mirror of https://github.com/godotengine/godot
It's normally opt-in as the advanced one (CTL support) is the default, but we need to build it to catch potential build issues. |
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|---|---|---|
| .. | ||
| android_builds.yml | ||
| ios_builds.yml | ||
| javascript_builds.disabled | ||
| linux_builds.yml | ||
| macos_builds.yml | ||
| static_checks.yml | ||
| windows_builds.yml | ||