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godot/drivers/vulkan
Thaddeus Crews aa294bb3c8
Merge pull request #110360 from zorbathut/pr/memorybarrierrename
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-17 11:34:15 -05:00
..
SCsub SCons: Ensure `CPPDEFINES` is properly utilized 2025-07-14 13:07:53 -05:00
godot_vulkan.h
rendering_context_driver_vulkan.cpp
rendering_context_driver_vulkan.h
rendering_device_driver_vulkan.cpp Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers. 2025-09-10 05:19:36 -05:00
rendering_device_driver_vulkan.h Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers. 2025-09-10 05:19:36 -05:00
rendering_shader_container_vulkan.cpp Disable smolv and change the shader hash when SPIR-V debug info is enabled. 2025-08-28 14:17:58 -03:00
rendering_shader_container_vulkan.h Disable smolv and change the shader hash when SPIR-V debug info is enabled. 2025-08-28 14:17:58 -03:00
vulkan_hooks.cpp
vulkan_hooks.h