mirror of https://github.com/godotengine/godot
`sweep` is the term used in Unity for collision checks without moving anything. |
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| classes | ||
| tools | ||
| translations | ||
| Doxyfile | ||
| Makefile | ||
| class.xsd | ||
`sweep` is the term used in Unity for collision checks without moving anything. |
||
|---|---|---|
| .. | ||
| classes | ||
| tools | ||
| translations | ||
| Doxyfile | ||
| Makefile | ||
| class.xsd | ||