| .. |
|
dummy
|
Merge pull request #101947 from Rudolph-B/Issue-101750
|
2025-02-04 09:04:11 -06:00 |
|
environment
|
…
|
|
|
renderer_rd
|
Add ASTC HDR format variants
|
2025-02-13 11:45:42 -03:00 |
|
storage
|
Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask
|
2025-02-04 08:02:44 +02:00 |
|
SCsub
|
…
|
|
|
instance_uniforms.cpp
|
…
|
|
|
instance_uniforms.h
|
…
|
|
|
renderer_canvas_cull.cpp
|
Ensure instance uniforms are freed by updating dirty items before freeing.
|
2025-02-06 14:45:55 -08:00 |
|
renderer_canvas_cull.h
|
CPUParticles2D - Add ability to follow physics interpolated target
|
2025-01-24 14:13:20 +01:00 |
|
renderer_canvas_render.cpp
|
…
|
|
|
renderer_canvas_render.h
|
CPUParticles2D - Add ability to follow physics interpolated target
|
2025-01-24 14:13:20 +01:00 |
|
renderer_compositor.cpp
|
…
|
|
|
renderer_compositor.h
|
…
|
|
|
renderer_geometry_instance.cpp
|
…
|
|
|
renderer_geometry_instance.h
|
…
|
|
|
renderer_scene_cull.cpp
|
Merge pull request #101952 from Flarkk/fix_spotlight_peterpanning_regression
|
2025-02-07 01:39:15 +01:00 |
|
renderer_scene_cull.h
|
…
|
|
|
renderer_scene_occlusion_cull.cpp
|
…
|
|
|
renderer_scene_occlusion_cull.h
|
…
|
|
|
renderer_scene_render.cpp
|
…
|
|
|
renderer_scene_render.h
|
…
|
|
|
renderer_viewport.cpp
|
…
|
|
|
renderer_viewport.h
|
…
|
|
|
rendering_context_driver.cpp
|
…
|
|
|
rendering_context_driver.h
|
…
|
|
|
rendering_device.compat.inc
|
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
|
2025-01-13 22:43:29 -08:00 |
|
rendering_device.cpp
|
Add ASTC HDR format variants
|
2025-02-13 11:45:42 -03:00 |
|
rendering_device.h
|
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
|
2025-01-13 22:43:29 -08:00 |
|
rendering_device_binds.cpp
|
…
|
|
|
rendering_device_binds.h
|
…
|
|
|
rendering_device_commons.cpp
|
Add ASTC HDR format variants
|
2025-02-13 11:45:42 -03:00 |
|
rendering_device_commons.h
|
Add ASTC HDR format variants
|
2025-02-13 11:45:42 -03:00 |
|
rendering_device_driver.cpp
|
…
|
|
|
rendering_device_driver.h
|
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
|
2025-01-13 22:43:29 -08:00 |
|
rendering_device_graph.cpp
|
…
|
|
|
rendering_device_graph.h
|
…
|
|
|
rendering_light_culler.cpp
|
…
|
|
|
rendering_light_culler.h
|
…
|
|
|
rendering_method.cpp
|
…
|
|
|
rendering_method.h
|
…
|
|
|
rendering_server_constants.h
|
…
|
|
|
rendering_server_default.cpp
|
…
|
|
|
rendering_server_default.h
|
Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask
|
2025-02-04 08:02:44 +02:00 |
|
rendering_server_globals.cpp
|
…
|
|
|
rendering_server_globals.h
|
…
|
|
|
shader_compiler.cpp
|
…
|
|
|
shader_compiler.h
|
…
|
|
|
shader_include_db.cpp
|
…
|
|
|
shader_include_db.h
|
…
|
|
|
shader_language.cpp
|
Fix shader uniforms has null as default value
|
2025-01-31 07:35:51 +03:00 |
|
shader_language.h
|
Fix shader uniforms has null as default value
|
2025-01-31 07:35:51 +03:00 |
|
shader_preprocessor.cpp
|
…
|
|
|
shader_preprocessor.h
|
…
|
|
|
shader_types.cpp
|
…
|
|
|
shader_types.h
|
…
|
|
|
shader_warnings.cpp
|
…
|
|
|
shader_warnings.h
|
…
|
|