mirror of https://github.com/godotengine/godot
Allows customization of the maximum time a client is allowed to stay in the the "pending" state (i.e. awaiting HTTP handshake). This used to be 1 second by before, the new default is 3 seconds. |
||
|---|---|---|
| .. | ||
| WebSocketClient.xml | ||
| WebSocketMultiplayerPeer.xml | ||
| WebSocketPeer.xml | ||
| WebSocketServer.xml | ||