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godot/editor/gui
Thaddeus Crews 9ac753c916
Merge pull request #105636 from syntaxerror247/one-click-deploy
Hide `one-click deploy` button on Android and XR editor
2025-04-24 09:09:24 -05:00
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editor_bottom_panel.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
editor_bottom_panel.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_dir_dialog.cpp
editor_dir_dialog.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_file_dialog.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
editor_file_dialog.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_object_selector.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
editor_object_selector.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_quick_open_dialog.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
editor_quick_open_dialog.h Remove file limit for quick open window 2025-03-13 02:14:05 -07:00
editor_run_bar.cpp Hide `one-click deploy` button on Android and XR editor. 2025-04-22 20:21:18 +05:30
editor_run_bar.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_scene_tabs.cpp Merge pull request #103024 from cruglet/master 2025-04-10 16:53:44 -05:00
editor_scene_tabs.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_spin_slider.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
editor_spin_slider.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_title_bar.cpp Fix incorrect title bar sorting in RTL layout. 2025-04-17 09:31:14 +03:00
editor_title_bar.h Add custom sort to center tab bar in the editor and project manager. 2025-04-08 00:05:22 +03:00
editor_toaster.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
editor_toaster.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_validation_panel.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
editor_validation_panel.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_version_button.cpp Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
editor_version_button.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_zoom_widget.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
editor_zoom_widget.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_tree_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
scene_tree_editor.h Search custom types when filtering on type in the SceneTree dock 2025-04-14 10:29:49 -07:00
touch_actions_panel.cpp Embed TouchActionsPanel directly into the Android editor UI 2025-04-19 20:32:47 +05:30
touch_actions_panel.h Embed TouchActionsPanel directly into the Android editor UI 2025-04-19 20:32:47 +05:30