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godot/servers/audio/effects
Marcel Admiraal 7e03bd1671 Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
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audio_effect_amplify.cpp
audio_effect_amplify.h
audio_effect_capture.cpp
audio_effect_capture.h
audio_effect_chorus.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_chorus.h
audio_effect_compressor.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_compressor.h
audio_effect_delay.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_delay.h
audio_effect_distortion.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_distortion.h
audio_effect_eq.cpp
audio_effect_eq.h
audio_effect_filter.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_filter.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_limiter.cpp
audio_effect_limiter.h
audio_effect_panner.cpp
audio_effect_panner.h
audio_effect_phaser.cpp
audio_effect_phaser.h
audio_effect_pitch_shift.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_pitch_shift.h
audio_effect_record.cpp Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
audio_effect_record.h
audio_effect_reverb.cpp
audio_effect_reverb.h
audio_effect_spectrum_analyzer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_effect_spectrum_analyzer.h
audio_effect_stereo_enhance.cpp
audio_effect_stereo_enhance.h
audio_stream_generator.cpp
audio_stream_generator.h
eq.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
eq.h
reverb.cpp Style: Cleanup uses of double spaces between words 2021-06-07 12:06:59 +02:00
reverb.h