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godot/scene
Thaddeus Crews 89cf746da1
Merge pull request #103489 from YeldhamDev/cam_override_stretch_fix
Fix wrong canvas camera override panning in the runtime debugger
2025-03-12 13:17:15 -05:00
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2d Merge pull request #101427 from Lazy-Rabbit-2001/camera_2d_draggable 2025-03-12 10:31:51 -05:00
3d Add `String::remove_char(s)` methods for performance and convenience 2025-03-10 13:19:28 +01:00
animation Fixes missing process_state error in blend spaces. 2025-03-12 11:46:38 +00:00
audio Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
debugger Fix wrong canvas camera override panning in the runtime debugger 2025-03-12 12:36:19 -03:00
gui Merge pull request #103822 from ASamBlur/fix-graphnode-port-positions-for-expanded-children 2025-03-12 10:31:37 -05:00
main Merge pull request #103793 from Rindbee/fix-memory-leak-caused-by-hidden-tooltip-controls 2025-03-11 14:00:40 -05:00
resources Add editor setting for default animation step 2025-03-11 23:16:27 +01:00
theme Merge pull request #98653 from Repiteo/scons/pretty-builders 2025-03-11 19:54:47 -05:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Fix build errors when building with disable_xr=yes 2025-03-07 21:13:09 -03:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00