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2d
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Fix NavigationAgent2D path debug hidden behind canvas items
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2023-06-19 15:43:35 +02:00 |
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3d
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Merge pull request #77629 from GameDevLlama/bugifx/issue-50813
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2023-06-18 16:30:42 +02:00 |
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animation
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Use `get_node_or_null` when null checks are present
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2023-06-10 13:22:56 +02:00 |
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audio
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Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
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2023-02-17 14:06:55 +01:00 |
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debugger
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Use NULL instead of COND checks when appropriate
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2023-06-10 08:56:30 +02:00 |
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gui
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Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`
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2023-06-17 11:05:36 +02:00 |
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main
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Respect returned bool from virtual process methods in SceneTree
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2023-06-18 20:45:58 +02:00 |
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resources
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Set correct RW locks in AnimatedTexture
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2023-06-19 15:21:52 +02:00 |
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theme
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Merge pull request #68429 from KoBeWi/PropertySettings
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2023-01-06 22:59:29 +01:00 |
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SCsub
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…
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property_utils.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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register_scene_types.cpp
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Fix for threaded NavigationMesh baking under new thread guards
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2023-06-14 01:53:37 +02:00 |
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register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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scene_string_names.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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scene_string_names.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |