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godot/scene/main
Rémi Verschelde 83d54ab2ad
Merge pull request #96708 from bruvzg/lbl3d_os
[Label3D] Fix updating labels in subvieports on oversampling change.
2024-09-12 10:28:52 +02:00
..
SCsub
canvas_item.compat.inc
canvas_item.cpp
canvas_item.h
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp Fix resources being skipped in InstancePlaceholder 2024-07-17 10:25:29 -03:00
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.cpp StringName Dictionary keys 2024-08-29 13:39:27 -07:00
node.h Merge pull request #94477 from RedMser/typos-batch-1 2024-08-28 00:12:12 +02:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp StringName Dictionary keys 2024-08-29 13:39:27 -07:00
scene_tree.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
shader_globals_override.cpp
shader_globals_override.h
status_indicator.cpp
status_indicator.h
timer.cpp
timer.h
viewport.cpp Expose Viewport.gui_cancel_drag() to GDScript as a counterpart to Control.force_drag() 2024-09-06 06:20:22 -04:00
viewport.h Clean up Viewport forced_mouse_focus 2024-08-21 09:37:44 -04:00
window.cpp Merge pull request #96708 from bruvzg/lbl3d_os 2024-09-12 10:28:52 +02:00
window.h StringName: Fix empty hash 2024-09-09 13:30:02 -07:00