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godotengine
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godot
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https://github.com/godotengine/godot
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Code
fed65ba716
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Lukas Tenbrink
c56c297cee
Remove `geometry_3d` include from `rendering_server.h`, to reduce compile time.
...
Change `Geometry3D` from class to namespace.
2026-01-27 18:12:38 +01:00
..
SCsub
…
fog.cpp
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
fog.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
gi.cpp
Remove `geometry_3d` include from `rendering_server.h`, to reduce compile time.
2026-01-27 18:12:38 +01:00
gi.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00
sky.cpp
Use sky's corrected camera projection for combined_reprojection
2026-01-22 19:26:17 -07:00
sky.h
Rewrite Radiance and Reflection probes to use Octahedral maps.
2025-12-02 17:48:12 -08:00