1
0
Fork 0
godot/scene
Rémi Verschelde 750640cede
Merge pull request #102828 from bruvzg/fd_fmap
Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
..
2d Sprite2D: Use correct name to hide `region_filter_clip_enabled` 2025-02-13 10:06:30 +11:00
3d Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()` 2025-02-10 10:19:54 +00:00
animation Merge pull request #102433 from akien-mga/unexpose-AnimationNodeStartState-EndState 2025-02-10 10:49:14 +01:00
audio Add `volume_linear` property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
debugger Add changeable freelook speed in Game Window 2025-02-10 17:18:52 +01:00
gui Sync native and embedded dialog missing extension handling. 2025-02-14 00:15:04 +02:00
main Merge pull request #102217 from clayjohn/mobile-pipelines 2025-02-13 23:34:54 +01:00
resources Merge pull request #102132 from Ivorforce/optimize-font-internal-cow 2025-02-07 14:50:41 -06:00
theme SCons: Properly `NoCache` all text files 2025-01-16 16:59:12 -06:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Store _custom_type_script meta as String 2025-02-12 01:22:09 +01:00
property_utils.h Store _custom_type_script meta as String 2025-02-12 01:22:09 +01:00
register_scene_types.cpp Don't expose AnimationNodeStartState and AnimationNodeEndState as internal, this triggers a ClassDB bug 2025-02-04 22:19:56 +01:00
register_scene_types.h
scene_string_names.h Merge pull request #100036 from Chaosus/hover_sname 2024-12-11 12:24:09 +03:00