Ninni Pipping
0e697e102b
Add more info on the nature of NAN
...
(cherry picked from commit 5e3c625e24 )
2023-06-16 15:12:59 +02:00
mara
a44409bf54
Clarify doc for Color.hex and C# Color()
...
The "alpha channel first" seems misleading to me. It doesn't match with
the examples, so remove it. Add a more detailed specification of the
expected number format in hex.
(cherry picked from commit 779ac20bb9 )
2023-06-16 15:12:59 +02:00
Hugo Locurcio
484a39c34d
Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
...
This also harmonizes "normal map" spelling across the class reference.
(cherry picked from commit 9e21647578 )
2023-06-16 15:12:36 +02:00
PoolloverNathan
e72e24b3cc
Update outdated syntax in `JavaScriptBridge` doc
...
According to `JavaScriptBridge`, thus takes a Callable, not an object/string pair.
(cherry picked from commit 04480f196a )
2023-06-16 15:12:20 +02:00
archsolar
3c2e30b319
Docs: Fix SurfaceTool example caps typo
...
(cherry picked from commit 6719fea8dc )
2023-06-16 15:12:20 +02:00
Devin
412d947dc3
Updated Object's class reference documentation for set_meta to indicate metadata's name must be a valid identifier
...
(cherry picked from commit cdc2e6d872 )
2023-06-16 15:12:20 +02:00
VolTer
b118d89eed
Overhaul the top sections of the class reference (Core classes)
...
(cherry picked from commit 04562662d3 )
2023-06-16 15:12:10 +02:00
VolTer
2792b520a7
Overhaul the top sections of the class reference (GUI classes)
...
(cherry picked from commit 151a4ba6a5 )
2023-06-16 14:56:34 +02:00
Rindbee
fd08e35cd3
Add instructions for configuring CheckBox as a radio button
...
(cherry picked from commit 3dc487b450 )
2023-06-16 14:56:16 +02:00
Ninni Pipping
465f363c77
Minor grammar fixes to documentation
...
(cherry picked from commit 17fb77223c )
2023-06-16 14:44:53 +02:00
Haoyu Qiu
605b6e568f
Fix code tag typo in class reference
...
(cherry picked from commit 85f137912d )
2023-06-16 14:44:53 +02:00
Silc Lizard (Tokage) Renew
c5c27e64ea
Remove out-dated lines from class reference of Skeleton3D
...
(cherry picked from commit 26cc4bbd82 )
2023-06-16 14:44:52 +02:00
VolTer
a4e8ba9b5d
Overhaul the top sections of the class reference (Animation classes)
...
(cherry picked from commit 4af3fc7e26 )
2023-06-16 14:44:52 +02:00
Yuri Sizov
0934545d23
Validate code tags in documentation for potential params
...
Adds a check to make_rst to look for matches
between the text inside of the [code][/code] tag
and known param identifiers.
Fixes most of what was revealed.
(cherry picked from commit 391eccca76 )
2023-06-16 14:44:52 +02:00
Dipal Zambare
3aea815a05
Fix typo in CS notification example of the Object class
...
(cherry picked from commit 41ac5a406e )
2023-06-16 14:37:53 +02:00
Ninni Pipping
41b10f1222
Clarify range of various ID values are 32 bit
...
(cherry picked from commit 8cf98dda23 )
2023-06-16 14:37:53 +02:00
skyace65
a7ba5e9939
Fix incorrect Polygon2D description
...
(cherry picked from commit 7d9a0f1fe7 )
2023-06-16 14:37:53 +02:00
FranckRJ
d6e73cabad
Replaced "mirror" by "repeat" in doc of ParallaxLayer::motion_mirroring
...
Also added a warning explaining that despite its name the texture isn't mirrored.
(cherry picked from commit 4e06f611b8 )
2023-06-16 14:37:52 +02:00
jess3jane
3fbf460a9f
Accurately document StringName comparisons
...
(cherry picked from commit 2f9121dea6 )
2023-06-16 14:37:52 +02:00
Max Hilbrunner
75e5bf789d
Small docs syntax fixes
...
(cherry picked from commit a521b85976 )
2023-05-19 16:15:36 +02:00
Yuri Sizov
eced93a3f5
Revert "Improve the UX of ViewportTexture in the editor"
...
This reverts commit b91b8fce43 .
2023-05-18 21:46:40 +02:00
voidshine
9a88b47cb1
Document MIDI zero velocity quirk
...
(cherry picked from commit 06d02928b7 )
2023-05-18 19:22:23 +02:00
kleonc
945d669da0
Fix property usage docs referring to removed network flag
...
(cherry picked from commit fc92ee6bf4 )
2023-05-18 19:22:22 +02:00
Ninni Pipping
1f7a5f6144
Document limitations of placeholder textures
...
(cherry picked from commit bd2e377007 )
2023-05-18 19:22:22 +02:00
VolTer
c37259b181
Add WorkerThreadPool documentation
...
(cherry picked from commit bd257092da )
2023-05-18 19:22:22 +02:00
Rémi Verschelde
47b3f95874
CI: Make codespell checks blocking, but only check changed files
...
(cherry picked from commit b226f7e587 )
2023-05-12 13:56:49 +02:00
Hugo Locurcio
7d0af7d10f
Document high performance cost of turbulence in ParticleProcessMaterial
...
- Mention that GPUParticlesAttractorVectorField3D can be used as an
alternative to turbulence in 3D.
(cherry picked from commit f10759489d )
2023-05-12 12:31:58 +02:00
lawnjelly
efbb28d09a
Make acos and asin safe
...
A common bug with using acos and asin is that input outside -1 to 1 range will result in Nan output. This can occur due to floating point error in the input.
The standard solution is to provide safe_acos function with clamped input. For Godot it may make more sense to make the standard functions safe.
(cherry picked from commit 50c5ed4876 )
2023-05-12 12:31:23 +02:00
Rindbee
b91b8fce43
Improve the UX of ViewportTexture in the editor
...
The associated `ViewportTexture`s will update the `viewport_path`
in time when the `Viewport`'s nodepath is changed (caused by renaming
the node names or moving in the SceneTree dock).
If the target `Viewport` is changed by resetting the `viewport_path`,
the `ViewportTexture`s will be re-setup and emit `changed` signal in
time.
(cherry picked from commit af58f1e854 )
2023-05-12 12:31:22 +02:00
kobewi
1146172b30
Prevent errors when using ViewportTexture
...
(cherry picked from commit 1b9802fa8c )
2023-05-12 12:31:22 +02:00
David Snopek
2a8501e1a2
Add missing documentation for MultiplayerPeerExtension
...
(cherry picked from commit 4d13be3c5e )
2023-05-12 12:31:22 +02:00
stmSi
25ab61f82a
Added note to used set_deferred while setting scroll values in _ready function.
...
(cherry picked from commit 83626ab90d )
2023-05-12 12:31:21 +02:00
Hugo Locurcio
35fa05fa51
Document caveats related to exported project binary resource conversion
...
(cherry picked from commit febc674f48 )
2023-05-12 12:31:21 +02:00
Hugo Locurcio
2d7228251d
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
...
This brings the overall class reference completion percentage from 87% to 92%.
(cherry picked from commit 5056c427d3 )
2023-05-12 12:31:19 +02:00
Ninni Pipping
9a5af8e793
Clarify that event handling does not affect `Input`
...
(cherry picked from commit 732ad382a6 )
2023-05-12 12:14:45 +02:00
Michael Alexsander
b7206e25bf
Improve some descriptions in the OS docs
...
(cherry picked from commit 6db12c5e50 )
2023-05-12 12:11:23 +02:00
Aaron Franke
f49c69a1e7
Fix small mistake in docs, "antecedents" -> "ancestors"
...
(cherry picked from commit 740b0713a2 )
2023-05-12 12:07:02 +02:00
VolTer
78c190f4f5
Add an example for how to use AudioStreamGenerator
...
(cherry picked from commit 9d77caaf95 )
2023-05-12 12:07:02 +02:00
VolTer
e530168fb8
Document TextServerDummy
...
(cherry picked from commit c8e06fe838 )
2023-05-12 12:07:02 +02:00
UltraBIF
4b63ce83d2
Fixed various typos across the docs
...
(cherry picked from commit 8106d33d0f )
2023-05-12 12:07:02 +02:00
Bastiaan Olij
a5cb7a5eb5
Expose viewports render targer RID
...
(cherry picked from commit ab60d3b65c )
2023-05-12 12:07:01 +02:00
kobewi
0277f57b6f
Some clarifications on screen-space coordinates
...
(cherry picked from commit 33b9be27d3 )
2023-05-12 12:07:01 +02:00
Pedro J. Estébanez
908325c29e
Fix unsupported sampler filter used for voxel GI
...
(cherry picked from commit 09aa1bbdb3 )
2023-04-27 08:43:30 +02:00
Devin
1b74572377
Updated GDScript example to use clear_surfaces() and C Sharp example to use ClearSurfaces() instead of non-existent surface_remove() and SurfaceRemove()
...
(cherry picked from commit 3b615ed789 )
2023-04-27 08:41:23 +02:00
VolTer
7f09c3d2fc
Provide an example on how to use ImmediateMesh
...
(cherry picked from commit 4eabad6c26 )
2023-04-26 14:51:01 +02:00
Winston
b9e75e50dc
Document automatic center mode using shape origins
...
(cherry picked from commit 7b30d7da51 )
2023-04-26 14:51:01 +02:00
Ninni Pipping
08ec4a82bd
Add information about how `Engine.time_scale` affects Timers
...
(cherry picked from commit 16a1465380 )
2023-04-26 14:51:00 +02:00
VolTer
7b59361637
Document why Gradient.reverse() doesn't reverse constant gradients
...
(cherry picked from commit f21d13600e )
2023-04-26 14:50:59 +02:00
Hugo Locurcio
f5721ca61a
Document custom mouse cursors larger than 128×128 potentially having issues
...
(cherry picked from commit 92730fb07d )
2023-04-26 14:29:27 +02:00
Hugo Locurcio
39c0392a64
Document using AnimatableBody when needed in StaticBody description
...
(cherry picked from commit 68117d2fc7 )
2023-04-26 14:14:05 +02:00