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godot/editor/settings
kobewi c1cc178a82 Make EditorFileDialog inherit FileDialog 2025-12-02 12:30:51 +01:00
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action_map_editor.cpp Fix input map editor (action map editor) renaming regression 2025-11-17 21:33:17 -08:00
action_map_editor.h Modern style: Use stylebox setter for Action Map `TreeItem`s 2025-11-05 16:30:57 -03:00
editor_autoload_settings.cpp Autoloads with UIDs 2025-11-07 21:08:54 +05:30
editor_autoload_settings.h
editor_build_profile.cpp Add IKModifier3D 2025-11-04 02:38:48 +09:00
editor_build_profile.h
editor_command_palette.cpp
editor_command_palette.h
editor_event_search_bar.cpp
editor_event_search_bar.h
editor_feature_profile.cpp Separate Node editor dock 2025-11-22 10:17:03 +08:00
editor_feature_profile.h Separate Node editor dock 2025-11-22 10:17:03 +08:00
editor_folding.cpp
editor_folding.h
editor_layouts_dialog.cpp Rework editor docks 2025-09-29 17:30:41 +02:00
editor_layouts_dialog.h
editor_settings.cpp Make EditorFileDialog inherit FileDialog 2025-12-02 12:30:51 +01:00
editor_settings.h Make EditorFileDialog inherit FileDialog 2025-12-02 12:30:51 +01:00
editor_settings_dialog.cpp Improve editor settings override display 2025-11-14 00:38:11 +01:00
editor_settings_dialog.h Improve editor settings override display 2025-11-14 00:38:11 +01:00
event_listener_line_edit.cpp Replace repetitive meta/ctrl condition with a method 2025-11-10 16:23:28 +01:00
event_listener_line_edit.h
input_event_configuration_dialog.cpp Allow all gamepad devices for built-in `ui_*` input actions 2025-09-23 17:12:56 +02:00
input_event_configuration_dialog.h
project_settings_editor.cpp Make EditorFileDialog inherit FileDialog 2025-12-02 12:30:51 +01:00
project_settings_editor.h