mirror of https://github.com/godotengine/godot
Godot 3.3 and later require Visual Studio 2017 to be compiled.
(cherry picked from commit
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| .. | ||
| macros.h | ||
| mono_reg_utils.cpp | ||
| mono_reg_utils.h | ||
| osx_utils.cpp | ||
| osx_utils.h | ||
| path_utils.cpp | ||
| path_utils.h | ||
| string_utils.cpp | ||
| string_utils.h | ||
| thread_local.cpp | ||
| thread_local.h | ||