mirror of https://github.com/godotengine/godot
"Bundle Identifier" is more well-understood among macOS and iOS developers and is less ambiguous. This is a slight breaking change as export presets will need to be updated to account for this change. See https://github.com/godotengine/godot-docs/pull/3295. |
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| .. | ||
| godot_ios | ||
| godot_ios.xcodeproj | ||
| data.pck | ||
| libgodot.iphone.debug.fat.a | ||
| libgodot.iphone.release.fat.a | ||