mirror of https://github.com/godotengine/godot
SConstruct change also makes it possible to outright delete the `editor` folder in a `tools=no` build, which we use in CI to ensure no invalid cross-dependencies are added. |
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| .. | ||
| ISSUE_TEMPLATE | ||
| actions | ||
| workflows | ||
| CODEOWNERS | ||
| PULL_REQUEST_TEMPLATE.md | ||