mirror of https://github.com/godotengine/godot
- Use the export platform's `get_os_name` to determine the platform name instead of guessing from the features. - Use the export platform's `add_message` to add error messages instead of a custom error dialog. Integrates .NET error messages with the export log dialog. |
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|---|---|---|
| .. | ||
| Godot.NET.Sdk | ||
| GodotTools | ||
| script_templates | ||
| bindings_generator.cpp | ||
| bindings_generator.h | ||
| code_completion.cpp | ||
| code_completion.h | ||
| editor_internal_calls.cpp | ||
| editor_internal_calls.h | ||
| hostfxr_resolver.cpp | ||
| hostfxr_resolver.h | ||
| semver.cpp | ||
| semver.h | ||