mirror of https://github.com/godotengine/godot
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired. |
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| .. | ||
| SCsub | ||
| multiplayer_spawner.cpp | ||
| multiplayer_spawner.h | ||
| multiplayer_synchronizer.cpp | ||
| multiplayer_synchronizer.h | ||
| scene_cache_interface.cpp | ||
| scene_cache_interface.h | ||
| scene_replication_interface.cpp | ||
| scene_replication_interface.h | ||
| scene_replication_state.cpp | ||
| scene_replication_state.h | ||
| scene_rpc_interface.cpp | ||
| scene_rpc_interface.h | ||