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7693 Commits

Author SHA1 Message Date
kobewi 3b6705a641 Support uid:// in more places 2024-11-16 21:43:18 +01:00
kobewi 0dabcd9941 Resource UID fixes and improvements 2024-11-14 16:37:54 +01:00
Thaddeus Crews 1627912d11
Merge pull request #98918 from bruvzg/pck_enc_iv
Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors.
2024-11-13 08:34:31 -06:00
Thaddeus Crews 8fd98b69d2
Merge pull request #99135 from Meorge/fix-unresponsive-axis-value
Replace default deadzone magic number with named constant and fix `InputEventJoypadMotion::set_axis_value` unresponsiveness
2024-11-13 08:34:10 -06:00
Thaddeus Crews 370c692bcb
Merge pull request #98706 from Nazarwadim/fix_capture_cache_was_not_cached
Fix `capture_cache.animation` was not cached
2024-11-13 08:33:54 -06:00
Pāvels Nadtočajevs 93a21c3efc Fix PackedData::has_path() using wrong path format. 2024-11-13 09:50:10 +02:00
bruvzg 45593d45b3 Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors. 2024-11-13 08:16:12 +02:00
Thaddeus Crews 4d4353179e
Merge pull request #97218 from wenqiangwang/local_debuggger_expr_evalulation
Add support for `print` command in local (command line `-d`) debugger
2024-11-12 12:13:13 -06:00
Thaddeus Crews 179321a0a3
Merge pull request #91201 from bruvzg/con_type
[OS] Add functions to determine standard I/O device type.
2024-11-12 12:13:12 -06:00
Thaddeus Crews cc6ee3e956
Merge pull request #98713 from dalexeev/core-fix-callable-get-bound-arguments
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-12 12:13:04 -06:00
Thaddeus Crews ebf49317a2
Merge pull request #97923 from kisg/translation_server_siof_fix
Make TranslationServer singleton variable inline.
2024-11-12 12:13:01 -06:00
Malcolm Anderson 829dade53b Replace default deadzone magic number with named constant 2024-11-12 10:11:52 -08:00
Thaddeus Crews 8fd672cd87
Merge pull request #98120 from dalexeev/core-typed-dicts-bin-serialization
Core: Add typed dictionary support for binary serialization
2024-11-12 09:28:00 -06:00
Thaddeus Crews 27b394c52a
Merge pull request #98743 from dbnicholson/improve-compare-locales
Improve locale comparison
2024-11-12 09:27:54 -06:00
Thaddeus Crews d3c8e4ed5d
Merge pull request #98084 from BlueCube3310/image-cleanup-v2
Clean up Image
2024-11-12 09:27:50 -06:00
Thaddeus Crews 1cbe9715ea
Merge pull request #98969 from Faless/net/split_sockets
[Net] Split Unix/Windows NetSocket implementation
2024-11-12 09:27:40 -06:00
Dan Nicholson 2dd409fd70 Improve locale comparison
Since 9456454109, country specific locales are always preferred over
country-less locales even when the OS locale country doesn't match. For
example, running the Godot editor with locale es_ES will result in the
es_AR locale being chosen even though the es locale would be better.

The change happened because the score of the es_AR locale and the es
locale are the same when comparing to es_ES. Change this by parsing
locale strings into a Locale structure and decreasing the score when
script, country or variant are set in both but not matched. For the
es_ES case, this causes the es_AR score to be decreased since the
countries don't match. On the other hand, the es locale is not decreased
since it doesn't specify a country.
2024-11-12 06:06:50 -07:00
Danil Alexeev 9ba098b670
Core: Add typed dictionary support for binary serialization 2024-11-12 10:18:56 +03:00
Thaddeus Crews 6c4c61f1b2
Merge pull request #98547 from timothyqiu/loaded-locales-set
Fix duplicated entries in `TranslationServer::get_loaded_locales()`
2024-11-11 14:18:40 -06:00
Thaddeus Crews 2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Thaddeus Crews c8ff788052
Merge pull request #96590 from reduz/list-directory
Provide a reliable way to see original resources in a directory
2024-11-11 14:18:28 -06:00
Thaddeus Crews d76fbb7a40
Merge pull request #97356 from reduz/pck-file-removal
Add ability for PCK patches to remove files
2024-11-11 14:18:27 -06:00
Thaddeus Crews 2430b7f9b4
Merge pull request #97352 from reduz/uids-everywhere
Universalize UID support in all resource types
2024-11-11 14:18:25 -06:00
Thaddeus Crews f233d186ef
Merge pull request #93885 from dalexeev/core-fix-freed-object-booleanization
Core: Fix `Freed Object` booleanization
2024-11-11 14:18:18 -06:00
Thaddeus Crews 9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews 30d87229ed
Merge pull request #82845 from Hysterelius/master
Color: Expose OKHSL properties
2024-11-11 14:18:04 -06:00
Thaddeus Crews bb3d5ef47c
Merge pull request #99078 from DarkMessiah/fix_callables_compare
Fix comparison of callables
2024-11-11 14:17:56 -06:00
Hysterelius 2126df2dfd
Color: Expose OKHSL properties 2024-11-11 20:41:57 +01:00
Stanislav Labzyuk 824ddeea3f Fix comparison of callables 2024-11-11 17:15:52 +01:00
Juan 2ac562cdf8 Add ability for PCK patches to remove files
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2024-11-11 16:34:37 +01:00
Juan d57846087b
Universalize UID support in all resource types
Ensures all resource types support UIDs in a project.

This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
  This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.

Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
Juan fe34c45d2a
Allow passing UID to importer
This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.

This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
Thaddeus Crews 8d1462c748
CI: Update Linux runners to Ubuntu 24.04 2024-11-10 14:05:27 -06:00
Thaddeus Crews 925b690c98
Core: Integrate `Ref::instantiate` where possible 2024-11-10 12:41:26 -06:00
Thaddeus Crews c4a52e1ade
Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni
[GDExtension] Improve macOS library loading/export.
2024-11-10 12:13:06 -06:00
Thaddeus Crews 63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Thaddeus Crews 155f94adc0
Merge pull request #97370 from RandomShaper/refix_rl_not_found
ResourceLoader: Report error if resource type unrecognized
2024-11-10 12:12:51 -06:00
Thaddeus Crews f3294e59e1
Merge pull request #98891 from Faless/debugger/game_view_settings
[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
Thaddeus Crews 7d31e16686
Merge pull request #86600 from nikitalita/fix-missing-resources
Fix `MissingResource` properties being stripped on save
2024-11-10 12:12:44 -06:00
Thaddeus Crews 01ad56da38
Merge pull request #85167 from RandomShaper/good_spinlock
Enhance SpinLock
2024-11-10 12:12:36 -06:00
Thaddeus Crews 90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
Remove const_cast in `List::erase`
2024-11-10 12:12:34 -06:00
Thaddeus Crews 323b2d53d7
Merge pull request #98963 from RandomShaper/fix_classdb_deadlock
Fix deadlocks related to ClassDB queries about global classes
2024-11-10 12:12:24 -06:00
Fabio Alessandrelli 0c620b29cd [Net] Split Unix/Windows NetSocket implementation 2024-11-10 16:13:50 +01:00
Pedro J. Estébanez 56bdef9f6f Fix deadlocks related to ClassDB queries about global classes
`ClassDB::can_instantiate()` and other reflection methods deadlock if the type is an script global class, when such script indirectly uses a not-yet-registered class. The reason is the `ClassDB` read lock is still held when invoking the `ResourceLoader` to load the class script, which may in turn need to lock for writing (for the class registration).

In particular, this happens with some types related to animation tree, that aren't registered at engine startup, but can happen with others, especially ones from the user. Registration statements are also added for the animation-related types that were lacking them.
2024-11-08 18:15:58 +01:00
rune-scape a47daa0a44 Avoid const_cast in List::erase by requiring mutable elements 2024-11-08 00:10:08 -08:00
Pedro J. Estébanez 360ed2b00d Enhance SpinLock 2024-11-08 08:06:07 +01:00
Pedro J. Estébanez 95c6a24795 Add a utility cache line size constant 2024-11-08 08:06:01 +01:00
Thaddeus Crews 671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
Fabio Alessandrelli 7cd850b909 [Debugger] Move quit shortcut configuration to the SceneDebugger 2024-11-07 15:03:17 +01:00
bruvzg 76164c2aa9
[OS] Add functions to determine standard I/O device type. 2024-11-06 13:33:38 +02:00