From a5f6e498627e79c0bff36526440300de7aebc84b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Fri, 8 Nov 2024 15:12:33 +0100 Subject: [PATCH] Fix deadlocks related to ClassDB queries about global classes `ClassDB::can_instantiate()` and other reflection methods deadlock if the type is an script global class, when such script indirectly uses a not-yet-registered class. The reason is the `ClassDB` read lock is still held when invoking the `ResourceLoader` to load the class script, which may in turn need to lock for writing (for the class registration). In particular, this happens with some types related to animation tree, that aren't registered at engine startup, but can happen with others, especially ones from the user. Registration statements are also added for the animation-related types that were lacking them. --- core/object/class_db.cpp | 88 ++++++++++++++++++++-------------- scene/register_scene_types.cpp | 3 ++ 2 files changed, 56 insertions(+), 35 deletions(-) diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp index ceeb04b8eae..e654273ed74 100644 --- a/core/object/class_db.cpp +++ b/core/object/class_db.cpp @@ -664,58 +664,76 @@ void ClassDB::set_object_extension_instance(Object *p_object, const StringName & } bool ClassDB::can_instantiate(const StringName &p_class) { - OBJTYPE_RLOCK; + String script_path; + { + OBJTYPE_RLOCK; - ClassInfo *ti = classes.getptr(p_class); - if (!ti) { - if (!ScriptServer::is_global_class(p_class)) { - ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'."); + ClassInfo *ti = classes.getptr(p_class); + if (!ti) { + if (!ScriptServer::is_global_class(p_class)) { + ERR_FAIL_V_MSG(false, "Cannot get class '" + String(p_class) + "'."); + } + script_path = ScriptServer::get_global_class_path(p_class); + goto use_script; // Open the lock for resource loading. } - String path = ScriptServer::get_global_class_path(p_class); - Ref