mirror of https://github.com/godotengine/godot
Merge pull request #98964 from RandomShaper/fix_classdb_deadlock_4.3
[4.3] Fix deadlocks related to ClassDB queries about global classes
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commit
758a42196c
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@ -664,58 +664,76 @@ void ClassDB::set_object_extension_instance(Object *p_object, const StringName &
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}
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bool ClassDB::can_instantiate(const StringName &p_class) {
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OBJTYPE_RLOCK;
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String script_path;
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{
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OBJTYPE_RLOCK;
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ClassInfo *ti = classes.getptr(p_class);
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if (!ti) {
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if (!ScriptServer::is_global_class(p_class)) {
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ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'.");
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ClassInfo *ti = classes.getptr(p_class);
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if (!ti) {
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if (!ScriptServer::is_global_class(p_class)) {
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ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'.");
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}
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script_path = ScriptServer::get_global_class_path(p_class);
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goto use_script; // Open the lock for resource loading.
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}
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String path = ScriptServer::get_global_class_path(p_class);
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Ref<Script> scr = ResourceLoader::load(path);
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return scr.is_valid() && scr->is_valid() && !scr->is_abstract();
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}
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#ifdef TOOLS_ENABLED
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if ((ti->api == API_EDITOR || ti->api == API_EDITOR_EXTENSION) && !Engine::get_singleton()->is_editor_hint()) {
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return false;
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}
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if ((ti->api == API_EDITOR || ti->api == API_EDITOR_EXTENSION) && !Engine::get_singleton()->is_editor_hint()) {
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return false;
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}
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#endif
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return (!ti->disabled && ti->creation_func != nullptr && !(ti->gdextension && !ti->gdextension->create_instance));
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return (!ti->disabled && ti->creation_func != nullptr && !(ti->gdextension && !ti->gdextension->create_instance));
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}
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use_script:
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Ref<Script> scr = ResourceLoader::load(script_path);
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return scr.is_valid() && scr->is_valid() && !scr->is_abstract();
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}
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bool ClassDB::is_abstract(const StringName &p_class) {
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OBJTYPE_RLOCK;
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String script_path;
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{
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OBJTYPE_RLOCK;
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ClassInfo *ti = classes.getptr(p_class);
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if (!ti) {
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if (!ScriptServer::is_global_class(p_class)) {
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ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'.");
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ClassInfo *ti = classes.getptr(p_class);
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if (!ti) {
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if (!ScriptServer::is_global_class(p_class)) {
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ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'.");
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}
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script_path = ScriptServer::get_global_class_path(p_class);
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goto use_script; // Open the lock for resource loading.
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}
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String path = ScriptServer::get_global_class_path(p_class);
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Ref<Script> scr = ResourceLoader::load(path);
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return scr.is_valid() && scr->is_valid() && scr->is_abstract();
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return ti->creation_func == nullptr && (!ti->gdextension || ti->gdextension->create_instance == nullptr);
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}
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return ti->creation_func == nullptr && (!ti->gdextension || ti->gdextension->create_instance == nullptr);
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use_script:
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Ref<Script> scr = ResourceLoader::load(script_path);
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return scr.is_valid() && scr->is_valid() && scr->is_abstract();
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}
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bool ClassDB::is_virtual(const StringName &p_class) {
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OBJTYPE_RLOCK;
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String script_path;
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{
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OBJTYPE_RLOCK;
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ClassInfo *ti = classes.getptr(p_class);
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if (!ti) {
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if (!ScriptServer::is_global_class(p_class)) {
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ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'.");
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ClassInfo *ti = classes.getptr(p_class);
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if (!ti) {
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if (!ScriptServer::is_global_class(p_class)) {
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ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'.");
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}
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script_path = ScriptServer::get_global_class_path(p_class);
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goto use_script; // Open the lock for resource loading.
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}
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String path = ScriptServer::get_global_class_path(p_class);
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Ref<Script> scr = ResourceLoader::load(path);
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return scr.is_valid() && scr->is_valid() && scr->is_abstract();
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}
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#ifdef TOOLS_ENABLED
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if ((ti->api == API_EDITOR || ti->api == API_EDITOR_EXTENSION) && !Engine::get_singleton()->is_editor_hint()) {
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return false;
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}
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if ((ti->api == API_EDITOR || ti->api == API_EDITOR_EXTENSION) && !Engine::get_singleton()->is_editor_hint()) {
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return false;
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}
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#endif
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return (!ti->disabled && ti->creation_func != nullptr && !(ti->gdextension && !ti->gdextension->create_instance) && ti->is_virtual);
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return (!ti->disabled && ti->creation_func != nullptr && !(ti->gdextension && !ti->gdextension->create_instance) && ti->is_virtual);
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}
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use_script:
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Ref<Script> scr = ResourceLoader::load(script_path);
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return scr.is_valid() && scr->is_valid() && scr->is_abstract();
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}
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void ClassDB::_add_class2(const StringName &p_class, const StringName &p_inherits) {
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@ -511,6 +511,9 @@ void register_scene_types() {
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GDREGISTER_CLASS(AnimationNodeStateMachine);
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GDREGISTER_CLASS(AnimationNodeStateMachinePlayback);
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GDREGISTER_INTERNAL_CLASS(AnimationNodeStartState);
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GDREGISTER_INTERNAL_CLASS(AnimationNodeEndState);
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GDREGISTER_CLASS(AnimationNodeSync);
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GDREGISTER_CLASS(AnimationNodeStateMachineTransition);
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GDREGISTER_CLASS(AnimationNodeOutput);
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