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Author SHA1 Message Date
arkology 711f49d12b Fix and improve auto-translation for `FindInFiles` 2025-07-18 22:49:07 +03:00
Vojtěch Struhár f985abbf83 Align autoload columns to the left 2025-07-18 20:28:56 +02:00
Thaddeus Crews 6118bc241b
Merge pull request #108474 from h1v9/master
Fix all asset reimport on missing filesystem_cache10
2025-07-18 11:05:17 -05:00
Thaddeus Crews b3c7bebfb7
Merge pull request #108122 from Kazuo256/fix-107059
Properly show detach script button when script is added via inspector
2025-07-18 11:05:14 -05:00
Thaddeus Crews d98a2d2e5e
Merge pull request #108679 from Alex2782/fix_cancel_save_dialog
Cancel save dialog on editor exit
2025-07-18 11:05:09 -05:00
Thaddeus Crews 74ee47e31e
Merge pull request #108645 from Changryy/check-resource-before-load
Fix error when dragging non-resource file
2025-07-18 11:05:07 -05:00
风青山 2f5af689fd
Fix the absolute `NodePath` was calculated incorrectly when "Reparent to New Node"
Since the new parent node has not yet been added to the tree, the
`new_base_path` needs to be calculated using the `base_path`.
2025-07-18 10:26:50 +08:00
Giganzo 7f23baa79d Fix hidden scrollbar in editor settings 2025-07-17 20:39:49 +02:00
Alexander Hartmann 4e25e4406e Fix: Canceling save dialog on editor exit 2025-07-17 19:35:10 +02:00
h1v9 33a199d1cb Calculate md5 of import files when cache is missing. Prevents "forced" reimport 2025-07-17 19:26:21 +03:00
Wilson Kazuo Mizutani b400633dc2 Show detach script button when added via inspector
Fixes #107059.

The SceneTreeDock was not tracking script changes in selected nodes in any capacity as far as I could assess. To do
that, my solution essentially connects the "script_changed" signal from selected nodes to
"SceneTreeDock::_update_script_button()" whenever the selection changes. It actually queues the update to make sure it
happens only once no matter how many nodes are selected.

However, only connecting that signal would leave previously selected nodes with a signal connection that should no
longer exist. To properly disconnect previously selected nodes, we have to store the list of currently selected nodes so
we can disconnect them when the selection changes.

The commit also includes some improvements to the SceneTreeDock class:

1. Remove unnecessary initialization in SceneTreeDock

This field is already initialized in the line that declares it. As such, initializing it on the constructor as well as
is redundant.

2. Queue script button updates in scene tree dock

Since we now have the option to defer the script button update and make sure it only runs once per frame, it's always
best to use the queued version of the update from a performance perspective. I'm not entirely sure if there could be any
unexpected side effects but it is a minor self-contained UI update, so it's likely a relatively safe change.

The replacement includes the bindings since it is a requirement for the other replacements in the class to work
(UndoRedo needs their method names registered in the class DB). It should be OK to remove the old non-queued bindings
too even though they are accessible in the public API because it is a "unofficial" method starting with an underscore.
2025-07-17 13:09:50 -03:00
Pāvels Nadtočajevs eac8e9d1cd
[SpriteFramesEditor] Decompress texture before auto slicing sprite sheet. 2025-07-17 10:51:44 +03:00
Thaddeus Crews fc1e61ad94
Merge pull request #108312 from KoBeWi/deselect_deselected_just_to_be_sure
Fix filtered out nodes not getting deselected
2025-07-16 11:27:53 -05:00
Thaddeus Crews 129143355f
Merge pull request #108463 from kitbdev/fix-text-theme-issues
Fix some Text Editor theme issues and clean up
2025-07-16 11:27:52 -05:00
Thaddeus Crews 12c8c140a4
Merge pull request #108642 from Changryy/auto-load-naming
Fix new autoload scripts using file name instead of user defined name
2025-07-16 11:27:52 -05:00
kobewi 0a94243d60 Don't update script documentation when exporting 2025-07-16 18:16:39 +02:00
Alexander Hartmann 7697b70df2 Prompt to save modified scene missing when quitting editor with running project. 2025-07-16 15:44:08 +02:00
Lindo 529a5a3512 Fix error when dragging non-resource file 2025-07-16 11:23:09 +02:00
Thaddeus Crews 0f23b7b420
Merge pull request #108632 from aryan-11825114/add-min-scale-to-shader-list
Add minimum scale to shader list
2025-07-15 16:58:36 -05:00
Lindo 90327dcbec Fix new autoload scripts using file name instead of user defined name 2025-07-15 20:27:31 +02:00
kit 7e9e3b767c Fix some Text Editor theme issues and clean up 2025-07-15 13:43:30 -04:00
Thaddeus Crews 20606b1d4d
Merge pull request #108477 from KoBeWi/grid_burn-in
Fix lingering grid from TileMapLayer editor
2025-07-15 08:04:28 -05:00
Thaddeus Crews af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
Thaddeus Crews ff15cb479e
Merge pull request #108494 from precup/fix-sphere-gizmo-handle
Fix sphere gizmo handle position
2025-07-15 08:04:24 -05:00
Dery Almas cf48f5a102 Disable tooltip fitting if FEATURE_SELF_FITTING_WINDOWS is available 2025-07-15 11:44:56 +02:00
aryan-11825114 89a467d586 Add minimum scale to shader list 2025-07-15 15:01:52 +05:30
Stuart Carnie a3d3306ed3 Editor: Fix crash when specifying `--debug-server`
The dock is not in the tree when starting the debug server via the CLI
2025-07-15 07:31:31 +10:00
Mike Precup b9beb852e6 Fix sphere gizmo handle position 2025-07-14 10:19:01 -07:00
Thaddeus Crews d5cb0f948e
Merge pull request #108478 from KoBeWi/phantom_paths
Fix export path "leaking" between presets
2025-07-14 10:30:42 -05:00
Thaddeus Crews 2d1453c1e8
Merge pull request #108436 from AeioMuch/scroll_scene_tree_if_move_item_with_keys
Scroll scene tree dock when moving item(s) with keys
2025-07-14 10:30:41 -05:00
Thaddeus Crews 1713a8ddc8
Merge pull request #108533 from YeldhamDev/get_owned
Fix unwanted resource duplication in the theme editor
2025-07-14 10:30:35 -05:00
Thaddeus Crews 7e0b813abd
Merge pull request #108523 from WhalesState/editor-files
Move last four 3D files to 3D folder and move physics gizmos to their own physics folder.
2025-07-14 10:30:30 -05:00
Thaddeus Crews f0b4ebb7ea
Merge pull request #108555 from beicause/fix-crash-editing-resource-and-reloading-scene
Fix crash when editing some resources and reloading scene
2025-07-14 10:30:29 -05:00
Anish Mishra 8f6f8059cd Android Editor: Reduce default gizmo scale multiplier
The previous default value of `3` made gizmos too large and cluttered the viewport, especially on smaller screens. A value of `2` seems perfectly usable and provides a more comfortable default.
2025-07-13 11:50:46 +05:30
LuoZhihao 6ba1a1e758 Fix crash when editing some resources and reloading scene 2025-07-13 01:16:20 +08:00
Michael Alexsander e924d2b565
Fix unwanted resource duplication in the theme editor 2025-07-12 12:39:55 -03:00
Mounir Tohami 5be915a12c Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00
AeioMuch 5a38042b2d Scroll scene tree when moving item with keys 2025-07-10 21:52:50 +02:00
Thaddeus Crews 81f65cf796
Merge pull request #102953 from Giganzo/checkable-click
Fix Inspector checkable button sizing
2025-07-10 11:39:24 -05:00
Thaddeus Crews ed02254b2c
Merge pull request #108440 from kitbdev/fix-colorpicker-wrong-line
Fix ScriptEditor inline color wrong line number
2025-07-10 11:39:20 -05:00
Thaddeus Crews af128c5570
Merge pull request #107794 from bruvzg/gl_inv_bake
[macOS] Selectively bake specific shader variants for MoltenVK.
2025-07-10 11:39:18 -05:00
bruvzg 7cee0327b2
[Code Editor] Fix "Pick Color" menu option replacing multiple color items. 2025-07-10 17:24:33 +03:00
kobewi 4753ca4219 Fix export path "leaking" between presets 2025-07-10 15:18:34 +02:00
kobewi b073fba3f7 Fix lingering grid from TileMapLayer editor 2025-07-10 14:50:11 +02:00
kit 927208a92e Fix ScriptEditor line number in color objects 2025-07-09 16:18:57 -04:00
Giganzo 7c77df3c69 Fix Inspector checkable button sizing 2025-07-09 19:47:11 +02:00
Pāvels Nadtočajevs a8873727ac
[macOS] Selectively bake specific shader variants for MoltenVK. 2025-07-09 20:09:56 +03:00
Thaddeus Crews 22721a8ca7
Merge pull request #108368 from aaronfranke/editor-particles-2d-3d
Move 2D and 3D particle editors to the 2D and 3D folders
2025-07-09 11:33:16 -05:00
Thaddeus Crews e5718ac819
Merge pull request #102317 from ryevdokimov/gizmo-commit-handle-spam-fix
Do not commit gizmo handles if no changes were made
2025-07-09 11:33:15 -05:00
Thaddeus Crews 31d253d827
Merge pull request #108396 from timothyqiu/editor-title
Fix main editor title after changing language
2025-07-09 11:33:12 -05:00
Thaddeus Crews e748514112
Merge pull request #105835 from bruvzg/edited_scene_direction
Improve edited scene layout direction detection.
2025-07-09 11:33:11 -05:00
Thaddeus Crews 9123ccb985
Merge pull request #108418 from KoBeWi/annoying_error
Improve error when `update_doc()` fails
2025-07-09 11:33:10 -05:00
Robert Yevdokimov 060f9b7a16 Do not commit gizmo handles if no changes were made 2025-07-09 14:31:02 +04:00
kobewi c3b4c823da Improve error when update_doc() fails 2025-07-08 22:52:23 +02:00
kit 9184256ae4 Fix ScriptEditor inline colors float handling 2025-07-08 11:55:11 -04:00
Haoyu Qiu 4f6b9af42a Fix main editor title after changing language 2025-07-08 10:28:08 +08:00
Robert Yevdokimov 51678cc21b Fix being able to select hidden transform gizmo 2025-07-07 21:18:35 +04:00
Michael Alexsander 3d737cbbbd
Fix gizmos from 3D editor plugins not applying changes to locked nodes 2025-07-07 13:11:20 -03:00
Thaddeus Crews bb4763e255
Merge pull request #108377 from timothyqiu/inspector-plugin-full
Fix can't remove inspector plugins after reaching max count
2025-07-07 10:08:02 -05:00
Thaddeus Crews 5699180262
Merge pull request #108249 from Nikitf777/polygon-2d-editor-fix-selecting-wrong-point
Fix selecting wrong vertices in the Polygon2D editor when adding a polygon
2025-07-07 10:08:01 -05:00
Haoyu Qiu b9657ad198 Fix error when "Toggle Files Panel" in shader editor 2025-07-07 22:34:13 +08:00
Artemy Fedotov 054934e486
DAP: Cast request's `seq` value to int 2025-07-07 18:31:53 +04:00
Haoyu Qiu bbd7c9b5f2 Fix can't remove inspector plugins after reaching max count 2025-07-07 20:52:54 +08:00
danielgsilva 1c48eb449a Deactivate orientation gizmo on window exit 2025-07-07 11:55:40 +01:00
Aaron Franke b0d5d82c42
Move 2D and 3D particle editors to the 2D and 3D folders 2025-07-07 00:50:38 -07:00
Logan Detrick e9c5c713c9 Fix Group Enable Hover Display 2025-07-05 12:43:46 -07:00
kobewi 6402a0fd96 Fix filtered out nodes not getting deselected 2025-07-05 16:29:28 +02:00
Nikita Samusev abfa249686 Fix selecting wrong vertices in the Polygon2D editor when adding a polygon 2025-07-05 16:12:43 +03:00
LuoZhihao 4e991bf8f7 Fix shader editor auto-opens on startup 2025-07-05 06:22:58 +08:00
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews 3954b2459d
Merge pull request #108119 from Chaosus/vs_fix_preview_subinspector
Fix subinspector for parameter preview in visual shader editor
2025-07-04 10:09:07 -05:00
Thaddeus Crews 6e5297a07d
Merge pull request #107919 from lodetrick/toggle-section-key
Fix animation keying not working with toggleable inspector sections
2025-07-03 12:21:23 -05:00
Logan Detrick 5443fe9c4e Add animation keying to toggleable sections 2025-07-02 14:12:47 -07:00
Thaddeus Crews efb40c1524
Merge pull request #107932 from Nikitf777/polygon2d-editor-fix-remove-order
Fix removing wrong vertices in the Polygon2D editor when points overlap each other
2025-07-01 17:58:03 -05:00
Thaddeus Crews e0c8de80a5
Merge pull request #107598 from ydeltastar/fix-nameless-audio
Fix audio name doesn't appear in exports of child classes of `AudioStream`
2025-07-01 17:57:55 -05:00
Thaddeus Crews 762305f91d
Merge pull request #107918 from kitbdev/fix-text-editor-theme-reload
Fix custom Text Editor theme changes on reload
2025-07-01 17:57:54 -05:00
Thaddeus Crews 639c41d086
Merge pull request #107850 from beicause/Fix-Resource-doesn't-update-when-overwritten-in-editor
Fix Resource doesn't update when overwritten in editor
2025-07-01 17:57:52 -05:00
kit ed5a9860a6 Fix custom Text Editor theme changes on reload 2025-06-30 09:41:22 -04:00
Chaosus 9f0982d677 Fix subinspector for parameter preview in visual shader editor 2025-06-30 15:22:50 +03:00
LuoZhihao 0c74c0978f Fix Resource doesn't update when overwritten in editor 2025-06-29 01:08:11 +08:00
Rémi Verschelde a9cef6cf69
Merge pull request #107933 from Nikitf777/Fix-point-jumping-when-dragging
Fix points jumping when dragging starts in the Polygon2D editor
2025-06-28 13:03:05 +02:00
kobewi 4fd9b45189 Don't rename nodes when tree is invisible 2025-06-26 19:06:44 +02:00
Pāvels Nadtočajevs 42733a2a5c
Implement sparse bundle PCK support. 2025-06-26 00:47:25 +02:00
Rémi Verschelde 3407194396
Merge pull request #107623 from patwork/add-migration-guide-button
Add "See Migration Guide" button to the Project Manager
2025-06-25 11:47:04 +02:00
Rémi Verschelde 8cd5659c7c
Merge pull request #107530 from ryevdokimov/freelook-redirect-viewport
Fix freelook in 3D when multiple viewports are open
2025-06-25 11:47:00 +02:00
patwork b4627b7a0a Added "See Migration Guide" button to the Project Manager 2025-06-25 08:16:47 +02:00
Thaddeus Crews db28859774
Merge pull request #107591 from timothyqiu/group-enable-default
Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default
2025-06-24 18:34:28 -05:00
kobewi 73de8bf165 Generate scene ID for created built-in Resources 2025-06-24 17:56:48 +02:00
Thaddeus Crews e5ece3c514
Merge pull request #107862 from Naros/scripteditor-clear-docs-from-script
Expose `ScriptEditor.clear_docs_from_script`
2025-06-24 09:58:48 -05:00
Thaddeus Crews c157e61831
Merge pull request #107816 from Meorge/bugfix/everyone-uses-one-based-line-numbers
Use one-based line numbers for external text editors
2025-06-24 09:58:42 -05:00
Thaddeus Crews b727436b22
Merge pull request #107683 from KoBeWi/nothing_ever_selects
Clear current path when deselecting files
2025-06-24 09:58:41 -05:00
Thaddeus Crews dee470ca0f
Merge pull request #107934 from beicause/editor-preview-resize-zero
Fix resizing error when generating thumbnails
2025-06-24 09:58:40 -05:00
Thaddeus Crews bda0d1c8b8
Merge pull request #107929 from KoBeWi/HINT_HINT
Fix updating project settings after move
2025-06-24 09:58:39 -05:00
Thaddeus Crews faa009c116
Merge pull request #107656 from bruvzg/tlbl_clean
Cleanup accessibility names.
2025-06-24 09:58:35 -05:00
Nikita Samusev 83aa9cf57e Fix removing wrong vertices in the Polygon2D editor when points overlap each other 2025-06-24 15:49:45 +03:00
LuoZhihao 38a86d07aa Fix resizing error when generating thumbnail 2025-06-24 20:40:26 +08:00
Nikita Samusev 8098581079 Fix points jumping when dragging starts in the Polygon2D editor 2025-06-24 15:11:13 +03:00
kobewi 86d9e149d4 Fix updating project settings after move 2025-06-24 10:27:41 +02:00
Malcolm Anderson 5c94b2e662 Use one-based line numbers for external text editors 2025-06-23 12:57:13 -07:00
Pāvels Nadtočajevs a272376f89
Cleanup accessibility names. 2025-06-23 11:08:36 +03:00
LuoZhihao 52dae1257c Fix can't convert to ShaderMaterial in FileSystemDock
Co-authored-by: KoBeWi <kobewi4e@gmail.com>
2025-06-23 01:16:00 +00:00
Chris Cranford 7e0b1dfb25
Expose `ScriptEditor.clear_docs_from_script` 2025-06-22 13:55:01 -04:00
kobewi 0b5230b7be Fix wrong context menu argument from FileSystem's item list 2025-06-22 15:10:27 +02:00
kobewi 1110df7e14 Fix aspect ratio of small thumbnails 2025-06-21 21:13:36 +02:00
Rémi Verschelde bd90d6926d
Merge pull request #107786 from akien-mga/revert-102313
Revert "Rework scene preview thumbnails"
2025-06-21 11:14:22 +02:00
Rémi Verschelde e5574561b1
Merge pull request #107766 from KoBeWi/buttonanza
Swap UID and path buttons
2025-06-21 11:14:13 +02:00
Rémi Verschelde e1d3fe873b
Merge pull request #107686 from vaner-org/filesystem-main-scene-check-uid
Check UID to disable "Set as Main Scene" in FileSystemDock
2025-06-21 11:14:06 +02:00
Rémi Verschelde 45533589e4
Revert "Rework scene preview thumbnails"
This reverts commit 08343189dc.

While the feature is great, a number of issues have been found with the
implementation, and we need more time to resolve them.

So we roll this back for 4.5, to rework the feature for a later Godot
release.
2025-06-21 00:05:57 +02:00
Rémi Verschelde 6af4ef019c
Revert follow-ups to #102313 before reverting that PR
This reverts the following commits:

- cd6e5ba9f4
- d36a3e5c06
- f2c6d16290
- aae51963ef
2025-06-21 00:04:39 +02:00
kobewi 4b9e65da73 Swap UID and path buttons 2025-06-20 16:18:21 +02:00
vaner-org 472bc680d7 Check UID to disable "Set as Main Scene" in FileSystemDock
Correctly removes "Set as Main Scene" in FileSystemDock's right-click menu for when main scene was set with a uid:// path.
2025-06-20 19:37:06 +05:30
Thaddeus Crews 8aba865a86
Merge pull request #107708 from bruvzg/os_restore
Restore per font oversampling override.
2025-06-20 08:38:56 -05:00
Thaddeus Crews f7c6f0057c
Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
Pāvels Nadtočajevs 22e99a4901
Restore per font oversampling override. 2025-06-19 18:10:54 +03:00
Pāvels Nadtočajevs ec37e7e97f
Fix `doctool` crash and errors on macOS. 2025-06-19 08:35:28 +03:00
Thaddeus Crews ffc267b44f
Merge pull request #92280 from dalexeev/editor-fix-built-in-script-documentation
Editor: Fix documentation for built-in scripts
2025-06-18 18:14:09 -05:00
Thaddeus Crews 3f99c09685
Merge pull request #107632 from gongpha/potentially-memory-leak
Free nodes from instantiating if it is not a `Control` in the theme editor
2025-06-18 18:14:07 -05:00
Thaddeus Crews b0dc2b4e50
Merge pull request #107630 from gongpha/crash!-generating-thumbnails-for-invalid-scenes
Add null check on generating thumbnails for PackedScene
2025-06-18 18:14:07 -05:00
Thaddeus Crews c825fcf43f
Merge pull request #107624 from timothyqiu/top-bottom-atr
Improve auto-translation of editor's top & bottom bars
2025-06-18 18:14:06 -05:00
Thaddeus Crews ef46738759
Merge pull request #107622 from KoBeWi/super_edit_your_limits
Improve Camera2D limit editing
2025-06-18 18:14:02 -05:00
Thaddeus Crews 487af4fd6f
Merge pull request #107620 from bruvzg/imp_deadlock
Fix deadlock in `EditorFileSystem::reimport_files`.
2025-06-18 18:14:02 -05:00
Thaddeus Crews 3b06d0371e
Merge pull request #106716 from KoBeWi/UID_at_face_value
Allow toggling UID display in path properties
2025-06-18 18:13:59 -05:00
Thaddeus Crews 935fcd1675
Merge pull request #104401 from HolonProduction/lsp-uri
LSP: Fix file URI handling + warn about workspace project mismatch
2025-06-18 18:13:55 -05:00
Thaddeus Crews f3ec200507
Merge pull request #107600 from syntaxerror247/fix-shader_baker
Fix export fail on Android if `shader_baker` is enabled.
2025-06-18 18:13:54 -05:00
Thaddeus Crews 353bd80c91
Merge pull request #107581 from timothyqiu/window-title-update
Fix game view window not updating title when translation changes
2025-06-18 18:13:50 -05:00
Thaddeus Crews 90aa004bb0
Merge pull request #107067 from nikitalita/fix-reload-scene-segfault
Fix scene reload causing segfaults when non-existent node is currently selected
2025-06-18 18:13:49 -05:00
Thaddeus Crews d69ca31768
Merge pull request #107574 from stuartcarnie/apple_embedded_fixes
Apple: Improve Apple embedded export and debugging
2025-06-18 18:13:47 -05:00
Thaddeus Crews d4fa7e15ed
Merge pull request #106919 from kitbdev/fix-codeedit-hover-word-lookup
Fix CodeEdit hover word lookup
2025-06-18 18:13:43 -05:00
Thaddeus Crews ab14669425
Merge pull request #107676 from daniel080400/fix_issue_107667
Do not remove ```SubViewport``` nodes in thumbnail preview scene
2025-06-18 18:13:40 -05:00
Thaddeus Crews 50a363b4de
Merge pull request #104474 from arkology/color-channel-selector
`ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation
2025-06-18 18:13:40 -05:00
Thaddeus Crews 9796e1a7f8
Merge pull request #107668 from AThousandShips/fix_signal_crash
[Editor] Fix crash in `ConnectionsDialog`
2025-06-18 18:13:39 -05:00
Thaddeus Crews 4587ecbc28
Merge pull request #107410 from timothyqiu/csv-reload
Fix CSV translation not updating after reimport
2025-06-18 18:13:38 -05:00
Thaddeus Crews de8d8204fa
Merge pull request #107534 from beicause/fix-editing-shader-include-open
Fix editing `ShaderInclude` causes a `Shader` to be edited
2025-06-18 18:13:37 -05:00
Thaddeus Crews 2fc899e4dd
Merge pull request #98566 from Geometror/vs-refactor-p1
Fix and improve editor state persistence for the VisualShader editor
2025-06-18 18:13:23 -05:00
kobewi 8a92c81a66 Clear current path when deselecting files 2025-06-18 22:50:53 +02:00
Stuart Carnie 939f29f6d5 Apple: Improve reliability of Apple Embedded build and deployment 2025-06-19 06:33:08 +10:00
HolonProduction d55883b4b1 LSP: Fix file URI handling + warn about workspace project mismatch 2025-06-18 19:54:50 +02:00
daniel080400 cd6e5ba9f4 Do not remove subviewport nodes in thumbnail preview scene 2025-06-19 01:31:15 +08:00
A Thousand Ships a0a3a9c2fc
[Editor] Fix crash in `ConnectionsDialog` 2025-06-18 15:16:06 +02:00
Haoyu Qiu 1301343f42 Improve auto-translation of editor's top & bottom bars
- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
kobewi 4bb4c5c1b0 Improve Camera2D limit editing 2025-06-18 11:12:55 +02:00
nikitalita b863b3f3d0 Fix `EditorNode::push_node_item` not pushing deselection 2025-06-17 17:45:38 -06:00
Kongfa Waroros d36a3e5c06 Add null check on generating thumbnails for PackedScene 2025-06-17 20:04:33 +07:00
Kongfa Waroros 4067d7d30f Free nodes from instantiating if it is not a Control in the theme editor 2025-06-17 19:45:53 +07:00
arkology 6e2193bcdd `ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation 2025-06-17 12:38:22 +00:00
LuoZhihao 623164408a Fix editing `ShaderInclude` causes a `Shader` to be edited 2025-06-17 20:24:35 +08:00
Pāvels Nadtočajevs 507cb47f97
Fix deadlock in `EditorFileSystem::reimport_files`. 2025-06-17 12:45:02 +03:00
Haoyu Qiu 296aba7dc5 Fix CSV translation not updating after reimport 2025-06-17 17:22:49 +08:00
Anish Mishra ca1f25e551 Fix export fail on Android if `shader_baker` is enabled. 2025-06-16 21:13:12 +05:30
ydeltastar abecb3f261
Fix audio name doesn't appear in exports of child classes of AudioStream 2025-06-16 12:28:05 -03:00
kobewi a6d4faf9b4 Allow toggling UID display in path properties 2025-06-16 15:46:50 +02:00
Haoyu Qiu a7ab249a2a Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default 2025-06-16 20:03:49 +08:00
Haoyu Qiu 0a1fa10315 Fix game view window not updating title when translation changes 2025-06-16 09:35:25 +08:00
Rémi Verschelde 31892b13b5
Merge pull request #107559 from groud/remove_get_used_cells_where_possible
Remove `get_used_cells` to avoid unecessary allocations in navigation baking
2025-06-16 01:52:54 +02:00
Rémi Verschelde 31b510e2ba
Merge pull request #107490 from YeldhamDev/remote_inspector_script_meta_fix
Fix problems with scripts and metadata in remote objects
2025-06-16 01:52:27 +02:00
Rémi Verschelde 776f8dee59
Merge pull request #106763 from ogapo/fix-for-folder-duplicate
Duplicate Folder: Fix to remap references between duplicated files.
2025-06-16 01:52:20 +02:00
Fredia Huya-Kouadio 09f5be761c Add support for running hybrid apps from the XR editor 2025-06-15 07:05:12 -07:00
Gilles Roudière a39f6b1c64 Remove get_used_cells to avoid unecessary allocations in navigation baking 2025-06-15 13:42:39 +02:00
Rémi Verschelde 019ab8745f
Merge pull request #107546 from demolke/bone
Fix editing/removal of bone meta
2025-06-15 00:50:47 +02:00
demolke 80aada7d23 Fix editing/removal of bone meta
This was accidentally always targeting bone 1
2025-06-14 21:25:04 +02:00
Robert Yevdokimov 7e5ccada9c Fix freelook in 3D when multiple viewports are open 2025-06-14 16:00:04 +04:00
Hendrik Brucker 666d7c030b [VisualShader] Fix and improve editor state persistence 2025-06-14 13:10:17 +02:00
daniel080400 f2c6d16290 Avoid manipulating PackedScene cache when generating scene thumbnails 2025-06-14 18:11:37 +08:00
Rémi Verschelde ee84a5a100
Merge pull request #107482 from nikitalita/fix-pck-misalign
PCKPacker: Fix first file being written mis-aligned
2025-06-13 18:37:46 +02:00
Rémi Verschelde 4c5c577612
Merge pull request #107368 from Meorge/docs/what-is-fuzzy-2
Improve description of fuzzy matching in editor settings documentation
2025-06-13 18:37:30 +02:00
Malcolm Anderson cf56390e81 Improve description of fuzzy matching in editor settings documentation
Update doc/classes/EditorSettings.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Update `max_fuzzy_misses` docs and "Fuzzy Search" tooltip to match `enable_fuzzy_matching`

Improve examples used and remove "middle of the filename" description

Apply suggestions from code review

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update doc/classes/EditorSettings.xml

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>

Improve phrasing for `enable_fuzzy_matching` description

Update doc/classes/EditorSettings.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Semicolons
2025-06-13 08:28:36 -07:00
nikitalita 6e823b4b14 PCKPacker: Fix first file being written mis-aligned 2025-06-13 16:25:38 +02:00
Michael Alexsander 96e9670963
Fix problems with scripts and metadata in remote objects 2025-06-13 10:57:59 -03:00
Rémi Verschelde 7e385dad2e
Merge pull request #107441 from ryevdokimov/blender-comma-transform
Allow numpad comma `,` to be used for 3D Blender-Style Transforms
2025-06-13 15:54:00 +02:00
Robert Yevdokimov 6f48795f5d Allow numpad comma `,` to be used for 3D Blender-Style Transforms 2025-06-13 13:24:11 +04:00
Rémi Verschelde 591e70ff78
Merge pull request #106750 from KoBeWi/path_guesser
Assign base path when creating Resource
2025-06-13 01:31:06 +02:00
Rémi Verschelde 79f39b252a
Merge pull request #107467 from kitbdev/fix-debugger-inspector-size
Fix debugger inspector minimum size
2025-06-13 01:31:00 +02:00
Rémi Verschelde c66d89d55d
Merge pull request #107382 from Calinou/editor-lightmapprobe-add-gizmo-size-setting
Add a LightmapProbe gizmo size editor setting
2025-06-13 01:30:56 +02:00
Rémi Verschelde 856da6858c
Merge pull request #107085 from KoBeWi/new_in_folder
Always use base directory in `CONTEXT_SLOT_FILESYSTEM_CREATE`
2025-06-13 01:30:43 +02:00
Rémi Verschelde 22702244f8
Merge pull request #105414 from KoBeWi/disable_uid_here
Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
Rémi Verschelde fae09980bd
Merge pull request #105314 from bruvzg/ac_set_sep
Add separate editor accessibility mode setting.
2025-06-13 01:30:18 +02:00
Rémi Verschelde 9ef04f84af
Merge pull request #104190 from KoBeWi/edit_your_limits
Add a dedicated editor for Camera2D limits
2025-06-13 01:30:14 +02:00
kit b45d45e4ce Fix debugger inspector minimum size 2025-06-12 17:52:43 -04:00
Rémi Verschelde 7842a042ae
Merge pull request #103125 from Giganzo/editor-object-selector-popup
Fix EditorObjectSelector popup size
2025-06-12 23:32:32 +02:00
Rémi Verschelde a4b99785dc
Merge pull request #107455 from KoBeWi/it's_been_2.000_years
Fix favorite folder colors
2025-06-12 22:49:33 +02:00
Rémi Verschelde ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
Rémi Verschelde 88c47c663d
Merge pull request #105715 from Arnklit/animation-player-scale-from-cursor-fix
Fix scaling from cursor in AnimationPlayer
2025-06-12 22:48:33 +02:00
Rémi Verschelde d46512a89d
Merge pull request #101376 from ryevdokimov/movement-threshold-rotation-gizmo
Add movement threshold before activating viewport rotation gizmo dragging
2025-06-12 22:48:20 +02:00
Rémi Verschelde c1eaf51db5
Merge pull request #100420 from ryevdokimov/fix-3d-ruler-stuck-in-viewport
Fix 3D Ruler stuck in viewport if tool mode is switched during measurement
2025-06-12 22:48:12 +02:00
Danil Alexeev db9b8ff003
CodeEditor: Make possible to select and copy error text 2025-06-12 22:06:09 +02:00
Robert Yevdokimov 0f0229e5b7 Fix 3D Ruler stuck in viewport if tool mode is switched during measurement 2025-06-12 20:05:39 +04:00
Giganzo d8376e6256
Fix EditorObjectSelector popup size 2025-06-12 17:30:01 +02:00
kobewi 1725231e14 Fix favorite folder colors 2025-06-12 16:48:46 +02:00
kobewi efbc5aabe1 Allow overriding 2D editor cursor 2025-06-12 14:00:19 +02:00
kobewi 2bb3217819 Add a dedicated editor for Camera2D limits 2025-06-12 13:49:59 +02:00
Logan Detrick 28c2bad084
Fix FileSystemDock signal connection for path navigation text box 2025-06-12 10:23:02 +02:00
Rémi Verschelde d9cd011e2f
Merge pull request #107406 from Ivorforce/ip-to-string-explicit
Core: Remove implicit conversions from `IPAddress` to `String`, to avoid accidental conversions
2025-06-12 01:15:53 +02:00
Rémi Verschelde b54197a899
Merge pull request #107323 from Jordyfel/fs-dock-thumbnail-size-fix
Filesystem dock: Fix thumbnail size not updating instantly after changing editor setting
2025-06-12 01:15:46 +02:00
Rémi Verschelde 0497ae9947
Merge pull request #80710 from apples/7174-apples-stencil
Add stencil support to spatial materials
2025-06-12 01:15:35 +02:00
kit 348d90e6cb Fix ScriptEditor error line out of bounds 2025-06-11 17:22:13 -04:00
Apples d674c9e289 Add stencil support for spatial materials 2025-06-11 09:59:10 -05:00
Lukas Tenbrink e2931a5c19 Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
Lukas Tenbrink 1498eb327f Make `IPAddress` to `String` conversion explicit. 2025-06-11 15:44:16 +02:00
Rémi Verschelde 51b0379e55
Merge pull request #107397 from daniel080400/fix_lost_focus_crash
Fix crash when `save_on_focus_loss` is enabled
2025-06-11 12:10:16 +02:00
Rémi Verschelde 042ad3a62f
Merge pull request #107038 from bruvzg/emb_scr
Add support for taking embedded window screenshots.
2025-06-11 12:10:12 +02:00
Rémi Verschelde 9282ed35cb
Merge pull request #107389 from m4gr3d/fix_game_menu_editor_shortcut_on_android
Fix the editor shortcuts for the game menu on Android
2025-06-11 11:20:28 +02:00
Rémi Verschelde 033e55f4b1
Merge pull request #103418 from aaronfranke/adv-imp-attach-script
Allow attaching scripts to nodes in the Advanced Import Settings dialog
2025-06-11 11:19:59 +02:00
daniel080400 aae51963ef Fix crash when save_on_focus_loss is enabled 2025-06-11 16:54:12 +08:00
Fredia Huya-Kouadio f4a2e9b21e Fix the editor shortcuts for the game menu on Android 2025-06-10 22:34:56 -07:00
Hugo Locurcio 437e2ee80a Add a LightmapProbe gizmo size editor setting
- Decrease default size of LightmapProbe gizmos to make smaller-scale
  scenes with dense probes easier to edit.
2025-06-11 01:04:01 +02:00
David Snopek c2d3a05a87 Unhide `one-click deploy` button on Android and XR editor.
This reverts commit eb5f1c3484.
2025-06-10 15:54:28 -05:00
Aaron Franke a3daba29dd
Allow attaching scripts to nodes in the Advanced Import Settings dialog 2025-06-10 09:35:24 -07:00
Rémi Verschelde 199d41b967
Merge pull request #107310 from timothyqiu/terminal-args
Fix not being able to open directory in certain terminals
2025-06-10 17:56:22 +02:00
Rémi Verschelde cc9761c3f0
Merge pull request #107188 from berarma/moviewriter-add-theora
Add Ogg Theora support to MovieWriter
2025-06-10 16:22:57 +02:00
Rémi Verschelde 7491fc8533
Merge pull request #104073 from dugramen/scale-anchor-handles
Apply gizmo scale to EditorControlAnchor
2025-06-10 16:22:40 +02:00
Rémi Verschelde d1f2a35d76
Merge pull request #104015 from bruvzg/poly_center
[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
2025-06-10 16:22:35 +02:00
Rémi Verschelde 7b9e7b9162
Merge pull request #98929 from dsnopek/editor-syntax-highlighter-create
Expose the `EditorScriptHighlighter::_create()` method to GDExtension
2025-06-10 16:22:22 +02:00
Bernat Arlandis a16b04fe07 Add Ogg Theora support to MovieWriter
Movie Maker mode can now record files in `.ogv` format, which can be
directly viewed in Godot's VideoStreamPlayer node along with most
video players. This is a lossy format with inter-frame compression,
unlike AVI + MJPEG which only performs intra-frame compression.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Leo de Penning <leo.depenning@illuminoo.com>
2025-06-10 15:52:24 +02:00
Jordyfel 20ca577cba Update filesystem dock thumbnail size after changing setting 2025-06-10 14:37:06 +03:00
Rémi Verschelde 17dc4ccc65
Merge pull request #107240 from Calinou/editor-copy-system-info-add-memory
Add memory amount to output from the Copy System Info editor action
2025-06-10 12:30:34 +02:00
Rémi Verschelde b8485366c2
Merge pull request #107211 from bruvzg/mat_ext_and_over
Restore 3.x style material auto-extraction import option.
2025-06-10 12:30:26 +02:00
Rémi Verschelde d6be90983f
Merge pull request #106850 from Calinou/editor-theme-reduce-font-placeholder-opacity
Decrease font placeholder opacity in the editor theme
2025-06-10 12:30:06 +02:00
Rémi Verschelde a3d297ae92
Merge pull request #98014 from SaracenOne/import_subresource_overwrite_fix
Fix resetting imported scene parameters to default.
2025-06-10 12:29:26 +02:00
Pāvels Nadtočajevs a0c4a8c4a9
Restore 3.x style material auto-extraction import option. 2025-06-10 12:03:45 +03:00
Thaddeus Crews 0f05e91889
Merge pull request #82808 from dalexeev/gds-vararg
GDScript: Add support for variadic functions
2025-06-09 17:08:48 -05:00
Thaddeus Crews 0717eda470
Merge pull request #107119 from DarioSamo/explicit-fp16
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 17:08:46 -05:00
Thaddeus Crews 8bff3c90ee
Merge pull request #105606 from smix8/path_nodes
Improve Path2D debug performance
2025-06-09 17:08:43 -05:00
Thaddeus Crews 8ecc6da249
Merge pull request #100899 from dalexeev/core-unify-display-of-error-type-prefixes
Core: Unify display of error type prefixes
2025-06-09 17:08:41 -05:00
Danil Alexeev ee121ef80e
GDScript: Add support for variadic functions 2025-06-09 21:53:05 +03:00
Dario 46277836a6 Optimize Mobile renderer by using FP16 explicitly. 2025-06-09 14:39:35 -03:00
Thaddeus Crews a19cb97642
Merge pull request #103029 from KoBeWi/increase_offset
Increase size of Offset field in audio import dialog
2025-06-09 12:31:41 -05:00
Thaddeus Crews 18b849cb8f
Merge pull request #106688 from sakubou/106306-ignore-f2-in-remote-tab
Disable local-node shortcuts when Remote tab is active in SceneTreeDock
2025-06-09 12:31:37 -05:00
Thaddeus Crews ae9c0786b0
Merge pull request #106409 from dalexeev/gds-add-abstract-methods
GDScript: Add abstract methods
2025-06-09 12:31:33 -05:00
Thaddeus Crews 7d5ecc2c6f
Merge pull request #107295 from Ivorforce/explicit-math-to-string
Remove implicit conversions from math types to `String`, to avoid accidental conversions
2025-06-09 12:31:30 -05:00
Danil Alexeev 24494d840e
Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
Danil Alexeev a7cf2069d5
GDScript: Add abstract methods
Co-authored-by: ryanabx <ryanbrue@hotmail.com>
2025-06-09 20:11:58 +03:00
smix8 e64fe63f17 Improve Path2D debug performance
Improves Path2D node debug performance by changing the debug to use mesh and multimesh instead of slower canvas draw functions.
2025-06-09 17:25:06 +02:00
Haoyu Qiu cd5ddf7cc9 Fix not being able to open directory in certain terminals 2025-06-09 16:58:51 +08:00
Pāvels Nadtočajevs 43b41092a0
Add support for taking embedded window screenshots. 2025-06-09 11:40:36 +03:00
Rémi Verschelde 8f87e60307
Merge pull request #107241 from TokageItLab/fix-anim-insert-type
Fix animation track inserted path and key type
2025-06-09 09:42:26 +02:00
Lukas Tenbrink ed836df150 Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
Rémi Verschelde 3799846a7a
Merge pull request #107251 from syntaxerror247/game-menu-bar
Fix Game runtime debugging in the Android Editor
2025-06-09 00:45:26 +02:00
Rémi Verschelde e0ca031eae
Merge pull request #107249 from beicause/color-picker-ok-hs-hl-rectangles
ColorPicker: Add okhsl HS and HL rectangular picker shapes
2025-06-09 00:45:18 +02:00
Rémi Verschelde 6a1c64188f
Merge pull request #107248 from Ryan-000/Fix_hint_radians_as_degress_on_other_vector_types
Fix `hint.radians_as_degrees` on Vector2 and Vector4 editor properties
2025-06-09 00:45:14 +02:00
Rémi Verschelde c6c6b2eecd
Merge pull request #107244 from TokageItLab/fix-animplayeredit-finish
Fix AnimationPlayer finished state in the editor
2025-06-09 00:45:10 +02:00
Rémi Verschelde 8bae32e6dd
Merge pull request #107196 from timothyqiu/events-improvements
Improve Input Map and Shortcuts editor
2025-06-09 00:45:02 +02:00
Rémi Verschelde 75dd9ab482
Merge pull request #105678 from bruvzg/btn_ac_mode
Change editor button focus mode to `FOCUS_ACCESSIBILITY`.
2025-06-09 00:44:05 +02:00
Rémi Verschelde 443989950e
Merge pull request #103678 from aaronfranke/anim-lib-scene-error-msg
Improve error message when trying to load scene as an animation library
2025-06-09 00:44:01 +02:00
Pāvels Nadtočajevs d6b132527e
Add separate editor accessibility mode setting. 2025-06-08 16:34:36 +03:00
Pāvels Nadtočajevs 22b5a2fc5c
Change editor button focus mode to `FOCUS_ACCESSIBILITY`. 2025-06-08 15:53:27 +03:00
Silc Lizard (Tokage) Renew d5ac08b279 Fix AnimationPlayer finished state in the editor 2025-06-08 00:02:16 +09:00
LuoZhihao 7b4c95e6d8 ColorPicker: Add okhsl HS and HL rectangular picker shapes 2025-06-07 22:30:40 +08:00
Silc Lizard (Tokage) Renew 19f342e043 Fix animation track inserted path and key type
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2025-06-07 23:11:50 +09:00
Haoyu Qiu 146599d3b2 Improve Input Map and Shortcuts editor
- Fixes not being able to search by pressing ESC.
- Removes double translations.
- Cleans up `InputEventConfigurationDialog` for auto-translation.
- Adapts to editor theme change.
- Unifies search bar boilerplate code.
- Shortcuts: disable the "erase" button if there is no event to remove.
- Input Map: always include built-in actions when searching.
2025-06-07 17:51:41 +08:00
Anish Mishra 079a52453a Fix Game runtime debugging in the Android Editor 2025-06-07 12:33:57 +05:30