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godot/scene
smix8 f3a6e04f8b Fix potential crashes in navmesh bake geometry functions
Fixes potential crashes in navmesh geometry functions.
2023-06-19 20:58:36 +02:00
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2d Add agent pause mode to NavigationServer 2023-06-18 12:37:03 +02:00
3d Merge pull request #77629 from GameDevLlama/bugifx/issue-50813 2023-06-18 16:30:42 +02:00
animation Use `get_node_or_null` when null checks are present 2023-06-10 13:22:56 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape` 2023-06-17 11:05:36 +02:00
main Remove SceneTree debug avoidance hint 2023-06-16 17:18:47 +02:00
resources Fix potential crashes in navmesh bake geometry functions 2023-06-19 20:58:36 +02:00
theme
SCsub
property_utils.cpp
property_utils.h
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h