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godot/editor/import/3d
A Thousand Ships 466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters
2025-03-08 20:36:37 +01:00
..
collada.cpp Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
collada.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
editor_import_collada.cpp Remove unused `EditorSceneFormatImporter::_get_import_flags` 2025-01-14 16:57:06 +01:00
editor_import_collada.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
post_import_plugin_skeleton_renamer.cpp Remove unused header in editor. 2024-12-24 00:40:38 +08:00
post_import_plugin_skeleton_renamer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
post_import_plugin_skeleton_rest_fixer.cpp Fix various typos 2025-01-08 14:47:42 +02:00
post_import_plugin_skeleton_rest_fixer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
post_import_plugin_skeleton_track_organizer.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
post_import_plugin_skeleton_track_organizer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
resource_importer_obj.cpp Clean up some uses of `String::substr` 2025-03-07 14:50:38 +01:00
resource_importer_obj.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
resource_importer_scene.cpp Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
resource_importer_scene.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_import_settings.cpp Merge pull request #99810 from hakro/toggle_skeleton 2025-02-12 11:20:56 +01:00
scene_import_settings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00