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godot/scene/main
Thaddeus Crews 540ea0b96c
Merge pull request #111761 from Ivorforce/fixed-array-warn
Fix false positive warning with `FixedVector` array bounds in gcc.
2025-10-17 11:26:49 -05:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
canvas_item.compat.inc Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
canvas_item.cpp Fix rotation/scale order in CanvasItem::draw_set_transform 2025-10-10 15:09:25 +02:00
canvas_item.h Remove extraneous includes from `texture.h`. 2025-10-10 18:39:16 +02:00
canvas_layer.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
canvas_layer.h Add feature hint string and "On" text for checkable groups 2025-05-21 14:56:55 -07:00
http_request.cpp Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +09:00
http_request.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
instance_placeholder.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
instance_placeholder.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
missing_node.cpp Add `recording_signals` to MissingNode 2025-10-09 22:08:59 +02:00
missing_node.h Add `recording_signals` to MissingNode 2025-10-09 22:08:59 +02:00
multiplayer_api.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
multiplayer_peer.cpp Fix false positive warning with `FixedVector` array bounds in gcc. 2025-10-17 13:11:33 +02:00
multiplayer_peer.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
node.compat.inc Expose get_rpc_config and get_node_rpc_config 2025-05-27 00:43:21 +02:00
node.cpp Merge pull request #94047 from KoBeWi/resource_printer 2025-10-16 12:48:11 -05:00
node.h Merge pull request #94047 from KoBeWi/resource_printer 2025-10-16 12:48:11 -05:00
resource_preloader.cpp Skip copying values constructed immediately before returning 2025-09-26 19:13:58 -07:00
resource_preloader.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_tree.cpp Add material debanding for use in Mobile rendering method. 2025-10-08 16:22:41 -04:00
scene_tree.h Remove `display_server.h` transitive include from `node.h`. 2025-10-14 00:43:02 +02:00
scene_tree_fti.cpp FTI - Fix `SceneTreeFTI` depth limit behaviour 2025-10-09 10:56:01 +01:00
scene_tree_fti.h FTI - Fix `SceneTreeFTI` depth limit behaviour 2025-10-09 10:56:01 +01:00
scene_tree_fti_tests.cpp FTI - Optimize `SceneTree` traversal 2025-05-24 17:38:33 +01:00
scene_tree_fti_tests.h FTI - Optimize `SceneTree` traversal 2025-05-24 17:38:33 +01:00
shader_globals_override.cpp Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`. 2025-10-08 12:16:52 +02:00
shader_globals_override.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
status_indicator.cpp
status_indicator.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
timer.cpp Remove `display_server.h` transitive include from `node.h`. 2025-10-14 00:43:02 +02:00
timer.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
viewport.cpp fix: compilation errors when `disable_xr=yes` 2025-10-15 09:09:43 +08:00
viewport.h Merge pull request #111620 from Ivorforce/node-no-display-server 2025-10-14 10:31:25 -05:00
window.cpp Merge pull request #110378 from timothyqiu/rtl-preview 2025-10-16 12:48:05 -05:00
window.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00