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Code
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godot
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gdscript
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tests
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scripts
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History
Dmitrii Maganov
5e2ac1a31e
GDScript: Begin making constants deep, not shallow or flat
2023-01-08 07:29:10 +02:00
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callable_call_after_free_object.gd
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callable_call_after_free_object.out
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constant_array_is_deep.gd
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constant_array_is_deep.out
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constant_array_push_back.gd
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constant_array_push_back.out
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constant_dictionary_erase.gd
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constant_dictionary_erase.out
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constant_dictionary_is_deep.gd
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constant_dictionary_is_deep.out
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use_return_value_of_free_call.gd
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use_return_value_of_free_call.out
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use_return_value_of_void_builtin_method_call.gd
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use_return_value_of_void_builtin_method_call.out
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use_return_value_of_void_native_method_call.gd
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use_return_value_of_void_native_method_call.out
…