mirror of https://github.com/godotengine/godot
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already. |
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| .. | ||
| scripts | ||
| gdscript_test_runner.cpp | ||
| gdscript_test_runner.h | ||
| gdscript_test_runner_suite.h | ||
| test_gdscript.cpp | ||
| test_gdscript.h | ||