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godot/scene/main
Rémi Verschelde 3b70e30e9b
Merge pull request #77072 from vPumpking/get-tree-string
Add `Node.get_tree_string` and `Node.get_tree_string_pretty`
2023-10-05 16:32:12 +02:00
..
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canvas_item.cpp Fix notification thread guards 2023-10-02 19:31:54 +03:00
canvas_item.h Remove `CanvasItem::_invalidate_global_transform` 2023-08-30 00:29:42 +02:00
canvas_layer.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Merge pull request #77072 from vPumpking/get-tree-string 2023-10-05 16:32:12 +02:00
node.h Add 'get_tree_string()' and 'get_tree_string_pretty()' to Node class to complement printing methods 2023-09-15 19:18:53 +02:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
scene_tree.h Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
shader_globals_override.cpp
shader_globals_override.h
timer.cpp
timer.h
viewport.cpp Fix tooltips behaving incorrectly on `Tree` nodes 2023-09-28 11:18:15 -03:00
viewport.h Fix tooltips behaving incorrectly on `Tree` nodes 2023-09-28 11:18:15 -03:00
window.cpp [DisplayServer] Add method to estimate window title bar size. 2023-10-03 16:13:52 +03:00
window.h [DisplayServer] Add method to estimate window title bar size. 2023-10-03 16:13:52 +03:00