mirror of https://github.com/godotengine/godot
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. |
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|---|---|---|
| .. | ||
| doc_classes | ||
| icons | ||
| SCsub | ||
| config.py | ||
| noise_texture.cpp | ||
| noise_texture.h | ||
| open_simplex_noise.cpp | ||
| open_simplex_noise.h | ||
| register_types.cpp | ||
| register_types.h | ||