mirror of https://github.com/godotengine/godot
Ensures the user doesn't store the Callable so the .NET assembly can be reloaded. |
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| .. | ||
| GeneratedSources | ||
| Sources | ||
| .editorconfig | ||
Ensures the user doesn't store the Callable so the .NET assembly can be reloaded. |
||
|---|---|---|
| .. | ||
| GeneratedSources | ||
| Sources | ||
| .editorconfig | ||