..
dummy
Add material debanding for use in Mobile rendering method.
2025-10-08 16:22:41 -04:00
environment
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
renderer_rd
Organize render surface sorting key for optimizing API performance.
2025-10-15 11:35:02 -03:00
storage
Blend `Environment` glow before tonemapping and change default blend mode to screen.
2025-10-10 12:08:08 -04:00
SCsub
…
instance_uniforms.cpp
…
instance_uniforms.h
…
renderer_canvas_cull.cpp
Merge pull request #85080 from Cykyrios/draw-ellipse
2025-09-23 12:08:51 -05:00
renderer_canvas_cull.h
Merge pull request #85080 from Cykyrios/draw-ellipse
2025-09-23 12:08:51 -05:00
renderer_canvas_render.cpp
…
renderer_canvas_render.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
renderer_compositor.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
renderer_compositor.h
…
renderer_geometry_instance.cpp
…
renderer_geometry_instance.h
…
renderer_scene_cull.cpp
fix: set visible layers in multiview camera
2025-10-13 17:31:01 +02:00
renderer_scene_cull.h
Add material debanding for use in Mobile rendering method.
2025-10-08 16:22:41 -04:00
renderer_scene_occlusion_cull.cpp
Merge pull request #107839 from Rudolph-B/Occlusion-Culling-Optimization
2025-10-03 12:01:13 -05:00
renderer_scene_occlusion_cull.h
Merge pull request #107839 from Rudolph-B/Occlusion-Culling-Optimization
2025-10-03 12:01:13 -05:00
renderer_scene_render.cpp
fix: set visible layers in multiview camera
2025-10-13 17:31:01 +02:00
renderer_scene_render.h
fix: set visible layers in multiview camera
2025-10-13 17:31:01 +02:00
renderer_viewport.cpp
More XR disable for Viewport and export.
2025-10-06 20:15:07 +03:00
renderer_viewport.h
More XR disable for Viewport and export.
2025-10-06 20:15:07 +03:00
rendering_context_driver.cpp
…
rendering_context_driver.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
rendering_device.compat.inc
…
rendering_device.cpp
Fix incorrect failure code in screen_get_framebuffer_format
2025-10-21 15:26:26 +02:00
rendering_device.h
Do not begin a new frame during RenderingDevice's shutdown.
2025-10-16 13:47:18 -03:00
rendering_device_binds.cpp
…
rendering_device_binds.h
…
rendering_device_commons.cpp
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
rendering_device_commons.h
Add `max()` to `Span`.
2025-10-07 22:26:32 +02:00
rendering_device_driver.cpp
…
rendering_device_driver.h
Metal: Fix `texture_get_data` other linear formats
2025-10-16 06:46:51 +11:00
rendering_device_graph.cpp
Organize render surface sorting key for optimizing API performance.
2025-10-15 11:35:02 -03:00
rendering_device_graph.h
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
rendering_light_culler.cpp
…
rendering_light_culler.h
…
rendering_method.cpp
…
rendering_method.h
Add material debanding for use in Mobile rendering method.
2025-10-08 16:22:41 -04:00
rendering_server.compat.inc
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
rendering_server.cpp
fixes the lods array returned by mesh_get_surface
2025-10-16 17:26:48 -04:00
rendering_server.h
Merge pull request #111185 from WhalesState/vp-disable-xr
2025-10-13 19:28:56 -05:00
rendering_server_constants.h
…
rendering_server_default.cpp
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
rendering_server_default.h
Merge pull request #111185 from WhalesState/vp-disable-xr
2025-10-13 19:28:56 -05:00
rendering_server_globals.cpp
…
rendering_server_globals.h
…
rendering_shader_container.cpp
Renderer: Fix missing shader_name; use forward declarations
2025-10-02 10:02:18 +10:00
rendering_shader_container.h
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
rendering_shader_library.h
…
shader_compiler.cpp
Divide screen texture by luminance multiplier in compatibility
2025-10-04 00:19:42 -07:00
shader_compiler.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
shader_include_db.cpp
…
shader_include_db.h
…
shader_language.cpp
Merge pull request #111223 from Ivorforce/remove-iterator-include
2025-10-06 09:06:49 -05:00
shader_language.h
…
shader_preprocessor.cpp
…
shader_preprocessor.h
…
shader_types.cpp
…
shader_types.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
shader_warnings.cpp
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-05 00:26:11 +02:00
shader_warnings.h
…