mirror of https://github.com/godotengine/godot
Fix typo in CS notification example of the Object class
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@ -175,7 +175,7 @@
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print("Goodbye!")
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[/gdscript]
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[csharp]
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public override void _Notification(long what)
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public override void _Notification(int what)
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{
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if (what == NotificationPredelete)
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{
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