..
@GlobalScope.xml
fix minor issue in smooth step function's documentation
2021-02-13 02:12:58 +05:30
AABB.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
AESContext.xml
…
AStar.xml
Explain A Star pathfinding algorithm cost calcuation
2021-01-05 19:51:38 +08:00
AStar2D.xml
Explain A Star pathfinding algorithm cost calcuation
2021-01-05 19:51:38 +08:00
AcceptDialog.xml
…
AnimatedSprite2D.xml
…
AnimatedSprite3D.xml
Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
2021-02-17 15:13:47 +01:00
AnimatedTexture.xml
…
Animation.xml
Fix incorrect parameter in audio_track_set_key_stream.
2021-01-11 18:55:14 -06:00
AnimationNode.xml
…
AnimationNodeAdd2.xml
…
AnimationNodeAdd3.xml
…
AnimationNodeAnimation.xml
…
AnimationNodeBlend2.xml
…
AnimationNodeBlend3.xml
…
AnimationNodeBlendSpace1D.xml
…
AnimationNodeBlendSpace2D.xml
…
AnimationNodeBlendTree.xml
…
AnimationNodeOneShot.xml
…
AnimationNodeOutput.xml
…
AnimationNodeStateMachine.xml
…
AnimationNodeStateMachinePlayback.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
…
AnimationNodeTimeScale.xml
…
AnimationNodeTimeSeek.xml
…
AnimationNodeTransition.xml
…
AnimationPlayer.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
AnimationRootNode.xml
…
AnimationTrackEditPlugin.xml
…
AnimationTree.xml
Update documentation for the new ProcessMode
2021-02-19 10:22:09 -05:00
Area2D.xml
Use a more specific type for Area2D/3D body signals
2021-02-24 00:05:54 -05:00
Area3D.xml
Use a more specific type for Area2D/3D body signals
2021-02-24 00:05:54 -05:00
Array.xml
Fixes typo in Array::bsearch_custom doc
2021-02-26 18:01:08 +08:00
ArrayMesh.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
AspectRatioContainer.xml
…
AtlasTexture.xml
…
AudioBusLayout.xml
…
AudioEffect.xml
…
AudioEffectAmplify.xml
…
AudioEffectBandLimitFilter.xml
…
AudioEffectBandPassFilter.xml
…
AudioEffectCapture.xml
Add AudioEffectCapture
2021-02-02 09:22:16 -08:00
AudioEffectChorus.xml
…
AudioEffectCompressor.xml
…
AudioEffectDelay.xml
…
AudioEffectDistortion.xml
…
AudioEffectEQ.xml
…
AudioEffectEQ6.xml
…
AudioEffectEQ10.xml
…
AudioEffectEQ21.xml
…
AudioEffectFilter.xml
…
AudioEffectHighPassFilter.xml
…
AudioEffectHighShelfFilter.xml
…
AudioEffectInstance.xml
…
AudioEffectLimiter.xml
…
AudioEffectLowPassFilter.xml
…
AudioEffectLowShelfFilter.xml
…
AudioEffectNotchFilter.xml
…
AudioEffectPanner.xml
…
AudioEffectPhaser.xml
…
AudioEffectPitchShift.xml
…
AudioEffectRecord.xml
…
AudioEffectReverb.xml
…
AudioEffectSpectrumAnalyzer.xml
…
AudioEffectSpectrumAnalyzerInstance.xml
…
AudioEffectStereoEnhance.xml
…
AudioServer.xml
…
AudioStream.xml
…
AudioStreamGenerator.xml
…
AudioStreamGeneratorPlayback.xml
…
AudioStreamMicrophone.xml
…
AudioStreamPlayback.xml
…
AudioStreamPlaybackResampled.xml
…
AudioStreamPlayer.xml
…
AudioStreamPlayer2D.xml
…
AudioStreamPlayer3D.xml
…
AudioStreamRandomPitch.xml
…
AudioStreamSample.xml
…
BackBufferCopy.xml
…
BakedLightmap.xml
…
BakedLightmapData.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
BaseButton.xml
…
BaseMaterial3D.xml
…
Basis.xml
…
BitMap.xml
…
Bone2D.xml
…
BoneAttachment3D.xml
…
BoxContainer.xml
…
BoxMesh.xml
Merge pull request #44183 from madmiraal/box_shape-size
2020-12-28 16:06:50 +01:00
BoxShape3D.xml
…
Button.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
ButtonGroup.xml
…
CPUParticles2D.xml
…
CPUParticles3D.xml
…
Callable.xml
…
Camera2D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Camera3D.xml
Rename Camera3D near and far getters and setters
2020-12-20 13:46:57 +00:00
CameraEffects.xml
…
CameraFeed.xml
…
CameraServer.xml
…
CameraTexture.xml
…
CanvasGroup.xml
…
CanvasItem.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
CanvasItemMaterial.xml
…
CanvasLayer.xml
…
CanvasModulate.xml
…
CanvasTexture.xml
…
CapsuleMesh.xml
…
CapsuleShape2D.xml
…
CapsuleShape3D.xml
…
CenterContainer.xml
…
CharFXTransform.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
CheckBox.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
CheckButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
CircleShape2D.xml
…
ClassDB.xml
Clarify class_get_method_list() in release exports
2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
CodeEdit.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
CodeHighlighter.xml
doc: Don't bind argument names with p_ prefix
2021-02-04 14:45:06 +01:00
CollisionObject2D.xml
…
CollisionObject3D.xml
…
CollisionPolygon2D.xml
…
CollisionPolygon3D.xml
Implement CollisionPolygon3D margin
2021-02-11 11:58:37 -06:00
CollisionShape2D.xml
…
CollisionShape3D.xml
…
Color.xml
Replace ColorN and from HTML with a string constructor
2021-02-01 17:27:19 -05:00
ColorPicker.xml
…
ColorPickerButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ColorRect.xml
…
ConcavePolygonShape2D.xml
…
ConcavePolygonShape3D.xml
…
ConeTwistJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
ConfigFile.xml
…
ConfirmationDialog.xml
…
Container.xml
…
Control.xml
Fix crash during drag if user freed the drag preview
2021-02-24 20:59:17 +01:00
ConvexPolygonShape2D.xml
…
ConvexPolygonShape3D.xml
…
Crypto.xml
…
CryptoKey.xml
…
Cubemap.xml
…
CubemapArray.xml
…
Curve.xml
…
Curve2D.xml
Clarify Curve.get_closest_point uses baked points.
2021-02-28 07:18:34 -05:00
Curve3D.xml
Clarify Curve.get_closest_point uses baked points.
2021-02-28 07:18:34 -05:00
CurveTexture.xml
…
CylinderMesh.xml
…
CylinderShape3D.xml
…
DTLSServer.xml
…
DampedSpringJoint2D.xml
…
Decal.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
Dictionary.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
DirectionalLight2D.xml
…
DirectionalLight3D.xml
…
Directory.xml
…
DisplayServer.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorDebuggerPlugin.xml
…
EditorExportPlugin.xml
Complete documentation of EditorExportPlugin
2020-12-29 13:46:14 +01:00
EditorFeatureProfile.xml
…
EditorFileDialog.xml
…
EditorFileSystem.xml
…
EditorFileSystemDirectory.xml
…
EditorImportPlugin.xml
Clarify EditorImportPlugin.get_visible_name.
2021-02-11 11:13:17 +01:00
EditorInspector.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml
…
EditorInterface.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EditorNode3DGizmo.xml
…
EditorNode3DGizmoPlugin.xml
…
EditorPlugin.xml
Merge pull request #46221 from akien-mga/doc-sync-classref
2021-02-19 15:06:50 +01:00
EditorProperty.xml
…
EditorResourceConversionPlugin.xml
…
EditorResourcePreview.xml
…
EditorResourcePreviewGenerator.xml
…
EditorSceneImporter.xml
…
EditorSceneImporterGLTF.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EditorSceneImporterMesh.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorSceneImporterMeshNode3D.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml
…
EditorScript.xml
…
EditorSelection.xml
…
EditorSettings.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorSpinSlider.xml
…
EditorSyntaxHighlighter.xml
…
EditorTranslationParserPlugin.xml
…
EditorVCSInterface.xml
…
EncodedObjectAsID.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Engine.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EngineDebugger.xml
…
Environment.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Expression.xml
…
File.xml
Expose a `File.flush()` method to scripting
2021-02-13 01:37:16 +01:00
FileDialog.xml
Rename unselect to deselect
2020-12-21 10:26:41 +00:00
FileSystemDock.xml
…
Font.xml
[TextServer] Restore character and space extra spacing support.
2021-02-15 10:46:23 +02:00
FontData.xml
Merge pull request #46045 from bruvzg/text_server_bmp_create
2021-02-24 12:55:36 +01:00
GIProbe.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
GIProbeData.xml
…
GLTFAccessor.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFAnimation.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFBufferView.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFCamera.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFDocument.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFLight.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFMesh.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFNode.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFSkeleton.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
GLTFSkin.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFSpecGloss.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GLTFState.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
GLTFTexture.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GPUParticles2D.xml
Document GPU particles visibility rect/aabb behavior
2021-01-16 17:37:17 +02:00
GPUParticles3D.xml
Document GPU particles visibility rect/aabb behavior
2021-01-16 17:37:17 +02:00
GPUParticlesAttractor3D.xml
…
GPUParticlesAttractorBox.xml
…
GPUParticlesAttractorSphere.xml
…
GPUParticlesAttractorVectorField.xml
…
GPUParticlesCollision3D.xml
…
GPUParticlesCollisionBox.xml
…
GPUParticlesCollisionHeightField.xml
…
GPUParticlesCollisionSDF.xml
…
GPUParticlesCollisionSphere.xml
…
Generic6DOFJoint3D.xml
…
Geometry2D.xml
…
Geometry3D.xml
…
GeometryInstance3D.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Gradient.xml
Rename offset to point in remove_point()
2020-12-28 17:57:55 +01:00
GradientTexture.xml
…
GraphEdit.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
GraphNode.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
GridContainer.xml
…
GrooveJoint2D.xml
…
HBoxContainer.xml
…
HMACContext.xml
…
HScrollBar.xml
…
HSeparator.xml
…
HSlider.xml
…
HSplitContainer.xml
…
HTTPClient.xml
Unify URI encoding/decoding and add to C#
2021-01-28 07:45:01 -05:00
HTTPRequest.xml
Unify URI encoding/decoding and add to C#
2021-01-28 07:45:01 -05:00
HashingContext.xml
…
HeightMapShape3D.xml
…
HingeJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
IP.xml
…
Image.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
ImageTexture.xml
…
ImageTexture3D.xml
…
ImageTextureLayered.xml
…
ImmediateGeometry3D.xml
…
Input.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InputEvent.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InputEventAction.xml
…
InputEventFromWindow.xml
…
InputEventGesture.xml
…
InputEventJoypadButton.xml
…
InputEventJoypadMotion.xml
…
InputEventKey.xml
…
InputEventMIDI.xml
…
InputEventMagnifyGesture.xml
…
InputEventMouse.xml
…
InputEventMouseButton.xml
…
InputEventMouseMotion.xml
…
InputEventPanGesture.xml
…
InputEventScreenDrag.xml
…
InputEventScreenTouch.xml
…
InputEventWithModifiers.xml
…
InputMap.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml
…
ItemList.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
JNISingleton.xml
…
JSON.xml
…
JSONParseResult.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
JSONParser.xml
…
JSONRPC.xml
…
JavaClass.xml
…
JavaClassWrapper.xml
…
JavaScript.xml
…
Joint2D.xml
…
Joint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
KinematicBody2D.xml
…
KinematicBody3D.xml
…
KinematicCollision2D.xml
…
KinematicCollision3D.xml
…
Label.xml
Change themes *_color_* to *_*_color
2021-01-24 06:28:49 +00:00
LargeTexture.xml
…
Light2D.xml
…
Light3D.xml
doc: Sync classref with current source
2021-02-08 12:34:28 +01:00
LightOccluder2D.xml
…
LightmapProbe.xml
…
Lightmapper.xml
…
LightmapperRD.xml
…
Line2D.xml
…
LineEdit.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
LineShape2D.xml
…
LinkButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Listener3D.xml
…
MainLoop.xml
Mention that the `delta` argument is in seconds in Node documentation
2021-01-05 19:14:37 +01:00
MarginContainer.xml
…
Marshalls.xml
…
Material.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
MenuButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Mesh.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
MeshDataTool.xml
…
MeshInstance2D.xml
…
MeshInstance3D.xml
…
MeshLibrary.xml
…
MeshTexture.xml
…
MultiMesh.xml
…
MultiMeshInstance2D.xml
…
MultiMeshInstance3D.xml
…
MultiplayerAPI.xml
Document that the high-level multiplayer API is only for Godot servers
2021-01-25 01:59:28 +01:00
Mutex.xml
…
Navigation2D.xml
…
Navigation3D.xml
…
NavigationAgent2D.xml
…
NavigationAgent3D.xml
…
NavigationMesh.xml
…
NavigationMeshGenerator.xml
…
NavigationObstacle2D.xml
…
NavigationObstacle3D.xml
…
NavigationPolygon.xml
…
NavigationRegion2D.xml
…
NavigationRegion3D.xml
…
NavigationServer2D.xml
…
NavigationServer3D.xml
…
NetworkedMultiplayerPeer.xml
Document that the high-level multiplayer API is only for Godot servers
2021-01-25 01:59:28 +01:00
NinePatchRect.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Node.xml
Update documentation for the new ProcessMode
2021-02-19 10:22:09 -05:00
Node2D.xml
…
Node3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Node3DGizmo.xml
…
NodePath.xml
…
ORMMaterial3D.xml
…
OS.xml
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead
2021-02-25 18:34:50 +01:00
Object.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
OccluderPolygon2D.xml
…
OmniLight3D.xml
…
OptionButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
PCKPacker.xml
…
PHashTranslation.xml
…
PackedByteArray.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedColorArray.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedDataContainer.xml
…
PackedDataContainerRef.xml
…
PackedFloat32Array.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedFloat64Array.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedInt32Array.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedInt64Array.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedScene.xml
fixed typo in packedscene
2021-02-11 13:22:44 -08:00
PackedSceneGLTF.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedStringArray.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedVector2Array.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PackedVector3Array.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PacketPeer.xml
…
PacketPeerDTLS.xml
…
PacketPeerStream.xml
…
PacketPeerUDP.xml
…
Panel.xml
…
PanelContainer.xml
…
PanoramaSkyMaterial.xml
…
ParallaxBackground.xml
…
ParallaxLayer.xml
…
ParticlesMaterial.xml
…
Path2D.xml
…
Path3D.xml
…
PathFollow2D.xml
…
PathFollow3D.xml
…
Performance.xml
…
PhysicalBone3D.xml
…
PhysicalSkyMaterial.xml
…
PhysicsBody2D.xml
…
PhysicsBody3D.xml
…
PhysicsDirectBodyState2D.xml
…
PhysicsDirectBodyState3D.xml
…
PhysicsDirectSpaceState2D.xml
…
PhysicsDirectSpaceState3D.xml
…
PhysicsMaterial.xml
…
PhysicsServer2D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
PhysicsServer3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
PhysicsShapeQueryParameters2D.xml
…
PhysicsShapeQueryParameters3D.xml
…
PhysicsShapeQueryResult2D.xml
…
PhysicsShapeQueryResult3D.xml
…
PhysicsTestMotionResult2D.xml
…
PinJoint2D.xml
…
PinJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
Plane.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
PlaneMesh.xml
Document how to solve UV jittering when using large procedural meshes
2020-12-19 18:16:52 +01:00
PointLight2D.xml
…
PointMesh.xml
…
Polygon2D.xml
…
PolygonPathFinder.xml
…
Popup.xml
…
PopupMenu.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
PopupPanel.xml
…
Position2D.xml
…
Position3D.xml
…
PrimitiveMesh.xml
…
PrismMesh.xml
…
ProceduralSkyMaterial.xml
…
ProgressBar.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ProjectSettings.xml
Added option in project settings to draw Shape2D outlines
2021-02-25 07:52:50 -07:00
ProximityGroup3D.xml
…
ProxyTexture.xml
…
QuadMesh.xml
…
Quat.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
RDAttachmentFormat.xml
…
RDPipelineColorBlendState.xml
…
RDPipelineColorBlendStateAttachment.xml
…
RDPipelineDepthStencilState.xml
…
RDPipelineMultisampleState.xml
…
RDPipelineRasterizationState.xml
…
RDSamplerState.xml
…
RDShaderBytecode.xml
…
RDShaderFile.xml
…
RDShaderSource.xml
…
RDTextureFormat.xml
…
RDTextureView.xml
…
RDUniform.xml
…
RDVertexAttribute.xml
…
RID.xml
…
RandomNumberGenerator.xml
…
Range.xml
…
RayCast2D.xml
…
RayCast3D.xml
…
RayShape2D.xml
…
RayShape3D.xml
…
Rect2.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Rect2i.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
RectangleShape2D.xml
…
Reference.xml
Remove the implication that references and resources are not objected from their description
2021-01-11 08:22:16 -05:00
ReferenceRect.xml
…
ReflectionProbe.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
RemoteTransform2D.xml
…
RemoteTransform3D.xml
…
RenderingDevice.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
RenderingServer.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Resource.xml
Document a built-in use of `Resource.resource_name`
2021-01-23 21:33:48 +01:00
ResourceFormatLoader.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
ResourceFormatSaver.xml
…
ResourceImporter.xml
…
ResourceLoader.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
…
ResourceSaver.xml
…
RichTextEffect.xml
…
RichTextLabel.xml
Expose RichTextLabel selection to script
2021-02-15 17:26:58 -07:00
RigidBody2D.xml
Update area-body_shape_entered-exited signal documentation.
2021-01-09 13:34:50 +00:00
RigidBody3D.xml
Update area-body_shape_entered-exited signal documentation.
2021-01-09 13:34:50 +00:00
RootMotionView.xml
…
SceneState.xml
…
SceneTree.xml
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead
2021-02-25 18:34:50 +01:00
SceneTreeTimer.xml
…
Script.xml
…
ScriptCreateDialog.xml
…
ScriptEditor.xml
…
ScriptEditorBase.xml
…
ScrollBar.xml
…
ScrollContainer.xml
…
SegmentShape2D.xml
…
Semaphore.xml
…
Separator.xml
…
Shader.xml
…
ShaderGlobalsOverride.xml
…
ShaderMaterial.xml
…
Shape2D.xml
…
Shape3D.xml
Implement CollisionPolygon3D margin
2021-02-11 11:58:37 -06:00
Shortcut.xml
…
Signal.xml
…
Skeleton2D.xml
…
Skeleton3D.xml
…
SkeletonIK3D.xml
…
Skin.xml
…
SkinReference.xml
…
Sky.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Slider.xml
…
SliderJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
SoftBody3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
SphereMesh.xml
…
SphereShape3D.xml
…
SpinBox.xml
Document theming a SpinBox's background
2021-02-21 19:32:11 +01:00
SplitContainer.xml
…
SpotLight3D.xml
…
SpringArm3D.xml
…
Sprite2D.xml
…
Sprite3D.xml
…
SpriteBase3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
SpriteFrames.xml
…
StandardMaterial3D.xml
…
StaticBody2D.xml
…
StaticBody3D.xml
…
StreamCubemap.xml
…
StreamCubemapArray.xml
…
StreamPeer.xml
…
StreamPeerBuffer.xml
…
StreamPeerSSL.xml
…
StreamPeerTCP.xml
…
StreamTexture2D.xml
…
StreamTexture2DArray.xml
…
StreamTexture3D.xml
…
StreamTextureLayered.xml
…
String.xml
Unify URI encoding/decoding and add to C#
2021-01-28 07:45:01 -05:00
StringName.xml
…
StyleBox.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
…
StyleBoxFlat.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
StyleBoxLine.xml
…
StyleBoxTexture.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
SubViewport.xml
…
SubViewportContainer.xml
…
SurfaceTool.xml
Improve the `SurfaceTool.generate_normals()` documentation
2021-02-07 16:11:17 +01:00
SyntaxHighlighter.xml
doc: Sync classref with current source
2021-02-08 12:34:28 +01:00
TCP_Server.xml
…
TabContainer.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Tabs.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
TextEdit.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
TextFile.xml
…
TextLine.xml
…
TextParagraph.xml
…
TextServer.xml
Merge pull request #46045 from bruvzg/text_server_bmp_create
2021-02-24 12:55:36 +01:00
TextServerManager.xml
…
Texture.xml
…
Texture2D.xml
…
Texture2DArray.xml
…
Texture3D.xml
…
TextureButton.xml
…
TextureLayered.xml
…
TextureProgressBar.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
TextureRect.xml
…
Theme.xml
[docs] Clarification on theme's get_stylebox
2021-02-20 10:10:28 -05:00
Thread.xml
…
TileMap.xml
Docs: Fix TileMap::map_to_world description
2021-01-29 12:38:21 +01:00
TileSet.xml
…
Timer.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
TouchScreenButton.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
Transform.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Transform2D.xml
…
Translation.xml
…
TranslationServer.xml
…
Tree.xml
Merge pull request #45994 from Jummit/expose-edit-selected
2021-02-22 16:29:03 +01:00
TreeItem.xml
docs: Add TreeItem method descriptions
2021-01-28 22:34:29 -06:00
TriangleMesh.xml
…
Tween.xml
…
UDPServer.xml
…
UndoRedo.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
VBoxContainer.xml
…
VScrollBar.xml
…
VSeparator.xml
…
VSlider.xml
…
VSplitContainer.xml
…
Variant.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Vector2.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Vector2i.xml
…
Vector3.xml
Added signed_angle_to for Vector3
2021-02-16 05:07:33 -05:00
Vector3i.xml
…
VehicleBody3D.xml
…
VehicleWheel3D.xml
…
VelocityTracker3D.xml
…
VideoPlayer.xml
Document the expected low performance of VideoPlayer on HTML5
2020-12-25 11:59:37 +01:00
VideoStream.xml
…
Viewport.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
ViewportTexture.xml
…
VisibilityEnabler2D.xml
…
VisibilityEnabler3D.xml
…
VisibilityNotifier2D.xml
…
VisibilityNotifier3D.xml
…
VisualInstance3D.xml
…
VisualShader.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNode.xml
…
VisualShaderNodeBooleanConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
…
VisualShaderNodeClamp.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
…
VisualShaderNodeColorOp.xml
…
VisualShaderNodeColorUniform.xml
…
VisualShaderNodeCompare.xml
…
VisualShaderNodeConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
…
VisualShaderNodeCurveTexture.xml
…
VisualShaderNodeCustom.xml
…
VisualShaderNodeDeterminant.xml
…
VisualShaderNodeDotProduct.xml
…
VisualShaderNodeExpression.xml
…
VisualShaderNodeFaceForward.xml
…
VisualShaderNodeFloatConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
…
VisualShaderNodeFloatOp.xml
…
VisualShaderNodeFloatUniform.xml
…
VisualShaderNodeFresnel.xml
…
VisualShaderNodeGlobalExpression.xml
…
VisualShaderNodeGroupBase.xml
…
VisualShaderNodeIf.xml
…
VisualShaderNodeInput.xml
…
VisualShaderNodeIntConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
…
VisualShaderNodeIntUniform.xml
…
VisualShaderNodeIs.xml
…
VisualShaderNodeMix.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
…
VisualShaderNodeOuterProduct.xml
…
VisualShaderNodeOutput.xml
…
VisualShaderNodeResizableBase.xml
…
VisualShaderNodeSDFRaymarch.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
VisualShaderNodeSample3D.xml
…
VisualShaderNodeScalarDerivativeFunc.xml
…
VisualShaderNodeScreenUVToSDF.xml
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
VisualShaderNodeSmoothStep.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeStep.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml
…
VisualShaderNodeTexture2DArrayUniform.xml
…
VisualShaderNodeTexture3D.xml
…
VisualShaderNodeTexture3DUniform.xml
…
VisualShaderNodeTextureSDF.xml
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
VisualShaderNodeTextureSDFNormal.xml
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
VisualShaderNodeTextureUniform.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
…
VisualShaderNodeTransformCompose.xml
…
VisualShaderNodeTransformConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeTransformDecompose.xml
…
VisualShaderNodeTransformFunc.xml
…
VisualShaderNodeTransformMult.xml
…
VisualShaderNodeTransformUniform.xml
…
VisualShaderNodeTransformVecMult.xml
…
VisualShaderNodeUniform.xml
…
VisualShaderNodeUniformRef.xml
…
VisualShaderNodeVec3Constant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml
…
VisualShaderNodeVectorCompose.xml
…
VisualShaderNodeVectorDecompose.xml
…
VisualShaderNodeVectorDerivativeFunc.xml
…
VisualShaderNodeVectorDistance.xml
…
VisualShaderNodeVectorFunc.xml
…
VisualShaderNodeVectorLen.xml
…
VisualShaderNodeVectorOp.xml
…
VisualShaderNodeVectorRefract.xml
…
WeakRef.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Window.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
World2D.xml
…
World3D.xml
…
WorldEnvironment.xml
…
WorldMarginShape3D.xml
…
X509Certificate.xml
…
XMLParser.xml
…
XRAnchor3D.xml
…
XRCamera3D.xml
…
XRController3D.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
XRInterface.xml
…
XROrigin3D.xml
…
XRPositionalTracker.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
XRServer.xml
…
YSort.xml
…
bool.xml
…
float.xml
…
int.xml
…