Bind compatibility GDExtension methods removed in #88418
2024-05-30 11:47:43 +02:00
Chris Cranford
f76b7ed5fc
Expose `get_cached_ref` from `ResourceCache`
2024-05-29 18:43:56 -04:00
clayjohn
3b9d074fd7
Ensure MovieWriter output is in gamma space when using HDR 2D
2024-05-28 15:30:13 -07:00
Rémi Verschelde
b8f3c5e2ab
Merge pull request #92427 from AThousandShips/bind_go_away
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Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
2024-05-28 15:50:01 +02:00
Rémi Verschelde
4808f24312
Merge pull request #92350 from 4d49/undo-redo-fix-callable-name
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Fix `UndoRedo` method name for custom `Callable`
2024-05-28 15:49:26 +02:00
A Thousand Ships
4ed62665a2
Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
2024-05-27 13:29:57 +02:00
Mansur Isaev
e88095ed8f
Fix method name for custom callable
2024-05-25 10:23:10 +04:00
Mikael Hermansson
e312f147aa
Fix `ClassDB` not checking for `API_EDITOR_EXTENSION`
2024-05-25 00:23:12 +02:00
BlueCube3310
d260a2ba74
Optimize half and float image conversion
2024-05-24 11:01:20 +02:00
Danil Alexeev
49594d8c41
Optimize `Color::find_named_color()`
2024-05-23 15:19:19 +03:00
Rémi Verschelde
c40c89f94c
Merge pull request #90457 from Chubercik/ruff-formatter
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Replace `black` formatter with `ruff`
2024-05-22 09:26:42 +02:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
David Snopek
62f9365b21
Don't use `ERR_PRINT_ONCE()` for runtime class error because it will hide errors
2024-05-21 13:55:56 -05:00
lawnjelly
331ecf3ca8
Clarify is_polygon_clockwise() coordinate system
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The function assumes a normal Cartesian coordinate system.
2024-05-20 18:34:45 +01:00
Haoyu Qiu
ed61d41697
Change param name of AStar's _estimate_cost method
2024-05-19 22:08:36 +08:00
Rémi Verschelde
944b95e1a5
Merge pull request #91897 from RandomShaper/res_unreg_if_true
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Add an identity check to resource unregistration from cache
2024-05-16 09:32:03 +02:00
Rémi Verschelde
e63b5ba9e4
Merge pull request #91416 from Calinou/d3d12-sdk-update-install-script
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Update dependencies in D3D12 SDK installer script
2024-05-15 13:51:31 +02:00
Rémi Verschelde
527bf78486
Merge pull request #91955 from Repiteo/core/variant-class-initializer
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Core: Readd Variant class initializer, fix comment
2024-05-15 12:10:03 +02:00
Thaddeus Crews
7599a7b719
Core: Readd Variant class initializer, fix comment
2024-05-14 12:20:40 -05:00
kobewi
59f05ed31a
Cleanup unused/underused singleton StringNames
2024-05-14 18:18:29 +02:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Rémi Verschelde
5cb9a748d6
Merge pull request #91630 from RandomShaper/enh_mat_sh_update
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Let materials' shaders update happen on loader threads
2024-05-13 17:32:11 +02:00
Rémi Verschelde
3585c2e8f9
Merge pull request #91870 from scgm0/fix_disabled_classes
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SCons: Fix generation of `disabled_classes.gen.h` after #91624
2024-05-13 12:05:59 +02:00
Pedro J. Estébanez
b70afac286
Add an identity check to resource unregistration from cache
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This is needed because resources loaded with CACHE_MODE_IGNORE still have path_cache set.
2024-05-13 11:55:50 +02:00
scgm0
973d3a472d
SCons: Fix generation of `disabled_classes.gen.h` after #91624
2024-05-13 11:25:29 +02:00
Yuri Rubinsky
db2e09e9cd
Add a method to retrieve all points within a region to `AStarGrid2D`
2024-05-12 18:14:13 +03:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
Rémi Verschelde
5e28260a10
Merge pull request #91806 from dsnopek/gdextension-shutdown-crash
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GDExtension: Prevent crash during shutdown as singletons are deleted
2024-05-11 12:38:30 +02:00
Rémi Verschelde
816f6170fa
Merge pull request #86755 from lawnjelly/aabb_intersect_fix
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Fix AABB Ray intersection - return inside
2024-05-11 12:38:08 +02:00
David Snopek
14506a4282
GDExtension: Prevent crash during shutdown as singletons are deleted
2024-05-10 13:17:36 -05:00
Rémi Verschelde
e6780b54bb
Merge pull request #91727 from RandomShaper/cmd_queue_prealloc
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`CommandQueueMT`: Pre-allocate memory to avoid a bunch of allocations at startup
2024-05-10 09:55:57 +02:00
Rémi Verschelde
6fcdd24468
Merge pull request #91624 from Repiteo/scons/native-generation
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SCons: Generate all scripts natively, implement wrapper function
2024-05-10 09:55:51 +02:00
lawnjelly
b35264ad95
Fix AABB Ray intersection - return inside
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* Separates find_intersects from test_intersects for rays, and wraps the former.
* Changes parameter name to "r_intersection_point".
* Fixes broken old version which returned per axis t.
* Returns whether the ray origin is within the AABB.
* Returns intersection point when origin outside.
* Returns "backtracking" intersection point when inside.
* Returns sensible normal when inside.
* Returns valid results on borders.
* Returns robust results dealing with floating point error.
Co-authored-by: Claire Blackshaw <evilkimau@gmail.com>
2024-05-09 20:41:19 +01:00
Pedro J. Estébanez
c0529dc4f2
CommandQueueMT: Pre-allocate memory to avoid a bunch of allocations at startup
2024-05-09 11:51:07 +02:00
Rémi Verschelde
c4279fe3e0
Merge pull request #91725 from RandomShaper/cmd_queue_avoid_skip
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`CommandQueueMT`: Fix sync command awaiters missing the chance
2024-05-09 02:06:34 +02:00
Pedro J. Estébanez
a4014a2f78
CommandQueueMT: Fix sync command awaiters missing the chance
2024-05-08 18:56:58 +02:00
Pedro J. Estébanez
1589433e8f
Apply additional fixes to servers' threading
2024-05-08 17:41:40 +02:00
Pedro J. Estébanez
6f0760beb3
CommandQueueMT: Fix command cleanup (revive destructor call + plus handle buffer realloc)
2024-05-08 17:41:40 +02:00
Pedro J. Estébanez
b834037841
Object: Add missing lock
2024-05-08 17:41:40 +02:00
Rémi Verschelde
a9a1d0a162
Merge pull request #91619 from AThousandShips/find_improve
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Replace `find` with `contains/has` where applicable
2024-05-08 14:35:44 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive `String::containsn`
2024-05-08 12:48:01 +02:00
A Thousand Ships
a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
17a81260cb
Merge pull request #91684 from Chubercik/embree4_aftermath
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Fix `builtin_embree=no` build linking the wrong version of Embree
2024-05-08 09:54:24 +02:00
Rémi Verschelde
63ed5749ac
Merge pull request #91104 from RandomShaper/simple_type_cpp
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Redefine `GetSimpleTypeT<>` in terms of `<type_traits>`
2024-05-08 09:54:16 +02:00
Jakub Marcowski
7699d678c4
Fix `builtin_embree=no` build linking the wrong version of Embree
2024-05-08 00:40:45 +02:00
Thaddeus Crews
34fb3f7730
SCons: Generate all scripts natively
2024-05-07 15:30:45 -05:00
Hugo Locurcio
47ac22486d
Update dependencies in D3D12 SDK installer script
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- Add colored console output.
2024-05-07 19:10:58 +02:00
Wilson E. Alvarez
d4154dbc55
Add const char * overloads to String class
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-05-07 10:53:00 -04:00
Lyuma
0e5e743258
Bind compatibility GDExtension methods removed in 88418
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These functions were likely not used, but we must ensure they are still bound to ensure API stability.
2024-05-07 01:36:36 -07:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
A Thousand Ships
09460d33e6
[Core] Fix sharing of typed arrays from constructor
2024-05-07 09:52:17 +02:00
Rémi Verschelde
a1905b8e7d
Merge pull request #91570 from Naros/preferred_file_name_casing_default
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Add default implementation of `ScriptLanguageExtension::preferred_file_name_casing`
2024-05-07 09:04:48 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
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Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Pedro J. Estébanez
187e5ef258
Let materials' shaders update happen on loader threads
2024-05-06 19:40:00 +02:00
A Thousand Ships
86de59d60a
[Core] Add `LocalVector::has` for convenience
2024-05-06 18:03:37 +02:00
Rémi Verschelde
1069d7b7c6
Merge pull request #88343 from Riteo/warped-mouse-float
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Handle warped mouse motion as floating point
2024-05-06 15:14:46 +02:00
Marcel Offermans
2bb34a4489
Added a project setting to configure the maximum amount of timestamps, with a description and a reference to the setting when the limit is hit and an ERR_FAIL_COND is hit.
2024-05-05 09:09:04 +02:00
Chris Cranford
fdc5b42646
Add default implementation of `ScriptLanguageExtension::preferred_file_name_casing`.
2024-05-04 18:50:04 -04:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
Rémi Verschelde
25fe3d4b46
Merge pull request #81639 from MJacred/is_letter
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Add `is_valid_letter()` to `TextServer`
2024-05-03 01:21:34 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
kit
cb17798df3
Add Array and Variant list inializer
2024-05-02 15:35:17 -04:00
MJacred
717513a62d
Add is_valid_letter() to TextServer
2024-05-02 21:32:20 +02:00
Radiant
789c6ebdfd
Implement `amplitude` to Input.vibrate_handheld
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: m4gr3d <m4gr3d@users.noreply.github.com>
2024-05-02 19:09:42 +03:00
Rémi Verschelde
28a18cf1b8
Merge pull request #88763 from BlueCube3310/image-is-compressed-static
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Image: Add static `is_format_compressed` function.
2024-05-02 14:01:18 +02:00
A Thousand Ships
0f5e0d1637
Expose `Vector*` component-wise and scalar `min/max` to scripting
2024-05-02 13:02:40 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
A Thousand Ships
c4e24d2b3b
[GDScript] Correctly report invalid read-only access
2024-05-01 12:28:47 +02:00
Rémi Verschelde
4e30bc71f5
Merge pull request #91376 from clayjohn/DOCS-reflect-vec3
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Update the description and parameter name for Vector3 reflect to correct how the plane is constructed
2024-05-01 09:55:27 +02:00
Rémi Verschelde
645be5cdbb
Merge pull request #90760 from RandomShaper/cmd_queue_good_sync
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CommandQueueMT: Optimize & fix handling of sync/ret commands
2024-05-01 09:54:54 +02:00
Rémi Verschelde
273a643145
Merge pull request #89647 from AThousandShips/read_only_dict
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[Core] Fix property access on read-only `Dictionary`
2024-05-01 09:54:48 +02:00
clayjohn
4d580b15be
Update the description and parameter name for Vector3 reflect to correct how the plane is constructed
2024-04-30 13:50:39 -07:00
Rémi Verschelde
ef481148b2
Merge pull request #90394 from dsnopek/object-ptrcall-null-unlikely
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Use `likely()` in `PtrToArg<T *>` when checking for null `Object *`s
2024-04-30 17:03:16 +02:00
Rémi Verschelde
32070144af
Merge pull request #91100 from bruvzg/x_finks
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Add symlink API support for Windows, expose symlink methods.
2024-04-29 13:00:37 +02:00
Rémi Verschelde
947f5a8741
Merge pull request #91247 from AThousandShips/callable_fix
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Fix unsafe uses of `Callable.is_null()`
2024-04-29 10:10:32 +02:00
Rémi Verschelde
dee1231ce6
Merge pull request #91220 from Repiteo/scons/colorize-warn-error
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SCons: Colorize warnings/errors during generation
2024-04-29 10:10:16 +02:00
Rémi Verschelde
2bf4509353
Merge pull request #91208 from akien-mga/gcc-14-Wtemplate-id-cdtor-warning
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Fix GCC 14 `-Wtemplate-id-cdtor` warnings
2024-04-29 10:10:06 +02:00
Rémi Verschelde
7dd31b4082
Merge pull request #91179 from Bromeon/feature/free-property-list-count
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GDExtension: provide `free_property_list_func` with length of array
2024-04-29 10:09:53 +02:00
Thaddeus Crews
e0e8ce1fc0
SCons: Colorize warnings/errors during generation
2024-04-28 16:24:48 -05:00
bruvzg
fc948e87f6
Add symlink API support for Windows, expose symlink methods.
2024-04-28 19:59:34 +03:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of `Callable.is_null()`
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`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Jan Haller
27a637d287
GDExtension: provide `free_property_list_func` with length of array
2024-04-27 14:13:17 +02:00
Rémi Verschelde
6118592c6d
Merge pull request #91210 from Faless/fix/core_unztell64
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[Core] Use unztell64 in FileAccessZIP to ensure 64 bit return
2024-04-26 15:13:44 +02:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
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Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
Rémi Verschelde
53ef784519
Merge pull request #84581 from KoBeWi/varray(1,2,3,4,5,6,7,8,9,100);
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Make `varray()` variadic
2024-04-26 15:13:09 +02:00
kobewi
3ebb5b84a0
Add separate feature tags for editor runtime
2024-04-26 14:44:38 +02:00
kobewi
f647888006
Make varray() variadic
2024-04-26 14:33:11 +02:00
Fabio Alessandrelli
efccebd3db
[Core] Use unztell64 in FileAccessZIP to ensure 64 bit return
2024-04-26 11:49:54 +02:00
Rémi Verschelde
a8ff47b6d6
Fix GCC 14 -Wtemplate-id-cdtor warnings
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Fixes #91206 .
2024-04-26 11:41:09 +02:00
kobewi
4324d01c8e
Allow loading custom ProjectSettings instance
2024-04-26 11:34:37 +02:00
David Snopek
45463f75d6
Fix ptrcalls to static GDExtension methods
2024-04-25 08:20:22 -05:00
Rémi Verschelde
de9933444e
Merge pull request #91108 from akien-mga/sync-gamecontrollerdb
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Sync controller mappings DB with SDL 2 community repo
2024-04-24 18:55:22 +02:00
Rémi Verschelde
dcdaa7d5a9
Merge pull request #90900 from Calinou/file-logging-strip-ansi-escape-codes
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Strip ANSI escape codes from file logging
2024-04-24 18:55:10 +02:00
Rémi Verschelde
2e92fb00d4
Merge pull request #90540 from Repiteo/core/type-info-use-type-traits
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Core: Use `<type_traits>` where applicable
2024-04-24 18:55:07 +02:00
Rémi Verschelde
00cc0a3e8f
Merge pull request #90091 from ajreckof/Fix-load-subtask-not-being-registered-leading-to-false-progress-values-
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Fix load subtask not being registered leading to false progress values.
2024-04-24 18:55:04 +02:00
Rémi Verschelde
1da02fa7be
Sync controller mappings DB with SDL 2 community repo
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Synced with mdqinc/SDL_GameControllerDB@5b4efa3a20
2024-04-24 11:55:55 +02:00
Pedro J. Estébanez
dee65d1435
Redefine GetSimpleTypeT<> in terms of <type_traits>
2024-04-24 11:43:13 +02:00
Hugo Locurcio
459f14c098
Strip ANSI escape codes from file logging
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Text editors cannot display ANSI escape codes, so these should be
stripped from log files to ensure readability.
Since this uses a regex, this works both for `print_rich()`
and manually inserted ANSI escape codes.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-04-24 01:02:47 +02:00
Pedro J. Estébanez
15de869a9c
CommandQueueMT: Optimize & fix handling of sync/ret commands
2024-04-23 19:57:12 +02:00
Rémi Verschelde
ff9d78c141
Merge pull request #90889 from timothyqiu/compat
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Use compatible text resource format when possible
2024-04-23 19:11:46 +02:00
Rémi Verschelde
cb1d6140be
Merge pull request #90866 from Repiteo/core/variant-initalizer-lists
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Core: Utilize initalizer lists in Variant constructors
2024-04-23 19:11:29 +02:00
Haoyu Qiu
941e5c4820
Use compatible text resource format when possible
2024-04-23 12:04:44 +08:00
Rémi Verschelde
e22743298a
Merge pull request #90961 from Lateasusual/gdextension-hot-reloading-borked
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GDExtension: Fix missing library path breaking hot reloading
2024-04-22 22:18:34 +02:00
Rémi Verschelde
2980a6b295
Merge pull request #90916 from Naros/expose-classdb-class-get-property-default-value
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Expose `ClassDB::class_get_property_default_value` method
2024-04-22 22:18:26 +02:00
A Thousand Ships
ec29c3e784
[Core] Fix property access on read-only `Dictionary`
2024-04-22 13:57:34 +02:00
Rémi Verschelde
659cf339bc
Merge pull request #90931 from aaronfranke/is-ascii-alphabet-char
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Rename internal `is_ascii_char` to `is_ascii_alphabet_char`
2024-04-22 12:53:28 +02:00
Rémi Verschelde
61d146c89e
Merge pull request #90748 from aaronfranke/fix-basis-scale-global
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Fix incorrect name of internal Basis global scale getter
2024-04-22 12:52:52 +02:00
Rémi Verschelde
4b6629978e
Merge pull request #90701 from permelin/improve-delaunay3d-triangulation
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Delaunay3D/LightmapGI: Improve triangulation
2024-04-22 12:52:12 +02:00
Rémi Verschelde
504d01b61e
Merge pull request #90403 from bruvzg/file_resize
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[FileAccess] Implement `resize` method.
2024-04-22 12:51:55 +02:00
Rémi Verschelde
0b89b8b64c
Merge pull request #90368 from Naros/expose-classdb-is-enum-bitfield
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Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-22 12:51:51 +02:00
Rémi Verschelde
fb3c3ace62
Merge pull request #90153 from rburing/clipper2_electric_boogaloo
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Replace Clipper1 library by Clipper2 library
2024-04-22 12:51:46 +02:00
Rémi Verschelde
0cf1557045
Merge pull request #89780 from AThousandShips/import_fix
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Fix import and saving related crashes
2024-04-22 12:51:37 +02:00
A Thousand Ships
49ae632b7d
Fix import and saving related crashes
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* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
Zhen Luo
6de2686913
Fix `RID` cannot be string formatted
2024-04-21 16:13:46 +08:00
Chris Clyne
8564e94547
GDExtension: Fix missing library path breaking hot reloading
2024-04-20 21:08:11 +01:00
Ricardo Buring
8a28f816d0
Replace Clipper1 library by Clipper2 library
2024-04-20 13:37:59 +02:00
Aaron Franke
b1f5e9fe3a
Rename internal is_ascii_char to is_ascii_alphabet_char
2024-04-20 02:36:41 -07:00
Chris Cranford
fdf31011a5
Expose ClassDB::class_get_property_default_value method
2024-04-19 13:51:28 -04:00
Chris Cranford
c936ee54ee
Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-19 12:46:36 -04:00
Fredia Huya-Kouadio
764de7fe31
Collapse the gdextension arguments into the `GDExtensionData` struct
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This is used to reduce the number of arguments to `OS::open_dynamic_library(...)`.
2024-04-19 07:56:02 -07:00
Fredia Huya-Kouadio
ede88cf59d
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
Rémi Verschelde
e50867ae34
Merge pull request #90776 from Naros/avoid-script-language-not-overridden
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Defer call to `set_break_language`
2024-04-19 16:27:33 +02:00
Rémi Verschelde
0b8042180e
Merge pull request #90447 from dsnopek/gdextension-hot-reload-not-classdb-instantiate
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Fix GDExtension hot reload for classes not created via `ClassDB::instantiate()`
2024-04-19 16:27:26 +02:00
Thaddeus Crews
b95e7fcecd
Core: Integrate initalizer lists for Variant
2024-04-19 08:52:17 -05:00
Pedro J. Estébanez
8192d1cbc7
WorkerThreadPool: Fix yield-over for not-yet-started tasks
2024-04-18 19:25:19 +02:00
Rémi Verschelde
866f2c56f7
Merge pull request #90674 from RadiantUwU/change_stuff
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Implement `Object.remove_user_signal(signal: StringName)`
2024-04-18 12:24:34 +02:00
Radiant
e263b11cdd
Implement remove_user_signal()
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Co-authored-by: Timothe Bonhoure <tbonhoure@ymail.Com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-18 11:22:59 +03:00
Pedro J. Estébanez
9653bcaa43
WorkerThreadPool: Polish yielding (fix corner case, remove misleading warning)
2024-04-17 18:32:14 +02:00
Rémi Verschelde
56dfed4efd
Merge pull request #90751 from dalexeev/core-marshalls-fix-objects-as-id-in-typed-arrays
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Core: Fix binary serialization of objects in typed arrays
2024-04-17 10:59:01 +02:00
Chris Cranford
d0fa2c3cfa
Defer call to set_break_language
2024-04-16 20:01:53 -04:00
Danil Alexeev
27b94eb44c
Core: Fix binary serialization of objects in typed arrays
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* Allow typed arrays to be encoded even if `p_full_objects` is `false`.
* Use `Array[EncodedObjectAsID]` instead of the encoded element type
when decoding an array if `p_allow_objects` is `false`.
2024-04-16 16:19:10 +03:00
Rémi Verschelde
0ae1dcc3d2
Merge pull request #90741 from yorickdewid/patch-1
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Fix missing return in `StreamPeerTCP::poll` when connection is `STATUS_CONNECTED`
2024-04-16 13:31:03 +02:00
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
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Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
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Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
Aaron Franke
e83807ef85
Fix incorrect name of Basis global scale getter
2024-04-16 04:26:52 -07:00
kobewi
dce4a3e4c2
Add get_process_exit_code() method
2024-04-16 12:46:15 +02:00
Yorick de Wid
61a2f5c534
FIX: Return if TCP is in STATUS_CONNECTED
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If the `StreamPeerTCP` is polled and the TCP connection is `STATUS_CONNECTED` it should return after polling netsocket. Without `return` poll keeps calling `_sock->connect_to_host` and `connect()`.
2024-04-16 10:32:11 +02:00
Haoyu Qiu
8d1cb7e74c
Add project setting for root node auto translate mode
2024-04-16 11:02:04 +08:00
Hugo Locurcio
9558d4f28f
Make TextEdit autocompletion replace word unless Shift is held
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This makes Tab and Enter act identical by default for autocompletion.
If Shift is held, the suggestion is added in-place without the word
being replaced. This matches the behavior found in Visual Studio Code
where the following occurs:
- Pressing Tab accepts the suggestion and replaces the word.
- Pressing Enter accepts the suggestion and replaces the word.
- Pressing Shift + Tab accepts the suggestion and doesn't replace the word.
- Pressing Shift + Enter accepts the suggestion and doesn't replace the word.
2024-04-16 00:21:14 +02:00
Per Melin
89d0934f71
Delaunay3D: Improve triangulation
2024-04-15 18:48:21 +02:00
Danil Alexeev
3c62f5fe5c
Core: Fix `RefCounted` handling in `marshalls.cpp`
2024-04-15 13:53:40 +03:00
Rémi Verschelde
c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
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Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
Rémi Verschelde
50fd380359
Merge pull request #90562 from bruvzg/fix_links
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[Unix / DirAccess] Fix removing directory symlinks with `remove`, ensure `erase_contents_recursive` is not following directory symlinks.
2024-04-15 10:00:22 +02:00
A Thousand Ships
80cb914e06
[Core] Fix incorrect comparison for `Array` const iterator
2024-04-13 17:32:33 +02:00
ajreckof
ca020ad8cd
Fix load subtask not being registered leading to false progress values.
2024-04-13 01:42:29 +02:00
Thaddeus Crews
55a4836e5b
Core: Replace `_NO_DISCARD_` macro with attribute
2024-04-12 16:40:01 -05:00
bruvzg
88b3e68f93
[FileAccess] Implement `resize` method.
2024-04-12 19:20:49 +03:00
bruvzg
57fde36f31
[Unix / DirAccess] Fix removing directory symlinks with `remove`, ensure `erase_contents_recursive` is not following directory symlinks.
2024-04-12 10:06:49 +03:00
Thaddeus Crews
127025679b
Core: Use `<type_traits>` where applicable
2024-04-11 13:13:59 -05:00
Rémi Verschelde
58f8a227b9
Merge pull request #90482 from Faless/mbedtls/3.6.0-tls
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mbedTLS: Update to new LTS v3.6.0
2024-04-11 11:02:46 +02:00
Rémi Verschelde
8ec0372f01
Merge pull request #90470 from RandomShaper/fix_cmd_queue_mt_reentrancy
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CommandQueueMT: Fix flush re-entrancy
2024-04-11 11:02:42 +02:00
Rémi Verschelde
e73f40e260
Merge pull request #87117 from DmitriySalnikov/rename_pdb
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Add renaming of PDB files to avoid blocking them
2024-04-11 11:02:31 +02:00
Lyuma
40fa684c18
mbedTLS: Update to new LTS v3.6.0
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Keep module compatibility with mbedtls 2.x (old LTS branch).
A patch has been added to allow compiling after removing all the `psa_*`
files from the library folder (will look into upstreaming it).
Note: mbedTLS 3.6 finally enabled TLSv1.3 by default, but it requires
some module changes, and to enable PSA crypto (new "standard" API
specification), so it might be best done in a separate commit/PR.
2024-04-10 21:19:22 +02:00
Juan Linietsky
65686dedf9
Use WorkerThreadPool for Server threads
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* Servers now use WorkerThreadPool for background computation.
* This helps keep the number of threads used fixed at all times.
* It also ensures everything works on HTML5 with threads.
* And makes it easier to support disabling threads for also HTML5.
CommandQueueMT now syncs with the servers via the WorkerThreadPool
yielding mechanism, which makes its classic main sync semaphore
superfluous.
Also, some warnings about calls that kill performance when using
threaded rendering are removed because there's a mechanism that
warns about that in a more general fashion.
Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2024-04-10 18:47:42 +02:00
Pedro J. Estébanez
1b104ffcd8
WorkerThreadPool: Support daemon-like tasks (via yield semantics)
2024-04-10 18:47:42 +02:00
Pedro J. Estébanez
71facbaa88
WorkerThreadPool: Fix data race
2024-04-10 18:47:41 +02:00
Rémi Verschelde
8764769ee8
Merge pull request #89186 from groud/save_byte_arrays_as_base64_encoded
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Save PackedByteArrays as base64 encoded
2024-04-10 17:49:24 +02:00
A Thousand Ships
64146cb7f3
[Core] Add iteration support to `Array`
2024-04-10 14:49:34 +02:00
clayjohn
c0d0bdc160
Clarify bounce and reflect docs and update param names
2024-04-10 14:07:08 +02:00
Pedro J. Estébanez
114b14b0fa
CommandQueueMT: Fix flush re-entrancy
2024-04-10 10:02:30 +02:00
Rémi Verschelde
bff6955459
Merge pull request #85024 from Jordyfel/moving-scripts-of-types-of-exported-typed-arrays
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When saving a resource with an exported typed array, check whether the type is an external resource
2024-04-09 22:25:00 +02:00
David Snopek
87aec2745d
Fix GDExtension hot reload for classes not created via `ClassDB::instantiate()`
2024-04-09 13:40:33 -05:00
Jordyfel
82de00a174
Type of exported typed array can be external resource
2024-04-09 15:28:42 +03:00
Rémi Verschelde
6772047e50
Sync controller mappings DB with SDL 2 community repo
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Synced with mdqinc/SDL_GameControllerDB@4c9b8dace8
2024-04-08 22:22:30 +02:00
David Snopek
927f2e1e53
Use `likely()` in `PtrToArg<T *>` when checking for null `Object *`s
2024-04-08 11:06:56 -05:00
Rémi Verschelde
97b5c142f8
Merge pull request #90269 from KoBeWi/sir,_your_file_cannot_be_opened
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Ignore `ERR_FILE_CANT_OPEN` error when loading
2024-04-08 11:38:15 +02:00
Rémi Verschelde
9738cc7ef2
Merge pull request #90335 from Faless/io/marshall_nil_script
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[IO] Fix marshall decoding when script is NIL
2024-04-08 11:21:50 +02:00
Rémi Verschelde
7d96ec4f9d
Merge pull request #88329 from ManpreetXSingh/key-window-menu
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Windows: Add support for enabling Alt+Space menu and fix borderless maximize
2024-04-08 11:20:05 +02:00
Fabio Alessandrelli
8addab785d
[IO] Fix marshall decoding when script is NIL
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We changed how scripts are binary serialized, and added a check to
ensure the new format is enforced, but there is still a case where the
old format (plain "prop"-"value" combo) is used, and that is when the
script is NIL.
2024-04-07 09:55:15 +02:00
Rémi Verschelde
dd9aacd59f
Merge pull request #90273 from Pylgos/fix-gdextension-get-rid
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Fix `Resource::get_rid override` not working in GDExtension
2024-04-06 13:06:50 +02:00
Rémi Verschelde
c1b2cfdced
Merge pull request #90271 from DarioSamo/pipeline_cache_setting
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Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-06 13:06:47 +02:00
Manpreet Singh
329d04d331
Windows: Add alt+space menu and fix window modes
2024-04-06 16:26:19 +05:30
Haoyu Qiu
9bcda8f94c
Prefer family name in fonts' names table
2024-04-06 16:08:59 +08:00
Pylgos
c2be2dfbde
Fix Resource::get_rid override not working in GDExtension
2024-04-06 01:27:16 +09:00
Dario
ecaafa6001
Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-05 13:14:07 -03:00
kobewi
f0cbd388dc
Ignore ERR_FILE_CANT_OPEN error when loading scene
2024-04-05 17:51:27 +02:00
Rémi Verschelde
0ff056ea2e
Merge pull request #90218 from Repiteo/do-while-false-cleanup
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Update lingering `do/while(0)` defines
2024-04-05 12:16:34 +02:00
Rémi Verschelde
d100888f0d
Merge pull request #90208 from Repiteo/scons/ninja-msvc
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SCons: Fix Ninja compilation with MSVC
2024-04-05 12:16:22 +02:00
DmitriySalnikov
b73e740786
Add renaming of PDB files to avoid blocking them
2024-04-05 00:14:23 +03:00
Thaddeus Crews
bbb3eb3a1a
Update lingering `do/while(0)` defines
2024-04-04 14:17:22 -05:00
Thaddeus Crews
7918d50297
SCons: Fix Ninja compilation with MSVC
2024-04-04 10:16:33 -05:00
Thaddeus Crews
b0cda1f85f
Core: Use fixed-width integer types in Variant
2024-04-04 08:54:11 -05:00
Rémi Verschelde
c5ac5d2308
Merge pull request #90063 from aaronfranke/really-floaty
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Fix some uses of `float` and `real_t` in `core/math`
2024-04-04 14:36:57 +02:00
Rémi Verschelde
c8088c100f
Merge pull request #90038 from AThousandShips/load_path
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[Core] Fix `ResourceLoader.load` cache with relative paths
2024-04-04 14:36:51 +02:00
Rémi Verschelde
3fdc169751
Merge pull request #89889 from BoThompson/compute_image_metrics-fix
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Remove a redundant `MAX` comparison within a loop in `compute_image_metrics`.
2024-04-04 14:35:17 +02:00
Rémi Verschelde
7fa97f37fb
Merge pull request #89452 from Riteo/name-a-better-duo
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SCons: Enable the experimental Ninja backend and minimize timestamp changes to generated code
2024-04-04 14:31:24 +02:00
Rémi Verschelde
69a4ff8996
Merge pull request #88328 from Khasehemwy/reversed-z
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Use Reverse Z for the depth buffer
2024-04-04 14:30:53 +02:00
Rémi Verschelde
a1ab287010
Merge pull request #88047 from theashtronaut/add_partial_return_astar
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Add a partial path return option for astar
2024-04-04 14:30:49 +02:00
Rémi Verschelde
406d9426cb
Merge pull request #86121 from lawnjelly/occlusion_cull_jitter
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Jitter raster occlusion camera to reduce false positives.
2024-04-04 14:30:42 +02:00
Rémi Verschelde
84b3d14c9a
Merge pull request #82852 from timothyqiu/property-context
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Add context support for editor property name i18n
2024-04-04 14:30:29 +02:00
Rémi Verschelde
ec5cae37d6
Merge pull request #78219 from dalexeev/core-typed-arrays-bin-serialization
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Core: Add typed array support for binary serialization
2024-04-04 14:30:22 +02:00
Khasehemwy
d950f5f838
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
ashley
aa1bbe1542
add partial path return option for astar
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* AStar2D, AStar3D and AStarGrid2D now can return a partial path if the destination point isn't reachable but still in the map. This option is available for both get_point_path and get_id_path
2024-04-03 22:27:33 -07:00
lawnjelly
691854d589
Jitter raster occlusion camera to reduce false positives.
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Due to the low resolution of the occlusion buffer, small gaps between occluders can be closed and incorrectly occlude instances which should show through the gaps. To ameliorate this problem, this PR jitters the occlusion buffer over time, making it more likely an instance will be seen through a gap. This is used in conjunction with an occlusion timer per instance, to prevent instances flickering on and off rapidly.
2024-04-03 12:18:45 +01:00
kobewi
7b1b9b86ed
Don't allow copying file into its own path
2024-03-31 13:53:36 +02:00
Haoyu Qiu
479b7afa8e
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
A Thousand Ships
0274877def
[Core] Fix `ResourceLoader.load` cache with relative paths
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Paths were not simplified meaning that `res://foo.bar` was treated
differently from `./foo.bar` and similar
2024-03-30 12:50:08 +01:00
Aaron Franke
158fcf107c
Fix some uses of float and real_t in core/math
2024-03-29 16:44:12 -07:00
Bo Thompson
75d65195ae
Remove a redundant `MAX` comparison within a loop in `compute_image_metrics`
2024-03-28 22:23:15 +01:00
Rémi Verschelde
237479ffe8
Merge pull request #89946 from wlsnmrk/action-press-strength-clamp
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Fix `Input.action_press()` accepting out-of-bounds strength values
2024-03-28 10:47:31 +01:00
Mark Wilson
41e70db8b1
Fix action_press() by clamping strength to 0, 1
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Changed Input.action_press() treatment of strength parameter to match
behavior of InputEventAction and documentation, by clamping between 0
and 1. Fixes Input.get_action_strength() returning values over 1 when
large values are passed to Input.action_press().
2024-03-27 11:17:40 -04:00
bruvzg
082b420c0a
Implement `OS.execute_with_pipe` method to run process with redirected stdio.
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Implement `pipe://*` path handling for creation of named pipes.
2024-03-27 11:41:16 +02:00
Rémi Verschelde
f371913a32
Merge pull request #89679 from enetheru/patch-3
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Properly skip printing version header with `--no-header`
2024-03-26 13:45:28 +01:00
Rémi Verschelde
23f55c06fb
Merge pull request #89677 from enetheru/patch-2
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Print correct path when unable to find GDExtension library
2024-03-26 13:45:25 +01:00
Rémi Verschelde
9335b83a32
Merge pull request #87831 from Riteo/bitfield-xor
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Core: Implement a XOR operator for BitField
2024-03-26 13:45:02 +01:00
Samuel Nicholas
93559db3a2
Properly skip printing version header with `--no-header`
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-03-26 11:41:13 +01:00
Samuel Nicholas
5f89b15098
Print correct path when unable to find GDExtension library
2024-03-26 00:13:56 +01:00
Rémi Verschelde
f371b7fb70
Merge pull request #87883 from TontonSancho/text-skip-occurence
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Add 'Skip to next (text) occurrence' feature to text editor
2024-03-25 13:15:56 +01:00
Rémi Verschelde
c41da69ed7
Merge pull request #89863 from ppphp/resource_format_override
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Add `override` mark to ResourceFormat class
2024-03-25 11:18:57 +01:00
Rémi Verschelde
89c70da7bd
Merge pull request #89858 from AThousandShips/utf_fix
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[Buildsystem] Fix encoding when reading files
2024-03-25 11:18:54 +01:00
Christophe Andral
c988bec4b3
Add 'Skip to next (text) occurrence' feature to text editor
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Adds `ui_text_skip_selection_for_next_occurrence` action and related implementation to text editor.
This action is bound `Ctrl+Alt+D` shorcut.
Used in conjonction with `ui_add_skip_selection_for_next_occurrence`, it gives the user the ability to select many occurrences of a selection
and avoid some of them.
Used without a previous selection, the action jumps to the next occurrence of the current word under the caret.
2024-03-25 11:12:28 +01:00
ppphp
d4e1a74efb
Add 'override' mark to ResourceFormat class
2024-03-25 04:06:34 +08:00
A Thousand Ships
4933fa8bf5
[Buildsystem] Fix encoding when reading files
2024-03-24 18:02:56 +01:00
A Thousand Ships
bb6305d1c4
[Core] Fix incorrect file sort method
2024-03-24 17:54:57 +01:00
Rémi Verschelde
8f9136963d
Merge pull request #89671 from alesliehughes/string_underrun
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Stop possible underrun when processing a string
2024-03-24 01:21:12 +01:00
Rémi Verschelde
c258da378b
Merge pull request #89619 from AThousandShips/rand_fix
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[Core] Fix `rand_weighted` not using the current state
2024-03-24 01:19:20 +01:00
Rémi Verschelde
5940fd5d07
Merge pull request #89526 from Calinou/inputevent-add-emulation-internal-constants
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Expose `DEVICE_ID_EMULATION` constant in InputEvent
2024-03-24 01:16:34 +01:00
Rémi Verschelde
48cf825839
Merge pull request #89451 from AThousandShips/emit_fix
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[Core] Disconnect one-shot signals before calling callbacks
2024-03-24 01:15:52 +01:00
Rémi Verschelde
d5f944ff10
Merge pull request #89261 from paulloz/core/fix-script-reloading-outside-script-editor
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Fix how scripts reload outside of ScriptEditor
2024-03-24 01:15:23 +01:00
Rémi Verschelde
f49efbe0e5
Merge pull request #89229 from akien-mga/main-refactor-os-exit-code
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Refactor OS exit code to be `EXIT_SUCCESS` by default
2024-03-24 01:15:06 +01:00
Rémi Verschelde
cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
Rémi Verschelde
e92806c7e7
Merge pull request #88424 from rburing/fti_2d
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Physics interpolation (2D)
2024-03-24 01:13:53 +01:00
Ricardo Buring
2ed2ccc2d8
Fixed Timestep Interpolation (2D)
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Adds fixed timestep interpolation to the rendering server (2D only).
Switchable on and off with a project setting (default is off).
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-03-23 12:28:36 +01:00
A Thousand Ships
db455e5bee
[Core] Disconnect one-shot signals before calling callbacks
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This prevents infinite recursion with one-shot connections emitting
themselves
2024-03-20 20:24:44 +01:00
A Thousand Ships
79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-20 13:47:42 +01:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
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Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Danil Alexeev
c30bec7fca
Core: Add typed array support for binary serialization
2024-03-20 11:37:41 +03:00
Alistair Leslie-Hughes
87fe71f52f
Stop possible underrun when processing a string
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Calling String::utf8("Unicode String", -1) assumes that the string will be NULL terminated.
However, the length parameter is always used to find the end of the string. So there is the
chance the character before th start of the string is read.
Making the pointer NULL in the case where it's out of range, still allows the following
to work as expected
while (ptrtmp != ptrtmp_limit && *ptrtmp)
....
2024-03-19 20:17:11 +11:00
Paul Joannon
63674648fb
Fix how scripts reload outside of ScriptEditor
2024-03-18 10:29:06 +01:00
A Thousand Ships
9c518d5f42
[Core] Fix `rand_weighted` not using the current state
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The method incorrectly used `Math::randf` instead of `randf`
2024-03-17 19:21:16 +01:00
Hugo Locurcio
6818e50adc
Expose `DEVICE_ID_EMULATION` constant in InputEvent
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This also improves the documentation related to emulated InputEvents.
2024-03-16 19:16:40 +01:00
Rémi Verschelde
68ad520da4
Merge pull request #89519 from YeldhamDev/are_you_kidding_me_right_now
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Fix translation fallback not working in the Project Manager
2024-03-15 17:01:34 +01:00
Michael Alexsander
11937d3a79
Fix translation fallback not working in the Project Manager
2024-03-15 12:00:20 -03:00
Riteo
a5cf92664d
SCons: unify code generations routine and minimize timestamp changes
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Previously, all of the code generation routines would just needlessly
write the same files over and over, even when not needed.
This became a problem with the advent of the experimental ninja backend
for SCons, which can be trivially enabled with a few lines of code and
relies on timestamp changes, making it thus impractical.
2024-03-15 15:43:53 +01:00
Rémi Verschelde
7d4804e945
Merge pull request #89490 from AThousandShips/queue_print_fix
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[Core] Prevent further infinite recursion when printing errors
2024-03-15 10:40:08 +01:00
A Thousand Ships
14897f6dd7
[Core] Prevent further infinite recursion when printing errors
2024-03-14 22:44:22 +01:00
Rémi Verschelde
4163fb9c26
Merge pull request #89489 from YeldhamDev/yet_another_etr_fix
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Fix some translations not properly falling back
2024-03-14 22:35:41 +01:00
Rémi Verschelde
453485aede
Merge pull request #89270 from Repiteo/enforce-typename-in-templates
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Enforce template syntax `typename` over `class`
2024-03-14 22:34:37 +01:00
Michael Alexsander
05f6c56a48
Fix some translations not properly falling back
2024-03-14 16:38:12 -03:00
A Thousand Ships
0c19d0f5a0
Add extension support for argument count to `ScriptInstance`
2024-03-13 22:40:09 +01:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
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Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
Thaddeus Crews
5a6e3cbcb0
SCons: Remove `run_in_subprocess` dependency
2024-03-11 13:20:09 -05:00
Rémi Verschelde
22dcfa14e3
Merge pull request #87858 from AThousandShips/callable_rpc
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Fix `rpc` call from name based `Callable`s
2024-03-11 14:02:26 +01:00
Rémi Verschelde
0475011c66
Merge pull request #82084 from ogapo/pr/pck-cache-merge
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Merge `uid_cache.bin` and `global_script_class_cache.cfg` after mounting PCKs
2024-03-11 14:01:16 +01:00
Rémi Verschelde
810f127022
Merge pull request #89365 from Repiteo/scons/run_in_subprocess-to-env.Run
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SCons: Convert remaining `run_in_subprocess` to `env.Run`
2024-03-10 21:13:22 +01:00
A Thousand Ships
400f438e72
Fix `rpc` call from name based `Callable`s
2024-03-10 20:20:08 +01:00
Thaddeus Crews
8116d70d4b
SCons: Convert remaining `run_in_subprocess` to `env.Run`
2024-03-10 14:01:23 -05:00
Thaddeus Crews
fb299d0fb1
SCons: Ensure `with` statement where applicable
2024-03-10 12:57:57 -05:00
A Thousand Ships
59bcc2888c
Add methods to get argument count of methods
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Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
2024-03-10 11:02:43 +01:00
Thaddeus Crews
d9fa40f2df
Enforce `\n` eol for Python writes
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• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
Rémi Verschelde
1c8ef9e252
Merge pull request #89251 from KoBeWi/fastpector
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Speed up inspector updates for TileMap
2024-03-09 00:52:09 +01:00
Rémi Verschelde
baf75d048c
Merge pull request #87448 from nfrmtk/check-buffer-size
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Add check for negative `buffer_size` inside `StreamPeerGZIP::start_(de)compression`
2024-03-09 00:52:01 +01:00
Rémi Verschelde
023dcd44c1
Refactor OS exit code to be `EXIT_SUCCESS` by default
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- `Main::setup` early exits (failure or `--help`/`--version`) now
consistently return `EXIT_FAILURE` or `EXIT_SUCCESS` on all platforms,
instead of 255 on some and a Godot Error code on others.
- `Main::start` now returns the exit code, simplifying the handling of early
failures.
- `Main::iteration` needs to explicit set the exit code in OS if it errors
out.
- Web and iOS now properly return `OS::get_exit_code()` instead of 0.
2024-03-08 23:31:24 +01:00
nfrmtk
da886006a0
add check for negative buffer_size inside start_(de)compression method.
2024-03-08 17:49:48 +03:00
Thaddeus Crews
9903e6779b
Enforce template syntax `typename` over `class`
2024-03-07 22:39:09 -06:00
kobewi
7319b612f3
Speed up inspector updates for TileMap
2024-03-07 18:01:30 +01:00
Ryan
42ce14043e
Expose scene unique id functionality in Resource
2024-03-07 14:53:58 +01:00
Rémi Verschelde
7e65fd8725
Merge pull request #89214 from bruvzg/pack_rel_off
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[Export] Use relative file base offset for embedded PCK.
2024-03-07 00:24:00 +01:00
David Nikdel
5e6adb4a2d
Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
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fixes godotengine#82061
fixes godotengine#61556
Also, distinguish between main pack and DLC packs.
It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup.
- project.godot/project.binary file
- extension_list.cfg
- app icon and boot_splash
- .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
2024-03-06 12:14:21 -05:00
kobewi
eb0a624902
Allow returning Dictionary after merging
2024-03-06 14:49:35 +01:00
Rémi Verschelde
9b94c80e9a
Merge pull request #89175 from paulloz/dotnet/fix-exported-nodes-reset-without-build-artifacts
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Hint fallback property as node when it is a node
2024-03-06 13:32:00 +01:00
Rémi Verschelde
b85337b7ea
Merge pull request #87222 from RandomShaper/fix_obj_leaks_report
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Fix inaccuracies in the report of leaked objects
2024-03-06 13:16:48 +01:00
bruvzg
bf8ec7b81b
[Export] Use relative file base offset for embedded PCK.
2024-03-06 14:02:01 +02:00
Pedro J. Estébanez
fdc47adf1e
Help compilers optimize Object::cast_to()
2024-03-06 12:45:26 +01:00
Gilles Roudière
de5073519e
Save PackedByteArrays as base64 encoded
2024-03-06 10:17:31 +01:00
Rémi Verschelde
d082ce908f
Merge pull request #85390 from TheSofox/merge-all-commit-fix
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UndoRedo: Fix `MERGE_ALL` commit from repeating actions
2024-03-06 09:50:13 +01:00
Sofox
f249667dc8
Fixed MERGE_ALL commit from repeating actions
2024-03-05 23:40:26 +00:00
Mika Viskari
3026b566b0
Fix String::begins_with when both strings are empty
2024-03-05 20:46:10 +02:00
Paul Joannon
e7c90e0884
Hint fallback property as node when it is a node
2024-03-05 12:47:11 +01:00
RedMser
2bd714e34e
Allow configuring the script filename casing rule
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Defaults to "Auto", which detects the casing based on the
preference of the currently selected language (C# for example
prefers PascalCase whereas GDScript prefers snake_case).
2024-03-05 09:43:29 +01:00
Rémi Verschelde
49dc67b48c
Merge pull request #89113 from Nazarwadim/move_includes_from_h_to_cpp_project_settings
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[Core] Move `#includes` from `project_settings.h` into `project_settings.cpp`
2024-03-04 20:43:46 +01:00
A Thousand Ships
a497a5cb3e
[Core] Codestyle improvements to math types
2024-03-04 18:17:10 +01:00
nazarii
ea8c261cc6
[Core] Move includes from project_settings.h into project_settings.cpp
2024-03-04 15:37:30 +02:00
Rémi Verschelde
48aa12011b
Merge pull request #89104 from luevano/fix-rand-weighted
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Fix `RandomNumberGenerator::rand_weighted` return type
2024-03-04 13:34:18 +01:00
Rémi Verschelde
50ca190286
Merge pull request #89055 from dsnopek/gdextension-script-free-lists
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GDExtension: Pass count when freeing method and property lists for script instances
2024-03-04 13:33:45 +01:00
David Luevano Alvarado
981883d041
Fix `RandomNumberGenerator::rand_weighted` return type
2024-03-02 20:56:01 -06:00
David Snopek
0badf07657
GDExtension: Pass count when freeing method and property lists for script instances
2024-03-02 10:13:37 -06:00
Thaddeus Crews
0ce9b6fd1d
Add two new COMSTR environment variables
2024-03-01 12:44:03 -06:00
Rémi Verschelde
072da09fea
Merge pull request #86764 from Mickeon/autocompletion-inputmap
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Add autocompletion for InputMap's methods
2024-03-01 17:22:06 +01:00
Rémi Verschelde
0394328a71
Merge pull request #86758 from Mickeon/autocompletion-project-settings
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Add autocompletion for ProjectSettings' methods
2024-03-01 17:21:59 +01:00
Micky
70b428041b
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
Rémi Verschelde
bd7637248c
Merge pull request #88883 from joaoh82/add-weighted-random-method
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Add `RandomNumberGenerator::rand_weighted` method
2024-03-01 15:00:32 +01:00
Rémi Verschelde
0a089e284b
Merge pull request #87191 from Mickeon/autocompletion-TranslationServer
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Add autocompletion for TranslationServer
2024-03-01 14:56:18 +01:00
Rémi Verschelde
0618bff394
Merge pull request #86777 from Mickeon/autocomplete-classdb
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Add autocompletion for ClassDB & AudioServer
2024-03-01 14:56:12 +01:00
Rémi Verschelde
c1377920cd
Merge pull request #86743 from Mickeon/autocompletion-optimise-object
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Optimise comparisons for Object's `get_argument_options`
2024-03-01 14:56:06 +01:00
Micky
404b2bf9c2
Add autocompletion for ProjectSettings' methods
2024-02-29 20:50:22 +01:00
Micky
920dff3445
Add autocompletion for ClassDB & AudioServer
2024-02-29 20:48:06 +01:00
Micky
ffd498c57d
Add autocompletion for TranslationServer
2024-02-29 20:43:19 +01:00
Micky
cd2032a90b
Optimise Object's `get_argument_options`
2024-02-29 18:00:54 +01:00
Rémi Verschelde
7434f8b4e3
Merge pull request #88959 from akien-mga/pre-commit-clang-17.0.6-black-24.2.0
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Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-29 13:54:38 +01:00
Rémi Verschelde
9101067666
Merge pull request #88958 from 398utubzyt/gltf/use-correct-name
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Fix compilation errors when `DISABLE_DEPRECATED` is defined
2024-02-29 13:54:35 +01:00
Rémi Verschelde
9278856ff7
Merge pull request #88948 from dalexeev/core-add-callable-create
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Core: Add `Callable.create` static method for `Variant` callables
2024-02-29 13:54:22 +01:00
Rémi Verschelde
172b254687
Merge pull request #88664 from RandomShaper/res_load_modes
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Enhance cache modes in resource loading
2024-02-29 13:54:07 +01:00
Rémi Verschelde
7462b1a0b2
Merge pull request #88561 from RandomShaper/res_load_safer
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Improve thread safety of resource loading
2024-02-29 13:53:58 +01:00
Rémi Verschelde
846428e0c6
Merge pull request #86222 from YeldhamDev/give_me_those_strings_baby
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Add option to add built-in strings in the POT generation
2024-02-29 13:53:38 +01:00
Rémi Verschelde
1cc9190c70
Merge pull request #81822 from nlupugla/nodepath-slice
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Add `NodePath::slice` method
2024-02-29 13:53:34 +01:00
João Henrique Machado Silva
88df5ea8ac
Add RandomNumberGenerator::rand_weighted method
2024-02-29 13:29:53 +01:00
Danil Alexeev
d90c9db27f
Core: Add `Callable.create` static method for `Variant` callables
2024-02-29 10:45:00 +03:00
BlueCube3310
8239aeec8e
Image: Add static `is_format_compressed` function.
2024-02-28 19:42:06 +01:00
Michael Alexsander
d70c45b5c8
Add option to add built-in strings in the POT generation
2024-02-28 11:34:26 -03:00
Pedro J. Estébanez
84b85d894c
Improve thread safety of resource loading
2024-02-28 15:19:22 +01:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
398utubzyt
4c69e8c026
Fix compilation errors when `DISABLE_DEPRECATED` is defined
2024-02-28 05:09:29 -08:00
Hugo Locurcio
67e9ccdbc4
Display the build date in the editor and when starting the engine
...
This can be used to quickly see how recent a development build is,
without having to look up the commit date manually.
When juggling around with various builds (e.g. for benchmarking),
this can also be used to ensure that you're actually running the
binary you intended to run.
The date stored is the date of the Git commit that is built, not
the current date at the time of building the binary. This ensures
binaries can remain reproducible.
The version timestamp can be accessed using the `timestamp` key
of the `Engine.get_version_info()` return value.
2024-02-27 20:39:17 +01:00
Rémi Verschelde
8b9a6cfa9f
Merge pull request #88870 from dsnopek/gdextension-fix-runtime-class-ancestor-methods
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GDExtension: Fix calling ancestor methods on runtime classes
2024-02-27 10:18:31 +01:00
David Snopek
3335528954
GDExtension: Fix calling ancestor methods on runtime classes
2024-02-26 10:23:23 -06:00
Pedro J. Estébanez
5e144022e7
Enhance cache modes in resource loading
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- Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads.
- Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from #87008 ).
- Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see #59669 , #82830 ).
- Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools.
2024-02-26 14:59:04 +01:00
Robert Yevdokimov
13e82094ee
Remove word duplicates in comments and strings, and fix casing and punctuation
2024-02-23 17:28:28 -05:00
Rémi Verschelde
491cd402cc
Merge pull request #88706 from RandomShaper/no_spammy_wtp
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Remove spammy dev-mode message about load deadlock prevention
2024-02-23 22:19:19 +01:00
Pedro J. Estébanez
851f1d49d7
Remove spammy dev-mode message about load deadlock prevention
2024-02-23 14:54:03 +01:00
Rémi Verschelde
45dd2bd31e
Merge pull request #88683 from dsnopek/runtime-classes-in-modules
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Allow registering "runtime classes" in modules (not just GDExtension)
2024-02-23 11:29:46 +01:00
Rémi Verschelde
3ce9ae71fc
Merge pull request #84906 from /fix-some-defvals
2024-02-23 11:29:22 +01:00
Raul Santos
5ba92e5a57
Fix some DEFVALs to use the right type
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- Use `StringName()` in DEFVAL for StringNames.
- Use `Variant()` in DEFVAL for Variants.
2024-02-23 01:50:18 +01:00
David Snopek
4d0b989bb8
Allow registering "runtime classes" in modules (not just GDExtension)
2024-02-22 14:50:41 -06:00
Rémi Verschelde
49d7ad9f5d
Merge pull request #75846 from dalexeev/string-cases-unicode
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Add Unicode support to `String.to_*_case()` methods
2024-02-22 14:38:52 +01:00
Danil Alexeev
c0aa88ae4f
Add Unicode support to `String.to_*_case()` methods
2024-02-22 13:58:46 +03:00
Aaron Franke
1a6cabc0bf
Make Callable bind method const
2024-02-22 00:14:02 -06:00
Rémi Verschelde
b652a81da7
Merge pull request #82554 from dsnopek/gdextension-placeholders
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Allow registering "runtime classes" from GDExtension
2024-02-20 17:13:24 +01:00
David Snopek
ea75307a11
Allow registering "runtime classes"
2024-02-20 09:20:58 -06:00
Rémi Verschelde
371597a805
Merge pull request #88551 from AThousandShips/helpers_fix
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[Core] Upgrade some array helper classes to 64 bits
2024-02-19 17:06:53 +01:00
Rémi Verschelde
8a3a559023
Merge pull request #86620 from fbcosentino/midi_device_id
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Add MIDI controller device index to `InputEventMIDI.device` property.
2024-02-19 17:06:22 +01:00
A Thousand Ships
06f1b114cd
[Core] Upgrade some array helper classes to 64 bits
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Following upgrades to `CowData` to 64 bit indices these helpers are no
longer able to handle the index ranges, possibly causing bugs on sort
and search.
2024-02-19 13:17:13 +01:00
Fernando Cosentino
b9fd25ea18
Add MIDI controller device index to InputEventMIDI.device property.
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It is possible to query the OS for the connected MIDI controllers,
but the event messages' device field was not being used. This implements
controller index being sent in InputEventMIDI messages in the device
property, matching the index from OS.get_connected_midi_inputs().
Based on the work done by @ramdor.
Closes godotengine/godot-proposals#7733
Co-authored-by: Richie <richie_github@grange-lane.co.uk>
2024-02-19 10:23:19 +00:00
Rémi Verschelde
0246230e2b
Partial revert of `core/version.h` changes in #88527
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I misunderstood what this does, we still use this code.
2024-02-19 10:56:05 +01:00
Rémi Verschelde
e076405f30
GDExtension: Fix `-Wtype-limits` warning in `compatibility_maximum` patch check
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And cleanup some dead code in `version.h`, we now always define `VERSION_PATCH`.
2024-02-19 01:19:30 +01:00
Rémi Verschelde
dc41f2504b
Merge pull request #88417 from dsnopek/gdextension-compatibility-maximum
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Allow GDExtensions to set a `compatibility_maximum`
2024-02-19 00:08:14 +01:00
Rémi Verschelde
8ff8216705
Merge pull request #88418 from dsnopek/gdextension-unbind-methods
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Unbind GDExtension methods that can't reasonably be used
2024-02-17 00:27:37 +01:00
Rémi Verschelde
b6ef996eb7
Merge pull request #86608 from TokageItLab/add-warn-setting-anim
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Add some options to Project Settings to silence warnings in AnimationMixer caching
2024-02-17 00:22:52 +01:00
David Snopek
99fd6ca98c
Unbind GDExtension methods that can't reasonably be used
2024-02-16 16:31:09 -06:00
David Snopek
2afa3557b4
Allow GDExtensions to set a compatibility_maximum
2024-02-16 16:02:55 -06:00
Rémi Verschelde
eac054f1cc
Merge pull request #87971 from bruvzg/font_no_image_dup
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[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-15 17:35:36 +01:00
Rémi Verschelde
0fb7e3fc57
Merge pull request #88339 from Rubonnek/remove-hashunion
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Remove `_HashUnion` from `StringName`
2024-02-15 15:45:19 +01:00
Rémi Verschelde
09df8f4a56
Merge pull request #87952 from paulloz/dotnet/byebye-signal-callback-generation
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Disable signal callback generation in C#
2024-02-15 15:44:55 +01:00
Rémi Verschelde
ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
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Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde
be7229f8d8
Merge pull request #81458 from dalexeev/doc-add-deprected-experimental-message
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Documentation: Add support for deprecated/experimental messages
2024-02-15 15:44:21 +01:00
Danil Alexeev
af28f87791
Documentation: Add support for deprecated/experimental messages
2024-02-15 15:59:50 +03:00
Anatoli Babenia
e25cfffc7f
Add `--no-header` option to clean output
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* Do not print empty line when header is disabled
* Do not print Vulcan header
* Also add "Print header" project setting (default On)
(suggested by @kaissouDev)
* Add docs for the project setting
(with suggestions by @Mickeon and @akien-mga)
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-15 14:10:11 +03:00
Riteo
759a32eb0c
Handle warped mouse motion as floating point
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Fixes certain issues where sub-pixel motions would get discarded while
the mouse is captured, such as when free look is enabled in the editor
(at least when turned on while holding right click).
Very slightly compat breaking, as actual public APIs are changed,
although with "compatible" types (Point2i->Point2).
2024-02-14 22:37:51 +01:00
Wilson E. Alvarez
d2003d2025
Remove _HashUnion from StringName
2024-02-14 15:38:57 -05:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
Paul Joannon
9fa2355cef
Disable signal callback generation in C#
2024-02-14 13:26:45 +01:00
Silc Lizard (Tokage) Renew
dc4b7bc364
Add option to silence some warnings in AnimationMixer caching
2024-02-14 14:48:02 +09:00
Rémi Verschelde
dc99c8d4a4
Merge pull request #87008 from KoBeWi/cache_mode_replace_fixes²
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Fix² behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2024-02-13 23:43:18 +01:00
Rémi Verschelde
ab54569912
Merge pull request #63529 from KoBeWi/fake_features_v2
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Allow to set custom feature tags for testing
2024-02-13 23:43:03 +01:00
kobewi
1b2c7bfe77
Allow to set custom feature tags for testing
2024-02-13 17:38:45 +01:00
A Thousand Ships
d8b29efe66
Fix member names of `AudioFrame` to match extension
2024-02-13 15:37:09 +01:00
Silc Lizard (Tokage) Renew
67e38709fd
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 18:53:21 +09:00
Rémi Verschelde
fd43a7f3be
Merge pull request #88188 from dsnopek/gdextension-api-double-compatibility-hashes
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Fix `gdextension_compat_hashes.cpp` for double precision builds
2024-02-12 23:29:41 +01:00
Rémi Verschelde
306dd5be3f
Merge pull request #87758 from dsnopek/gdextension-register-virtual-method
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Allow GDExtensions to register virtual methods and call them on scripts
2024-02-12 23:29:37 +01:00
David Snopek
be11002e41
Allow GDExtensions to register virtual methods and call them on scripts
2024-02-12 13:29:18 -06:00
Dario
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
Rémi Verschelde
106efa44d4
Merge pull request #88203 from Listwon/char-range-build-size
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Link `xid_start` and `xid_continue` externally to prevent data duplication in binary
2024-02-12 13:35:05 +01:00
Rémi Verschelde
75a8c8a708
Merge pull request #88183 from Repiteo/ref-instantiate-params
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Allow Ref `instantiate` to accept constructor args
2024-02-12 13:34:59 +01:00
Rémi Verschelde
b30373e32b
Merge pull request #88178 from Listwon/hash-table-build-size
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Link hash table primes externally to prevent data duplication in binary
2024-02-12 13:34:55 +01:00
Rémi Verschelde
62143552f3
Merge pull request #87635 from rune-scape/manage-time-singleton
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Manage time singleton in `register_core_types`
2024-02-12 13:34:13 +01:00
Rémi Verschelde
62fcc7e5d3
Merge pull request #78990 from RedMser/class-reference-keywords
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Add search keywords to the class reference
2024-02-12 13:33:12 +01:00
rune-scape
c5bcc3ae86
Manage time singleton
2024-02-11 14:39:20 -08:00
Bartłomiej T. Listwon
5ee4b49e42
Link xid_start and xid_continue externally to prevent data duplication in binary
2024-02-11 12:54:53 +01:00
David Snopek
445e3018f5
Fix `gdextension_compat_hashes.cpp` for double precision builds
2024-02-10 19:05:33 -06:00
Bartłomiej T. Listwon
3fca4d0cb5
Link hash table primes externally to prevent data duplication in binary
2024-02-10 21:42:48 +01:00
Thaddeus Crews
b3cac9c092
Allow Ref `instantiate` to accept constructor args
2024-02-10 13:19:14 -06:00
RedMser
db798b29b2
Add keywords to the class reference
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Allows for finding methods, properties, signals, constants,
theme items and annotations more easily.
- Allow "keywords" attribute in aforementioned locations
in the class reference XMLs
- Extends doctool, to preserve these attributes
- Update the XSD schema for the class reference
- Update the RST generator to include a meta tag for class keywords
- Update the editor help to support filtering by keywords
2024-02-09 18:13:23 +01:00
Rémi Verschelde
b457a30311
Merge pull request #87628 from YuriSizov/assets-bigger-better-errors
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Improve error reporting in the asset library and in related types
2024-02-09 18:09:16 +01:00
Rémi Verschelde
d00dc8facf
Merge pull request #87371 from AThousandShips/size_err_check
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Replace error checks against `size` with `is_empty`
2024-02-09 18:09:11 +01:00
Rémi Verschelde
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
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Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
A Thousand Ships
684752e75b
Replace error checks against `size` with `is_empty`
2024-02-09 12:50:15 +01:00
Rémi Verschelde
1774c17b64
Merge pull request #87625 from YuriSizov/editor-lightweight-script-previews
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Generate script resource preview without parsing
2024-02-09 12:34:36 +01:00
Rémi Verschelde
763d5cb7a4
Merge pull request #87934 from aaronfranke/fix-gltf-bad-mesh-export
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Fix GLTF exporting invalid meshes and attempting to export gizmo meshes
2024-02-08 10:53:48 +01:00
Rémi Verschelde
deda5f799b
Merge pull request #87992 from allenwp/87991-typed-array-additions
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Added newer Variant types to `typed_array.h`
2024-02-07 11:04:01 +01:00
Rémi Verschelde
dd2699be19
Merge pull request #67226 from Mickeon/typed-packing
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Use `Packed*Array` over `Vector<T>` in TypedArray
2024-02-07 10:56:45 +01:00
Rémi Verschelde
b41403db71
Merge pull request #67220 from Mickeon/variant-packing
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Use `Packed*Array` over `Vector<T>` in Variant
2024-02-07 10:56:21 +01:00
Micky
2c98783359
Use `Packed*Array` over `Vector<T>` in TypedArray
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Same as #67220 but for `typed_array.h`
2024-02-06 20:50:02 +01:00
Micky
3edb671b8a
Use Packed*Array over Vector<T> in Variant
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Also shuffles some method definitions and declarations to be more consistent with the way the Variant types are ordered across the codebase.
And removes an unnecessary JSON assign (`JSON::stringify` can now be accessed statically)
2024-02-06 12:53:19 +01:00
Markus Sauermann
2235a1cbd0
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
Allen Pestaluky
f4134fd9b0
Added newer Variant types to typed_array.h
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Fixes #87991
2024-02-05 16:37:11 -05:00
bruvzg
7bcb419149
[Core] Improve `CowData` and `Memory` metadata alignment.
2024-02-05 17:30:02 +02:00
Rémi Verschelde
63d6bda8e9
Merge pull request #87871 from vittorioromeo/use_v_shorthand
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Use `_v` shorthand for type traits and `if constexpr` where appropriate
2024-02-05 15:00:23 +01:00
Rémi Verschelde
f4f1398503
Merge pull request #87938 from tishin/fix-gdextension-deinit
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Add null check for GDExtension deinitialization
2024-02-05 14:53:00 +01:00
bruvzg
19f1d5afa9
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-05 10:38:32 +02:00
vittorioromeo
71e0082ab0
Extract 'SafeBinaryMutex' to separate header
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This change simply extracts 'SafeBinaryMutex' from 'mutex.h' to
'safe_binary_mutex.h', in an effort to reduce the compilation
speed impact of including `mutex.h`.
2024-02-04 16:59:54 +01:00
Mikhail Tishin
dc4c6cfb9b
Add null check for gdextension deinitialization
2024-02-04 18:38:59 +03:00
Aaron Franke
2d38c980ee
Fix GLTF exporting invalid meshes and attempting to export gizmo meshes
2024-02-04 02:58:29 -06:00
Rémi Verschelde
a72789c9d6
Merge pull request #87907 from adamscott/fix-window-override-settings
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Fix `display/window/size/window_{width,height}_override` to permit `0`
2024-02-03 23:22:11 +01:00
Adam Scott
344ee36bfe
Fix `display/window/size/window_{width,height}_override` set `0`
2024-02-03 12:31:50 -05:00
EterDelta
fee70558f8
Expose NOTIFICATION_EXTENSION_RELOADED to ClassDB
2024-02-02 14:57:00 -05:00
vittorioromeo
55ed34e37c
Use '_v' shorthand for type traits and 'if constexpr' where appropriate
2024-02-02 15:43:21 +01:00
Riteo
7739940202
Core: Implement a XOR operator for BitField
2024-02-01 20:44:40 +01:00
Rémi Verschelde
f8a039e9b5
Merge pull request #84745 from lawnjelly/lightcull
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Shadow volume culling and tighter shadow caster culling
2024-01-31 11:13:19 +01:00
scgm0
2dae53c316
Explicitly initialize all of `FileAccess::create_func[ACCESS_MAX]`
2024-01-31 10:46:14 +01:00
Rémi Verschelde
cae7599498
Merge pull request #87741 from akien-mga/sync-gamecontrollerdb
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Sync controller mappings DB with SDL2 community repo
2024-01-30 17:48:22 +01:00
Rémi Verschelde
3dfedd69ea
Merge pull request #87711 from matthew1006/threaded-loading-progress-fix
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Fix `ResourceLoader.load_threaded_get_status` returning `[0]` constantly in exported projects.
2024-01-30 17:48:11 +01:00
Rémi Verschelde
10445d80d8
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@232c738ce0
2024-01-30 15:14:27 +01:00
lawnjelly
4577dfdb67
Shadow volume culling and tighter shadow caster culling
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Existing shadow caster culling takes no account of the camera.
This PR adds the highly encapsulated class RenderingLightCuller which can cut down the casters in the shadow volume to only those which can cast shadows on the camera frustum.
2024-01-30 08:38:31 +00:00
Rémi Verschelde
b65c495d6e
Merge pull request #86845 from RandomShaper/no_load_regress
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Avoid regressing in progress reporting in resource load
2024-01-29 21:33:00 +01:00
Matthew Edwards
7565d1f3ab
Push p_original_path into load_paths_stack and sub_tasks instead of p_path.
2024-01-29 17:27:57 +00:00
Rémi Verschelde
fa48a51183
Merge pull request #87688 from AThousandShips/what_is_this
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Remove unnecessary `this->` expressions
2024-01-29 13:18:09 +01:00
Rémi Verschelde
074b4eb770
Merge pull request #87627 from RandomShaper/one_more_undef
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Undefine yet another macro from Windows headers
2024-01-29 13:17:45 +01:00
Rémi Verschelde
c1dbaa73a6
Merge pull request #87393 from stuartcarnie/bugfix
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Use `os_unfair_lock` on Apple platforms
2024-01-29 13:17:00 +01:00
Rémi Verschelde
269145f48a
Merge pull request #87300 from Calinou/math-normalize-error-show-value
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Display values in vector/quaternion math function errors
2024-01-29 13:16:51 +01:00
Rémi Verschelde
07d290e67e
Merge pull request #83747 from Riteo/gdext-doc
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GDExtension: Add an interface for loading extra documentation
2024-01-29 13:15:57 +01:00
Rémi Verschelde
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
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Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
A Thousand Ships
15369fdb1d
Remove unnecessary `this->` expressions
2024-01-29 09:59:18 +01:00
Hugo Locurcio
0437db0106
Display values in vector/quaternion math function errors
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This can help track down the source of the error more easily.
2024-01-28 18:45:46 +01:00
Yuri Sizov
815038962f
Improve error reporting in the asset library and in related types
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This also makes errors related to asset image loading
verbose-only, because, frankly, users can't do much about
those errors. Spamming them with error messages
about some assets on the frontend being broken
is pointless.
2024-01-26 20:33:22 +01:00
Pedro J. Estébanez
bcc96441d6
Undefine yet another macro from Windows headers
2024-01-26 19:43:43 +01:00
Yuri Sizov
9c919ea285
Generate script resource preview without parsing
2024-01-26 19:04:10 +01:00
Mel Collins
8406e60522
Add InputEventKey.location to tell left from right
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This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
Riteo
f468e59efd
GDExtension: add an interface for loading extra documentation
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Adds two new GDExtension interface methods:
- `editor_help_load_xml_from_utf8_chars`
- `editor_help_load_xml_from_utf8_chars_and_len`
Both of these methods parse the XML passed into an extra documentation
container which, when needed, is merged into the main doc container.
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-01-26 13:53:33 +01:00
Rémi Verschelde
e5ecf95c1a
Merge pull request #87571 from 0x0ACB/fam_offby1
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Fix `FileAccessMemory` off by one error in `eof_reached`
2024-01-26 11:49:06 +01:00
Rémi Verschelde
e0dc23367c
Remove now unused `year` member from `version.py`
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We changed copyright to use "present" for the current year, so we no
longer need to hardcode this and (like now) forget to bump it yearly.
2024-01-25 15:08:34 +01:00
ACB
2561f6fc52
Fix FileAccessMemory off by one error in eof_reached
2024-01-25 10:35:51 +01:00
Yuri Sizov
412f5b3422
Merge pull request #87353 from OverloadedOrama/max-undo-steps
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Implement maximum undo steps in UndoRedo
2024-01-24 14:08:25 +01:00
Emmanouil Papadeas
c73bfd5d81
Implement maximum undo steps in UndoRedo
2024-01-22 21:38:10 +02:00
Stuart Carnie
e28b31ec96
Use `os_unfair_lock` on Apple platforms
2024-01-21 06:23:09 +11:00
Rémi Verschelde
0bcc0e92b3
Merge pull request #86730 from reduz/64-bit-cowdata
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Promote CowData to 64 bits
2024-01-19 18:46:11 +01:00
Juan Linietsky
24fe0715b5
Promote CowData to 64 bits
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Fixes a lot of bugs, please help me fill the list.
2024-01-19 17:41:10 +01:00
Yuri Sizov
2ababdcc06
Merge pull request #87324 from jsjtxietian/action-exist
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Check action exists in `Input.action_press` and `action_release`
2024-01-18 19:27:06 +01:00
Yuri Sizov
66b0bd9203
Merge pull request #86158 from Geometror/ge-connection-rework
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Rework `GraphEdit` connections (drawing, API, optimizations)
2024-01-18 19:26:56 +01:00
Hendrik Brucker
9d7c2978f4
Rework GraphEdit connections (drawing, API, optimizations)
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- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
Rémi Verschelde
266ae93291
Merge pull request #87331 from KoBeWi/you_can_ref_count_on_that
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Simplify RefCounted check in `free()`
2024-01-18 16:35:38 +01:00
Rémi Verschelde
baf87e2717
Merge pull request #87294 from vnen/allow-free-callable
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Allow `free()` to be used as Callable
2024-01-18 16:35:14 +01:00
George Marques
b4e08eb752
Allow `free()` to be used as Callable
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This method is registered in a special way so ClassDB doesn't naturally
know about its existence. Here it is hardcoded if any other option fail
to check if it is about the `free()` method and, if so, say it exists
and return a Callable.
2024-01-18 09:33:44 -03:00
kobewi
2de8bc00a1
Simplify RefCounted check in free()
2024-01-18 12:29:58 +01:00
Rémi Verschelde
fa81059b9d
Merge pull request #85939 from adamscott/single-threaded-godot-4
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Add `THREADS_ENABLED` macro in order to compile Godot to run on the main thread
2024-01-18 09:33:52 +01:00
jsjtxietian
4b3a12f4ee
Check action exists in `Input.action_press` and `action_release`
2024-01-18 16:18:16 +08:00
Adam Scott
bd70b8e1f6
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
Yuri Sizov
b6a2c78033
Merge pull request #87286 from akien-mga/fix-preprocessor-if-ENABLED-checks
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Fix `#if *_ENABLED` inconsistencies, should check if defined
2024-01-17 18:53:33 +01:00
Yuri Sizov
c027aecc2e
Merge pull request #86676 from rune-scape/sparse-script-reload
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GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
Rémi Verschelde
0a7579b161
Fix `#if *_ENABLED` inconsistencies, should check if defined
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Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Rémi Verschelde
1debbaa468
Merge pull request #87169 from 0x0ACB/debugger_deadlock
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Fix deadlock in `RemoteDebugger::debug`
2024-01-16 10:36:25 +01:00
Pedro J. Estébanez
a04a67ead6
Fix inaccuracies in the report of leaked objects
2024-01-15 19:35:14 +01:00
ACB
c976306628
fix deadlock in RemoteDebugger::debug
2024-01-14 11:07:14 +01:00
A Thousand Ships
b4191bf8f6
[Core] Fix `AABB.encloses` failing on shared upper bound
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This differs from `Rect2(i)` and was fixed for those classes in the past
2024-01-12 17:58:42 +01:00
Rémi Verschelde
26b1fd0d84
Merge pull request #87029 from bruvzg/info_plist_keys
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[macOS/iOS export] Add option to set custom Info.plist data.
2024-01-11 20:46:02 +01:00
bruvzg
491077239c
[macOS/iOS export] Add option to set custom Info.plist data.
2024-01-11 21:05:35 +02:00
RedMser
608b5d2e07
Fix recursive resource local to scene
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Any resource that contains other local to scene resources inside of
arrays or dictionaries will now be duplicated and configured.
The case where a scene's node has an exported array/dictionary
property containing local to scene resources is NOT handled here.
2024-01-11 20:02:14 +01:00
Rémi Verschelde
ed0be57bff
Merge pull request #87062 from aaronfranke/exr-grayscale-false
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Give EXR saving methods a default value of false like the bindings
2024-01-11 17:43:02 +01:00
Rémi Verschelde
dc79e956b6
Merge pull request #86587 from RandomShaper/wtp_enhance
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Enhance & fix `WorkerThreadPool`
2024-01-11 17:38:09 +01:00
Aaron Franke
a120f11c1e
Give EXR saving methods a default value of false like the bindings
2024-01-10 15:53:40 -06:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
kobewi
2e09985c0d
Fix² behavior of ResourceFormatLoader CACHE_MODE_REPLACE
2024-01-09 16:01:37 +01:00
Rémi Verschelde
9ca3d3ec83
Revert "Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`"
2024-01-09 10:49:14 +01:00
Pedro J. Estébanez
a731774813
WorkerThreadPool: Avoid most runtime allocations
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Just a little optimization.
**NOTE:**
With `RID_Owner` we could replace each pair of `PagedAllocator` and
`HashMap`-of-ids-to-pointers. However, that would force us to expose
`RID` as the task/group id, instead of `int`, which would break the
API. Too bad. Let's wait until Godot 5.0.
2024-01-08 12:46:31 +01:00
Pedro J. Estébanez
ae418f9469
WorkerThreadPool: Avoid deadlocks when CommandQueueMT is involved
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This commit lets CommandQueueMT play nicely with the WorkerThreadPool to avoid
non-progressable situations caused by an interdependence between both. While a
command queue is being flushed, it allows the WTP to release its lock while tasks
are being awaited so they can make progress in case they need in turn to post
to the command queue.
2024-01-08 12:45:43 +01:00
Pedro J. Estébanez
9444d297ed
WorkerThreadPool: Overhaul scheduling and synchronization
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This commits rewrites the sync logic in a way that the
`use_system_threads_for_low_priority_tasks` setting, which was added due to
the lack of a cross-platform wait-for-multiple-objects functionality, can be
removed (it's as if it was effectively hardcoded to `false`).
With the new implementation, we have the best of both worlds: threads don't
have to poll, plus no bespoke threads are used.
In addition, regarding deadlock prevention, since not every possible case of
wait-deadlock could be avoided, this commits removes the current best-effort
avoidance mechanisms and keeps only a simple, pessimistic way of detection.
It turns out that the only current user of deadlock prevention, ResourceLoader,
works fine with it and so every possible situation in resource loading is now
properly handled, with no possibilities of deadlocking. There's a comment in
the code with further details.
Lastly, a potential for load tasks never being awaited/disposed is cleared.
2024-01-08 12:45:42 +01:00
Rémi Verschelde
9bacd02297
Merge pull request #86827 from bruvzg/ploc_out_of_bounds
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[Pseudolocalization] Prevent out of bounds reads.
2024-01-08 11:57:55 +01:00
Rémi Verschelde
81f618d63a
Merge pull request #85180 from AThousandShips/self_list_fix
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[Core] Prevent copying of `SelfList` and `SelfList::List`
2024-01-08 11:51:27 +01:00
A Thousand Ships
904ecb1d36
[Core] Prevent copying of `SelfList` and `SelfList::List`
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Copying of these types is unsafe and should be detected
Also removed unnecessary constructors for `TileMap` `DebugQuadrant` and
`RenderingQuadrant` which used copying of `SelfList::List`
2024-01-07 00:48:23 +01:00
Pedro J. Estébanez
f5ca58d32f
Avoid regressing in progress reporting in resource load
2024-01-05 19:33:58 +01:00
Muller-Castro
96a95cb974
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
bruvzg
e7bdb60e56
[Pseudolocalization] Prevent out of bounds reads.
2024-01-05 14:10:26 +02:00
Rémi Verschelde
d1b7c60afc
Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D
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Fix lossless formats in PortableCompressedTexture2D
2024-01-05 12:02:14 +01:00
nklbdev
47d991678d
Fix lossless formats in PortableCompressedTexture2D
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Update scene/resources/portable_compressed_texture.cpp
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-05 00:11:01 +05:00
Rémi Verschelde
5d44c85d4c
Merge pull request #84107 from BlueCube3310/file-access-optimization
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Use platform-specific methods for FileAccess reading and writing
2024-01-04 16:39:47 +01:00
Rémi Verschelde
acd37f98c0
Merge pull request #83353 from Chubercik/expose_delaunay_3d
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Expose 3D Delaunay tetrahedralization in `Geometry3D`
2024-01-04 16:39:23 +01:00
Rémi Verschelde
2bffa3cbc5
Merge pull request #82639 from golfinq/gdscript-improve-indexing-error
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GDScript: Improve error messages for invalid indexing
2024-01-04 16:38:58 +01:00
Rémi Verschelde
01e7c26e39
Merge pull request #86753 from Mickeon/autocompletion-engine-singletons
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Add autocompletion for `Engine.get_singleton` & similar
2024-01-04 14:26:33 +01:00
Rémi Verschelde
18e9133d5a
Merge pull request #86364 from aaronfranke/basis-divide
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Add and expose Basis/Transform2D/3D division by float operator
2024-01-04 14:26:16 +01:00
Rémi Verschelde
0fa767beff
Merge pull request #84508 from jsjtxietian/clean-copy
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Clean unnecessary copy detected by clang-tidy
2024-01-04 14:25:58 +01:00
Rémi Verschelde
5fd5176a79
Merge pull request #84462 from MewPurPur/optimize-humanizesize
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Optimize `String.humanize_size()`
2024-01-04 14:25:40 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
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Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
b66d16fcc9
Merge pull request #84375 from Rubonnek/use-const-reference
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Add const references in `String` class
2024-01-04 14:25:27 +01:00
Rémi Verschelde
bbfcfe50da
Merge pull request #81267 from Chaosus/astargrid_isometric_mode
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Add isometric cell shape mode to `AStarGrid2D`.
2024-01-04 14:25:00 +01:00
Micky
5c87b6eae8
Add autocompletion for `Engine.get_singleton` & similar
2024-01-03 18:43:46 +01:00
Rémi Verschelde
4acfe4aa3c
Merge pull request #86729 from Mickeon/autocompletion-for-all
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Fix missing autocompletion for inheriting classes
2024-01-03 10:14:37 +01:00
Rémi Verschelde
a97b01c2ac
Merge pull request #86412 from stuartcarnie/sgc/data_race
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Fix data race in PagedArray
2024-01-03 10:01:06 +01:00
Rémi Verschelde
ca7fb29203
Merge pull request #84800 from gshadows/fix_options_range
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Fix unlimited project option ranges that could cause crashes.
2024-01-03 09:59:31 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
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Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
Stuart Carnie
70bfd5d065
fix: data race in PagedArray
2024-01-03 13:17:01 +11:00
rune-scape
cde478bda6
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
Micky
ca2f340384
Fix missing autocompletion for inheriting classes
2024-01-03 00:13:04 +01:00
Rémi Verschelde
37df2ff387
Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_between_dynamic_libaray_not_found_and_can't_open
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Distinguish between dynamic library not found and can't be opened.
2024-01-02 18:06:17 +01:00
Rémi Verschelde
8317b459df
Merge pull request #86590 from rune-scape/rune-uninitialized-astar
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Initialize pointers in a_star.cpp
2024-01-02 18:05:48 +01:00
Rémi Verschelde
14b1bb47a7
Merge pull request #86570 from RandomShaper/remove_traces_of_rid_prealloc
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Remove traces of the extinct RID preallocate feature
2024-01-02 18:05:41 +01:00
Rémi Verschelde
cf519ab898
Merge pull request #86551 from bruvzg/agility_dynamic_load
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[D3D12] Dynamically load Agility SDK.
2024-01-02 18:05:33 +01:00
Rémi Verschelde
3dae50aa4f
Merge pull request #86520 from touilleMan/fix-ScriptLanguageExtension-_find_function-documentation
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Fix `ScriptLanguageExtension::_find_function` documentation
2024-01-02 18:05:26 +01:00
Rémi Verschelde
b5c6e870e8
Merge pull request #82264 from dalexeev/core-builtin-methods-as-callables
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Core: Allow methods of built-in `Variant` types to be used as Callables
2024-01-02 18:05:05 +01:00
bruvzg
126a763f7a
[D3D12] Dynamically load Agility SDK.
2024-01-02 17:15:59 +02:00
Rémi Verschelde
35d1ffb8de
Merge pull request #86259 from TitanNano/jovan/fix_MethodInfo_eq
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Include `name` field in MethodInfo operator ==
2024-01-02 15:09:02 +01:00
EddieBreeg
8747c67d9e
Fix potential integer underflow in rounded up divisions
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A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.
Fixes #80358 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
Daylily-Zeleen
fe6b073811
Distinguishs between dynamic library not found and can't be opened.
2024-01-01 20:01:57 +08:00
Micky
3b2d4ac156
Improve error message for `String.format` when using nested Arrays
2023-12-30 20:32:01 +01:00
rune-scape
b6a53e62bc
Initialize pointers in a_star.cpp
2023-12-28 13:58:11 -08:00
Pedro J. Estébanez
c217041afd
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
Emmanuel Leblond
0124b513cd
Fix `ScriptLanguageExtension::_find_function` documentation
2023-12-26 14:05:53 +01:00
G-Shadow
cbc8ae660c
Fix unlimited project option ranges that could cause crashes.
2023-12-22 09:14:45 +03:00
Aaron Franke
c77ae051d5
Add and expose Basis/Transform2D/3D division by float operator
2023-12-20 18:24:03 -06:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
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Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
Yuri Sizov
d2da961f33
Merge pull request #86324 from aaronfranke/really-packed
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Add PackedRealArray as an alias for Vector<real_t>
2023-12-20 15:08:10 +01:00
Yuri Sizov
6296333bad
Merge pull request #60965 from DarkMessiah/global-groups-implementation
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Implement project-wide node groups
2023-12-20 15:07:20 +01:00
Pedro J. Estébanez
0567c5df9f
Make PagedAllocator more compatible (esp., with HashMap)
2023-12-20 12:05:27 +01:00
Yuri Sizov
6fc92e1d05
Merge pull request #84611 from AThousandShips/encode_invalid
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Prevent encoding/decoding objects that cannot be instantiated
2023-12-19 20:32:42 +01:00
msreis
f1cc14d525
Fix missing time for some script functions in profiler
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Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.
Fixes #23715 , #40251 , #29049
2023-12-19 19:42:21 +01:00
Stanislav Labzyuk
958699a0c4
Implement project-wide node groups
2023-12-19 18:07:19 +01:00
Yuri Sizov
d8a65b3f46
Merge pull request #85464 from KoBeWi/only_say_verbose_when_not_verbose
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Improve message about resources in use at exit
2023-12-19 13:01:59 +01:00
Yuri Sizov
02d4579fa2
Merge pull request #85000 from bruvzg/ed_ui_direction
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[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +01:00
A Thousand Ships
c1b8b87736
Prevent encoding/decoding objects that cannot be instantiated
2023-12-18 22:06:08 +01:00
Aaron Franke
3f469ee485
Add PackedRealArray as an alias for Vector<real_t>
2023-12-18 11:37:43 -06:00
Yuri Sizov
639f452098
Merge pull request #86059 from alesliehughes/dynamic_bvh_memmove
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Improve DynamicBVH code to make it clearer how the stack/heap works
2023-12-18 18:18:13 +01:00
Yuri Sizov
a9a50938c0
Merge pull request #85991 from jsjtxietian/fix-bad-pos-state
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Fix `FileAccessPack::get_buffer` updating position past the length of file
2023-12-18 18:18:01 +01:00
Yuri Sizov
80c3ed6845
Merge pull request #80487 from theraot/expose_set_global_name
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Expose `Script.get_global_name()`
2023-12-18 18:17:30 +01:00
Alfonso J. Ramos
e7e35e8366
Expose `Script.get_global_name()`
2023-12-18 15:13:09 +01:00
Aaron Franke
d48d3ea4eb
Rename VariantZeroAssigner to VariantDefaultInitializer
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And the method zero() is now init()
2023-12-17 14:00:30 -06:00
Jovan Gerodetti
179c92eb0b
Include name field in MethodInfo operator ==
2023-12-17 12:42:14 +01:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
Yuri Sizov
df9be54b2f
Merge pull request #86177 from KoBeWi/depren_never_forgets
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Fix file disappearing when renaming dependencies
2023-12-16 17:50:05 +01:00
Yuri Sizov
d02b368fd6
Merge pull request #78095 from aaronfranke/dict-get-or-set-default
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Add a `get_or_add` method to Dictionary
2023-12-16 17:49:10 +01:00
Yuri Sizov
ca19d34bde
Merge pull request #73896 from vnen/object-null-boolean-consistency
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Make freed object different than null in comparison operators
2023-12-16 17:49:05 +01:00
Pedro J. Estébanez
1a1c06dfeb
RBMap: Add explicit copy operators to iterators
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Absence thereof is deprecated and breaks builds on most compilers.
Bonus: Fix parameter naming style throughout.
2023-12-15 13:14:59 +01:00
Pedro J. Estébanez
fec76d0c22
BitField: allow chained set_flag(), make constructors constexpr
2023-12-15 13:14:59 +01:00
kobewi
397f0b31e4
Fix file disappearing when renaming dependencies
2023-12-14 22:28:48 +01:00
nlupugla
cd221c1816
Added NodePath::slice method.
2023-12-13 13:30:28 -05:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Rémi Verschelde
45b97ca4e1
Merge pull request #86087 from rburing/fix_gdextension_operator_doc_dump
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Fix operator documentation in GDExtension API dump with docs
2023-12-13 10:34:00 +01:00
Rémi Verschelde
d3414d80bf
Merge pull request #86081 from KoTeYkA23/bindings-for-emulated-input-events
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Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 10:33:36 +01:00
CaTaTo
075a54bbcf
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 08:07:36 +03:00
Alistair Leslie-Hughes
46531964d0
Improve DynamicBVH code to make it clearer how the stack/heap works.
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Inspired by a Coverity issue about possible memcpy usage and overlapping memory.
2023-12-13 09:03:19 +11:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
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Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Ricardo Buring
82afe58aca
Fix operator documentation in GDExtension API dump with docs
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The type of the right operand is now taken into account.
2023-12-12 18:55:31 +01:00
Rémi Verschelde
ea15b4ad44
Merge pull request #85159 from KoBeWi/404_strikes_back
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Don't abort loading when `ext_resource` is missing
2023-12-12 00:18:58 +01:00
Rémi Verschelde
b952b007b1
Merge pull request #84782 from rsburke4/image-fix
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Prevent crash on conversion of invalid data in `Image`
2023-12-12 00:17:42 +01:00
rsburke4
dec2269bca
Added error to catch conversion on invalid image
2023-12-10 15:06:22 -05:00
jsjtxietian
68a6fe81ab
Fix FileAccessPack::get_buffer will update pos past the length of file
2023-12-10 16:21:16 +08:00
Yuri Sizov
07677f0f51
Merge pull request #85885 from YuriSizov/bench-pressing
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Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov
f16057522e
Merge pull request #85770 from Repiteo/make-virtuals-refactor-and-fix
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Refactor and fix `make_virtuals.py`
2023-12-08 16:58:44 +01:00
Yuri Sizov
f56765ea47
Merge pull request #84943 from groud/rework_input
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Rework Input action pressed state to support multiple controllers
2023-12-08 16:58:14 +01:00
Yuri Sizov
b3c20bcf1e
Merge pull request #83229 from aaronfranke/basis-is-ortho
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Fix Basis `is_orthogonal` and `is_rotation` methods, add `is_orthonormal`
2023-12-08 16:58:03 +01:00
Yuri Sizov
2e94be2ea4
Merge pull request #84167 from SaracenOne/cache_mode_replace_fixes
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Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2023-12-08 15:23:13 +01:00
Yuri Sizov
fc3f40f37d
Improve engine startup/shutdown benchmarks
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- Add contexts to give a better sense of benchmarked areas.
- Add missing benchmarks and adjust some begin/end points.
- Clean up names.
- Improve Android's internal benchmarks in a similar manner.
Co-authored-by: Fredia Huya-Kouadio <fhuya@meta.com>
2023-12-08 12:53:04 +01:00
Aaron Franke
7ee273723d
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
2023-12-06 13:12:05 -06:00
Aaron Franke
437586bf31
Add a `get_or_add` method to Dictionary
2023-12-06 11:43:58 -06:00
Rémi Verschelde
d847b6c3b7
Merge pull request #85787 from bruvzg/locale_upd
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Do not reload resources and send notification if locale is not changed.
2023-12-06 12:36:27 +01:00
Thaddeus Crews
c9a4086da6
Fix EncodeT assignment in make_virtuals.py
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• Adding EncodeT type casting allows generated code to support enum classes.
2023-12-05 10:37:04 -06:00
Thaddeus Crews
ceb6dadf4e
Refactor make_virtuals.py
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Output reformatted to be comparable to clang-formatted code, without compromising readability
2023-12-05 10:37:03 -06:00
bruvzg
829349d2ca
Do not reload resources and send notification if locale is not changed.
2023-12-05 16:17:22 +02:00
Rémi Verschelde
75d7aab015
Merge pull request #85486 from paulloz/fix/property-groups-shadowing
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Fix property groups overriding real properties
2023-12-05 13:05:28 +01:00
Rémi Verschelde
22f2a6b8ad
Merge pull request #85397 from AThousandShips/fix_recurse
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[Core] Prevent infinite recursion when printing errors
2023-12-04 23:14:04 +01:00
Rémi Verschelde
8174bce1be
Merge pull request #85389 from AThousandShips/hash_fix
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[Core] Fix crash when hashing empty `CharString`
2023-12-04 23:13:38 +01:00
Rémi Verschelde
3e7cc5ec32
Merge pull request #85271 from YuriSizov/core-check-please!
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Correctly check scripts that must inherit `EditorPlugin`
2023-12-04 23:12:24 +01:00
Gilles Roudière
8cfcd36253
Rework action pressed state to support multiple controllers
2023-12-04 18:02:51 +01:00
Pedro J. Estébanez
208c1020f5
Add 'u' format modifier for unsigned int/hex
2023-12-01 16:42:26 +01:00
Pedro J. Estébanez
cba15cd625
Add WorkerThreadPool::get_thread_index()
2023-12-01 16:42:26 +01:00
bruvzg
ec052cd38a
Add unsigned char cast ifdef.
2023-11-29 11:59:18 +02:00
Paul Joannon
decf3b21ae
Fix property groups overriding real properties
2023-11-28 21:34:18 +01:00
kobewi
f8f8fe0615
Improve message about resources in use at exit
2023-11-28 14:01:08 +01:00
A Thousand Ships
d10617bb3b
[Core] Prevent infinite recursion when printing errors
2023-11-26 18:53:28 +01:00
A Thousand Ships
ca5ec6aec1
[Core] Fix crash when hashing empty `CharString`
2023-11-26 17:35:27 +01:00
Rémi Verschelde
4247244071
Merge pull request #85280 from bruvzg/custom_call_read_after_free
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Prevent read-after-free in the queued CallableCustomStaticMethodPointer.
2023-11-24 00:00:52 +01:00
bruvzg
eb81e8b2dc
Prevent read-after-free in the queued CallableCustomStaticMethodPointer.
2023-11-23 23:22:08 +02:00
Pedro J. Estébanez
bfe66ab7cd
Fixup thread-owned lambda bookkeeping on thread exit (take 2)
2023-11-23 18:50:20 +01:00
Yuri Sizov
bc1949d797
Correctly check scripts that must inherit `EditorPlugin`
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Also updates some error messages related to this kind of check
across the codebase.
2023-11-23 16:24:43 +01:00
kobewi
1de0415118
Don't abort loading when ext_resource is missing
2023-11-22 12:13:32 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction.
2023-11-17 14:56:45 +02:00
Rémi Verschelde
47c7abc212
Merge pull request #84973 from dsnopek/gdextension-fix-compat-hashes
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Check that `GDExtensionCompatHashes` are valid when generating `extension_api.json`
2023-11-16 14:53:39 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
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Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
David Snopek
5cf6d08dda
Check that GDExtensionCompatHashes are valid when generating extension_api.json
2023-11-16 06:40:06 -06:00
Silc Lizard (Tokage) Renew
80c9533810
Rework blending method in Variant animation for Int/Array/String
2023-11-16 21:37:18 +09:00
Alistair Leslie-Hughes
5b6f641e99
Fix sizeof usage for Variant pointers in alloca
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Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Saracen
f392a9c4f8
Fix CACHE_MODE_REPLACE
2023-11-15 18:55:20 +00:00
Rémi Verschelde
dcee5cf9fa
Merge pull request #84884 from akien-mga/donors-sync-new-tiers
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Donors: Change tiers to match Dev Fund, sync latest data
2023-11-14 19:31:50 +01:00
Rémi Verschelde
a28476d1cd
Merge pull request #84847 from RandomShaper/lang_init_term
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Let languages init & finish run without locks held
2023-11-14 19:31:37 +01:00
Rémi Verschelde
ff5ac866e8
Donors: Change tiers to match Dev Fund, sync latest data
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The new list includes all donors listed on fund.godotengine.org,
together with the ones still on Patreon on matching tiers.
We haven't yet updated Patreon tiers to match the Dev Fund, so donors
who used to be listed under "Silver donors" are now grandfathered under
the "Gold members" category from the Dev Fund.
2023-11-14 15:40:44 +01:00
Rémi Verschelde
40cdd22d57
Merge pull request #84873 from bruvzg/locale_rempas
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Fix remapped font reloading on locale change.
2023-11-14 12:17:39 +01:00
bruvzg
8b2260544a
Fix remapped font reloading on locale change.
2023-11-13 21:25:41 +02:00
Pedro J. Estébanez
f05f8c399e
Let languages init & finish run without locks held
2023-11-13 16:06:48 +01:00
kobewi
4296f0a771
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
Rémi Verschelde
404c995ab3
Merge pull request #84795 from TheSofox/prevent-property-change-output-spam
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Reduced output spam from rapid property changes
2023-11-12 23:00:31 +01:00
Rémi Verschelde
2bcc2a3cd0
Merge pull request #84791 from akien-mga/fix-translation-remapping-check
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Fix translation remapping check for imported resources
2023-11-12 23:00:08 +01:00
Sofox
4006397339
Reduced output spam from rapid property changes
2023-11-12 14:49:51 +00:00
Rémi Verschelde
2729a78fd7
Fix translation remapping check for imported resources
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Fixes #81660 .
2023-11-12 13:17:12 +01:00
Rémi Verschelde
747bff0bff
Merge pull request #84685 from KoBeWi/TIWAGOS
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Rework input actions to be reliable
2023-11-12 12:15:07 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
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Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
ba713c80df
Fix various typos with codespell
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Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
Rémi Verschelde
96fa86f9a0
Merge pull request #84557 from TheSofox/undo-history-sync-fix
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Fix for stopping the Undo History being desynchronised from actual Undo queue
2023-11-10 21:55:46 +01:00
kobewi
d9d0cfaf38
Rework input actions to be reliable
2023-11-10 15:24:04 +01:00
Sofox
662522ae5a
Fix for stopping the Undo History being desynchronised from actual Undo queue.
2023-11-10 13:04:12 +00:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
kobewi
a3627b6e37
Assign temporary path to preloaded resources
2023-11-10 00:43:30 +01:00
Rémi Verschelde
b06fe0d574
Merge pull request #84620 from dsnopek/gdextension-library-path-absolute
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Change `GDExtension`'s `library_path` back to an absolute path
2023-11-09 20:04:45 +01:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-09 20:04:40 +02:00
David Snopek
09fcc3a1ad
Change `GDExtension`'s `library_path` back to an absolute path
2023-11-09 11:24:57 -06:00
Rémi Verschelde
c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
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Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00