| .. |
|
2d
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
3d
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
SCsub
|
Pre-commit: Fix applying ruff to SCsub files
|
2024-12-28 10:19:46 +01:00 |
|
animated_texture.cpp
|
AnimatedTexture: Fix crash when loaded from a thread
|
2024-06-19 09:54:01 +02:00 |
|
animated_texture.h
|
AnimatedTexture: Fix crash when loaded from a thread
|
2024-06-19 09:54:01 +02:00 |
|
animation.compat.inc
|
Fix seeking Animation immediate after playback for Discrete track
|
2024-06-08 22:09:37 +09:00 |
|
animation.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
animation.h
|
Add markers to animation
|
2024-09-29 17:27:36 +09:00 |
|
animation_library.cpp
|
Add contains_char() for single-character 'contains' calls.
|
2024-12-06 20:23:35 +01:00 |
|
animation_library.h
|
Add RetargetModifier3D for realtime retarget to keep original rest
|
2024-11-18 22:44:55 +09:00 |
|
atlas_texture.cpp
|
Fix empty region in AtlasTexture
|
2024-07-18 15:31:59 +02:00 |
|
atlas_texture.h
|
Fix empty region in AtlasTexture
|
2024-07-18 15:31:59 +02:00 |
|
audio_stream_polyphonic.compat.inc
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
|
audio_stream_polyphonic.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
audio_stream_polyphonic.h
|
Get rid of easily removable uses of const_cast
|
2024-12-01 17:50:13 -08:00 |
|
audio_stream_wav.cpp
|
Fix a crash trying to save an empty AudioStream
|
2024-12-17 23:14:39 +01:00 |
|
audio_stream_wav.h
|
Use `qoa.c` and custom compress procedure
|
2024-12-05 13:20:09 -03:00 |
|
bit_map.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
bit_map.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
bone_map.cpp
|
…
|
|
|
bone_map.h
|
…
|
|
|
camera_attributes.cpp
|
Set clang-format `RemoveSemicolon` rule to `true`
|
2024-10-25 13:49:43 -04:00 |
|
camera_attributes.h
|
Style: Apply new `clang-format` changes
|
2024-09-20 08:09:48 -05:00 |
|
camera_texture.cpp
|
Add linux camera support
|
2024-09-25 12:08:06 +02:00 |
|
camera_texture.h
|
Add linux camera support
|
2024-09-25 12:08:06 +02:00 |
|
canvas_item_material.cpp
|
Fix deadlock possibility in threaded load of materials
|
2024-12-13 12:49:10 +01:00 |
|
canvas_item_material.h
|
Let materials' shaders update happen on loader threads
|
2024-05-06 19:40:00 +02:00 |
|
color_palette.cpp
|
Save color palette as resources to reuse later
|
2024-12-06 20:16:06 +07:00 |
|
color_palette.h
|
Save color palette as resources to reuse later
|
2024-12-06 20:16:06 +07:00 |
|
compositor.cpp
|
`CompositorEffect` should use `GDVIRTUAL_CALL()` so it works with GDExtension
|
2024-12-03 12:57:56 -06:00 |
|
compositor.h
|
`CompositorEffect` should use `GDVIRTUAL_CALL()` so it works with GDExtension
|
2024-12-03 12:57:56 -06:00 |
|
compressed_texture.cpp
|
…
|
|
|
compressed_texture.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
curve.cpp
|
Get rid of easily removable uses of const_cast
|
2024-12-01 17:50:13 -08:00 |
|
curve.h
|
Get rid of easily removable uses of const_cast
|
2024-12-01 17:50:13 -08:00 |
|
curve_texture.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
|
curve_texture.h
|
…
|
|
|
environment.cpp
|
Added external camera feed from external plugin on Android
|
2024-10-30 18:30:28 +01:00 |
|
environment.h
|
…
|
|
|
external_texture.cpp
|
ExternalTexture: Avoid error when destroyed without having been used
|
2024-10-23 10:04:38 +02:00 |
|
external_texture.h
|
ExternalTexture: Avoid error when destroyed without having been used
|
2024-10-23 10:04:38 +02:00 |
|
font.compat.inc
|
…
|
|
|
font.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
font.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
gradient.cpp
|
…
|
|
|
gradient.h
|
…
|
|
|
gradient_texture.cpp
|
Fix pink GradientTexture2D
|
2024-09-26 09:50:55 -03:00 |
|
gradient_texture.h
|
Fix pink GradientTexture2D
|
2024-09-26 09:50:55 -03:00 |
|
image_texture.cpp
|
…
|
|
|
image_texture.h
|
…
|
|
|
immediate_mesh.cpp
|
Fix immediate mesh modifications that don't call set_mesh
|
2024-10-03 18:08:49 -06:00 |
|
immediate_mesh.h
|
…
|
|
|
label_settings.cpp
|
[Label] Handle text as multiple independent paragraphs.
|
2024-11-14 11:29:46 +02:00 |
|
label_settings.h
|
[Label] Handle text as multiple independent paragraphs.
|
2024-11-14 11:29:46 +02:00 |
|
material.cpp
|
Fix shader compilation errors when using MSDF fonts with Label3D nodes
|
2024-12-20 17:30:55 -07:00 |
|
material.h
|
Restore dirty list for BaseMaterial3D but don't use it on resource loader.
|
2024-11-27 10:37:19 -03:00 |
|
mesh.cpp
|
Merge pull request #76371 from ze2j/array_mesh_surface_remove
|
2024-12-19 19:59:56 -06:00 |
|
mesh.h
|
Add ArrayMesh::surface_remove
|
2024-11-27 13:46:15 +01:00 |
|
mesh_data_tool.compat.inc
|
…
|
|
|
mesh_data_tool.cpp
|
…
|
|
|
mesh_data_tool.h
|
…
|
|
|
mesh_texture.cpp
|
…
|
|
|
mesh_texture.h
|
…
|
|
|
multimesh.cpp
|
Fix `MultiMesh` errors in editor and resource duplication
|
2024-10-26 02:45:54 -03:00 |
|
multimesh.h
|
Fixed Timestep Interpolation: MultiMesh
|
2024-08-18 17:14:59 +02:00 |
|
navigation_mesh.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
navigation_mesh.h
|
Extract navigation-related defaults to separate header
|
2024-08-27 20:12:10 +02:00 |
|
packed_scene.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
packed_scene.h
|
Implement typed dictionaries
|
2024-09-04 10:27:26 -05:00 |
|
particle_process_material.cpp
|
Merge pull request #98747 from tetrapod00/standardize-renderer-strings
|
2024-12-13 16:19:37 -06:00 |
|
particle_process_material.h
|
Add cone angle control to particle emission ring shape
|
2024-09-02 14:35:51 +02:00 |
|
physics_material.cpp
|
…
|
|
|
physics_material.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
placeholder_textures.cpp
|
…
|
|
|
placeholder_textures.h
|
…
|
|
|
portable_compressed_texture.cpp
|
Core: Integrate `Ref::instantiate` where possible
|
2024-11-10 12:41:26 -06:00 |
|
portable_compressed_texture.h
|
…
|
|
|
resource_format_text.cpp
|
Use `(r)find_char` instead of `(r)find` for single characters
|
2024-11-17 10:02:18 +01:00 |
|
resource_format_text.h
|
Universalize UID support in all resource types
|
2024-11-11 15:59:56 +01:00 |
|
shader.compat.inc
|
Allow setting a cubemap as default parameter to shader
|
2024-08-27 09:43:05 +03:00 |
|
shader.cpp
|
Merge pull request #97205 from tetrapod00/inspect-native-shader-code
|
2024-10-21 16:39:13 -05:00 |
|
shader.h
|
Merge pull request #97205 from tetrapod00/inspect-native-shader-code
|
2024-10-21 16:39:13 -05:00 |
|
shader_include.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
shader_include.h
|
…
|
|
|
skeleton_profile.cpp
|
Add RetargetModifier3D for realtime retarget to keep original rest
|
2024-11-18 22:44:55 +09:00 |
|
skeleton_profile.h
|
Add RetargetModifier3D for realtime retarget to keep original rest
|
2024-11-18 22:44:55 +09:00 |
|
sky.cpp
|
Remove unused headers in servers.
|
2024-12-20 18:51:01 +08:00 |
|
sky.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
sprite_frames.cpp
|
Use `SceneStringName` in more places
|
2024-12-02 14:39:16 +01:00 |
|
sprite_frames.h
|
Add duplicate animation
|
2024-09-01 17:00:47 +02:00 |
|
style_box.cpp
|
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
|
2024-09-11 16:48:14 -05:00 |
|
style_box.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
style_box_flat.cpp
|
Merge pull request #92997 from Calinou/styleboxflat-antialiasing-adjust-for-stretch-scale
|
2024-12-19 19:59:48 -06:00 |
|
style_box_flat.h
|
…
|
|
|
style_box_line.cpp
|
…
|
|
|
style_box_line.h
|
…
|
|
|
style_box_texture.cpp
|
…
|
|
|
style_box_texture.h
|
…
|
|
|
surface_tool.cpp
|
Rewrite index optimization code for maximum efficiency
|
2024-11-04 06:58:06 -08:00 |
|
surface_tool.h
|
Rewrite index optimization code for maximum efficiency
|
2024-11-04 06:58:06 -08:00 |
|
syntax_highlighter.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
syntax_highlighter.h
|
Make native shader source visualizer can highlight uint suffix
|
2024-05-07 14:18:48 +08:00 |
|
text_file.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
text_file.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
text_line.cpp
|
Get rid of easily removable uses of const_cast
|
2024-12-01 17:50:13 -08:00 |
|
text_line.h
|
Get rid of easily removable uses of const_cast
|
2024-12-01 17:50:13 -08:00 |
|
text_paragraph.cpp
|
Get rid of easily removable uses of const_cast
|
2024-12-01 17:50:13 -08:00 |
|
text_paragraph.h
|
Get rid of easily removable uses of const_cast
|
2024-12-01 17:50:13 -08:00 |
|
texture.cpp
|
GDExtension: Mark virtual function as `is_required` in `extension_api.json`
|
2024-09-11 16:48:14 -05:00 |
|
texture.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
texture_rd.cpp
|
Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY
|
2024-11-11 15:31:43 +03:00 |
|
texture_rd.h
|
…
|
|
|
theme.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
theme.h
|
Improve Editor Inspector/Theme item lookup performance
|
2024-08-20 13:39:40 -04:00 |
|
video_stream.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
video_stream.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
visual_shader.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
visual_shader.h
|
Allow setting a cubemap as default parameter to shader
|
2024-08-27 09:43:05 +03:00 |
|
visual_shader_nodes.compat.inc
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
visual_shader_nodes.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
visual_shader_nodes.h
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
visual_shader_particle_nodes.cpp
|
Reduce and prevent unnecessary random-access to `List`
|
2024-05-04 16:08:55 +02:00 |
|
visual_shader_particle_nodes.h
|
…
|
|
|
visual_shader_sdf_nodes.cpp
|
…
|
|
|
visual_shader_sdf_nodes.h
|
…
|
|
|
world_2d.cpp
|
Remove unused headers in scene.
|
2024-12-24 00:40:09 +08:00 |
|
world_2d.h
|
…
|
|