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godot/platform/web
Thaddeus Crews a7e5469155
Merge pull request #102163 from adamscott/fix-glitched-audio-web
[Web] Fix audio issues with samples and GodotPositionReportingProcessor
2025-01-31 09:15:49 -06:00
..
api
doc_classes
editor Add menu bar item for "Pack Project as ZIP..." 2025-01-09 20:37:02 -08:00
export [Export] Respect icon/splash screen import settings. 2025-01-31 07:45:16 +02:00
js [Web] Fix audio issues with samples and GodotPositionReportingProcessor 2025-01-29 17:02:14 -05:00
README.md
SCsub
audio_driver_web.cpp
audio_driver_web.h
detect.py SCons: Fix handling of platform-specific tools, notably `mingw` 2025-01-25 13:59:30 +01:00
display_server_web.cpp Delegate to the DisplayServer the task of handling mouse_mode 2025-01-28 11:22:27 -05:00
display_server_web.h Delegate to the DisplayServer the task of handling mouse_mode 2025-01-28 11:22:27 -05:00
dom_keys.inc
emscripten_helpers.py
eslint.config.cjs
godot_audio.h
godot_js.h
godot_midi.h
godot_webgl2.h
http_client_web.cpp
http_client_web.h
ip_web.cpp
ip_web.h
javascript_bridge_singleton.cpp
net_socket_web.cpp
net_socket_web.h
os_web.cpp
os_web.h
package-lock.json
package.json
platform_config.h
platform_gl.h
serve.py
web_main.cpp
web_runtime.cpp
webmidi_driver.cpp
webmidi_driver.h

README.md

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.