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godot/core
voylin ea1cb8fe67 Add columns to Language Server 2026-01-31 06:22:08 +09:00
..
config Upgrade Agility SDK & DirectX Headers. 2025-12-16 13:41:09 +03:00
crypto
debugger Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
error Translate error names when displayed in dialogs 2025-12-18 23:48:52 +01:00
extension Hide signals prefixed by underscore 2026-01-21 02:56:28 +01:00
input Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
io Merge pull request #113920 from bruvzg/enc_dir_sp 2026-01-27 15:18:18 -06:00
math Remove `geometry_3d` include from `rendering_server.h`, to reduce compile time. 2026-01-27 18:12:38 +01:00
object Add columns to Language Server 2026-01-31 06:22:08 +09:00
os Fix fallback to OpenGL3 from Vulkan initialization on Android. 2026-01-14 23:55:21 -03:00
profiling Fix compiling Godot for Linux failing with `profiler_sample_callstack` 2025-12-13 21:28:20 +01:00
string Merge pull request #115121 from Chubercik/unicode_17.0.0 2026-01-28 12:27:08 -06:00
templates Revert "Core: Switch `RID_alloc::owns` to lock-free" 2026-01-14 21:58:29 +01:00
variant Merge pull request #113228 from dalexeev/gds-improve-const-eval-array-dict 2026-01-26 13:14:24 -06:00
SCsub Merge pull request #113936 from akien-mga/certs-2025.12 2025-12-12 14:15:07 -06:00
core_bind.compat.inc
core_bind.cpp Core: Don't strip data in `class_get_method_list` 2026-01-12 10:27:55 -06:00
core_bind.h Use `RequiredParam` and `RequiredResult` in a handful of places in order to test 2025-11-24 12:12:10 -06:00
core_builders.py
core_constants.cpp
core_constants.h
core_globals.h
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp Register ClassDB singleton earlier, to make available during Core init level 2026-01-04 10:24:15 +01:00
register_core_types.h
typedefs.h SCons: Remove transitive includes in `libc++` 2025-11-23 11:09:21 -06:00
version.h