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godot/servers/rendering/renderer_rd/effects
clayjohn 8d1277fdb1 Free octmap pipelines before freeing shaders and check pipeline validity before freeing pipelines in PipelineDeferredRD 2025-12-17 11:48:11 -08:00
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SCsub Revert "SCons: Add `CPPEXTPATH` for external includes" 2025-10-06 13:09:22 -05:00
bokeh_dof.cpp Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 -03:00
bokeh_dof.h Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 -03:00
copy_effects.cpp Free octmap pipelines before freeing shaders and check pipeline validity before freeing pipelines in PipelineDeferredRD 2025-12-17 11:48:11 -08:00
copy_effects.h Rewrite Radiance and Reflection probes to use Octahedral maps. 2025-12-02 17:48:12 -08:00
debug_effects.cpp CI: Bump `clang-format` and `clang-tidy` versions 2025-12-13 09:55:14 -06:00
debug_effects.h
fsr.cpp Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 -03:00
fsr.h Push pipeline compilation of various effects to the worker thread pool. 2025-10-13 12:00:23 -03:00
fsr2.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
fsr2.h
luminance.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
luminance.h
metal_fx.h
metal_fx.mm
motion_vectors_store.cpp
motion_vectors_store.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
resolve.cpp Add depth resolve to the mobile renderer 2025-07-16 20:37:39 -07:00
resolve.h Add depth resolve to the mobile renderer 2025-07-16 20:37:39 -07:00
roughness_limiter.cpp
roughness_limiter.h
smaa.cpp Optimize glow and tonemap gather step in the mobile renderer 2025-10-30 21:56:26 -07:00
smaa.h Optimize glow and tonemap gather step in the mobile renderer 2025-10-30 21:56:26 -07:00
sort_effects.cpp
sort_effects.h
spatial_upscaler.h
ss_effects.cpp Sanitize INF/NaN when copying last frame texture for SSIL/SSR. 2025-11-13 16:38:54 +03:00
ss_effects.h Overhaul screen space reflections. 2025-10-21 19:23:38 +03:00
taa.cpp TAA adjustment to reduce ghosting 2025-11-18 12:24:09 +01:00
taa.h TAA adjustment to reduce ghosting 2025-11-18 12:24:09 +01:00
tone_mapper.cpp Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 2025-12-03 09:01:39 -05:00
tone_mapper.h Add `agx_white`, `agx_contrast` and HDR support to the AgX tonemapper. 2025-12-03 09:01:39 -05:00
vrs.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
vrs.h