1
0
Fork 0
godot/platform/windows
Rémi Verschelde 048a164083
Merge pull request #79693 from bruvzg/com_ath
[Windows] Initialize COM as apartment-threaded.
2023-08-07 14:48:40 +02:00
..
doc_classes Merge pull request #35555 from Calinou/add-version-project-setting 2023-08-04 21:01:15 +02:00
export Add a "version" project setting and use it in new export presets 2023-08-04 10:29:33 +02:00
README.md
SCsub
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h
detect.py SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
display_server_windows.cpp Merge pull request #79693 from bruvzg/com_ath 2023-08-07 14:48:40 +02:00
display_server_windows.h Merge pull request #63826 from deakcor/dev_clipboard 2023-07-27 15:22:16 +02:00
gl_manager_windows.cpp Fix gcc builds failing on windows 2023-07-20 18:01:52 -05:00
gl_manager_windows.h Disable NVIDIA's threaded optimization on Windows 2023-06-13 11:47:40 +02:00
godot.ico
godot.natvis
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp
joypad_windows.cpp Add the ability to get per-platform information for joypads. 2023-08-02 22:30:30 +02:00
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
os_windows.cpp [Windows] Initialize COM as apartment-threaded. 2023-07-20 12:14:16 +03:00
os_windows.h
platform_config.h
platform_windows_builders.py
tts_windows.cpp
tts_windows.h
vulkan_context_win.cpp
vulkan_context_win.h
windows_terminal_logger.cpp
windows_terminal_logger.h

README.md

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation