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godot/scene/main
kleonc f8d13c8a46 Don't free already freed scenes when changing SceneTree current scene 2025-03-18 22:31:37 +01:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
canvas_item.compat.inc
canvas_item.cpp CPUParticles2D - Add ability to follow physics interpolated target 2025-01-24 14:13:20 +01:00
canvas_item.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
canvas_layer.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
canvas_layer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
http_request.cpp Clean up some uses of `String::substr` 2025-03-07 14:50:38 +01:00
http_request.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
instance_placeholder.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
instance_placeholder.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
missing_node.cpp Fix a few more super calls in `get_configuration_warnings` methods 2024-11-08 14:58:37 +01:00
missing_node.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
multiplayer_api.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
multiplayer_api.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
multiplayer_peer.cpp
multiplayer_peer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
node.cpp Merge pull request #91660 from AThousandShips/methodinfo_vec 2025-03-14 10:06:13 -05:00
node.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
resource_preloader.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
resource_preloader.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_tree.cpp Don't free already freed scenes when changing SceneTree current scene 2025-03-18 22:31:37 +01:00
scene_tree.h Don't free already freed scenes when changing SceneTree current scene 2025-03-18 22:31:37 +01:00
shader_globals_override.cpp Add `samplerExternalOES` type to shader globals 2024-11-24 14:33:52 +03:00
shader_globals_override.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
status_indicator.cpp
status_indicator.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
timer.cpp [Core] Align naming and args of `(SceneTree)Timer` time scale methods 2024-12-23 16:47:00 -05:00
timer.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
viewport.cpp Merge pull request #103793 from Rindbee/fix-memory-leak-caused-by-hidden-tooltip-controls 2025-03-11 14:00:40 -05:00
viewport.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
window.cpp Fix wrong viewport scaling at intermediate resolutions 2025-02-21 11:24:38 +01:00
window.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00