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godot/modules/openxr/extensions/platform
Thaddeus Crews bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
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openxr_android_extension.cpp Fix leakage of JNI object references 2024-04-15 10:30:18 -07:00
openxr_android_extension.h Fix leakage of JNI object references 2024-04-15 10:30:18 -07:00
openxr_opengl_extension.cpp Style: Apply `clang-tidy` fixes (superficial) 2024-11-04 12:11:14 -06:00
openxr_opengl_extension.h Fix OpenXR module failing to build on Linux when Wayland is disabled 2024-10-27 14:03:03 -03:00
openxr_vulkan_extension.cpp OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
openxr_vulkan_extension.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00