mirror of https://github.com/godotengine/godot
- Adds `is_valid_unicode_identifier()` - Adds `is_valid_ascii_identifier()` - Deprecates `is_valid_identifier()` - Renames `validate_identifier()` to `validate_ascii_identifier()` |
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|---|---|---|
| .. | ||
| SCsub | ||
| char_range.inc | ||
| char_utils.h | ||
| locales.h | ||
| node_path.cpp | ||
| node_path.h | ||
| optimized_translation.cpp | ||
| optimized_translation.h | ||
| print_string.cpp | ||
| print_string.h | ||
| string_buffer.h | ||
| string_builder.cpp | ||
| string_builder.h | ||
| string_name.cpp | ||
| string_name.h | ||
| translation.compat.inc | ||
| translation.cpp | ||
| translation.h | ||
| translation_po.cpp | ||
| translation_po.h | ||
| translation_server.compat.inc | ||
| translation_server.cpp | ||
| translation_server.h | ||
| ucaps.h | ||
| ustring.cpp | ||
| ustring.h | ||