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joints
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
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SCsub
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…
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animatable_body_3d.cpp
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…
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animatable_body_3d.h
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…
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area_3d.cpp
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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area_3d.h
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Synchronize the names for `RequiredParam<T>` arguments in header files
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2025-12-03 04:14:52 -06:00 |
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character_body_3d.cpp
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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character_body_3d.h
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…
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collision_object_3d.cpp
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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collision_object_3d.h
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Synchronize the names for `RequiredParam<T>` arguments in header files
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2025-12-03 04:14:52 -06:00 |
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collision_polygon_3d.cpp
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…
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collision_polygon_3d.h
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…
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collision_shape_3d.cpp
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…
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collision_shape_3d.h
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…
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kinematic_collision_3d.cpp
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…
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kinematic_collision_3d.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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physical_bone_3d.cpp
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
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physical_bone_3d.h
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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physical_bone_simulator_3d.cpp
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Use LocalVector in Animation
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2025-06-18 18:37:55 +03:00 |
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physical_bone_simulator_3d.h
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Use LocalVector in Animation
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2025-06-18 18:37:55 +03:00 |
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physics_body_3d.cpp
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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physics_body_3d.h
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Synchronize the names for `RequiredParam<T>` arguments in header files
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2025-12-03 04:14:52 -06:00 |
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ray_cast_3d.cpp
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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ray_cast_3d.h
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Synchronize the names for `RequiredParam<T>` arguments in header files
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2025-12-03 04:14:52 -06:00 |
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rigid_body_3d.cpp
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…
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rigid_body_3d.h
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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shape_cast_3d.cpp
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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shape_cast_3d.h
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Synchronize the names for `RequiredParam<T>` arguments in header files
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2025-12-03 04:14:52 -06:00 |
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soft_body_3d.compat.inc
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…
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soft_body_3d.cpp
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Use `RequiredParam`/`RequiredResult` in some high value places
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2025-12-02 10:44:12 -06:00 |
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soft_body_3d.h
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Synchronize the names for `RequiredParam<T>` arguments in header files
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2025-12-03 04:14:52 -06:00 |
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spring_arm_3d.cpp
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…
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spring_arm_3d.h
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Remove unused private variables in `godot/scene`
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2025-12-07 03:46:26 -08:00 |
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static_body_3d.cpp
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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static_body_3d.h
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…
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vehicle_body_3d.cpp
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…
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vehicle_body_3d.h
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…
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